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Diffstat (limited to 'src/actions/pets.cpp')
-rw-r--r-- | src/actions/pets.cpp | 133 |
1 files changed, 133 insertions, 0 deletions
diff --git a/src/actions/pets.cpp b/src/actions/pets.cpp new file mode 100644 index 000000000..30cfc9613 --- /dev/null +++ b/src/actions/pets.cpp @@ -0,0 +1,133 @@ +/* + * The ManaPlus Client + * Copyright (C) 2012-2014 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "actions/pets.h" + +#include "actormanager.h" +#include "configuration.h" +#include "game.h" +#include "emoteshortcut.h" +#include "inventory.h" +#include "item.h" +#include "party.h" + +#include "actions/actiondef.h" + +#include "being/localplayer.h" +#include "being/playerinfo.h" +#include "being/playerrelations.h" + +#include "gui/chatconsts.h" +#include "gui/viewport.h" + +#include "gui/windows/chatwindow.h" +#include "gui/windows/socialwindow.h" +#include "gui/windows/outfitwindow.h" + +#include "gui/widgets/tabs/chat/whispertab.h" + +#include "net/adminhandler.h" +#include "net/chathandler.h" +#include "net/guildhandler.h" +#include "net/homunculushandler.h" +#include "net/partyhandler.h" +#include "net/pethandler.h" +#include "net/serverfeatures.h" + +#include "resources/iteminfo.h" + +#include "utils/chatutils.h" +#include "utils/gettext.h" +#include "utils/process.h" + +#include "debug.h" + +namespace Actions +{ + +impHandler(commandEmotePet) +{ + // need use actual pet id + petHandler->emote(static_cast<uint8_t>( + atoi(event.args.c_str())), 0); + return true; +} + +impHandler(talkPet) +{ + std::string args = event.args; + // in future probably need add channel detection + if (!localPlayer->getPets().empty()) + { + if (findCutFirst(args, "/me ")) + args = textToMe(args); + chatHandler->talkPet(args, GENERAL_CHANNEL); + } + else + { + chatHandler->talk(args, GENERAL_CHANNEL); + } + return true; +} + +impHandler(setPetName) +{ + const std::string args = event.args; + if (args.empty()) + return false; + + petHandler->setName(args); + return true; +} + +impHandler(petEmote) +{ + if (event.action >= InputAction::PET_EMOTE_1 + && event.action <= InputAction::PET_EMOTE_48) + { + const int emotion = event.action - InputAction::PET_EMOTE_1; + if (emoteShortcut) + petHandler->emote(emoteShortcut->getEmote(emotion), 0); + if (Game::instance()) + Game::instance()->setValidSpeed(); + return true; + } + + return false; +} + +impHandler(catchPet) +{ + if (!localPlayer || !actorManager) + return false; + + Being *target = nullptr; + if (!event.args.empty()) + target = actorManager->findNearestByName(event.args); + if (!target) + target = localPlayer->getTarget(); + else + localPlayer->setTarget(target); + if (target) + petHandler->catchPet(target); + return true; +} + +} // namespace Actions |