diff options
-rw-r--r-- | src/actions/commands.cpp | 113 |
1 files changed, 49 insertions, 64 deletions
diff --git a/src/actions/commands.cpp b/src/actions/commands.cpp index 034dafdfb..1ec9f03c7 100644 --- a/src/actions/commands.cpp +++ b/src/actions/commands.cpp @@ -78,64 +78,6 @@ namespace Actions { -static void changeRelation(std::string args, - const PlayerRelation::Relation relation, - const std::string &relationText, - ChatTab *const tab) -{ - if (!tab) - return; - - if (args.empty()) - { - WhisperTab *const whisper = dynamic_cast<WhisperTab* const>(tab); - if (!whisper || whisper->getNick().empty()) - { - // TRANSLATORS: change relation - tab->chatLog(_("Please specify a name."), ChatMsgType::BY_SERVER); - return; - } - args = whisper->getNick(); - } - - if (player_relations.getRelation(args) == relation) - { - // TRANSLATORS: change relation - tab->chatLog(strprintf(_("Player already %s!"), - relationText.c_str()), ChatMsgType::BY_SERVER); - return; - } - else - { - player_relations.setRelation(args, relation); - } - - if (player_relations.getRelation(args) == relation) - { - // TRANSLATORS: change relation - tab->chatLog(strprintf(_("Player successfully %s!"), - relationText.c_str()), ChatMsgType::BY_SERVER); - } - else - { - // TRANSLATORS: change relation - tab->chatLog(strprintf(_("Player could not be %s!"), - relationText.c_str()), ChatMsgType::BY_SERVER); - } -} - -impHandler(chatAnnounce) -{ - Net::getAdminHandler()->announce(event.args); - return true; -} - -impHandler(chatIgnore) -{ - changeRelation(event.args, PlayerRelation::IGNORED, "ignored", event.tab); - return true; -} - static std::string getNick(const InputEvent &event) { std::string args = event.args; @@ -160,7 +102,7 @@ static void reportRelation(const InputEvent &event, { if (event.tab) { - if (player_relations.getRelation(args) == rel) + if (player_relations.getRelation(event.args) == rel) { // TRANSLATORS: unignore command event.tab->chatLog(str1, ChatMsgType::BY_SERVER); @@ -173,6 +115,49 @@ static void reportRelation(const InputEvent &event, } } +static void changeRelation(const InputEvent &event, + const PlayerRelation::Relation relation, + const std::string &relationText) +{ + if (!event.tab) + return; + + std::string args = getNick(event); + if (args.empty()) + return; + + if (player_relations.getRelation(args) == relation) + { + // TRANSLATORS: change relation + event.tab->chatLog(strprintf(_("Player already %s!"), + relationText.c_str()), ChatMsgType::BY_SERVER); + return; + } + else + { + player_relations.setRelation(args, relation); + } + + reportRelation(event, + relation, + // TRANSLATORS: change relation + strprintf(_("Player successfully %s!"), relationText.c_str()), + // TRANSLATORS: change relation + strprintf(_("Player could not be %s!"), relationText.c_str())); +} + +impHandler(chatAnnounce) +{ + Net::getAdminHandler()->announce(event.args); + return true; +} + +impHandler(chatIgnore) +{ + changeRelation(event, PlayerRelation::IGNORED, "ignored"); + return true; +} + impHandler(chatUnignore) { std::string args = getNick(event); @@ -235,35 +220,35 @@ impHandler(chatErase) impHandler(chatFriend) { // TRANSLATORS: adding friend command - changeRelation(event.args, PlayerRelation::FRIEND, _("friend"), event.tab); + changeRelation(event, PlayerRelation::FRIEND, _("friend")); return true; } impHandler(chatDisregard) { // TRANSLATORS: disregard command - changeRelation(event.args, PlayerRelation::DISREGARDED, _("disregarded"), event.tab); + changeRelation(event, PlayerRelation::DISREGARDED, _("disregarded")); return true; } impHandler(chatNeutral) { // TRANSLATORS: neutral command - changeRelation(event.args, PlayerRelation::NEUTRAL, _("neutral"), event.tab); + changeRelation(event, PlayerRelation::NEUTRAL, _("neutral")); return true; } impHandler(chatBlackList) { // TRANSLATORS: blacklist command - changeRelation(event.args, PlayerRelation::BLACKLISTED, _("blacklisted"), event.tab); + changeRelation(event, PlayerRelation::BLACKLISTED, _("blacklisted")); return true; } impHandler(chatEnemy) { // TRANSLATORS: enemy command - changeRelation(event.args, PlayerRelation::ENEMY2, _("enemy"), event.tab); + changeRelation(event, PlayerRelation::ENEMY2, _("enemy")); return true; } |