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-rw-r--r--src/being.cpp58
1 files changed, 30 insertions, 28 deletions
diff --git a/src/being.cpp b/src/being.cpp
index 508f56aef..f26b2c245 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -236,14 +236,14 @@ Being::Being(int id, Type type, Uint16 subtype, Map *map):
mWalkSpeed = Net::getPlayerHandler()->getDefaultWalkSpeed();
- if (getType() == PLAYER)
+ if (mType == PLAYER)
mShowName = config.getBoolValue("visiblenames");
else
mGotComment = true;
config.addListener("visiblenames", this);
- if (getType() == NPC)
+ if (mType == NPC)
setShowName(true);
else
setShowName(mShowName);
@@ -279,7 +279,7 @@ void Being::setSubtype(Uint16 subtype)
mSubType = subtype;
- if (getType() == MONSTER)
+ if (mType == MONSTER)
{
mInfo = MonsterDB::get(mSubType);
if (mInfo)
@@ -288,13 +288,13 @@ void Being::setSubtype(Uint16 subtype)
setupSpriteDisplay(mInfo->getDisplay());
}
}
- else if (getType() == NPC)
+ else if (mType == NPC)
{
mInfo = NPCDB::get(mSubType);
if (mInfo)
setupSpriteDisplay(mInfo->getDisplay(), false);
}
- else if (getType() == PLAYER)
+ else if (mType == PLAYER)
{
int id = -100 - subtype;
@@ -549,7 +549,7 @@ void Being::takeDamage(Being *attacker, int amount, AttackType type)
color = &userPalette->getColor(UserPalette::MISS);
}
}
- else if (getType() == MONSTER)
+ else if (mType == MONSTER)
{
if (attacker == player_node)
{
@@ -562,7 +562,7 @@ void Being::takeDamage(Being *attacker, int amount, AttackType type)
UserPalette::HIT_PLAYER_MONSTER);
}
}
- else if (getType() == PLAYER && attacker != player_node
+ else if (mType == PLAYER && attacker != player_node
&& this == player_node)
{
// here player was attacked by other player. mark him as enemy.
@@ -579,7 +579,7 @@ void Being::takeDamage(Being *attacker, int amount, AttackType type)
{
if (this == player_node)
{
- if (attacker->getType() == PLAYER || amount)
+ if (attacker->mType == PLAYER || amount)
{
chatWindow->battleChatLog(strprintf("%s : Hit you -%d",
attacker->getName().c_str(), amount), BY_OTHER);
@@ -625,9 +625,9 @@ void Being::takeDamage(Being *attacker, int amount, AttackType type)
mHP = 0;
}
- if (getType() == MONSTER)
+ if (mType == MONSTER)
updateName();
- else if (getType() == PLAYER && socialWindow && getName() != "")
+ else if (mType == PLAYER && socialWindow && getName() != "")
socialWindow->updateAvatar(getName());
if (effectManager)
@@ -636,7 +636,7 @@ void Being::takeDamage(Being *attacker, int amount, AttackType type)
// weapon or default.
int hitEffectId = 0;
const ItemInfo *attackerWeapon = attacker->getEquippedWeapon();
- if (attacker->getType() == PLAYER && attackerWeapon)
+ if (attacker->mType == PLAYER && attackerWeapon)
{
if (type != CRITICAL)
hitEffectId = attackerWeapon->getHitEffectId();
@@ -664,7 +664,7 @@ void Being::handleAttack(Being *victim, int damage,
if (this != player_node)
setAction(Being::ATTACK, 1);
- if (getType() == PLAYER && mEquippedWeapon)
+ if (mType == PLAYER && mEquippedWeapon)
fireMissile(victim, mEquippedWeapon->getMissileParticleFile());
else if (mInfo->getAttack(mAttackType))
fireMissile(victim, mInfo->getAttack(mAttackType)->missileParticle);
@@ -690,7 +690,7 @@ void Being::handleAttack(Being *victim, int damage,
void Being::setName(const std::string &name)
{
- if (getType() == NPC)
+ if (mType == NPC)
{
mName = name.substr(0, name.find('#', 0));
showName();
@@ -699,7 +699,7 @@ void Being::setName(const std::string &name)
{
mName = name;
- if (getType() == PLAYER && getShowName())
+ if (mType == PLAYER && getShowName())
showName();
}
}
@@ -1317,7 +1317,7 @@ void Being::logic()
/ static_cast<float>(getWalkSpeed().x)))
>= static_cast<int>(frameCount))
{
- if (getType() != PLAYER && actorSpriteManager)
+ if (mType != PLAYER && actorSpriteManager)
actorSpriteManager->destroy(this);
}
}
@@ -1436,7 +1436,7 @@ void Being::updateCoords()
return;
// Monster names show above the sprite instead of below it
- if (getType() == MONSTER)
+ if (mType == MONSTER)
{
mDispName->adviseXY(getPixelX(),
getPixelY() - getHeight() - mDispName->getHeight());
@@ -1449,7 +1449,7 @@ void Being::updateCoords()
void Being::optionChanged(const std::string &value)
{
- if (getType() == PLAYER && value == "visiblenames")
+ if (mType == PLAYER && value == "visiblenames")
setShowName(config.getBoolValue("visiblenames"));
}
@@ -1488,7 +1488,7 @@ void Being::showName()
mDispName = 0;
std::string mDisplayName(mName);
- if (getType() != MONSTER
+ if (mType != MONSTER
&& (config.getBoolValue("showgender")
|| config.getBoolValue("showlevel")))
{
@@ -1499,7 +1499,7 @@ void Being::showName()
mDisplayName += getGenderSign();
}
- if (getType() == MONSTER)
+ if (mType == MONSTER)
{
if (config.getBoolValue("showMonstersTakedDamage"))
mDisplayName += ", " + toString(getDamageTaken());
@@ -1507,11 +1507,11 @@ void Being::showName()
gcn::Font *font = 0;
if (player_node && player_node->getTarget() == this
- && getType() != MONSTER)
+ && mType != MONSTER)
{
font = boldFont;
}
- else if (getType() == PLAYER && !player_relations.isGoodName(this) && gui)
+ else if (mType == PLAYER && !player_relations.isGoodName(this) && gui)
{
font = gui->getSecureFont();
}
@@ -1526,12 +1526,12 @@ void Being::updateColors()
{
if (userPalette)
{
- if (getType() == MONSTER)
+ if (mType == MONSTER)
{
mNameColor = &userPalette->getColor(UserPalette::MONSTER);
mTextColor = &userPalette->getColor(UserPalette::MONSTER);
}
- else if (getType() == NPC)
+ else if (mType == NPC)
{
mNameColor = &userPalette->getColor(UserPalette::NPC);
mTextColor = &userPalette->getColor(UserPalette::NPC);
@@ -1726,7 +1726,7 @@ bool Being::updateFromCache()
setLevel(entry->getLevel());
setPvpRank(entry->getPvpRank());
setIp(entry->getIp());
- if (getType() == PLAYER)
+ if (mType == PLAYER)
updateColors();
return true;
}
@@ -1830,7 +1830,8 @@ bool Being::draw(Graphics *graphics, int offsetX, int offsetY) const
void Being::drawSprites(Graphics* graphics, int posX, int posY) const
{
- for (int f = 0; f < getNumberOfLayers(); f ++)
+ const int sz = getNumberOfLayers();
+ for (int f = 0; f < sz; f ++)
{
const int rSprite = mSpriteHide[mSpriteRemap[f]];
if (rSprite == 1)
@@ -1847,7 +1848,8 @@ void Being::drawSprites(Graphics* graphics, int posX, int posY) const
void Being::drawSpritesSDL(Graphics* graphics, int posX, int posY) const
{
- for (unsigned f = 0; f < size(); f ++)
+ const unsigned sz = size();
+ for (unsigned f = 0; f < sz; f ++)
{
const int rSprite = mSpriteHide[mSpriteRemap[f]];
if (rSprite == 1)
@@ -1885,7 +1887,7 @@ bool Being::drawSpriteAt(Graphics *graphics, int x, int y) const
}
}
- if (mHighlightMonsterAttackRange && getType() == ActorSprite::MONSTER
+ if (mHighlightMonsterAttackRange && mType == ActorSprite::MONSTER
&& isAlive())
{
const int attackRange = 32;
@@ -1899,7 +1901,7 @@ bool Being::drawSpriteAt(Graphics *graphics, int x, int y) const
}
if (mShowMobHP && mInfo && player_node && player_node->getTarget() == this
- && getType() == MONSTER)
+ && mType == MONSTER)
{
// show hp bar here
int maxHP = mMaxHP;