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-rw-r--r--src/being/being.cpp102
1 files changed, 94 insertions, 8 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp
index 84716dd8f..19678cf64 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -494,10 +494,8 @@ void Being::setSubtype(const BeingTypeId subtype,
setRaceName(_("Human"));
if (charServerHandler)
{
- setSprite(charServerHandler->baseSprite(),
- id,
- std::string(),
- ItemColor_one);
+ setSpriteId(charServerHandler->baseSprite(),
+ id);
}
}
else
@@ -2490,6 +2488,95 @@ void Being::updateSprite(const unsigned int slot,
mSlots[slot].cardsId);
}
+// set sprite id, reset colors, reset cards
+void Being::setSpriteId(const unsigned int slot,
+ const int id) restrict2
+{
+ if (!charServerHandler || slot >= charServerHandler->maxSprite())
+ return;
+
+ if (slot >= CAST_U32(mSprites.size()))
+ ensureSize(slot + 1);
+
+ if (slot >= CAST_U32(mSlots.size()))
+ mSlots.resize(slot + 1, BeingSlot());
+
+ // id = 0 means unequip
+ if (id == 0)
+ {
+ removeSprite(slot);
+ mSpriteDraw[slot] = 0;
+
+ const int id1 = mSlots[slot].spriteId;
+ if (id1)
+ {
+ const ItemInfo &info = ItemDB::get(id1);
+ if (mMap &&
+ mType == ActorType::Player)
+ {
+ const BeingId pet = fromInt(info.getPet(), BeingId);
+ if (pet != BeingId_zero)
+ removePet(pet);
+ }
+ removeItemParticles(id1);
+ }
+ }
+ else
+ {
+ const ItemInfo &info = ItemDB::get(id);
+ const std::string &restrict filename = info.getSprite(
+ mGender, mSubType);
+ int lastTime = 0;
+ int startTime = 0;
+ AnimatedSprite *restrict equipmentSprite = nullptr;
+
+ if (mType == ActorType::Player)
+ {
+ const BeingId pet = fromInt(info.getPet(), BeingId);
+ if (pet != BeingId_zero)
+ addPet(pet);
+ }
+
+ if (!filename.empty())
+ {
+ equipmentSprite = AnimatedSprite::delayedLoad(
+ paths.getStringValue("sprites").append(filename));
+ }
+
+ if (equipmentSprite)
+ {
+ equipmentSprite->setSpriteDirection(getSpriteDirection());
+ startTime = getStartTime();
+ lastTime = getLastTime();
+ }
+
+ CompoundSprite::setSprite(slot, equipmentSprite);
+ mSpriteDraw[slot] = id;
+
+ addItemParticles(id, info.getDisplay());
+
+ setAction(mAction, 0);
+ if (equipmentSprite)
+ {
+ if (lastTime > 0)
+ {
+ equipmentSprite->setLastTime(startTime);
+ equipmentSprite->update(lastTime);
+ }
+ }
+ }
+
+ BeingSlot &beingSlot = mSlots[slot];
+ beingSlot.spriteId = id;
+ beingSlot.color = "";
+ beingSlot.colorId = ItemColor_one;
+ beingSlot.cardsId = CardsList(nullptr);
+ recalcSpritesOrder();
+ if (beingEquipmentWindow)
+ beingEquipmentWindow->updateBeing(this);
+}
+
+// set sprite id, colors, reset cards
void Being::setSprite(const unsigned int slot,
const int id,
std::string color,
@@ -2587,6 +2674,7 @@ void Being::setSprite(const unsigned int slot,
beingEquipmentWindow->updateBeing(this);
}
+// set sprite id, colors, cards
void Being::setSpriteCards(const unsigned int slot,
const int id,
std::string color,
@@ -3848,10 +3936,8 @@ void Being::undressItemById(const int id) restrict2
{
if (id == mSlots[f].spriteId)
{
- setSprite(CAST_U32(f),
- 0,
- std::string(),
- ItemColor_one);
+ setSpriteId(CAST_U32(f),
+ 0);
break;
}
}