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Diffstat (limited to 'src/being/being.cpp')
-rw-r--r--src/being/being.cpp58
1 files changed, 29 insertions, 29 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp
index 121564ccc..49a044150 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -572,7 +572,7 @@ void Being::setSpeech(const std::string &text, const std::string &channel,
getPixelX(),
getPixelY() - getHeight(),
Graphics::CENTER,
- &userPalette->getColor(UserPalette::PARTICLE),
+ &userPalette->getColor(UserColorId::PARTICLE),
Speech_true);
}
else
@@ -614,11 +614,11 @@ void Being::takeDamage(Being *const attacker,
if (attacker == localPlayer)
{
color = &userPalette->getColor(
- UserPalette::HIT_LOCAL_PLAYER_CRITICAL);
+ UserColorId::HIT_LOCAL_PLAYER_CRITICAL);
}
else
{
- color = &userPalette->getColor(UserPalette::HIT_CRITICAL);
+ color = &userPalette->getColor(UserColorId::HIT_CRITICAL);
}
}
else if (!amount)
@@ -627,11 +627,11 @@ void Being::takeDamage(Being *const attacker,
{
// This is intended to be the wrong direction to visually
// differentiate between hits and misses
- color = &userPalette->getColor(UserPalette::HIT_LOCAL_PLAYER_MISS);
+ color = &userPalette->getColor(UserColorId::HIT_LOCAL_PLAYER_MISS);
}
else
{
- color = &userPalette->getColor(UserPalette::MISS);
+ color = &userPalette->getColor(UserColorId::MISS);
}
}
else if (mType == ActorType::Monster
@@ -645,25 +645,25 @@ void Being::takeDamage(Being *const attacker,
if (attacker == localPlayer)
{
color = &userPalette->getColor(
- UserPalette::HIT_LOCAL_PLAYER_MONSTER);
+ UserColorId::HIT_LOCAL_PLAYER_MONSTER);
}
else
{
color = &userPalette->getColor(
- UserPalette::HIT_PLAYER_MONSTER);
+ UserColorId::HIT_PLAYER_MONSTER);
}
}
else if (mType == ActorType::Player && attacker != localPlayer
&& this == localPlayer)
{
// here player was attacked by other player. mark him as enemy.
- color = &userPalette->getColor(UserPalette::HIT_PLAYER_PLAYER);
+ color = &userPalette->getColor(UserColorId::HIT_PLAYER_PLAYER);
attacker->setEnemy(true);
attacker->updateColors();
}
else
{
- color = &userPalette->getColor(UserPalette::HIT_MONSTER_PLAYER);
+ color = &userPalette->getColor(UserColorId::HIT_MONSTER_PLAYER);
}
if (chatWindow && mShowBattleEvents)
@@ -2062,17 +2062,17 @@ void Being::updateColors()
{
if (mType == ActorType::Monster)
{
- mNameColor = &userPalette->getColor(UserPalette::MONSTER);
- mTextColor = &userPalette->getColor(UserPalette::MONSTER);
+ mNameColor = &userPalette->getColor(UserColorId::MONSTER);
+ mTextColor = &userPalette->getColor(UserColorId::MONSTER);
}
else if (mType == ActorType::Npc)
{
- mNameColor = &userPalette->getColor(UserPalette::NPC);
- mTextColor = &userPalette->getColor(UserPalette::NPC);
+ mNameColor = &userPalette->getColor(UserColorId::NPC);
+ mTextColor = &userPalette->getColor(UserColorId::NPC);
}
else if (this == localPlayer)
{
- mNameColor = &userPalette->getColor(UserPalette::SELF);
+ mNameColor = &userPalette->getColor(UserColorId::SELF);
mTextColor = &theme->getColor(ThemeColorId::PLAYER, 255);
}
else
@@ -2086,50 +2086,50 @@ void Being::updateColors()
if (mIsGM)
{
- mTextColor = &userPalette->getColor(UserPalette::GM);
- mNameColor = &userPalette->getColor(UserPalette::GM);
+ mTextColor = &userPalette->getColor(UserColorId::GM);
+ mNameColor = &userPalette->getColor(UserColorId::GM);
}
else if (mEnemy)
{
- mNameColor = &userPalette->getColor(UserPalette::MONSTER);
+ mNameColor = &userPalette->getColor(UserColorId::MONSTER);
}
else if (mParty && localPlayer
&& mParty == localPlayer->getParty())
{
- mNameColor = &userPalette->getColor(UserPalette::PARTY);
+ mNameColor = &userPalette->getColor(UserColorId::PARTY);
}
else if (localPlayer && getGuild()
&& getGuild() == localPlayer->getGuild())
{
- mNameColor = &userPalette->getColor(UserPalette::GUILD);
+ mNameColor = &userPalette->getColor(UserColorId::GUILD);
}
else if (player_relations.getRelation(mName) ==
PlayerRelation::FRIEND)
{
- mNameColor = &userPalette->getColor(UserPalette::FRIEND);
+ mNameColor = &userPalette->getColor(UserColorId::FRIEND);
}
else if (player_relations.getRelation(mName) ==
PlayerRelation::DISREGARDED
|| player_relations.getRelation(mName) ==
PlayerRelation::BLACKLISTED)
{
- mNameColor = &userPalette->getColor(UserPalette::DISREGARDED);
+ mNameColor = &userPalette->getColor(UserColorId::DISREGARDED);
}
else if (player_relations.getRelation(mName) ==
PlayerRelation::IGNORED
|| player_relations.getRelation(mName) ==
PlayerRelation::ENEMY2)
{
- mNameColor = &userPalette->getColor(UserPalette::IGNORED);
+ mNameColor = &userPalette->getColor(UserColorId::IGNORED);
}
else if (player_relations.getRelation(mName) ==
PlayerRelation::ERASED)
{
- mNameColor = &userPalette->getColor(UserPalette::ERASED);
+ mNameColor = &userPalette->getColor(UserColorId::ERASED);
}
else
{
- mNameColor = &userPalette->getColor(UserPalette::PC);
+ mNameColor = &userPalette->getColor(UserColorId::PC);
}
}
@@ -2560,7 +2560,7 @@ void Being::drawSpriteAt(Graphics *const graphics,
!mMap->getHasWarps())
{
graphics->setColor(userPalette->
- getColorWithAlpha(UserPalette::PORTAL_HIGHLIGHT));
+ getColorWithAlpha(UserColorId::PORTAL_HIGHLIGHT));
graphics->fillRectangle(Rect(x, y,
mapTileSize, mapTileSize));
@@ -2570,7 +2570,7 @@ void Being::drawSpriteAt(Graphics *const graphics,
Font *const font = gui->getFont();
if (font)
{
- const Color &color = userPalette->getColor(UserPalette::BEING);
+ const Color &color = userPalette->getColor(UserColorId::BEING);
font->drawString(graphics, color, color, mName, x, y);
}
}
@@ -2586,7 +2586,7 @@ void Being::drawSpriteAt(Graphics *const graphics,
attackRange = mapTileSize;
graphics->setColor(userPalette->getColorWithAlpha(
- UserPalette::MONSTER_ATTACK_RANGE));
+ UserColorId::MONSTER_ATTACK_RANGE));
graphics->fillRectangle(Rect(
x - attackRange, y - attackRange,
@@ -2602,7 +2602,7 @@ void Being::drawSpriteAt(Graphics *const graphics,
maxHP = mInfo->getMaxHP();
drawHpBar(graphics, maxHP, mHP, mDamageTaken,
- UserPalette::MONSTER_HP, UserPalette::MONSTER_HP2,
+ UserColorId::MONSTER_HP, UserColorId::MONSTER_HP2,
x - 50 + mapTileSize / 2 + mInfo->getHpBarOffsetX(),
y + mapTileSize - 6 + mInfo->getHpBarOffsetY(),
2 * 50, 4);
@@ -2614,7 +2614,7 @@ void Being::drawSpriteAt(Graphics *const graphics,
{
drawHpBar(graphics, PlayerInfo::getAttribute(Attributes::MAX_HP),
PlayerInfo::getAttribute(Attributes::HP), 0,
- UserPalette::PLAYER_HP, UserPalette::PLAYER_HP2,
+ UserColorId::PLAYER_HP, UserColorId::PLAYER_HP2,
x - 50 + mapTileSize / 2 + mInfo->getHpBarOffsetX(),
y + mapTileSize - 6 + mInfo->getHpBarOffsetY(),
2 * 50, 4);