diff options
-rw-r--r-- | src/net/eathena/inventoryhandler.cpp | 21 | ||||
-rw-r--r-- | src/net/eathena/inventoryhandler.h | 2 | ||||
-rw-r--r-- | src/net/eathena/protocol.h | 1 |
3 files changed, 24 insertions, 0 deletions
diff --git a/src/net/eathena/inventoryhandler.cpp b/src/net/eathena/inventoryhandler.cpp index ca354bf6c..0aa9f1af2 100644 --- a/src/net/eathena/inventoryhandler.cpp +++ b/src/net/eathena/inventoryhandler.cpp @@ -107,6 +107,7 @@ InventoryHandler::InventoryHandler() : SMSG_PLAYER_IDENTIFY_LIST, SMSG_PLAYER_IDENTIFIED, SMSG_PLAYER_REFINE, + SMSG_PLAYER_REPAIR_LIST, 0 }; handledMessages = _messages; @@ -243,6 +244,10 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg) processPlayerRefine(msg); break; + case SMSG_PLAYER_REPAIR_LIST: + processPlayerRepairList(msg); + break; + default: break; } @@ -986,4 +991,20 @@ void InventoryHandler::processPlayerRefine(Net::MessageIn &msg) msg.readInt16("val"); } +void InventoryHandler::processPlayerRepairList(Net::MessageIn &msg) +{ + UNIMPLIMENTEDPACKET; + + const int count = (msg.readInt16("len" - 4)) / 13; + for (int f = 0; f < count; f ++) + { + msg.readInt16("index"); + msg.readInt16("item id"); + msg.readUInt8("refine"); + for (int d = 0; d < 4; d ++) + msg.readInt16("card"); + } + menu = MenuType::RepairWespon; +} + } // namespace EAthena diff --git a/src/net/eathena/inventoryhandler.h b/src/net/eathena/inventoryhandler.h index b9ee79912..e151ecaae 100644 --- a/src/net/eathena/inventoryhandler.h +++ b/src/net/eathena/inventoryhandler.h @@ -121,6 +121,8 @@ class InventoryHandler final : public MessageHandler, static void processPlayerRefine(Net::MessageIn &msg); + static void processPlayerRepairList(Net::MessageIn &msg); + static Ea::InventoryItems mCartItems; }; diff --git a/src/net/eathena/protocol.h b/src/net/eathena/protocol.h index 7ef357683..db31c5cef 100644 --- a/src/net/eathena/protocol.h +++ b/src/net/eathena/protocol.h @@ -103,6 +103,7 @@ #define SMSG_PLAYER_SKILL_PRODUCE_MIX_LIST 0x018d #define SMSG_PLAYER_SKILL_PRODUCE_EFFECT 0x018f #define SMSG_PLAYER_SKILL_AUTO_SPELLS 0x01cd +#define SMSG_PLAYER_REPAIR_LIST 0x01fc #define SMSG_SKILL_FAILED 0x0110 #define SMSG_SKILL_DAMAGE 0x01de #define SMSG_SKILL_AUTO_CAST 0x0147 |