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-rw-r--r--manaplus.cbp4
-rw-r--r--src/CMakeLists.txt4
-rw-r--r--src/Makefile.am4
-rw-r--r--src/gui/setup.cpp4
-rw-r--r--src/gui/setup_relations.cpp (renamed from src/gui/setup_players.cpp)24
-rw-r--r--src/gui/setup_relations.h (renamed from src/gui/setup_players.h)10
6 files changed, 25 insertions, 25 deletions
diff --git a/manaplus.cbp b/manaplus.cbp
index 538555c7b..8c4028aaf 100644
--- a/manaplus.cbp
+++ b/manaplus.cbp
@@ -236,8 +236,8 @@
<Unit filename="src\gui\setup_other.h" />
<Unit filename="src\gui\setup_perfomance.cpp" />
<Unit filename="src\gui\setup_perfomance.h" />
- <Unit filename="src\gui\setup_players.cpp" />
- <Unit filename="src\gui\setup_players.h" />
+ <Unit filename="src\gui\setup_relations.cpp" />
+ <Unit filename="src\gui\setup_relations.h" />
<Unit filename="src\gui\setup_theme.cpp" />
<Unit filename="src\gui\setup_theme.h" />
<Unit filename="src\gui\setup_video.cpp" />
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index ff9c75770..2e05d5c69 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -317,8 +317,8 @@ SET(SRCS
gui/setup_keyboard.h
gui/setup_perfomance.cpp
gui/setup_perfomance.h
- gui/setup_players.cpp
- gui/setup_players.h
+ gui/setup_relations.cpp
+ gui/setup_relations.h
gui/setup_video.cpp
gui/setup_video.h
gui/sdlfont.cpp
diff --git a/src/Makefile.am b/src/Makefile.am
index ba04b5f2b..3871825e0 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -320,8 +320,8 @@ manaplus_SOURCES += gui/widgets/avatarlistbox.cpp \
gui/setup_keyboard.h \
gui/setup_perfomance.cpp \
gui/setup_perfomance.h \
- gui/setup_players.cpp \
- gui/setup_players.h \
+ gui/setup_relations.cpp \
+ gui/setup_relations.h \
gui/setup_video.cpp \
gui/setup_video.h \
gui/sdlfont.cpp \
diff --git a/src/gui/setup.cpp b/src/gui/setup.cpp
index 129914ad8..e45bbb571 100644
--- a/src/gui/setup.cpp
+++ b/src/gui/setup.cpp
@@ -34,7 +34,7 @@
#include "gui/setup_theme.h"
#include "gui/setup_keyboard.h"
#include "gui/setup_perfomance.h"
-#include "gui/setup_players.h"
+#include "gui/setup_relations.h"
#include "gui/setup_video.h"
#include "gui/widgets/button.h"
@@ -94,7 +94,7 @@ Setup::Setup():
mTabs.push_back(new Setup_Keyboard);
mTabs.push_back(new Setup_Colors);
mTabs.push_back(new Setup_Chat);
- mTabs.push_back(new Setup_Players);
+ mTabs.push_back(new Setup_Relations);
mTabs.push_back(new Setup_Theme);
mTabs.push_back(new Setup_Other);
diff --git a/src/gui/setup_players.cpp b/src/gui/setup_relations.cpp
index 67ec053ea..04bfa2343 100644
--- a/src/gui/setup_players.cpp
+++ b/src/gui/setup_relations.cpp
@@ -20,7 +20,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "gui/setup_players.h"
+#include "gui/setup_relations.h"
#include "actorspritemanager.h"
#include "configuration.h"
@@ -238,7 +238,7 @@ public:
#define ACTION_EDIT_UNSECURE "edit unsecure"
#define ACTION_EDIT_UNSECURE_OK "edit unsecure ok"
-Setup_Players::Setup_Players():
+Setup_Relations::Setup_Relations():
mPlayerTableTitleModel(new StaticTableModel(1, COLUMNS_NR)),
mPlayerTableModel(new PlayerTableModel),
mPlayerTable(new GuiTable(mPlayerTableModel)),
@@ -264,7 +264,7 @@ Setup_Players::Setup_Players():
mShowPlayersStatus(config.getBoolValue("showPlayersStatus")),
mEditDialog(0)
{
- setName(_("Players"));
+ setName(_("Relations"));
mPlayerTable->setOpaque(false);
@@ -374,7 +374,7 @@ Setup_Players::Setup_Players():
setDimension(gcn::Rectangle(0, 0, 500, 350));
}
-Setup_Players::~Setup_Players()
+Setup_Relations::~Setup_Relations()
{
player_relations.removeListener(this);
delete mIgnoreActionChoicesModel;
@@ -382,7 +382,7 @@ Setup_Players::~Setup_Players()
}
-void Setup_Players::reset()
+void Setup_Relations::reset()
{
// We now have to search through the list of ignore choices to find the
// current selection. We could use an index into the table of config
@@ -402,7 +402,7 @@ void Setup_Players::reset()
mIgnoreActionChoicesBox->setSelected(selection);
}
-void Setup_Players::apply()
+void Setup_Relations::apply()
{
player_relations.store();
@@ -431,7 +431,7 @@ void Setup_Players::apply()
player_node->setCheckNameSetting(true);
}
-void Setup_Players::cancel()
+void Setup_Relations::cancel()
{
mWhisperTab = config.getBoolValue("whispertab");
mWhisperTabCheckBox->setSelected(mWhisperTab);
@@ -453,7 +453,7 @@ void Setup_Players::cancel()
mShowPlayersStatusCheckBox->setSelected(mShowPlayersStatus);
}
-void Setup_Players::action(const gcn::ActionEvent &event)
+void Setup_Relations::action(const gcn::ActionEvent &event)
{
if (event.getId() == ACTION_TABLE)
{
@@ -542,7 +542,7 @@ void Setup_Players::action(const gcn::ActionEvent &event)
}
}
-void Setup_Players::updatedPlayer(const std::string &name A_UNUSED)
+void Setup_Relations::updatedPlayer(const std::string &name A_UNUSED)
{
mPlayerTableModel->playerRelationsUpdated();
mDefaultTrading->setSelected(
@@ -553,7 +553,7 @@ void Setup_Players::updatedPlayer(const std::string &name A_UNUSED)
player_node->updateName();
}
-void Setup_Players::updateAll()
+void Setup_Relations::updateAll()
{
PlayerTableModel *model = new PlayerTableModel();
mPlayerTable->setModel(model);
@@ -572,10 +572,10 @@ void Setup_Players::updateAll()
mIgnoreActionChoicesBox->adjustHeight();
reset();
}
-void Setup_Players::externalUpdated()
+void Setup_Relations::externalUpdated()
{
mDefaultTrading->setSelected(
player_relations.getDefault() & PlayerRelation::TRADE);
mDefaultWhisper->setSelected(
player_relations.getDefault() & PlayerRelation::WHISPER);
-} \ No newline at end of file
+}
diff --git a/src/gui/setup_players.h b/src/gui/setup_relations.h
index 9f35d1600..eab3c7661 100644
--- a/src/gui/setup_players.h
+++ b/src/gui/setup_relations.h
@@ -20,8 +20,8 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef GUI_SETUP_PLAYERS_H
-#define GUI_SETUP_PLAYERS_H
+#ifndef GUI_SETUP_RELATIONS_H
+#define GUI_SETUP_RELATIONS_H
#include "guichanfwd.h"
#include "playerrelations.h"
@@ -41,12 +41,12 @@ class GuiTable;
class PlayerTableModel;
class StaticTableModel;
-class Setup_Players : public SetupTab,
+class Setup_Relations : public SetupTab,
public PlayerRelationsListener
{
public:
- Setup_Players();
- virtual ~Setup_Players();
+ Setup_Relations();
+ virtual ~Setup_Relations();
void apply();
void cancel();