diff options
Diffstat (limited to 'src/actions/actions.cpp')
-rw-r--r-- | src/actions/actions.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/actions/actions.cpp b/src/actions/actions.cpp index d80949865..d2905a27e 100644 --- a/src/actions/actions.cpp +++ b/src/actions/actions.cpp @@ -196,7 +196,7 @@ static Being *findBeing(const std::string &name) if (!being) { being = actorManager->findNearestLivingBeing( - localPlayer, 1, ActorType::Npc, true); + localPlayer, 1, ActorType::Npc, AllowSort_true); if (being) { if (abs(being->getTileX() - localPlayer->getTileX()) > 1 @@ -209,7 +209,7 @@ static Being *findBeing(const std::string &name) if (!being) { being = actorManager->findNearestLivingBeing( - localPlayer, 1, ActorType::Player, true); + localPlayer, 1, ActorType::Player, AllowSort_true); if (being) { if (abs(being->getTileX() - localPlayer->getTileX()) > 1 @@ -499,7 +499,7 @@ impHandler(heal) if (!target || target->getType() != ActorType::Player) { target = actorManager->findNearestLivingBeing( - localPlayer, 10, ActorType::Player, true); + localPlayer, 10, ActorType::Player, AllowSort_true); } } else @@ -788,7 +788,7 @@ impHandler(targetAttack) { // Only auto target Monsters target = actorManager->findNearestLivingBeing( - localPlayer, 90, ActorType::Monster, true); + localPlayer, 90, ActorType::Monster, AllowSort_true); } localPlayer->attack2(target, newTarget); @@ -803,7 +803,7 @@ impHandler0(attackHuman) return false; Being *const target = actorManager->findNearestLivingBeing( - localPlayer, 10, ActorType::Player, true); + localPlayer, 10, ActorType::Player, AllowSort_true); if (target) { if (localPlayer->checAttackPermissions(target)) |