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-rw-r--r--src/actorspritemanager.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp
index ce54316fd..f87f84a50 100644
--- a/src/actorspritemanager.cpp
+++ b/src/actorspritemanager.cpp
@@ -1144,8 +1144,8 @@ void ActorSpriteManager::heal(const Being *const target) const
}
}
// magic levels < 2
- else if (PlayerInfo::getStatEffective(340) < 2
- || PlayerInfo::getStatEffective(341) < 2)
+ else if (PlayerInfo::getSkillLevel(340) < 2
+ || PlayerInfo::getSkillLevel(341) < 2)
{
if (PlayerInfo::getAttribute(PlayerInfo::MP) >= 6)
{