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Diffstat (limited to 'src/actions/statusbar.cpp')
-rw-r--r-- | src/actions/statusbar.cpp | 237 |
1 files changed, 237 insertions, 0 deletions
diff --git a/src/actions/statusbar.cpp b/src/actions/statusbar.cpp new file mode 100644 index 000000000..d74cc916b --- /dev/null +++ b/src/actions/statusbar.cpp @@ -0,0 +1,237 @@ +/* + * The ManaPlus Client + * Copyright (C) 2012-2014 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "actions/statusbar.h" + +#include "actormanager.h" +#include "dropshortcut.h" +#include "emoteshortcut.h" +#include "game.h" +#include "itemshortcut.h" +#include "soundmanager.h" + +#include "actions/actiondef.h" + +#include "being/attributes.h" +#include "being/localplayer.h" +#include "being/playerinfo.h" +#include "being/playerrelations.h" + +#include "gui/dialogsmanager.h" +#include "gui/gui.h" +#include "gui/popupmanager.h" +#include "gui/sdlinput.h" +#include "gui/viewport.h" + +#include "gui/popups/popupmenu.h" + +#include "gui/windows/skilldialog.h" +#include "gui/windows/socialwindow.h" +#include "gui/windows/statuswindow.h" +#include "gui/windows/tradewindow.h" +#include "gui/windows/questswindow.h" +#include "gui/windows/quitdialog.h" +#include "gui/windows/whoisonline.h" +#include "gui/windows/botcheckerwindow.h" +#include "gui/windows/buyselldialog.h" +#include "gui/windows/chatwindow.h" +#include "gui/windows/debugwindow.h" +#include "gui/windows/didyouknowwindow.h" +#include "gui/windows/equipmentwindow.h" +#include "gui/windows/helpwindow.h" +#include "gui/windows/inventorywindow.h" +#include "gui/windows/killstats.h" +#include "gui/windows/minimap.h" +#include "gui/windows/npcdialog.h" +#include "gui/windows/outfitwindow.h" +#include "gui/windows/setupwindow.h" +#include "gui/windows/shopwindow.h" +#include "gui/windows/shortcutwindow.h" +#include "gui/windows/updaterwindow.h" + +#include "gui/widgets/tabs/chattab.h" + +#include "render/graphics.h" + +#include "net/net.h" +#include "net/playerhandler.h" +#include "net/tradehandler.h" + +#include "listeners/updatestatuslistener.h" + +#include "resources/map/map.h" + +#include "utils/gettext.h" + +#ifdef ANDROID +#ifndef USE_SDL2 +#include <SDL_screenkeyboard.h> +#endif +#endif + +#include "debug.h" + +extern ShortcutWindow *spellShortcutWindow; +extern std::string tradePartnerName; +extern QuitDialog *quitDialog; + +namespace Actions +{ + +impHandler0(switchQuickDrop) +{ + callYellowBarCond(changeQuickDropCounter) +} + +impHandler0(changeCrazyMove) +{ + callYellowBar(changeCrazyMoveType); +} + +impHandler0(changePickupType) +{ + callYellowBar(changePickUpType); +} + +impHandler0(changeMoveType) +{ + callYellowBar(changeMoveType); +} + +impHandler0(changeAttackWeaponType) +{ + callYellowBar(changeAttackWeaponType); +} + +impHandler0(changeAttackType) +{ + callYellowBar(changeAttackType); +} + +impHandler0(changeFollowMode) +{ + callYellowBar(changeFollowMode); +} + +impHandler0(changeImitationMode) +{ + callYellowBar(changeImitationMode); +} + +impHandler0(changeMagicAttackType) +{ + callYellowBar(changeMagicAttackType); +} + +impHandler0(changePvpMode) +{ + callYellowBar(changePvpAttackType); +} + +impHandler0(changeMoveToTarget) +{ + callYellowBar(changeMoveToTargetType); +} + +impHandler0(changeGameModifier) +{ + if (localPlayer) + { + GameModifiers::changeGameModifiers(); + return true; + } + return false; +} + +impHandler0(changeAudio) +{ + soundManager.changeAudio(); + if (localPlayer) + localPlayer->updateMusic(); + return true; +} + +impHandler0(away) +{ + GameModifiers::changeAwayMode(); + if (localPlayer) + { + localPlayer->updateStatus(); + if (Game::instance()) + Game::instance()->setValidSpeed(); + return true; + } + return false; +} + +impHandler0(camera) +{ + if (viewport) + { + viewport->toggleCameraMode(); + if (Game::instance()) + Game::instance()->setValidSpeed(); + return true; + } + return false; +} + +impHandler0(changeMapMode) +{ + if (viewport) + viewport->toggleMapDrawType(); + UpdateStatusListener::distributeEvent(); + if (Game::instance()) + { + if (Map *const map = Game::instance()->getCurrentMap()) + map->redrawMap(); + } + return true; +} + +impHandler0(changeTrade) +{ + unsigned int deflt = player_relations.getDefault(); + if (deflt & PlayerRelation::TRADE) + { + if (localChatTab) + { + // TRANSLATORS: disable trades message + localChatTab->chatLog(_("Ignoring incoming trade requests"), + ChatMsgType::BY_SERVER); + } + deflt &= ~PlayerRelation::TRADE; + } + else + { + if (localChatTab) + { + // TRANSLATORS: enable trades message + localChatTab->chatLog(_("Accepting incoming trade requests"), + ChatMsgType::BY_SERVER); + } + deflt |= PlayerRelation::TRADE; + } + + player_relations.setDefault(deflt); + return true; +} + +} // namespace Actions |