diff options
-rw-r--r-- | src/actorspritemanager.cpp | 29 | ||||
-rw-r--r-- | src/localconsts.h | 3 |
2 files changed, 10 insertions, 22 deletions
diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp index 4ccb2e347..5287019ab 100644 --- a/src/actorspritemanager.cpp +++ b/src/actorspritemanager.cpp @@ -273,10 +273,7 @@ void ActorSpriteManager::undelete(const ActorSprite *const actor) if (!actor || actor == player_node) return; - ActorSpritesConstIterator it, it_end; - - for (it = mDeleteActors.begin(), it_end = mDeleteActors.end(); - it != it_end; ++it) + FOR_EACH (ActorSpritesConstIterator, it, mDeleteActors) { if (*it == actor) { @@ -760,9 +757,7 @@ void ActorSpriteManager::logic() } BLOCK_START("ActorSpriteManager::logic 1") - for (ActorSpritesConstIterator it = mDeleteActors.begin(), - it_end = mDeleteActors.end(); - it != it_end; ++it) + FOR_EACH (ActorSpritesConstIterator, it, mDeleteActors) { if (!*it) continue; @@ -785,9 +780,7 @@ void ActorSpriteManager::logic() viewport->clearHover(*it); } - for (ActorSpritesConstIterator it = mDeleteActors.begin(), - it_end = mDeleteActors.end(); - it != it_end; ++it) + FOR_EACH (ActorSpritesConstIterator, it, mDeleteActors) { mActors.erase(*it); delete *it; @@ -906,9 +899,7 @@ Being *ActorSpriteManager::findNearestLivingBeing(const Being *const { std::vector<Being*> sortedBeings; - for (ActorSprites::const_iterator i = mActors.begin(), - i_end = mActors.end(); - i != i_end; ++i) + FOR_EACH (ActorSprites::const_iterator, i, mActors) { if (!*i) continue; @@ -1003,9 +994,7 @@ Being *ActorSpriteManager::findNearestLivingBeing(const Being *const int index = defaultPriorityIndex; Being *closestBeing = nullptr; - for (ActorSprites::const_iterator i = mActors.begin(), - i_end = mActors.end(); - i != i_end; ++i) + FOR_EACH (ActorSprites::const_iterator, i, mActors) { if (!*i) continue; @@ -1294,9 +1283,7 @@ void ActorSpriteManager::printBeingsToChat(ActorSprites beings, debugChatTab->chatLog("---------------------------------------"); debugChatTab->chatLog(header); - std::set<ActorSprite*>::const_iterator it; - const std::set<ActorSprite*>::const_iterator it_end = beings.end(); - for (it = beings.begin(); it != it_end; ++it) + FOR_EACH (std::set<ActorSprite*>::const_iterator, it, beings) { if (!*it) continue; @@ -1323,9 +1310,7 @@ void ActorSpriteManager::printBeingsToChat(std::vector<Being*> beings, debugChatTab->chatLog("---------------------------------------"); debugChatTab->chatLog(header); - std::vector<Being*>::const_iterator i; - const std::vector<Being*>::const_iterator i_end = beings.end(); - for (i = beings.begin(); i != i_end; ++i) + FOR_EACH (std::vector<Being*>::const_iterator, i, beings) { if (!*i) continue; diff --git a/src/localconsts.h b/src/localconsts.h index c73700824..7c6ac524b 100644 --- a/src/localconsts.h +++ b/src/localconsts.h @@ -56,6 +56,9 @@ #define gnu_printf printf #endif +#define FOR_EACH(type, iter, array) for (type iter = array.begin(), \ + iter##_end = array.end(); iter != iter##_end; ++ iter) + //#define DEBUG_CONFIG 1 //#define DEBUG_BIND_TEXTURE 1 //#define DISABLE_RESOURCE_CACHING 1 |