diff options
-rw-r--r-- | src/render/mobileopenglgraphics.cpp | 16 | ||||
-rw-r--r-- | src/render/normalopenglgraphics.cpp | 16 |
2 files changed, 28 insertions, 4 deletions
diff --git a/src/render/mobileopenglgraphics.cpp b/src/render/mobileopenglgraphics.cpp index 3fec19f15..91184958b 100644 --- a/src/render/mobileopenglgraphics.cpp +++ b/src/render/mobileopenglgraphics.cpp @@ -960,7 +960,6 @@ bool MobileOpenGLGraphics::pushClipArea(gcn::Rectangle area) transX += clipArea.xOffset; transY += clipArea.yOffset; - glPushMatrix(); if (transX || transY) { glTranslatef(static_cast<GLfloat>(transX), @@ -974,13 +973,26 @@ bool MobileOpenGLGraphics::pushClipArea(gcn::Rectangle area) void MobileOpenGLGraphics::popClipArea() { + if (mClipStack.empty()) + return; + + const gcn::ClipRectangle &clipArea1 = mClipStack.top(); + int transX = -clipArea1.xOffset; + int transY = -clipArea1.yOffset; + gcn::Graphics::popClipArea(); if (mClipStack.empty()) return; - glPopMatrix(); const gcn::ClipRectangle &clipArea = mClipStack.top(); + transX += clipArea.xOffset; + transY += clipArea.yOffset; + if (transX || transY) + { + glTranslatef(static_cast<GLfloat>(transX), + static_cast<GLfloat>(transY), 0); + } glScissor(clipArea.x, mRect.h - clipArea.y - clipArea.height, clipArea.width, clipArea.height); } diff --git a/src/render/normalopenglgraphics.cpp b/src/render/normalopenglgraphics.cpp index d78cad4ad..4222051ea 100644 --- a/src/render/normalopenglgraphics.cpp +++ b/src/render/normalopenglgraphics.cpp @@ -1170,7 +1170,6 @@ bool NormalOpenGLGraphics::pushClipArea(gcn::Rectangle area) transX += clipArea.xOffset; transY += clipArea.yOffset; - glPushMatrix(); if (transX || transY) { glTranslatef(static_cast<GLfloat>(transX), @@ -1184,13 +1183,26 @@ bool NormalOpenGLGraphics::pushClipArea(gcn::Rectangle area) void NormalOpenGLGraphics::popClipArea() { + if (mClipStack.empty()) + return; + + const gcn::ClipRectangle &clipArea1 = mClipStack.top(); + int transX = -clipArea1.xOffset; + int transY = -clipArea1.yOffset; + gcn::Graphics::popClipArea(); if (mClipStack.empty()) return; - glPopMatrix(); const gcn::ClipRectangle &clipArea = mClipStack.top(); + transX += clipArea.xOffset; + transY += clipArea.yOffset; + if (transX || transY) + { + glTranslatef(static_cast<GLfloat>(transX), + static_cast<GLfloat>(transY), 0); + } glScissor(clipArea.x, mRect.h - clipArea.y - clipArea.height, clipArea.width, clipArea.height); } |