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-rw-r--r--src/net/ea/playerhandler.cpp4
-rw-r--r--src/net/ea/playerhandler.h3
-rw-r--r--src/net/playerhandler.h2
3 files changed, 0 insertions, 9 deletions
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp
index d6464028e..9ee783af4 100644
--- a/src/net/ea/playerhandler.cpp
+++ b/src/net/ea/playerhandler.cpp
@@ -46,10 +46,6 @@ PlayerHandler::PlayerHandler()
{
}
-void PlayerHandler::decreaseAttribute(const AttributesT attr A_UNUSED) const
-{
-}
-
void PlayerHandler::ignorePlayer(const std::string &player A_UNUSED,
const bool ignore A_UNUSED) const
{
diff --git a/src/net/ea/playerhandler.h b/src/net/ea/playerhandler.h
index e5105dc16..7883ed342 100644
--- a/src/net/ea/playerhandler.h
+++ b/src/net/ea/playerhandler.h
@@ -42,9 +42,6 @@ class PlayerHandler notfinal : public Net::PlayerHandler
A_DELETE_COPY(PlayerHandler)
- void decreaseAttribute(const AttributesT attr) const
- override final A_CONST;
-
void ignorePlayer(const std::string &player,
const bool ignore) const override final A_CONST;
diff --git a/src/net/playerhandler.h b/src/net/playerhandler.h
index 3292c6083..9e38bbdb8 100644
--- a/src/net/playerhandler.h
+++ b/src/net/playerhandler.h
@@ -52,8 +52,6 @@ class PlayerHandler notfinal
virtual void increaseAttribute(const AttributesT attr,
const int amount) const = 0;
- virtual void decreaseAttribute(const AttributesT attr) const = 0;
-
virtual void increaseSkill(const uint16_t skillId) const = 0;
virtual void pickUp(const FloorItem *const floorItem) const = 0;