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-rw-r--r--src/gui/debugwindow.cpp2
-rw-r--r--src/gui/setup_perfomance.cpp2
-rw-r--r--src/render/normalopenglgraphics.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/debugwindow.cpp b/src/gui/debugwindow.cpp
index b3cff3087..39f07dffb 100644
--- a/src/gui/debugwindow.cpp
+++ b/src/gui/debugwindow.cpp
@@ -208,7 +208,7 @@ MapDebugTab::MapDebugTab(const Widget2 *const widget) :
case RENDER_LAST:
default:
// TRANSLATORS: debug window label
- mFPSText = _("%d FPS (fast OpenGL)");
+ mFPSText = _("%d FPS (normal OpenGL)");
break;
case RENDER_SAFE_OPENGL:
// TRANSLATORS: debug window label
diff --git a/src/gui/setup_perfomance.cpp b/src/gui/setup_perfomance.cpp
index 8c8969335..72cd08507 100644
--- a/src/gui/setup_perfomance.cpp
+++ b/src/gui/setup_perfomance.cpp
@@ -128,7 +128,7 @@ Setup_Perfomance::Setup_Perfomance(const Widget2 *const widget) :
mTexturesList->fillFromArray(&texturesList[0], texturesListSize);
// TRANSLATORS: settings option
- new SetupItemDropDown(_("Enable texture compression (fast OpenGL)"), "",
+ new SetupItemDropDown(_("Enable texture compression (OpenGL)"), "",
"compresstextures", this, "compresstexturesEvent", mTexturesList, 100);
// TRANSLATORS: settings option
diff --git a/src/render/normalopenglgraphics.cpp b/src/render/normalopenglgraphics.cpp
index f6bbf4311..fe5d14e12 100644
--- a/src/render/normalopenglgraphics.cpp
+++ b/src/render/normalopenglgraphics.cpp
@@ -64,7 +64,7 @@ NormalOpenGLGraphics::NormalOpenGLGraphics():
mFbo()
{
mOpenGL = RENDER_NORMAL_OPENGL;
- mName = "fast OpenGL";
+ mName = "normal OpenGL";
}
NormalOpenGLGraphics::~NormalOpenGLGraphics()