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-rw-r--r--src/CMakeLists.txt1
-rw-r--r--src/Makefile.am1
-rw-r--r--src/input/inputmanager.cpp42
-rw-r--r--src/input/inputmanager.h16
-rw-r--r--src/input/inputtype.h43
-rw-r--r--src/input/joystick.cpp5
-rw-r--r--src/input/keyboardconfig.cpp7
-rw-r--r--src/input/keyboarddata.h1225
8 files changed, 686 insertions, 654 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 2fc02e2f1..ec0837df3 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -753,6 +753,7 @@ SET(SRCS
textcommand.h
input/inputmanager.cpp
input/inputmanager.h
+ input/inputtype.h
events/inputevent.h
input/joystick.cpp
input/joystick.h
diff --git a/src/Makefile.am b/src/Makefile.am
index bd02cd8b9..c248a8822 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -858,6 +858,7 @@ manaplus_SOURCES += gui/widgets/avatarlistbox.cpp \
events/inputevent.h \
input/inputmanager.cpp \
input/inputmanager.h \
+ input/inputtype.h \
input/joystick.cpp \
input/joystick.h \
input/keyboardconfig.cpp \
diff --git a/src/input/inputmanager.cpp b/src/input/inputmanager.cpp
index d3f38c7c1..0c99c0908 100644
--- a/src/input/inputmanager.cpp
+++ b/src/input/inputmanager.cpp
@@ -83,7 +83,7 @@ void InputManager::init()
for (unsigned int f = 0; f < KeyFunctionSize; f ++)
{
KeyItem &ki = kf.values[f];
- ki.type = INPUT_UNKNOWN;
+ ki.type = InputType::UNKNOWN;
ki.value = -1;
}
}
@@ -129,17 +129,17 @@ void InputManager::retrieve()
std::string keyStr2 = *it;
if (keyStrSize < 2)
continue;
- int type = INPUT_KEYBOARD;
+ int type = InputType::KEYBOARD;
if ((keyStr2[0] < '0' || keyStr2[0] > '9')
&& keyStr2[0] != '-')
{
switch (keyStr2[0])
{
case 'm':
- type = INPUT_MOUSE;
+ type = InputType::MOUSE;
break;
case 'j':
- type = INPUT_JOYSTICK;
+ type = InputType::JOYSTICK;
break;
default:
break;
@@ -174,15 +174,15 @@ void InputManager::store() const
for (size_t i2 = 0; i2 < KeyFunctionSize; i2 ++)
{
const KeyItem &key = kf.values[i2];
- if (key.type != INPUT_UNKNOWN)
+ if (key.type != InputType::UNKNOWN)
{
std::string tmp("k");
switch (key.type)
{
- case INPUT_MOUSE:
+ case InputType::MOUSE:
tmp = "m";
break;
- case INPUT_JOYSTICK:
+ case InputType::JOYSTICK:
tmp = "j";
break;
default:
@@ -216,7 +216,7 @@ void InputManager::resetKey(const int i)
for (size_t i2 = 1; i2 < KeyFunctionSize; i2 ++)
{
KeyItem &ki2 = key.values[i2];
- ki2.type = INPUT_UNKNOWN;
+ ki2.type = InputType::UNKNOWN;
ki2.value = -1;
}
const KeyData &kd = keyData[i];
@@ -225,11 +225,11 @@ void InputManager::resetKey(const int i)
KeyItem &val1 = key.values[1];
val1.type = kd.defaultType2;
#ifdef USE_SDL2
- if (kd.defaultType1 == INPUT_KEYBOARD)
+ if (kd.defaultType1 == InputType::KEYBOARD)
val0.value = SDL_GetScancodeFromKey(kd.defaultValue1);
else
val0.value = kd.defaultValue1;
- if (kd.defaultType2 == INPUT_KEYBOARD)
+ if (kd.defaultType2 == InputType::KEYBOARD)
val1.value = SDL_GetScancodeFromKey(kd.defaultValue2);
else
val1.value = kd.defaultValue2;
@@ -284,7 +284,7 @@ bool InputManager::hasConflicts(int &restrict key1, int &restrict key2) const
const KeyItem &valj2 = mKey[j].values[j2];
// Allow for item shortcut and emote keys to overlap
// as well as emote and ignore keys, but no other keys
- if (valj2.type != INPUT_UNKNOWN
+ if (valj2.type != InputType::UNKNOWN
&& vali2.value == valj2.value
&& vali2.type == valj2.type)
{
@@ -342,7 +342,7 @@ std::string InputManager::getKeyStringLong(const int index) const
{
const KeyItem &key = ki.values[i];
std::string str;
- if (key.type == INPUT_KEYBOARD)
+ if (key.type == InputType::KEYBOARD)
{
if (key.value >= 0)
{
@@ -354,7 +354,7 @@ std::string InputManager::getKeyStringLong(const int index) const
str = strprintf(_("key_%d"), -key.value);
}
}
- else if (key.type == INPUT_JOYSTICK)
+ else if (key.type == InputType::JOYSTICK)
{
// TRANSLATORS: long joystick button name. must be short.
str = strprintf(_("JButton%d"), key.value + 1);
@@ -385,7 +385,7 @@ std::string InputManager::getKeyValueString(const int index) const
{
const KeyItem &key = ki.values[i];
std::string str;
- if (key.type == INPUT_KEYBOARD)
+ if (key.type == InputType::KEYBOARD)
{
if (key.value >= 0)
{
@@ -398,7 +398,7 @@ std::string InputManager::getKeyValueString(const int index) const
str = strprintf(_("key_%d"), -key.value);
}
}
- else if (key.type == INPUT_JOYSTICK)
+ else if (key.type == InputType::JOYSTICK)
{
// TRANSLATORS: short joystick button name. muse be very short
str = strprintf(_("JB%d"), key.value + 1);
@@ -441,7 +441,7 @@ void InputManager::addActionKey(const int action, const int type,
for (size_t i = 0; i < KeyFunctionSize; i ++)
{
const KeyItem &val2 = key.values[i];
- if (val2.type == INPUT_UNKNOWN || (val2.type == type
+ if (val2.type == InputType::UNKNOWN || (val2.type == type
&& val2.value == val))
{
idx = static_cast<int>(i);
@@ -466,9 +466,9 @@ void InputManager::addActionKey(const int action, const int type,
void InputManager::setNewKey(const SDL_Event &event, const int type)
{
int val = -1;
- if (type == INPUT_KEYBOARD)
+ if (type == InputType::KEYBOARD)
val = KeyboardConfig::getKeyValueFromEvent(event);
- else if (type == INPUT_JOYSTICK && joystick)
+ else if (type == InputType::JOYSTICK && joystick)
val = joystick->getButtonFromEvent(event);
if (val != -1)
@@ -484,7 +484,7 @@ void InputManager::unassignKey()
for (size_t i = 0; i < KeyFunctionSize; i ++)
{
KeyItem &val = key.values[i];
- val.type = INPUT_UNKNOWN;
+ val.type = InputType::UNKNOWN;
val.value = -1;
}
update();
@@ -511,7 +511,7 @@ bool InputManager::handleEvent(const SDL_Event &event)
{
keyboard.refreshActiveKeys();
updateConditionMask();
- if (handleAssignKey(event, INPUT_KEYBOARD))
+ if (handleAssignKey(event, InputType::KEYBOARD))
return true;
keyboard.handleActicateKey(event);
@@ -538,7 +538,7 @@ bool InputManager::handleEvent(const SDL_Event &event)
{
updateConditionMask();
// joystick.handleActicateButton(event);
- if (handleAssignKey(event, INPUT_JOYSTICK))
+ if (handleAssignKey(event, InputType::JOYSTICK))
return true;
break;
}
diff --git a/src/input/inputmanager.h b/src/input/inputmanager.h
index bf9e04f34..dcdcfc4c7 100644
--- a/src/input/inputmanager.h
+++ b/src/input/inputmanager.h
@@ -32,24 +32,8 @@
const unsigned int KeyFunctionSize = 3;
-// hack to avoid conflicts with windows headers.
-#ifdef INPUT_KEYBOARD
-#undef INPUT_KEYBOARD
-#endif
-#ifdef INPUT_MOUSE
-#undef INPUT_MOUSE
-#endif
-
class Setup_Input;
-enum KeyTypes
-{
- INPUT_UNKNOWN = 0,
- INPUT_KEYBOARD = 1,
- INPUT_MOUSE = 2,
- INPUT_JOYSTICK = 3
-};
-
struct KeyItem final
{
KeyItem() :
diff --git a/src/input/inputtype.h b/src/input/inputtype.h
new file mode 100644
index 000000000..883137071
--- /dev/null
+++ b/src/input/inputtype.h
@@ -0,0 +1,43 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2012-2014 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef INPUT_INPUTTYPE_H
+#define INPUT_INPUTTYPE_H
+
+// hack to avoid conflicts with windows headers.
+#ifdef KEYBOARD
+#undef KEYBOARD
+#endif
+#ifdef MOUSE
+#undef MOUSE
+#endif
+
+namespace InputType
+{
+ enum Type
+ {
+ UNKNOWN = 0,
+ KEYBOARD = 1,
+ MOUSE = 2,
+ JOYSTICK = 3
+ };
+}
+
+#endif // INPUT_INPUTTYPE_H
diff --git a/src/input/joystick.cpp b/src/input/joystick.cpp
index 7343ec00c..2368876cc 100644
--- a/src/input/joystick.cpp
+++ b/src/input/joystick.cpp
@@ -28,6 +28,7 @@
#include "sdlshared.h"
#include "input/inputmanager.h"
+#include "input/inputtype.h"
#include "utils/timer.h"
@@ -278,7 +279,7 @@ void Joystick::getNames(std::vector <std::string> &names)
void Joystick::update()
{
inputManager.updateKeyActionMap(mKeyToAction, mKeyToId,
- mKeyTimeMap, INPUT_JOYSTICK);
+ mKeyTimeMap, InputType::JOYSTICK);
}
KeysVector *Joystick::getActionVector(const SDL_Event &event)
@@ -319,7 +320,7 @@ bool Joystick::isActionActive(const int index) const
for (size_t i = 0; i < KeyFunctionSize; i ++)
{
const KeyItem &val = key.values[i];
- if (val.type != INPUT_JOYSTICK)
+ if (val.type != InputType::JOYSTICK)
continue;
const int value = val.value;
if (value >= 0 && value < mButtonsNumber)
diff --git a/src/input/keyboardconfig.cpp b/src/input/keyboardconfig.cpp
index 8f1df687f..58ef2007a 100644
--- a/src/input/keyboardconfig.cpp
+++ b/src/input/keyboardconfig.cpp
@@ -25,6 +25,7 @@
#include "configuration.h"
#include "input/inputmanager.h"
+#include "input/inputtype.h"
#include "utils/gettext.h"
@@ -75,7 +76,7 @@ int KeyboardConfig::getKeyValueFromEvent(const SDL_Event &event)
int KeyboardConfig::getKeyIndex(const SDL_Event &event, const int grp)
{
const int keyValue = getKeyValueFromEvent(event);
- return inputManager.getKeyIndex(keyValue, grp, INPUT_KEYBOARD);
+ return inputManager.getKeyIndex(keyValue, grp, InputType::KEYBOARD);
}
void KeyboardConfig::refreshActiveKeys()
@@ -191,7 +192,7 @@ bool KeyboardConfig::isActionActive(const int index) const
for (size_t i = 0; i < KeyFunctionSize; i ++)
{
const KeyItem &val = key.values[i];
- if (val.type != INPUT_KEYBOARD)
+ if (val.type != InputType::KEYBOARD)
continue;
const int value = val.value;
@@ -212,7 +213,7 @@ bool KeyboardConfig::isActionActive(const int index) const
void KeyboardConfig::update()
{
inputManager.updateKeyActionMap(mKeyToAction, mKeyToId,
- mKeyTimeMap, INPUT_KEYBOARD);
+ mKeyTimeMap, InputType::KEYBOARD);
}
void KeyboardConfig::handleActicateKey(const SDL_Event &event)
diff --git a/src/input/keyboarddata.h b/src/input/keyboarddata.h
index c099e573e..2503d08fd 100644
--- a/src/input/keyboarddata.h
+++ b/src/input/keyboarddata.h
@@ -27,6 +27,7 @@
#include "localconsts.h"
#include "input/inputmanager.h"
+#include "input/inputtype.h"
#include "utils/gettext.h"
@@ -35,2146 +36,2146 @@
// keyData must be in same order as enum keyAction.
static const KeyData keyData[Input::KEY_TOTAL] = {
{"keyMoveUp",
- INPUT_KEYBOARD, SDLK_UP,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_UP,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::moveUp,
Input::KEY_NO_VALUE, 50,
COND_ARROWKEYS},
{"keyMoveDown",
- INPUT_KEYBOARD, SDLK_DOWN,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_DOWN,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::moveDown,
Input::KEY_NO_VALUE, 50,
COND_ARROWKEYS},
{"keyMoveLeft",
- INPUT_KEYBOARD, SDLK_LEFT,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_LEFT,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::moveLeft,
Input::KEY_NO_VALUE, 50,
COND_ARROWKEYS},
{"keyMoveRight",
- INPUT_KEYBOARD, SDLK_RIGHT,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_RIGHT,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::moveRight,
Input::KEY_NO_VALUE, 50,
COND_ARROWKEYS},
{"keyAttack",
- INPUT_KEYBOARD, SDLK_x,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_x,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_REPEAT,
&ActionManager::attack,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOFOLLOW | COND_VALIDSPEED},
{"keyTargetAttack",
- INPUT_KEYBOARD, SDLK_LCTRL,
- INPUT_JOYSTICK, 0,
+ InputType::KEYBOARD, SDLK_LCTRL,
+ InputType::JOYSTICK, 0,
Input::GRP_DEFAULT,
&ActionManager::targetAttack,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOFOLLOW | COND_VALIDSPEED},
{"keyMoveToTarget",
- INPUT_KEYBOARD, SDLK_v,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_v,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::moveToTarget,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_VALIDSPEED},
{"keyChangeMoveToTarget",
- INPUT_KEYBOARD, SDLK_PERIOD,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_PERIOD,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::changeMoveToTarget,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_VALIDSPEED | COND_EMODS},
{"keyMoveToHome",
- INPUT_KEYBOARD, SDLK_d,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_d,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::moveToHome,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_VALIDSPEED},
{"keySetHome",
- INPUT_KEYBOARD, SDLK_KP5,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_KP5,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::setHome,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_VALIDSPEED},
{"keyMoveToPoint",
- INPUT_KEYBOARD, SDLK_RSHIFT,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_RSHIFT,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT | COND_INGAME},
{"keyTalk",
- INPUT_KEYBOARD, SDLK_t,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_t,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::talk,
Input::KEY_NO_VALUE, 50,
COND_GAME},
{"keyTarget",
- INPUT_KEYBOARD, SDLK_LSHIFT,
- INPUT_JOYSTICK, 4,
+ InputType::KEYBOARD, SDLK_LSHIFT,
+ InputType::JOYSTICK, 4,
Input::GRP_DEFAULT,
&ActionManager::stopAttack,
Input::KEY_NO_VALUE, 50,
COND_GAME},
{"keyUnTarget",
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::untarget,
Input::KEY_NO_VALUE, 50,
COND_GAME},
{"keyTargetMonster",
- INPUT_KEYBOARD, SDLK_a,
- INPUT_JOYSTICK, 3,
+ InputType::KEYBOARD, SDLK_a,
+ InputType::JOYSTICK, 3,
Input::GRP_DEFAULT | Input::GRP_REPEAT,
&ActionManager::targetMonster,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOTARGET | COND_VALIDSPEED},
{"keyTargetNPC",
- INPUT_KEYBOARD, SDLK_n,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_n,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::targetNPC,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOTARGET},
{"keyTargetPlayer",
- INPUT_KEYBOARD, SDLK_q,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_q,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::targetPlayer,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOTARGET},
{"keyPickup",
- INPUT_KEYBOARD, SDLK_z,
- INPUT_JOYSTICK, 1,
+ InputType::KEYBOARD, SDLK_z,
+ InputType::JOYSTICK, 1,
Input::GRP_DEFAULT,
&ActionManager::pickup,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOTARGET},
{"keyChangePickupType",
- INPUT_KEYBOARD, SDLK_o,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_o,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::changePickupType,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_VALIDSPEED | COND_EMODS},
{"keyHideWindows",
- INPUT_KEYBOARD, SDLK_h,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_h,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::hideWindows,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOTARGET},
{"keyBeingSit",
- INPUT_KEYBOARD, SDLK_s,
- INPUT_JOYSTICK, 2,
+ InputType::KEYBOARD, SDLK_s,
+ InputType::JOYSTICK, 2,
Input::GRP_DEFAULT,
&ActionManager::sit,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOTARGET},
{"keyScreenshot",
- INPUT_KEYBOARD, SDLK_p,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_p,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::screenshot,
Input::KEY_NO_VALUE, 50,
COND_NOTARGET},
{"keyTrade",
- INPUT_KEYBOARD, SDLK_r,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_r,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::changeTrade,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOTARGET},
{"keyPathfind",
- INPUT_KEYBOARD, SDLK_f,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_f,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::changeMapMode,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOTARGET | COND_EMODS},
{"keyOK",
- INPUT_KEYBOARD, SDLK_SPACE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_SPACE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::ok,
Input::KEY_NO_VALUE, 50,
COND_NOMODAL | COND_NOAWAY | COND_NONPCINPUT},
{"keyQuit",
- INPUT_KEYBOARD, SDLK_ESCAPE,
+ InputType::KEYBOARD, SDLK_ESCAPE,
#if defined(USE_SDL2) && defined(ANDROID)
- INPUT_KEYBOARD, SDLK_AC_BACK,
+ InputType::KEYBOARD, SDLK_AC_BACK,
#else
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
#endif
Input::GRP_DEFAULT,
&ActionManager::quit,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyShortcutsKey",
- INPUT_KEYBOARD, SDLK_MENU,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_MENU,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT | COND_INGAME},
{"keyShortcut1",
- INPUT_KEYBOARD, SDLK_1,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_1,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::shortcut,
Input::KEY_NO_VALUE, 50,
COND_SHORTCUT},
{"keyShortcut2",
- INPUT_KEYBOARD, SDLK_2,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_2,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::shortcut,
Input::KEY_NO_VALUE, 50,
COND_SHORTCUT},
{"keyShortcut3",
- INPUT_KEYBOARD, SDLK_3,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_3,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::shortcut,
Input::KEY_NO_VALUE, 50,
COND_SHORTCUT},
{"keyShortcut4",
- INPUT_KEYBOARD, SDLK_4,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_4,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::shortcut,
Input::KEY_NO_VALUE, 50,
COND_SHORTCUT},
{"keyShortcut5",
- INPUT_KEYBOARD, SDLK_5,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_5,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::shortcut,
Input::KEY_NO_VALUE, 50,
COND_SHORTCUT},
{"keyShortcut6",
- INPUT_KEYBOARD, SDLK_6,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_6,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::shortcut,
Input::KEY_NO_VALUE, 50,
COND_SHORTCUT},
{"keyShortcut7",
- INPUT_KEYBOARD, SDLK_7,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_7,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::shortcut,
Input::KEY_NO_VALUE, 50,
COND_SHORTCUT},
{"keyShortcut8",
- INPUT_KEYBOARD, SDLK_8,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_8,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::shortcut,
Input::KEY_NO_VALUE, 50,
COND_SHORTCUT},
{"keyShortcut9",
- INPUT_KEYBOARD, SDLK_9,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_9,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::shortcut,
Input::KEY_NO_VALUE, 50,
COND_SHORTCUT},
{"keyShortcut10",
- INPUT_KEYBOARD, SDLK_0,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_0,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::shortcut,
Input::KEY_NO_VALUE, 50,
COND_SHORTCUT},
{"keyShortcut11",
- INPUT_KEYBOARD, SDLK_MINUS,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_MINUS,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::shortcut,
Input::KEY_NO_VALUE, 50,
COND_SHORTCUT},
{"keyShortcut12",
- INPUT_KEYBOARD, SDLK_EQUALS,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_EQUALS,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::shortcut,
Input::KEY_NO_VALUE, 50,
COND_SHORTCUT},
{"keyShortcut13",
- INPUT_KEYBOARD, SDLK_BACKSPACE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_BACKSPACE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::shortcut,
Input::KEY_NO_VALUE, 50,
COND_SHORTCUT},
{"keyShortcut14",
- INPUT_KEYBOARD, SDLK_INSERT,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_INSERT,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::shortcut,
Input::KEY_NO_VALUE, 50,
COND_SHORTCUT},
{"keyShortcut15",
- INPUT_KEYBOARD, SDLK_HOME,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_HOME,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::shortcut,
Input::KEY_NO_VALUE, 50,
COND_SHORTCUT},
{"keyShortcut16",
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::shortcut,
Input::KEY_NO_VALUE, 50,
COND_SHORTCUT},
{"keyShortcut17",
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::shortcut,
Input::KEY_NO_VALUE, 50,
COND_SHORTCUT},
{"keyShortcut18",
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::shortcut,
Input::KEY_NO_VALUE, 50,
COND_SHORTCUT},
{"keyShortcut19",
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::shortcut,
Input::KEY_NO_VALUE, 50,
COND_SHORTCUT},
{"keyShortcut20",
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::shortcut,
Input::KEY_NO_VALUE, 50,
COND_SHORTCUT},
{"keyWindowHelp",
- INPUT_KEYBOARD, SDLK_F1,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_F1,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::helpWindowShow,
Input::KEY_NO_VALUE, 50,
COND_SHORTCUT0},
{"keyWindowStatus",
- INPUT_KEYBOARD, SDLK_F2,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_F2,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::statusWindowShow,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOTARGET},
{"keyWindowInventory",
- INPUT_KEYBOARD, SDLK_F3,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_F3,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::inventoryWindowShow,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOTARGET},
{"keyWindowEquipment",
- INPUT_KEYBOARD, SDLK_F4,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_F4,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::equipmentWindowShow,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOTARGET},
{"keyWindowSkill",
- INPUT_KEYBOARD, SDLK_F5,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_F5,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::skillDialogShow,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOTARGET},
{"keyWindowMinimap",
- INPUT_KEYBOARD, SDLK_F6,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_F6,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::minimapWindowShow,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOTARGET},
{"keyWindowChat",
- INPUT_KEYBOARD, SDLK_F7,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_F7,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::chatWindowShow,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOTARGET},
{"keyWindowShortcut",
- INPUT_KEYBOARD, SDLK_F8,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_F8,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::shortcutWindowShow,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOTARGET},
{"keyWindowSetup",
- INPUT_KEYBOARD, SDLK_F9,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_F9,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::setupWindowShow,
Input::KEY_NO_VALUE, 50,
COND_NOTARGET | COND_NOINPUT | COND_ENABLED},
{"keyWindowDebug",
- INPUT_KEYBOARD, SDLK_F10,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_F10,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::debugWindowShow,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOTARGET},
{"keyWindowSocial",
- INPUT_KEYBOARD, SDLK_F11,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_F11,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::socialWindowShow,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOTARGET},
{"keyWindowEmoteBar",
- INPUT_KEYBOARD, SDLK_F12,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_F12,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::emoteShortcutWindowShow,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOTARGET},
{"keyWindowOutfit",
- INPUT_KEYBOARD, SDLK_BACKQUOTE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_BACKQUOTE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::outfitWindowShow,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOTARGET},
{"keyWindowShop",
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::shopWindowShow,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOTARGET},
{"keyWindowDrop",
- INPUT_KEYBOARD, SDLK_w,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_w,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::dropShortcutWindowShow,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOTARGET},
{"keyWindowKills",
- INPUT_KEYBOARD, SDLK_e,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_e,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::killStatsWindowShow,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOTARGET},
{"keyWindowSpells",
- INPUT_KEYBOARD, SDLK_j,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_j,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::spellShortcutWindowShow,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOTARGET},
{"keyWindowBotChecker",
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::botcheckerWindowShow,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOTARGET},
{"keyWindowOnline",
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::whoIsOnlineWindowShow,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOTARGET},
{"keyWindowDidYouKnow",
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::didYouKnowWindowShow,
Input::KEY_NO_VALUE, 50,
COND_SHORTCUT0},
{"keyWindowQuests",
- INPUT_KEYBOARD, SDLK_LEFTBRACKET,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_LEFTBRACKET,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::questsWindowShow,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOTARGET},
{"keySocialPrevTab",
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::prevSocialTab,
Input::KEY_NO_VALUE, 50,
COND_NOINPUT | COND_INGAME},
{"keySocialNextTab",
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::nextSocialTab,
Input::KEY_NO_VALUE, 50,
COND_NOINPUT | COND_INGAME},
{"keySmilie",
- INPUT_KEYBOARD, SDLK_LALT,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_LALT,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT | COND_INGAME},
{"keyEmoteShortcut1",
- INPUT_KEYBOARD, SDLK_1,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_1,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut2",
- INPUT_KEYBOARD, SDLK_2,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_2,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut3",
- INPUT_KEYBOARD, SDLK_3,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_3,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut4",
- INPUT_KEYBOARD, SDLK_4,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_4,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut5",
- INPUT_KEYBOARD, SDLK_5,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_5,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut6",
- INPUT_KEYBOARD, SDLK_6,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_6,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut7",
- INPUT_KEYBOARD, SDLK_7,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_7,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut8",
- INPUT_KEYBOARD, SDLK_8,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_8,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut9",
- INPUT_KEYBOARD, SDLK_9,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_9,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut10",
- INPUT_KEYBOARD, SDLK_0,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_0,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut11",
- INPUT_KEYBOARD, SDLK_MINUS,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_MINUS,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut12",
- INPUT_KEYBOARD, SDLK_EQUALS,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_EQUALS,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut13",
- INPUT_KEYBOARD, SDLK_BACKSPACE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_BACKSPACE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut14",
- INPUT_KEYBOARD, SDLK_INSERT,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_INSERT,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut15",
- INPUT_KEYBOARD, SDLK_HOME,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_HOME,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut16",
- INPUT_KEYBOARD, SDLK_q,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_q,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut17",
- INPUT_KEYBOARD, SDLK_w,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_w,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut18",
- INPUT_KEYBOARD, SDLK_e,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_e,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut19",
- INPUT_KEYBOARD, SDLK_r,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_r,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut20",
- INPUT_KEYBOARD, SDLK_t,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_t,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut21",
- INPUT_KEYBOARD, SDLK_y,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_y,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut22",
- INPUT_KEYBOARD, SDLK_u,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_u,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut23",
- INPUT_KEYBOARD, SDLK_i,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_i,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut24",
- INPUT_KEYBOARD, SDLK_o,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_o,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut25",
- INPUT_KEYBOARD, SDLK_p,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_p,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut26",
- INPUT_KEYBOARD, SDLK_LEFTBRACKET,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_LEFTBRACKET,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut27",
- INPUT_KEYBOARD, SDLK_RIGHTBRACKET,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_RIGHTBRACKET,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut28",
- INPUT_KEYBOARD, SDLK_BACKSLASH,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_BACKSLASH,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut29",
- INPUT_KEYBOARD, SDLK_a,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_a,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut30",
- INPUT_KEYBOARD, SDLK_s,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_s,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut31",
- INPUT_KEYBOARD, SDLK_d,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_d,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut32",
- INPUT_KEYBOARD, SDLK_f,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_f,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut33",
- INPUT_KEYBOARD, SDLK_g,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_g,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut34",
- INPUT_KEYBOARD, SDLK_h,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_h,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut35",
- INPUT_KEYBOARD, SDLK_j,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_j,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut36",
- INPUT_KEYBOARD, SDLK_k,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_k,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut37",
- INPUT_KEYBOARD, SDLK_l,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_l,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut38",
- INPUT_KEYBOARD, SDLK_SEMICOLON,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_SEMICOLON,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut39",
- INPUT_KEYBOARD, SDLK_QUOTE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_QUOTE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut40",
- INPUT_KEYBOARD, SDLK_z,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_z,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut41",
- INPUT_KEYBOARD, SDLK_x,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_x,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut42",
- INPUT_KEYBOARD, SDLK_c,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_c,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut43",
- INPUT_KEYBOARD, SDLK_v,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_v,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut44",
- INPUT_KEYBOARD, SDLK_b,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_b,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut45",
- INPUT_KEYBOARD, SDLK_n,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_n,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut46",
- INPUT_KEYBOARD, SDLK_m,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_m,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut47",
- INPUT_KEYBOARD, SDLK_COMMA,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_COMMA,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyEmoteShortcut48",
- INPUT_KEYBOARD, SDLK_PERIOD,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_PERIOD,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_EMOTION,
&ActionManager::emote,
Input::KEY_EMOTE, 100,
COND_GAME},
{"keyWearOutfit",
- INPUT_KEYBOARD, SDLK_RCTRL,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_RCTRL,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT | COND_INGAME},
{"keyCopyOutfit",
- INPUT_KEYBOARD, SDLK_RALT,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_RALT,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT | COND_INGAME},
{"keyCopyEquipedOutfit",
- INPUT_KEYBOARD, SDLK_RIGHTBRACKET,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_RIGHTBRACKET,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::copyEquippedToOutfit,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_VALIDSPEED},
{"keyOutfitShortcut1",
- INPUT_KEYBOARD, SDLK_1,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_1,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut2",
- INPUT_KEYBOARD, SDLK_2,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_2,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut3",
- INPUT_KEYBOARD, SDLK_3,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_3,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut4",
- INPUT_KEYBOARD, SDLK_4,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_4,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut5",
- INPUT_KEYBOARD, SDLK_5,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_5,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut6",
- INPUT_KEYBOARD, SDLK_6,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_6,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut7",
- INPUT_KEYBOARD, SDLK_7,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_7,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut8",
- INPUT_KEYBOARD, SDLK_8,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_8,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut9",
- INPUT_KEYBOARD, SDLK_9,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_9,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut10",
- INPUT_KEYBOARD, SDLK_0,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_0,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut11",
- INPUT_KEYBOARD, SDLK_MINUS,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_MINUS,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut12",
- INPUT_KEYBOARD, SDLK_EQUALS,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_EQUALS,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut13",
- INPUT_KEYBOARD, SDLK_BACKSPACE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_BACKSPACE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut14",
- INPUT_KEYBOARD, SDLK_INSERT,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_INSERT,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut15",
- INPUT_KEYBOARD, SDLK_HOME,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_HOME,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut16",
- INPUT_KEYBOARD, SDLK_q,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_q,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut17",
- INPUT_KEYBOARD, SDLK_w,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_w,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut18",
- INPUT_KEYBOARD, SDLK_e,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_e,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut19",
- INPUT_KEYBOARD, SDLK_r,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_r,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut20",
- INPUT_KEYBOARD, SDLK_t,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_t,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut21",
- INPUT_KEYBOARD, SDLK_y,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_y,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut22",
- INPUT_KEYBOARD, SDLK_u,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_u,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut23",
- INPUT_KEYBOARD, SDLK_i,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_i,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut24",
- INPUT_KEYBOARD, SDLK_o,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_o,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut25",
- INPUT_KEYBOARD, SDLK_p,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_p,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut26",
- INPUT_KEYBOARD, SDLK_LEFTBRACKET,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_LEFTBRACKET,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut27",
- INPUT_KEYBOARD, SDLK_RIGHTBRACKET,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_RIGHTBRACKET,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut28",
- INPUT_KEYBOARD, SDLK_BACKSLASH,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_BACKSLASH,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut29",
- INPUT_KEYBOARD, SDLK_a,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_a,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut30",
- INPUT_KEYBOARD, SDLK_s,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_s,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut31",
- INPUT_KEYBOARD, SDLK_d,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_d,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut32",
- INPUT_KEYBOARD, SDLK_f,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_f,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut33",
- INPUT_KEYBOARD, SDLK_g,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_g,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut34",
- INPUT_KEYBOARD, SDLK_h,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_h,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut35",
- INPUT_KEYBOARD, SDLK_j,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_j,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut36",
- INPUT_KEYBOARD, SDLK_k,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_k,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut37",
- INPUT_KEYBOARD, SDLK_l,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_l,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut38",
- INPUT_KEYBOARD, SDLK_SEMICOLON,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_SEMICOLON,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut39",
- INPUT_KEYBOARD, SDLK_QUOTE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_QUOTE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut40",
- INPUT_KEYBOARD, SDLK_z,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_z,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut41",
- INPUT_KEYBOARD, SDLK_x,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_x,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut42",
- INPUT_KEYBOARD, SDLK_c,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_c,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut43",
- INPUT_KEYBOARD, SDLK_v,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_v,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut44",
- INPUT_KEYBOARD, SDLK_b,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_b,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut45",
- INPUT_KEYBOARD, SDLK_n,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_n,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut46",
- INPUT_KEYBOARD, SDLK_m,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_m,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut47",
- INPUT_KEYBOARD, SDLK_COMMA,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_COMMA,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyOutfitShortcut48",
- INPUT_KEYBOARD, SDLK_PERIOD,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_PERIOD,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_OUTFIT,
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
{"keyMoveToPointShortcut1",
- INPUT_KEYBOARD, SDLK_1,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_1,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut2",
- INPUT_KEYBOARD, SDLK_2,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_2,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut3",
- INPUT_KEYBOARD, SDLK_3,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_3,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut4",
- INPUT_KEYBOARD, SDLK_4,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_4,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut5",
- INPUT_KEYBOARD, SDLK_5,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_5,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut6",
- INPUT_KEYBOARD, SDLK_6,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_6,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut7",
- INPUT_KEYBOARD, SDLK_7,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_7,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut8",
- INPUT_KEYBOARD, SDLK_8,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_8,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut9",
- INPUT_KEYBOARD, SDLK_9,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_9,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut10",
- INPUT_KEYBOARD, SDLK_0,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_0,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut11",
- INPUT_KEYBOARD, SDLK_MINUS,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_MINUS,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut12",
- INPUT_KEYBOARD, SDLK_EQUALS,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_EQUALS,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut13",
- INPUT_KEYBOARD, SDLK_BACKSPACE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_BACKSPACE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut14",
- INPUT_KEYBOARD, SDLK_INSERT,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_INSERT,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut15",
- INPUT_KEYBOARD, SDLK_HOME,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_HOME,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut16",
- INPUT_KEYBOARD, SDLK_q,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_q,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut17",
- INPUT_KEYBOARD, SDLK_w,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_w,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut18",
- INPUT_KEYBOARD, SDLK_e,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_e,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut19",
- INPUT_KEYBOARD, SDLK_r,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_r,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut20",
- INPUT_KEYBOARD, SDLK_t,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_t,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut21",
- INPUT_KEYBOARD, SDLK_y,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_y,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut22",
- INPUT_KEYBOARD, SDLK_u,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_u,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut23",
- INPUT_KEYBOARD, SDLK_i,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_i,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut24",
- INPUT_KEYBOARD, SDLK_o,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_o,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut25",
- INPUT_KEYBOARD, SDLK_p,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_p,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut26",
- INPUT_KEYBOARD, SDLK_LEFTBRACKET,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_LEFTBRACKET,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut27",
- INPUT_KEYBOARD, SDLK_RIGHTBRACKET,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_RIGHTBRACKET,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut28",
- INPUT_KEYBOARD, SDLK_BACKSLASH,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_BACKSLASH,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut29",
- INPUT_KEYBOARD, SDLK_a,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_a,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut30",
- INPUT_KEYBOARD, SDLK_s,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_s,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut31",
- INPUT_KEYBOARD, SDLK_d,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_d,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut32",
- INPUT_KEYBOARD, SDLK_f,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_f,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut33",
- INPUT_KEYBOARD, SDLK_g,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_g,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut34",
- INPUT_KEYBOARD, SDLK_h,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_h,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut35",
- INPUT_KEYBOARD, SDLK_j,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_j,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut36",
- INPUT_KEYBOARD, SDLK_k,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_k,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut37",
- INPUT_KEYBOARD, SDLK_l,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_l,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut38",
- INPUT_KEYBOARD, SDLK_SEMICOLON,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_SEMICOLON,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut39",
- INPUT_KEYBOARD, SDLK_QUOTE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_QUOTE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut40",
- INPUT_KEYBOARD, SDLK_z,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_z,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut41",
- INPUT_KEYBOARD, SDLK_x,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_x,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut42",
- INPUT_KEYBOARD, SDLK_c,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_c,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut43",
- INPUT_KEYBOARD, SDLK_v,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_v,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut44",
- INPUT_KEYBOARD, SDLK_b,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_b,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut45",
- INPUT_KEYBOARD, SDLK_n,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_n,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut46",
- INPUT_KEYBOARD, SDLK_m,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_m,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut47",
- INPUT_KEYBOARD, SDLK_COMMA,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_COMMA,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyMoveToPointShortcut48",
- INPUT_KEYBOARD, SDLK_PERIOD,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_PERIOD,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_MOVETOPOINT,
&ActionManager::moveToPoint,
Input::KEY_MOVE_TO_POINT, 100,
COND_GAME},
{"keyChat",
- INPUT_KEYBOARD, SDLK_RETURN,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_RETURN,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_CHAT,
&ActionManager::toggleChat,
Input::KEY_NO_VALUE, 50,
COND_NOINPUT | COND_NOAWAY | COND_NOMODAL | COND_INGAME},
{"keyChatScrollUp",
- INPUT_KEYBOARD, SDLK_PAGEUP,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_PAGEUP,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::scrollChatUp,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT | COND_INGAME},
{"keyChatScrollDown",
- INPUT_KEYBOARD, SDLK_PAGEDOWN,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_PAGEDOWN,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::scrollChatDown,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT | COND_INGAME},
{"keyChatPrevTab",
- INPUT_KEYBOARD, SDLK_KP7,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_KP7,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::prevChatTab,
Input::KEY_NO_VALUE, 50,
COND_NOINPUT | COND_INGAME},
{"keyChatNextTab",
- INPUT_KEYBOARD, SDLK_KP9,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_KP9,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::nextChatTab,
Input::KEY_NO_VALUE, 50,
COND_NOINPUT | COND_INGAME},
{"keyChatCloseTab",
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::closeChatTab,
Input::KEY_NO_VALUE, 50,
COND_NOINPUT | COND_INGAME},
{"keyChatPrevHistory",
- INPUT_KEYBOARD, SDLK_KP7,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_KP7,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_CHAT | Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT | COND_INGAME},
{"keyChatNextHistory",
- INPUT_KEYBOARD, SDLK_KP9,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_KP9,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_CHAT | Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT | COND_INGAME},
{"keyIgnoreInput1",
#ifdef USE_SDL2
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
#else
- INPUT_KEYBOARD, SDLK_LSUPER,
+ InputType::KEYBOARD, SDLK_LSUPER,
#endif
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::ignoreInput,
Input::KEY_NO_VALUE, 500,
COND_DEFAULT},
{"keyIgnoreInput2",
#ifdef USE_SDL2
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
#else
- INPUT_KEYBOARD, SDLK_RSUPER,
+ InputType::KEYBOARD, SDLK_RSUPER,
#endif
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::ignoreInput,
Input::KEY_NO_VALUE, 500,
COND_DEFAULT},
{"keyDirectUp",
- INPUT_KEYBOARD, SDLK_l,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_l,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::directUp,
Input::KEY_NO_VALUE, 50,
COND_GAME},
{"keyDirectDown",
- INPUT_KEYBOARD, SDLK_SEMICOLON,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_SEMICOLON,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::directDown,
Input::KEY_NO_VALUE, 50,
COND_GAME},
{"keyDirectLeft",
- INPUT_KEYBOARD, SDLK_k,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_k,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::directLeft,
Input::KEY_NO_VALUE, 50,
COND_GAME},
{"keyDirectRight",
- INPUT_KEYBOARD, SDLK_QUOTE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_QUOTE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::directRight,
Input::KEY_NO_VALUE, 50,
COND_GAME},
{"keyCrazyMoves",
- INPUT_KEYBOARD, SDLK_SLASH,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_SLASH,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::crazyMoves,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_VALIDSPEED},
{"keyChangeCrazyMoveType",
- INPUT_KEYBOARD, SDLK_BACKSLASH,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_BACKSLASH,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::changeCrazyMove,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_VALIDSPEED | COND_EMODS},
{"keyQuickDrop",
- INPUT_KEYBOARD, SDLK_y,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_y,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::dropItem0,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_VALIDSPEED},
{"keyQuickDropN",
- INPUT_KEYBOARD, SDLK_u,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_u,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::dropItem,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_VALIDSPEED},
{"keySwitchQuickDrop",
- INPUT_KEYBOARD, SDLK_i,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_i,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::switchQuickDrop,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_VALIDSPEED},
{"keyMagicInma1",
- INPUT_KEYBOARD, SDLK_c,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_c,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::heal,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_VALIDSPEED},
{"keyMagicItenplz",
- INPUT_KEYBOARD, SDLK_m,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_m,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::itenplz,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_VALIDSPEED},
{"keyMagicAttack",
- INPUT_KEYBOARD, SDLK_b,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_b,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::magicAttack,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_VALIDSPEED},
{"keySwitchMagicAttack",
- INPUT_KEYBOARD, SDLK_COMMA,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_COMMA,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::changeMagicAttack,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_VALIDSPEED | COND_EMODS},
{"keySwitchPvpAttack",
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::changePvpMode,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_VALIDSPEED | COND_EMODS},
{"keyInvertDirection",
- INPUT_KEYBOARD, Input::KEY_NO_VALUE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::changeMoveType,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_VALIDSPEED | COND_EMODS},
{"keyChangeAttackWeaponType",
- INPUT_KEYBOARD, SDLK_g,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_g,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::changeAttackWeaponType,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_VALIDSPEED | COND_EMODS},
{"keyChangeAttackType",
- INPUT_KEYBOARD, SDLK_END,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_END,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::changeAttackType,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_VALIDSPEED | COND_EMODS},
{"keyChangeFollowMode",
- INPUT_KEYBOARD, SDLK_KP1,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_KP1,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::changeFollowMode,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_VALIDSPEED | COND_EMODS},
{"keyChangeImitationMode",
- INPUT_KEYBOARD, SDLK_KP4,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_KP4,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::changeImitationMode,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_VALIDSPEED | COND_EMODS},
{"keyDisableGameModifiers",
- INPUT_KEYBOARD, SDLK_KP8,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_KP8,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::changeGameModifier,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_VALIDSPEED},
{"keyChangeAudio",
- INPUT_KEYBOARD, SDLK_KP3,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_KP3,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::changeAudio,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_VALIDSPEED},
{"keyAway",
- INPUT_KEYBOARD, SDLK_KP2,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_KP2,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::away,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_VALIDSPEED},
{"keyRightClick",
- INPUT_KEYBOARD, SDLK_TAB,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_TAB,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::mouseClick,
Input::KEY_NO_VALUE, 50,
COND_NOINPUT | COND_NOAWAY | COND_NOMODAL | COND_INGAME},
{"keyCameraMode",
- INPUT_KEYBOARD, SDLK_KP_PLUS,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_KP_PLUS,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::camera,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_VALIDSPEED | COND_EMODS},
{"keyMod",
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
0,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIUp",
- INPUT_KEYBOARD, SDLK_UP,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_UP,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIDown",
- INPUT_KEYBOARD, SDLK_DOWN,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_DOWN,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUILeft",
- INPUT_KEYBOARD, SDLK_LEFT,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_LEFT,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIRight",
- INPUT_KEYBOARD, SDLK_RIGHT,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_RIGHT,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUISelect",
- INPUT_KEYBOARD, SDLK_SPACE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_SPACE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUISelect2",
- INPUT_KEYBOARD, SDLK_RETURN,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_RETURN,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUICancel",
- INPUT_KEYBOARD, SDLK_ESCAPE,
+ InputType::KEYBOARD, SDLK_ESCAPE,
#if defined(USE_SDL2) && defined(ANDROID)
- INPUT_KEYBOARD, SDLK_AC_BACK,
+ InputType::KEYBOARD, SDLK_AC_BACK,
#else
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
#endif
Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIHome",
- INPUT_KEYBOARD, SDLK_HOME,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_HOME,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIEnd",
- INPUT_KEYBOARD, SDLK_END,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_END,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIDelete",
- INPUT_KEYBOARD, SDLK_DELETE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_DELETE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIBackSpace",
- INPUT_KEYBOARD, SDLK_BACKSPACE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_BACKSPACE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUITab",
- INPUT_KEYBOARD, SDLK_TAB,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_TAB,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIPageUp",
- INPUT_KEYBOARD, SDLK_PAGEUP,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_PAGEUP,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIPageDown",
- INPUT_KEYBOARD, SDLK_PAGEDOWN,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_PAGEDOWN,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIInsert",
- INPUT_KEYBOARD, SDLK_INSERT,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_INSERT,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIMod",
- INPUT_KEYBOARD, SDLK_LSHIFT,
- INPUT_KEYBOARD, SDLK_RSHIFT,
+ InputType::KEYBOARD, SDLK_LSHIFT,
+ InputType::KEYBOARD, SDLK_RSHIFT,
Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keySafeVideo",
- INPUT_KEYBOARD, SDLK_KP_MINUS,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_KP_MINUS,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::safeVideoMode,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyStopSit",
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::stopSit,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT | COND_INGAME},
{"keyShowKeyboard",
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::showKeyboard,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyShowWindows",
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::showWindows,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyChatMod",
- INPUT_KEYBOARD, SDLK_LSHIFT,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_LSHIFT,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_CHAT,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT | COND_INGAME},
{"keyMoveForward",
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::moveForward,
Input::KEY_NO_VALUE, 50,
COND_ARROWKEYS},
{"keyGUICtrl",
- INPUT_KEYBOARD, SDLK_LCTRL,
- INPUT_KEYBOARD, SDLK_RCTRL,
+ InputType::KEYBOARD, SDLK_LCTRL,
+ InputType::KEYBOARD, SDLK_RCTRL,
Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIb",
- INPUT_KEYBOARD, SDLK_b,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_b,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIc",
- INPUT_KEYBOARD, SDLK_c,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_c,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUId",
- INPUT_KEYBOARD, SDLK_d,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_d,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIe",
- INPUT_KEYBOARD, SDLK_e,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_e,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIf",
- INPUT_KEYBOARD, SDLK_f,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_f,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIh",
- INPUT_KEYBOARD, SDLK_h,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_h,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIk",
- INPUT_KEYBOARD, SDLK_k,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_k,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIu",
- INPUT_KEYBOARD, SDLK_u,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_u,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIv",
- INPUT_KEYBOARD, SDLK_v,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_v,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIw",
- INPUT_KEYBOARD, SDLK_w,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_w,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyShortcutsPrevTab",
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::prevShortcutsTab,
Input::KEY_NO_VALUE, 50,
COND_NOINPUT | COND_INGAME},
{"keyShortcutsNextTab",
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::nextShortcutsTab,
Input::KEY_NO_VALUE, 50,
COND_NOINPUT | COND_INGAME},
{"keyCommandsPrevTab",
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::prevCommandsTab,
Input::KEY_NO_VALUE, 50,
COND_NOINPUT | COND_INGAME},
{"keyCommandsNextTab",
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::nextCommandsTab,
Input::KEY_NO_VALUE, 50,
COND_NOINPUT | COND_INGAME},
{"keyOpenTrade",
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT,
&ActionManager::openTrade,
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_NOTARGET},
{"keyGUIF1",
- INPUT_KEYBOARD, SDLK_F1,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_F1,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN | Input::GRP_CHAT,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIF2",
- INPUT_KEYBOARD, SDLK_F2,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_F2,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN | Input::GRP_CHAT,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIF3",
- INPUT_KEYBOARD, SDLK_F3,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_F3,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN | Input::GRP_CHAT,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIF4",
- INPUT_KEYBOARD, SDLK_F4,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_F4,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN | Input::GRP_CHAT,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIF5",
- INPUT_KEYBOARD, SDLK_F5,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_F5,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN | Input::GRP_CHAT,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIF6",
- INPUT_KEYBOARD, SDLK_F6,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_F6,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN | Input::GRP_CHAT,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIF7",
- INPUT_KEYBOARD, SDLK_F7,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_F7,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN | Input::GRP_CHAT,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIF8",
- INPUT_KEYBOARD, SDLK_F8,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_F8,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN | Input::GRP_CHAT,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIF9",
- INPUT_KEYBOARD, SDLK_F9,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_F9,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN | Input::GRP_CHAT,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIF10",
- INPUT_KEYBOARD, SDLK_F10,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_F10,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN | Input::GRP_CHAT,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIF11",
- INPUT_KEYBOARD, SDLK_F11,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_F11,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN | Input::GRP_CHAT,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyGUIF12",
- INPUT_KEYBOARD, SDLK_F12,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::KEYBOARD, SDLK_F12,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_GUICHAN | Input::GRP_CHAT,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
{"keyWindowAbout",
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
- INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
+ InputType::UNKNOWN, Input::KEY_NO_VALUE,
Input::GRP_DEFAULT | Input::GRP_GUI,
&ActionManager::aboutWindowShow,
Input::KEY_NO_VALUE, 50,