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-rw-r--r--src/being/actorsprite.cpp2
-rw-r--r--src/being/being.cpp4
-rw-r--r--src/being/being.h7
-rw-r--r--src/being/playerrelations.cpp2
4 files changed, 8 insertions, 7 deletions
diff --git a/src/being/actorsprite.cpp b/src/being/actorsprite.cpp
index 11099af01..122f4ecac 100644
--- a/src/being/actorsprite.cpp
+++ b/src/being/actorsprite.cpp
@@ -54,6 +54,8 @@
#define end_foreach }
+static const unsigned int STATUS_EFFECTS = 32;
+
AnimatedSprite *ActorSprite::targetCursor
[static_cast<size_t>(TargetCursorType::NUM_TCT)]
[static_cast<size_t>(TargetCursorSize::NUM_TC)];
diff --git a/src/being/being.cpp b/src/being/being.cpp
index ae0491372..69af6bd9f 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -126,6 +126,10 @@ std::list<BeingCacheEntry*> beingInfoCache;
typedef std::map<int, Guild*>::const_iterator GuildsMapCIter;
typedef std::map<int, int>::const_iterator IntMapCIter;
+static const unsigned int SPEECH_TIME = 500;
+static const unsigned int SPEECH_MIN_TIME = 200;
+static const unsigned int SPEECH_MAX_TIME = 800;
+
#define for_each_badges() \
for (int f = 0; f < BadgeIndex::BadgeIndexSize; f++)
diff --git a/src/being/being.h b/src/being/being.h
index bab1cc254..0f094c908 100644
--- a/src/being/being.h
+++ b/src/being/being.h
@@ -44,13 +44,6 @@
#include "localconsts.h"
-static const unsigned int FIRST_IGNORE_EMOTE = 14;
-static const unsigned int STATUS_EFFECTS = 32;
-
-static const unsigned int SPEECH_TIME = 500;
-static const unsigned int SPEECH_MIN_TIME = 200;
-static const unsigned int SPEECH_MAX_TIME = 800;
-
static const int DEFAULT_BEING_WIDTH = 32;
static const int DEFAULT_BEING_HEIGHT = 32;
diff --git a/src/being/playerrelations.cpp b/src/being/playerrelations.cpp
index 4bd7b637e..3c5dd2d06 100644
--- a/src/being/playerrelations.cpp
+++ b/src/being/playerrelations.cpp
@@ -37,6 +37,8 @@
#include "debug.h"
+static const unsigned int FIRST_IGNORE_EMOTE = 14;
+
typedef std::map<std::string, PlayerRelation *> PlayerRelations;
typedef PlayerRelations::const_iterator PlayerRelationsCIter;
typedef std::list<PlayerRelationsListener *> PlayerRelationListeners;