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-rw-r--r--src/being/actorsprite.cpp4
-rw-r--r--src/being/actorsprite.h4
-rw-r--r--src/being/being.cpp29
-rw-r--r--src/being/being.h2
4 files changed, 27 insertions, 12 deletions
diff --git a/src/being/actorsprite.cpp b/src/being/actorsprite.cpp
index 0518c82fa..9b76ac328 100644
--- a/src/being/actorsprite.cpp
+++ b/src/being/actorsprite.cpp
@@ -66,6 +66,7 @@ ActorSprite::ActorSprite(const BeingId id) :
mStunParticleEffects(),
mStatusParticleEffects(&mStunParticleEffects, false),
mChildParticleEffects(&mStatusParticleEffects, false),
+ mHorseId(0),
mId(id),
mStunMode(0),
mUsedTargetCursor(nullptr),
@@ -74,8 +75,7 @@ ActorSprite::ActorSprite(const BeingId id) :
mCursorPaddingY(0),
mMustResetParticles(false),
mPoison(false),
- mHaveCart(false),
- mRiding(false)
+ mHaveCart(false)
{
}
diff --git a/src/being/actorsprite.h b/src/being/actorsprite.h
index 93fddedce..d5cb16613 100644
--- a/src/being/actorsprite.h
+++ b/src/being/actorsprite.h
@@ -177,7 +177,7 @@ class ActorSprite notfinal : public CompoundSprite, public Actor
{ return mHaveCart; }
virtual void setRiding(const bool b)
- { mRiding = b; }
+ { mHorseId = b ? 1 : 0; }
protected:
/**
@@ -226,6 +226,7 @@ class ActorSprite notfinal : public CompoundSprite, public Actor
ParticleList mStunParticleEffects;
ParticleVector mStatusParticleEffects;
ParticleList mChildParticleEffects;
+ int mHorseId;
BeingId mId;
uint16_t mStunMode; /**< Stun mode; zero if not stunned */
@@ -243,7 +244,6 @@ class ActorSprite notfinal : public CompoundSprite, public Actor
bool mMustResetParticles;
bool mPoison;
bool mHaveCart;
- bool mRiding;
};
#endif // BEING_ACTORSPRITE_H
diff --git a/src/being/being.cpp b/src/being/being.cpp
index 03e67f327..96c94cc92 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -1249,7 +1249,7 @@ void Being::fireMissile(Being *const victim, const std::string &particle) const
std::string Being::getSitAction() const
{
- if (mRiding)
+ if (mHorseId != 0)
return SpriteAction::SITRIDE;
if (mMap)
{
@@ -1267,7 +1267,7 @@ std::string Being::getSitAction() const
std::string Being::getMoveAction() const
{
- if (mRiding)
+ if (mHorseId != 0)
return SpriteAction::RIDE;
if (mMap)
{
@@ -1285,7 +1285,7 @@ std::string Being::getWeaponAttackAction(const ItemInfo *const weapon) const
if (!weapon)
return SpriteAction::ATTACK;
- if (mRiding)
+ if (mHorseId != 0)
return weapon->getRideAttackAction();
if (mMap)
{
@@ -1317,7 +1317,7 @@ std::string Being::getAttackAction(const Attack *const attack1) const
#define getSpriteAction(func, action) \
std::string Being::get##func##Action() const \
{ \
- if (mRiding) \
+ if (mHorseId != 0) \
return SpriteAction::action##RIDE; \
if (mMap) \
{ \
@@ -4055,14 +4055,27 @@ void Being::removeHorse()
void Being::setRiding(const bool b)
{
- if (b == mRiding)
+ if (serverFeatures->haveExtendedRiding())
return;
- mRiding = b;
+
+ if (b == (mHorseId != 0))
+ return;
+ if (b)
+ setHorse(1);
+ else
+ setHorse(0);
+}
+
+void Being::setHorse(const int horseId)
+{
+ if (mHorseId == horseId)
+ return;
+ mHorseId = horseId;
setAction(mAction, 0);
removeHorse();
- if (b)
+ if (mHorseId != 0)
{
- mHorseInfo = HorseDB::get(1);
+ mHorseInfo = HorseDB::get(horseId);
if (mHorseInfo)
{
FOR_EACH (SpriteRefs, it, mHorseInfo->downSprites)
diff --git a/src/being/being.h b/src/being/being.h
index 8aad79698..9b6f3f6f7 100644
--- a/src/being/being.h
+++ b/src/being/being.h
@@ -895,6 +895,8 @@ class Being notfinal : public ActorSprite,
void setRiding(const bool b) override final;
+ void setHorse(const int horseId);
+
void removeHorse();
void setSellBoard(const std::string &text);