diff options
-rw-r--r-- | src/gui/widgets/itemcontainer.cpp | 44 | ||||
-rw-r--r-- | src/gui/windows/itemamountwindow.cpp | 11 | ||||
-rw-r--r-- | src/gui/windows/maileditwindow.cpp | 8 | ||||
-rw-r--r-- | src/gui/windows/maileditwindow.h | 1 | ||||
-rw-r--r-- | src/net/ea/inventoryhandler.cpp | 2 |
5 files changed, 59 insertions, 7 deletions
diff --git a/src/gui/widgets/itemcontainer.cpp b/src/gui/widgets/itemcontainer.cpp index 8dd0f1210..f701ab6af 100644 --- a/src/gui/widgets/itemcontainer.cpp +++ b/src/gui/widgets/itemcontainer.cpp @@ -23,6 +23,7 @@ #include "gui/widgets/itemcontainer.h" #include "dragdrop.h" +#include "settings.h" #include "being/playerinfo.h" @@ -41,12 +42,14 @@ #include "gui/windows/shopwindow.h" #include "gui/windows/shortcutwindow.h" #include "gui/windows/itemamountwindow.h" +#include "gui/windows/maileditwindow.h" #include "gui/windows/npcdialog.h" #include "input/inputmanager.h" #include "net/inventoryhandler.h" #include "net/net.h" +#include "net/mail2handler.h" #include "net/npchandler.h" #include "net/tradehandler.h" @@ -845,9 +848,8 @@ void ItemContainer::mouseReleased(MouseEvent &event) checkProtection = true; inventory = PlayerInfo::getInventory(); } - else if (src == DragDropSource::Inventory - && (dst == DragDropSource::Npc - || dst == DragDropSource::Mail)) + else if (src == DragDropSource::Inventory && + dst == DragDropSource::Npc) { inventory = PlayerInfo::getInventory(); if (inventory != nullptr) @@ -863,6 +865,42 @@ void ItemContainer::mouseReleased(MouseEvent &event) } return; } + else if (src == DragDropSource::Inventory && + dst == DragDropSource::Mail) + { + inventory = PlayerInfo::getInventory(); + if (inventory == nullptr) + return; + Item *const item = inventory->getItem(dragDrop.getTag()); + if (item == nullptr) + return; + if (settings.enableNewMailSystem) + { + if (item->getQuantity() > 1 + && !inputManager.isActionActive(InputAction::STOP_ATTACK)) + { + ItemAmountWindow::showWindow( + ItemAmountWindowUsage::MailAdd, + mailEditWindow, + item); + } + else + { + mail2Handler->addItem(item, 1); + } + } + else + { + if (mInventory->addVirtualItem( + item, + getSlotByXY(event.getX(), event.getY()), + 1)) + { + inventory->virtualRemove(item, 1); + } + } + return; + } else if (src == DragDropSource::Npc) { inventory = PlayerInfo::getInventory(); diff --git a/src/gui/windows/itemamountwindow.cpp b/src/gui/windows/itemamountwindow.cpp index d31e263c4..100ad748a 100644 --- a/src/gui/windows/itemamountwindow.cpp +++ b/src/gui/windows/itemamountwindow.cpp @@ -22,6 +22,8 @@ #include "gui/windows/itemamountwindow.h" +#include "settings.h" + #include "being/playerinfo.h" #include "input/keyboardconfig.h" @@ -47,6 +49,7 @@ #include "gui/widgets/slider.h" #include "net/inventoryhandler.h" +#include "net/mail2handler.h" #include "net/npchandler.h" #include "resources/item/item.h" @@ -104,8 +107,14 @@ void ItemAmountWindow::finish(Item *const item, item->getInvIndex(), amount, InventoryType::Inventory); break; case ItemAmountWindowUsage::MailAdd: - if (mailEditWindow != nullptr) + if (settings.enableNewMailSystem) + { + mail2Handler->addItem(item, amount); + } + else if (mailEditWindow != nullptr) + { mailEditWindow->addItem(item, amount); + } break; case ItemAmountWindowUsage::CraftAdd: { diff --git a/src/gui/windows/maileditwindow.cpp b/src/gui/windows/maileditwindow.cpp index a2f7fe6c8..5f7426a76 100644 --- a/src/gui/windows/maileditwindow.cpp +++ b/src/gui/windows/maileditwindow.cpp @@ -20,6 +20,8 @@ #include "gui/windows/maileditwindow.h" +#include "settings.h" + #include "being/playerinfo.h" #include "gui/windows/inventorywindow.h" @@ -67,11 +69,13 @@ MailEditWindow::MailEditWindow() : mSubjectField(new TextField(this)), mMoneyField(new IntTextField(this, 0, 0, 10000000)), mMessageField(new TextField(this)), - mInventory(new Inventory(InventoryType::Mail, 1)), + mInventory(new Inventory(InventoryType::Mail, + settings.enableNewMailSystem ? -1 : 1)), mItemContainer(new ItemContainer(this, mInventory)), mItemScrollArea(new ScrollArea(this, mItemContainer, fromBool(getOptionBool("showitemsbackground"), Opaque), - "mailedit_listbackground.xml")) + "mailedit_listbackground.xml")), + mUseMail2(settings.enableNewMailSystem) { setWindowName("MailEdit"); setCloseButton(true); diff --git a/src/gui/windows/maileditwindow.h b/src/gui/windows/maileditwindow.h index a4184fdd6..e25fb8f4f 100644 --- a/src/gui/windows/maileditwindow.h +++ b/src/gui/windows/maileditwindow.h @@ -72,6 +72,7 @@ class MailEditWindow final : public Window, Inventory *mInventory; ItemContainer *mItemContainer; ScrollArea *mItemScrollArea; + bool mUseMail2; }; extern MailEditWindow *mailEditWindow; diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp index fcee70676..b16e6db49 100644 --- a/src/net/ea/inventoryhandler.cpp +++ b/src/net/ea/inventoryhandler.cpp @@ -82,6 +82,7 @@ size_t InventoryHandler::getSize(const InventoryTypeT type) const switch (type) { case InventoryType::Inventory: + case InventoryType::Mail: return 100; case InventoryType::Storage: return 0; // Comes from server after items @@ -90,7 +91,6 @@ size_t InventoryHandler::getSize(const InventoryTypeT type) const case InventoryType::Npc: case InventoryType::Cart: case InventoryType::Vending: - case InventoryType::Mail: case InventoryType::Craft: case InventoryType::TypeEnd: default: |