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-rw-r--r--src/actorspritemanager.h76
1 files changed, 76 insertions, 0 deletions
diff --git a/src/actorspritemanager.h b/src/actorspritemanager.h
index c7deba867..d25bee2c1 100644
--- a/src/actorspritemanager.h
+++ b/src/actorspritemanager.h
@@ -229,6 +229,73 @@ class ActorSpriteManager: public ConfigListener
void optionChanged(const std::string &name);
+ void removeAttackMob(const std::string &name);
+
+ void addPriorityAttackMob(std::string name);
+
+ void addAttackMob(std::string name);
+
+ void addIgnoreAttackMob(std::string name);
+
+ std::list<std::string> getPriorityAttackMobs()
+ { return mPriorityAttackMobs; }
+
+ std::list<std::string> getAttackMobs()
+ { return mAttackMobs; }
+
+ void setPriorityAttackMobs(std::list<std::string> mobs)
+ { mPriorityAttackMobs = mobs; }
+
+ void setAttackMobs(std::list<std::string> mobs)
+ { mAttackMobs = mobs; }
+
+ int getPriorityAttackMobsSize()
+ { return mPriorityAttackMobs.size(); }
+
+ int getAttackMobsSize()
+ { return mAttackMobs.size(); }
+
+ std::list<std::string> getIgnoreAttackMobs()
+ { return mIgnoreAttackMobs; }
+
+ std::set<std::string> getAttackMobsSet()
+ { return mAttackMobsSet; }
+
+ std::set<std::string> getPriorityAttackMobsSet()
+ { return mPriorityAttackMobsSet; }
+
+ std::set<std::string> getIgnoreAttackMobsSet()
+ { return mIgnoreAttackMobsSet; }
+
+ void rebuildPriorityAttackMobs();
+
+ void rebuildAttackMobs();
+
+ bool isInAttackList(const std::string &name)
+ { return mAttackMobsSet.find(name) != mAttackMobsSet.end(); }
+
+ bool isInPriorityAttackList(const std::string &name)
+ {
+ return mPriorityAttackMobsSet.find(name)
+ != mPriorityAttackMobsSet.end();
+ }
+
+ bool isInIgnoreAttackList(const std::string &name)
+ {
+ return mIgnoreAttackMobsSet.find(name)
+ != mIgnoreAttackMobsSet.end();
+ }
+
+ std::map<std::string, int> getAttackMobsMap()
+ { return mAttackMobsMap; }
+
+ std::map<std::string, int> getPriorityAttackMobsMap()
+ { return mPriorityAttackMobsMap; }
+
+ int getAttackMobIndex(std::string name);
+
+ int getPriorityAttackMobIndex(std::string name);
+
protected:
bool validateBeing(Being *aroundBeing, Being* being,
Being::Type type, Being* excluded = 0,
@@ -248,6 +315,15 @@ class ActorSpriteManager: public ConfigListener
bool mTargetOnlyReachable;
bool mCyclePlayers;
bool mCycleMonsters;
+
+ std::list<std::string> mPriorityAttackMobs;
+ std::list<std::string> mAttackMobs;
+ std::list<std::string> mIgnoreAttackMobs;
+ std::set<std::string> mPriorityAttackMobsSet;
+ std::set<std::string> mAttackMobsSet;
+ std::set<std::string> mIgnoreAttackMobsSet;
+ std::map<std::string, int> mPriorityAttackMobsMap;
+ std::map<std::string, int> mAttackMobsMap;
};
extern ActorSpriteManager *actorSpriteManager;