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Diffstat (limited to 'src/being/being.cpp')
-rw-r--r--src/being/being.cpp25
1 files changed, 21 insertions, 4 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp
index c503e94d5..8d0cc7df1 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -148,6 +148,7 @@ Being::Being(const int id, const Type type, const uint16_t subtype,
mIp(),
mSpriteRemap(new int[20]),
mSpriteHide(new int[20]),
+ mSpriteDraw(new int[20]),
mComment(),
mPet(nullptr),
mOwner(nullptr),
@@ -191,6 +192,7 @@ Being::Being(const int id, const Type type, const uint16_t subtype,
{
mSpriteRemap[f] = f;
mSpriteHide[f] = 0;
+ mSpriteDraw[f] = 0;
}
setMap(map);
@@ -223,6 +225,8 @@ Being::~Being()
mSpriteRemap = nullptr;
delete [] mSpriteHide;
mSpriteHide = nullptr;
+ delete [] mSpriteDraw;
+ mSpriteDraw = nullptr;
delete mSpeechBubble;
mSpeechBubble = nullptr;
@@ -1944,6 +1948,7 @@ void Being::setSprite(const unsigned int slot, const int id,
if (id == 0)
{
removeSprite(slot);
+ mSpriteDraw[slot] = 0;
if (isWeapon)
mEquippedWeapon = nullptr;
@@ -1987,6 +1992,7 @@ void Being::setSprite(const unsigned int slot, const int id,
equipmentSprite->setSpriteDirection(getSpriteDirection());
CompoundSprite::setSprite(slot, equipmentSprite);
+ mSpriteDraw[slot] = id;
addItemParticles(id, info.getDisplay());
@@ -2474,6 +2480,7 @@ void Being::recalcSpritesOrder()
std::vector<int>::iterator it;
int oldHide[20];
+ bool updatedSprite[20];
int dir = mSpriteDirection;
if (dir < 0 || dir >= 9)
dir = 0;
@@ -2487,9 +2494,11 @@ void Being::recalcSpritesOrder()
{
oldHide[slot] = mSpriteHide[slot];
mSpriteHide[slot] = 0;
+ updatedSprite[slot] = false;
}
const size_t spriteIdSize = mSpriteIDs.size();
+
for (unsigned slot = 0; slot < sz; slot ++)
{
slotRemap.push_back(slot);
@@ -2549,6 +2558,7 @@ void Being::recalcSpritesOrder()
.getDyeColorsString(mHairColor),
1, false, true);
}
+ updatedSprite[remSprite] = true;
}
}
}
@@ -2578,6 +2588,7 @@ void Being::recalcSpritesOrder()
mHairColor),
1, false, true);
}
+ updatedSprite[slot2] = true;
}
}
}
@@ -2709,13 +2720,19 @@ void Being::recalcSpritesOrder()
for (unsigned slot = 0; slot < sz; slot ++)
{
mSpriteRemap[slot] = slotRemap[slot];
- if (oldHide[slot] != 0 && oldHide[slot] != 1 && mSpriteHide[slot] == 0)
+ if (mSpriteHide[slot] == 0)
{
const int id = mSpriteIDs[slot];
- if (!id)
- continue;
+ if (oldHide[slot] != 0 && oldHide[slot] != 1)
+ {
+ if (!id)
+ continue;
- setSprite(slot, id, mSpriteColors[slot], 1, false, true);
+ updatedSprite[slot] = true;
+ setSprite(slot, id, mSpriteColors[slot], 1, false, true);
+ }
+ if (updatedSprite[slot] == false && mSpriteDraw[slot] != id)
+ setSprite(slot, id, mSpriteColors[slot], 1, false, true);
}
// logger->log("slot %d = %d", slot, mSpriteRemap[slot]);
}