diff options
-rw-r--r-- | src/being/compoundsprite.cpp | 32 | ||||
-rw-r--r-- | src/being/compoundsprite.h | 14 |
2 files changed, 2 insertions, 44 deletions
diff --git a/src/being/compoundsprite.cpp b/src/being/compoundsprite.cpp index de0e9ef24..f19b479a6 100644 --- a/src/being/compoundsprite.cpp +++ b/src/being/compoundsprite.cpp @@ -300,7 +300,7 @@ void CompoundSprite::clear() mLastTime = 0; } -void CompoundSprite::ensureSize(size_t layerCount) +void CompoundSprite::ensureSize(const size_t layerCount) { // Skip if it won't change anything if (mSprites.size() >= layerCount) @@ -310,36 +310,6 @@ void CompoundSprite::ensureSize(size_t layerCount) mSprites.resize(layerCount); } -/** - * Returns the curent frame in the current animation of the given layer. - */ -unsigned int CompoundSprite::getCurrentFrame(unsigned int layer) const -{ - if (layer >= CAST_U32(mSprites.size())) - return 0; - - const Sprite *const s = mSprites[layer]; - if (s) - return s->getCurrentFrame(); - - return 0; -} - -/** - * Returns the frame count in the current animation of the given layer. - */ -unsigned int CompoundSprite::getFrameCount(unsigned int layer) -{ - if (layer >= CAST_U32(mSprites.size())) - return 0; - - const Sprite *const s = mSprites[layer]; - if (s) - return s->getFrameCount(); - - return 0; -} - void CompoundSprite::redraw() const { #ifndef USE_SDL2 diff --git a/src/being/compoundsprite.h b/src/being/compoundsprite.h index 4f168b9fd..d50f20b2d 100644 --- a/src/being/compoundsprite.h +++ b/src/being/compoundsprite.h @@ -83,7 +83,7 @@ class CompoundSprite notfinal : public Sprite void clear(); - void ensureSize(size_t layerCount); + void ensureSize(const size_t layerCount); virtual void drawSprites(Graphics *const graphics, const int posX, @@ -93,18 +93,6 @@ class CompoundSprite notfinal : public Sprite const int posX, const int posY) const; - /** - * Returns the curent frame in the current animation of the given - * layer. - */ - virtual unsigned int getCurrentFrame(unsigned int layer) - const A_WARN_UNUSED; - - /** - * Returns the frame count in the current animation of the given layer. - */ - virtual unsigned int getFrameCount(unsigned int layer) A_WARN_UNUSED; - void setAlpha(float alpha) override; bool updateNumber(const unsigned num) override final; |