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-rw-r--r--src/being/localplayer.h17
1 files changed, 8 insertions, 9 deletions
diff --git a/src/being/localplayer.h b/src/being/localplayer.h
index abc4644e2..adf712187 100644
--- a/src/being/localplayer.h
+++ b/src/being/localplayer.h
@@ -81,12 +81,12 @@ class LocalPlayer final : public Being,
*/
~LocalPlayer();
- virtual void logic() override;
+ void logic() override;
void slowLogic();
- virtual void setAction(const Action &action,
- const int attackType = 0) override;
+ void setAction(const Action &action,
+ const int attackType = 0) override;
/**
* Compute the next pathnode location when walking using keyboard.
@@ -101,10 +101,10 @@ class LocalPlayer final : public Being,
* Also, when specified, it picks up an item at the end of a path
* or attack target.
*/
- virtual void nextTile() override
+ void nextTile() override
{ nextTile(0); }
- virtual void nextTile(unsigned char dir);
+ void nextTile(unsigned char dir);
bool pickUp(FloorItem *const item);
@@ -150,7 +150,7 @@ class LocalPlayer final : public Being,
/**
* Sets a new destination for this being to walk to.
*/
- virtual void setDestination(const int x, const int y);
+ void setDestination(const int x, const int y);
/**
* Sets a new direction to keep walking in.
@@ -503,9 +503,8 @@ class LocalPlayer final : public Being,
protected:
void updateCoords() override;
-
- virtual void handleStatusEffect(StatusEffect *const effect,
- const int effectId);
+ void handleStatusEffect(StatusEffect *const effect,
+ const int effectId);
void startWalking(const unsigned char dir);