diff options
-rw-r--r-- | src/being/localplayer.cpp | 3 | ||||
-rw-r--r-- | src/being/localplayer.h | 7 | ||||
-rw-r--r-- | src/gui/windows/charselectdialog.cpp | 5 | ||||
-rw-r--r-- | src/net/eathena/charserverhandler.cpp | 2 |
4 files changed, 15 insertions, 2 deletions
diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index b747c78bd..e8cceadae 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -172,7 +172,8 @@ LocalPlayer::LocalPlayer(const int id, const uint16_t subtype) : mKeepAttacking(false), mPathSetByMouse(false), mWaitPing(false), - mShowNavigePath(false) + mShowNavigePath(false), + mAllowRename(false) { logger->log1("LocalPlayer::LocalPlayer"); diff --git a/src/being/localplayer.h b/src/being/localplayer.h index ed2b42b53..bfec5ad58 100644 --- a/src/being/localplayer.h +++ b/src/being/localplayer.h @@ -403,6 +403,12 @@ class LocalPlayer final : public Being, AwayListener *getAwayListener() const A_WARN_UNUSED { return mAwayListener; } + void setRename(const bool r) + { mAllowRename = r; } + + bool getRename() const + { return mAllowRename; } + protected: void updateCoords() override final; @@ -510,6 +516,7 @@ class LocalPlayer final : public Being, bool mPathSetByMouse; bool mWaitPing; bool mShowNavigePath; + bool mAllowRename; }; extern LocalPlayer *localPlayer; diff --git a/src/gui/windows/charselectdialog.cpp b/src/gui/windows/charselectdialog.cpp index 32a3ea410..8d80fe1f7 100644 --- a/src/gui/windows/charselectdialog.cpp +++ b/src/gui/windows/charselectdialog.cpp @@ -593,6 +593,11 @@ void CharSelectDialog::updateState() { // TRANSLATORS: char select dialog. button. mPlayButton->setCaption(_("Play")); + + LocalPlayer *const player = mCharacterEntries[ + idx]->getCharacter()->dummy; + if (player) + mRenameButton->setEnabled(player->getRename() ? true : false); } else { diff --git a/src/net/eathena/charserverhandler.cpp b/src/net/eathena/charserverhandler.cpp index b0a7249f5..e595c9ed4 100644 --- a/src/net/eathena/charserverhandler.cpp +++ b/src/net/eathena/charserverhandler.cpp @@ -235,7 +235,7 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, msg.readInt32("delete date"); msg.readInt32("robe"); msg.readInt32("slot change"); - msg.readInt32("rename (inverse)"); + tempPlayer->setRename(msg.readInt32("rename (inverse)")); } void CharServerHandler::chooseCharacter(Net::Character *const character) |