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-rw-r--r--src/gui/sdlfont.cpp4
-rw-r--r--src/sdl2graphics.cpp5
2 files changed, 5 insertions, 4 deletions
diff --git a/src/gui/sdlfont.cpp b/src/gui/sdlfont.cpp
index b1e0092d7..e1a0cf832 100644
--- a/src/gui/sdlfont.cpp
+++ b/src/gui/sdlfont.cpp
@@ -138,7 +138,7 @@ void SDLTextChunk::generate(TTF_Font *const font, const float alpha)
sdlCol.r = static_cast<uint8_t>(color.r);
sdlCol.g = static_cast<uint8_t>(color.g);
#ifdef USE_SDL2
- sdlCol.a = 0;
+ sdlCol.a = 255;
#else
sdlCol.unused = 0;
#endif
@@ -175,7 +175,7 @@ void SDLTextChunk::generate(TTF_Font *const font, const float alpha)
sdlCol2.r = static_cast<uint8_t>(color2.r);
sdlCol2.g = static_cast<uint8_t>(color2.g);
#ifdef USE_SDL2
- sdlCol2.a = 0;
+ sdlCol2.a = 255;
#else
sdlCol2.unused = 0;
#endif
diff --git a/src/sdl2graphics.cpp b/src/sdl2graphics.cpp
index 09b52470b..6d6a745ec 100644
--- a/src/sdl2graphics.cpp
+++ b/src/sdl2graphics.cpp
@@ -44,8 +44,9 @@
int MSDL_gfxBlitRGBA(SDL_Surface *src, SDL_Rect *srcrect,
SDL_Surface *dst, SDL_Rect *dstrect)
{
- return 0;
-// return SDL_gfxBlitRGBA(src, srcrect, dst, dstrect);
+ SDL_SetSurfaceBlendMode (src, SDL_BLENDMODE_BLEND);
+ SDL_BlitSurface(src, srcrect, dst, dstrect);
+ return 1;
}
#if SDL_BYTEORDER == SDL_LIL_ENDIAN