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-rw-r--r--src/being/being.cpp10
-rw-r--r--src/being/localplayer.cpp3
2 files changed, 5 insertions, 8 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp
index fb19b2f61..deac96e2c 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -652,7 +652,7 @@ void Being::takeDamage(Being *restrict const attacker,
const int attackId,
const int level) restrict2
{
- if ((userPalette == nullptr) || (attacker == nullptr))
+ if (userPalette == nullptr || attacker == nullptr)
return;
BLOCK_START("Being::takeDamage1")
@@ -726,7 +726,7 @@ void Being::takeDamage(Being *restrict const attacker,
color = &userPalette->getColor(UserColorId::HIT_MONSTER_PLAYER);
}
- if ((chatWindow != nullptr) && mShowBattleEvents)
+ if (chatWindow != nullptr && mShowBattleEvents)
{
if (this == localPlayer)
{
@@ -746,7 +746,7 @@ void Being::takeDamage(Being *restrict const attacker,
ChatMsgType::BY_PLAYER);
}
}
- if ((font != nullptr) && (particleEngine != nullptr) && (color != nullptr))
+ if (font != nullptr && particleEngine != nullptr)
{
// Show damage number
particleEngine->addTextSplashEffect(damage,
@@ -2260,13 +2260,13 @@ void Being::drawEmotion(Graphics *restrict const graphics,
{
int x;
int y;
- if (mShowBadges == 2 && (mDispName != nullptr) && (gui != nullptr))
+ if (mShowBadges == 2 && mDispName != nullptr && gui != nullptr)
{
const Font *restrict const font = gui->getFont();
x = mDispName->getX() - offsetX + mDispName->getWidth();
y = mDispName->getY() - offsetY - font->getHeight();
}
- else if (mShowBadges == 3 && (mDispName != nullptr) && (gui != nullptr))
+ else if (mShowBadges == 3 && mDispName != nullptr && gui != nullptr)
{
x = px + 8 - mBadgesCount * 8;
y = mDispName->getY() - offsetY;
diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp
index c0f4caa80..5c275b3f6 100644
--- a/src/being/localplayer.cpp
+++ b/src/being/localplayer.cpp
@@ -106,12 +106,9 @@ typedef std::map<int, Guild*>::const_iterator GuildMapCIter;
LocalPlayer *localPlayer = nullptr;
-class SkillDialog;
-
extern OkDialog *weightNotice;
extern time_t weightNoticeTime;
-
LocalPlayer::LocalPlayer(const BeingId id,
const BeingTypeId subtype) :
Being(id, ActorType::Player, subtype, nullptr),