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-rw-r--r--src/gui/windows/inventorywindow.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp
index 59c82a20a..d1ac4ba7b 100644
--- a/src/gui/windows/inventorywindow.cpp
+++ b/src/gui/windows/inventorywindow.cpp
@@ -803,7 +803,7 @@ void InventoryWindow::updateWeight()
if (type != InventoryType::INVENTORY && type != InventoryType::CART)
return;
- const bool isInv = type != InventoryType::INVENTORY;
+ const bool isInv = type == InventoryType::INVENTORY;
const int total = PlayerInfo::getAttribute(isInv
? Attributes::TOTAL_WEIGHT : Attributes::CART_TOTAL_WEIGHT);
const int max = PlayerInfo::getAttribute(isInv