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-rw-r--r--src/being/localplayer.cpp30
1 files changed, 1 insertions, 29 deletions
diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp
index 446deec36..831d2a0d8 100644
--- a/src/being/localplayer.cpp
+++ b/src/being/localplayer.cpp
@@ -1169,7 +1169,7 @@ void LocalPlayer::moveToTarget(int dist)
if (dist == 0)
{
if (mTarget)
- navigateTo(mTarget);
+ navigateTo(mTarget->getTileX(), mTarget->getTileY());
}
else
{
@@ -2564,34 +2564,6 @@ bool LocalPlayer::navigateTo(const int x, const int y)
return !mNavigatePath.empty();
}
-void LocalPlayer::navigateTo(const Being *const being)
-{
- if (!mMap || !being)
- return;
-
- SpecialLayer *const tmpLayer = mMap->getTempLayer();
- if (!tmpLayer)
- return;
-
- const Vector &playerPos = getPosition();
- mShowNavigePath = true;
- mOldX = static_cast<int>(playerPos.x);
- mOldY = static_cast<int>(playerPos.y);
- mOldTileX = mX;
- mOldTileY = mY;
- mNavigateX = being->getTileX();
- mNavigateY = being->getTileY();
-
- mNavigatePath = mMap->findPath(
- static_cast<int>(playerPos.x - mapTileSize / 2) / mapTileSize,
- static_cast<int>(playerPos.y - mapTileSize) / mapTileSize,
- being->getTileX(), being->getTileY(),
- getBlockWalkMask(), 0);
-
- if (mDrawPath)
- tmpLayer->addRoad(mNavigatePath);
-}
-
void LocalPlayer::navigateClean()
{
if (!mMap)