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Diffstat (limited to 'data/graphics/shaders/simple_vertex.glsl')
-rw-r--r--data/graphics/shaders/simple_vertex.glsl4
1 files changed, 2 insertions, 2 deletions
diff --git a/data/graphics/shaders/simple_vertex.glsl b/data/graphics/shaders/simple_vertex.glsl
index 1ffca8f77..3be44c6d8 100644
--- a/data/graphics/shaders/simple_vertex.glsl
+++ b/data/graphics/shaders/simple_vertex.glsl
@@ -1,7 +1,7 @@
#version 150 core
-in vec2 simplePos;
+in vec2 position;
uniform vec2 screen;
void main()
{
- gl_Position = vec4(simplePos.x / screen.x - 1, 1 - simplePos.y / screen.y, 0.0, 1.0);
+ gl_Position = vec4(position.x / screen.x - 1, 1 - position.y / screen.y, 0.0, 1.0);
}