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-rw-r--r--src/CMakeLists.txt2
-rw-r--r--src/Makefile.am2
-rw-r--r--src/gui/gui.cpp5
-rw-r--r--src/gui/sdlinput.cpp30
-rw-r--r--src/gui/sdlinput.h5
-rw-r--r--src/guichan/include/guichan/mouseinput.hpp2
-rw-r--r--src/touchactions.cpp13
-rw-r--r--src/touchactions.h12
-rw-r--r--src/touchmanager.cpp13
-rw-r--r--src/touchmanager.h5
10 files changed, 63 insertions, 26 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index d07d67dca..d312a9415 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -607,6 +607,8 @@ SET(SRCS
mgl.h
mobileopenglgraphics.cpp
mobileopenglgraphics.h
+ mouseinput.cpp
+ mouseinput.h
normalopenglgraphics.cpp
normalopenglgraphics.h
particle.cpp
diff --git a/src/Makefile.am b/src/Makefile.am
index d906b30ec..5523c0159 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -611,6 +611,8 @@ manaplus_SOURCES += gui/widgets/avatarlistbox.cpp \
mgl.h \
mobileopenglgraphics.cpp \
mobileopenglgraphics.h \
+ mouseinput.cpp \
+ mouseinput.h \
normalopenglgraphics.cpp \
normalopenglgraphics.h \
particle.cpp \
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index 8d26acea8..268f05fc1 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -36,6 +36,7 @@
#include "keydata.h"
#include "keyevent.h"
#include "keyinput.h"
+#include "mouseinput.h"
#include "touchmanager.h"
#include "resources/image.h"
@@ -272,7 +273,7 @@ void Gui::logic()
handleModalFocus();
handleModalMouseInputFocus();
- if (mInput)
+ if (guiInput)
handleMouseInput();
mTop->logic();
@@ -658,7 +659,7 @@ void Gui::handleMouseInput()
BLOCK_START("Gui::handleMouseInput")
while (!mInput->isMouseQueueEmpty())
{
- const gcn::MouseInput mouseInput = mInput->dequeueMouseInput();
+ const MouseInput mouseInput = guiInput->dequeueMouseInput2();
if (touchManager.processEvent(mouseInput))
{
diff --git a/src/gui/sdlinput.cpp b/src/gui/sdlinput.cpp
index a79752cba..32aff02c9 100644
--- a/src/gui/sdlinput.cpp
+++ b/src/gui/sdlinput.cpp
@@ -58,9 +58,9 @@
#include "gui/sdlinput.h"
-#include "keydata.h"
-
#include "inputmanager.h"
+#include "keydata.h"
+#include "mouseinput.h"
#include <guichan/exception.hpp>
@@ -108,10 +108,25 @@ gcn::MouseInput SDLInput::dequeueMouseInput()
return mouseInput;
}
+MouseInput SDLInput::dequeueMouseInput2()
+{
+ MouseInput mouseInput;
+
+ if (mMouseInputQueue.empty())
+ {
+ throw GCN_EXCEPTION("The queue is empty.");
+ }
+
+ mouseInput = mMouseInputQueue.front();
+ mMouseInputQueue.pop();
+
+ return mouseInput;
+}
+
void SDLInput::pushInput(const SDL_Event &event)
{
KeyInput keyInput;
- gcn::MouseInput mouseInput;
+ MouseInput mouseInput;
switch (event.type)
{
@@ -153,6 +168,9 @@ void SDLInput::pushInput(const SDL_Event &event)
mMouseDown = true;
mouseInput.setX(event.button.x);
mouseInput.setY(event.button.y);
+#ifdef ANDROID
+ mouseInput.setReal(event.button.realx, event.button.realy);
+#endif
mouseInput.setButton(convertMouseButton(event.button.button));
if (event.button.button == SDL_BUTTON_WHEELDOWN)
@@ -169,6 +187,9 @@ void SDLInput::pushInput(const SDL_Event &event)
mMouseDown = false;
mouseInput.setX(event.button.x);
mouseInput.setY(event.button.y);
+#ifdef ANDROID
+ mouseInput.setReal(event.button.realx, event.button.realy);
+#endif
mouseInput.setButton(convertMouseButton(event.button.button));
mouseInput.setType(gcn::MouseInput::RELEASED);
mouseInput.setTimeStamp(SDL_GetTicks());
@@ -178,6 +199,9 @@ void SDLInput::pushInput(const SDL_Event &event)
case SDL_MOUSEMOTION:
mouseInput.setX(event.button.x);
mouseInput.setY(event.button.y);
+#ifdef ANDROID
+ mouseInput.setReal(event.button.realx, event.button.realy);
+#endif
mouseInput.setButton(gcn::MouseInput::EMPTY);
mouseInput.setType(gcn::MouseInput::MOVED);
mouseInput.setTimeStamp(SDL_GetTicks());
diff --git a/src/gui/sdlinput.h b/src/gui/sdlinput.h
index c3b0d14e7..dc12789b2 100644
--- a/src/gui/sdlinput.h
+++ b/src/gui/sdlinput.h
@@ -70,6 +70,7 @@
#include <queue>
class KeyInput;
+class MouseInput;
namespace Key
{
@@ -168,6 +169,8 @@ public:
virtual gcn::MouseInput dequeueMouseInput() A_WARN_UNUSED;
+ virtual MouseInput dequeueMouseInput2() A_WARN_UNUSED;
+
protected:
/**
* Converts a mouse button from SDL to a Guichan mouse button
@@ -188,7 +191,7 @@ protected:
static int convertKeyCharacter(const SDL_Event &event) A_WARN_UNUSED;
std::queue<KeyInput> mKeyInputQueue;
- std::queue<gcn::MouseInput> mMouseInputQueue;
+ std::queue<MouseInput> mMouseInputQueue;
bool mMouseDown;
bool mMouseInWindow;
diff --git a/src/guichan/include/guichan/mouseinput.hpp b/src/guichan/include/guichan/mouseinput.hpp
index ab286cac1..a2911f1d4 100644
--- a/src/guichan/include/guichan/mouseinput.hpp
+++ b/src/guichan/include/guichan/mouseinput.hpp
@@ -61,7 +61,7 @@ namespace gcn
* @author Per Larsson
* @since 0.1.0
*/
- class GCN_CORE_DECLSPEC MouseInput final
+ class GCN_CORE_DECLSPEC MouseInput
{
public:
diff --git a/src/touchactions.cpp b/src/touchactions.cpp
index 20d008eda..40f7e5641 100644
--- a/src/touchactions.cpp
+++ b/src/touchactions.cpp
@@ -24,6 +24,7 @@
#include "game.h"
#include "keydata.h"
#include "logger.h"
+#include "mouseinput.h"
#include "touchmanager.h"
#ifdef ANDROID
@@ -35,12 +36,12 @@
bool padClicked(false);
#ifdef ANDROID
-void showKeyboard(const gcn::MouseInput &mouseInput)
+void showKeyboard(const MouseInput &mouseInput)
{
SDL_ANDROID_ToggleScreenKeyboardTextInput(nullptr);
}
#else
-void showKeyboard(const gcn::MouseInput &mouseInput A_UNUSED)
+void showKeyboard(const MouseInput &mouseInput A_UNUSED)
{
}
#endif
@@ -111,13 +112,13 @@ static void moveChar(int x, int y)
}
}
-void padClick(const gcn::MouseInput &mouseInput)
+void padClick(const MouseInput &mouseInput)
{
moveChar(mouseInput.getX(), mouseInput.getY());
padClicked = true;
}
-void padEvents(const gcn::MouseInput &mouseInput)
+void padEvents(const MouseInput &mouseInput)
{
if (mouseInput.getType() == gcn::MouseInput::MOVED)
{
@@ -126,13 +127,13 @@ void padEvents(const gcn::MouseInput &mouseInput)
}
}
-void padOut(const gcn::MouseInput &mouseInput A_UNUSED)
+void padOut(const MouseInput &mouseInput A_UNUSED)
{
padClicked = false;
moveChar(50, 50);
}
-void padUp(const gcn::MouseInput &mouseInput A_UNUSED)
+void padUp(const MouseInput &mouseInput A_UNUSED)
{
padClicked = false;
moveChar(50, 50);
diff --git a/src/touchactions.h b/src/touchactions.h
index b6d10dfc4..e76836a7f 100644
--- a/src/touchactions.h
+++ b/src/touchactions.h
@@ -25,14 +25,16 @@
#include "localconsts.h"
-void showKeyboard(const gcn::MouseInput &mouseInput);
+class MouseInput;
-void padClick(const gcn::MouseInput &mouseInput);
+void showKeyboard(const MouseInput &mouseInput);
-void padEvents(const gcn::MouseInput &mouseInput);
+void padClick(const MouseInput &mouseInput);
-void padOut(const gcn::MouseInput &mouseInput);
+void padEvents(const MouseInput &mouseInput);
-void padUp(const gcn::MouseInput &mouseInput);
+void padOut(const MouseInput &mouseInput);
+
+void padUp(const MouseInput &mouseInput);
#endif
diff --git a/src/touchmanager.cpp b/src/touchmanager.cpp
index f2c91f867..8afc35119 100644
--- a/src/touchmanager.cpp
+++ b/src/touchmanager.cpp
@@ -23,6 +23,7 @@
#include "configuration.h"
#include "graphics.h"
#include "graphicsvertexes.h"
+#include "mouseinput.h"
#include "touchactions.h"
#include "gui/theme.h"
@@ -161,10 +162,10 @@ void TouchManager::draw()
}
}
-bool TouchManager::processEvent(const gcn::MouseInput &mouseInput)
+bool TouchManager::processEvent(const MouseInput &mouseInput)
{
- const int x = mouseInput.getX();
- const int y = mouseInput.getY();
+ const int x = mouseInput.getTouchX();
+ const int y = mouseInput.getTouchY();
for (TouchItemVectorCIter it = mObjects.begin(), it_end = mObjects.end();
it != it_end; ++ it)
@@ -175,9 +176,9 @@ bool TouchManager::processEvent(const gcn::MouseInput &mouseInput)
const gcn::Rectangle &rect = item->rect;
if (rect.isPointInRect(x, y))
{
- gcn::MouseInput event = mouseInput;
- event.setX(event.getX() - item->x);
- event.setY(event.getY() - item->y);
+ MouseInput event = mouseInput;
+ event.setX(event.getTouchX() - item->x);
+ event.setY(event.getTouchY() - item->y);
if (item->funcAll)
item->funcAll(event);
diff --git a/src/touchmanager.h b/src/touchmanager.h
index 43eaf65d1..8afd78c56 100644
--- a/src/touchmanager.h
+++ b/src/touchmanager.h
@@ -33,8 +33,9 @@
#include "localconsts.h"
class ImageCollection;
+class MouseInput;
-typedef void (*TouchFuncPtr) (const gcn::MouseInput &mouseInput);
+typedef void (*TouchFuncPtr) (const MouseInput &mouseInput);
const int actionsSize = 10;
@@ -90,7 +91,7 @@ class TouchManager final
void draw();
- bool processEvent(const gcn::MouseInput &mouseInput);
+ bool processEvent(const MouseInput &mouseInput);
bool isActionActive(const int index) const;