diff options
-rw-r--r-- | src/actor.h | 3 | ||||
-rw-r--r-- | src/actorsprite.cpp | 3 | ||||
-rw-r--r-- | src/actorsprite.h | 4 | ||||
-rw-r--r-- | src/animatedsprite.cpp | 27 | ||||
-rw-r--r-- | src/animatedsprite.h | 13 | ||||
-rw-r--r-- | src/being.cpp | 3 | ||||
-rw-r--r-- | src/being.h | 3 | ||||
-rw-r--r-- | src/compoundsprite.cpp | 7 | ||||
-rw-r--r-- | src/compoundsprite.h | 7 | ||||
-rw-r--r-- | src/flooritem.cpp | 3 | ||||
-rw-r--r-- | src/flooritem.h | 3 | ||||
-rw-r--r-- | src/imageparticle.cpp | 3 | ||||
-rw-r--r-- | src/imageparticle.h | 4 | ||||
-rw-r--r-- | src/imagesprite.cpp | 3 | ||||
-rw-r--r-- | src/imagesprite.h | 7 | ||||
-rw-r--r-- | src/map.cpp | 2 | ||||
-rw-r--r-- | src/map.h | 2 | ||||
-rw-r--r-- | src/particle.cpp | 2 | ||||
-rw-r--r-- | src/particle.h | 4 | ||||
-rw-r--r-- | src/sprite.h | 7 | ||||
-rw-r--r-- | src/textparticle.cpp | 3 | ||||
-rw-r--r-- | src/textparticle.h | 4 |
22 files changed, 69 insertions, 48 deletions
diff --git a/src/actor.h b/src/actor.h index 392a59dc5..461758b9a 100644 --- a/src/actor.h +++ b/src/actor.h @@ -52,7 +52,8 @@ public: * would support setting a translation offset. It already does this * partly with the clipping rectangle support. */ - virtual bool draw(Graphics *graphics, int offsetX, int offsetY) const = 0; + virtual bool draw(Graphics *const graphics, + const int offsetX, const int offsetY) const = 0; /** * Returns the horizontal size of the actors graphical representation diff --git a/src/actorsprite.cpp b/src/actorsprite.cpp index be7fcb165..96afb94c7 100644 --- a/src/actorsprite.cpp +++ b/src/actorsprite.cpp @@ -77,7 +77,8 @@ ActorSprite::~ActorSprite() } } -bool ActorSprite::draw(Graphics *graphics, int offsetX, int offsetY) const +bool ActorSprite::draw(Graphics *const graphics, + const int offsetX, const int offsetY) const { FUNC_BLOCK("ActorSprite::draw", 1) // TODO: Eventually, we probably should fix all sprite offsets so that diff --git a/src/actorsprite.h b/src/actorsprite.h index 28d8e8f92..4a9723353 100644 --- a/src/actorsprite.h +++ b/src/actorsprite.h @@ -86,8 +86,8 @@ public: virtual Type getType() const A_WARN_UNUSED { return UNKNOWN; } - virtual bool draw(Graphics *graphics, - int offsetX, int offsetY) const override; + virtual bool draw(Graphics *const graphics, + const int offsetX, const int offsetY) const override; virtual bool drawSpriteAt(Graphics *const graphics, const int x, const int y) const; diff --git a/src/animatedsprite.cpp b/src/animatedsprite.cpp index 35b0a265c..8bc324535 100644 --- a/src/animatedsprite.cpp +++ b/src/animatedsprite.cpp @@ -58,7 +58,8 @@ AnimatedSprite::AnimatedSprite(SpriteDef *const sprite): play(SpriteAction::STAND); } -AnimatedSprite *AnimatedSprite::load(const std::string &filename, int variant) +AnimatedSprite *AnimatedSprite::load(const std::string &filename, + const int variant) { ResourceManager *const resman = ResourceManager::getInstance(); SpriteDef *const s = resman->getSprite(filename, variant); @@ -118,7 +119,7 @@ bool AnimatedSprite::reset() return ret; } -bool AnimatedSprite::play(std::string spriteAction) +bool AnimatedSprite::play(const std::string &spriteAction) { if (!mSprite) { @@ -146,7 +147,7 @@ bool AnimatedSprite::play(std::string spriteAction) return false; } -bool AnimatedSprite::update(int time) +bool AnimatedSprite::update(const int time) { // Avoid freaking out at first frame or when tick_time overflows if (time < mLastTime || mLastTime == 0) @@ -172,7 +173,7 @@ bool AnimatedSprite::update(int time) return animation != mAnimation || frame != mFrame; } -bool AnimatedSprite::updateCurrentAnimation(unsigned int time) +bool AnimatedSprite::updateCurrentAnimation(const unsigned int time) { // move code from Animation::isTerminator(*mFrame) if (!mFrame || !mAnimation || (!mFrame->image @@ -264,16 +265,18 @@ bool AnimatedSprite::updateCurrentAnimation(unsigned int time) return true; } -bool AnimatedSprite::draw(Graphics *graphics, int posX, int posY) const +bool AnimatedSprite::draw(Graphics *const graphics, + const int posX, const int posY) const { FUNC_BLOCK("AnimatedSprite::draw", 1) if (!mFrame || !mFrame->image) return false; - if (mFrame->image->getAlpha() != mAlpha) - mFrame->image->setAlpha(mAlpha); + Image *const image = mFrame->image; + if (image->getAlpha() != mAlpha) + image->setAlpha(mAlpha); - return graphics->drawImage(mFrame->image, + return graphics->drawImage(image, posX + mFrame->offsetX, posY + mFrame->offsetY); } @@ -346,8 +349,12 @@ void AnimatedSprite::setAlpha(float alpha) { mAlpha = alpha; - if (mFrame && mFrame->image && mFrame->image->getAlpha() != mAlpha) - mFrame->image->setAlpha(mAlpha); + if (mFrame) + { + Image *const image = mFrame->image; + if (image && image->getAlpha() != mAlpha) + image->setAlpha(mAlpha); + } } void *AnimatedSprite::getHash() diff --git a/src/animatedsprite.h b/src/animatedsprite.h index c10e655d1..a58098245 100644 --- a/src/animatedsprite.h +++ b/src/animatedsprite.h @@ -54,7 +54,7 @@ class AnimatedSprite final : public Sprite * @param variant the sprite variant */ static AnimatedSprite *load(const std::string &filename, - int variant = 0) A_WARN_UNUSED; + const int variant = 0) A_WARN_UNUSED; static AnimatedSprite *delayedLoad(const std::string &filename, const int variant = 0) @@ -62,13 +62,14 @@ class AnimatedSprite final : public Sprite virtual ~AnimatedSprite(); - bool reset(); + bool reset() override; - bool play(std::string action); + bool play(const std::string &action) override; - bool update(int time); + bool update(const int time) override; - bool draw(Graphics* graphics, int posX, int posY) const; + bool draw(Graphics *const graphics, + const int posX, const int posY) const override; int getWidth() const A_WARN_UNUSED; @@ -102,7 +103,7 @@ class AnimatedSprite final : public Sprite { mEnableCache = b; } private: - bool updateCurrentAnimation(unsigned int dt); + bool updateCurrentAnimation(const unsigned int dt); void setDelayLoad(const std::string &filename, const int variant); diff --git a/src/being.cpp b/src/being.cpp index edc177f17..e2452f997 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -2087,7 +2087,8 @@ void Being::talkTo() Net::getNpcHandler()->talk(mId); } -bool Being::draw(Graphics *graphics, int offsetX, int offsetY) const +bool Being::draw(Graphics *const graphics, + const int offsetX, const int offsetY) const { bool res = true; if (!mErased) diff --git a/src/being.h b/src/being.h index 2441d1418..384741afe 100644 --- a/src/being.h +++ b/src/being.h @@ -679,7 +679,8 @@ class Being : public ActorSprite, public ConfigListener void talkTo(); - bool draw(Graphics *graphics, int offsetX, int offsetY) const; + bool draw(Graphics *const graphics, + const int offsetX, const int offsetY) const override; bool drawSpriteAt(Graphics *const graphics, const int x, const int y) const; diff --git a/src/compoundsprite.cpp b/src/compoundsprite.cpp index 45c408b49..ef956d8f4 100644 --- a/src/compoundsprite.cpp +++ b/src/compoundsprite.cpp @@ -87,7 +87,7 @@ bool CompoundSprite::reset() return ret; } -bool CompoundSprite::play(std::string action) +bool CompoundSprite::play(const std::string &action) { bool ret = false; @@ -101,7 +101,7 @@ bool CompoundSprite::play(std::string action) return ret; } -bool CompoundSprite::update(int time) +bool CompoundSprite::update(const int time) { bool ret = false; @@ -115,7 +115,8 @@ bool CompoundSprite::update(int time) return ret; } -bool CompoundSprite::draw(Graphics *graphics, int posX, int posY) const +bool CompoundSprite::draw(Graphics *const graphics, + const int posX, const int posY) const { FUNC_BLOCK("CompoundSprite::draw", 1) if (mNeedsRedraw) diff --git a/src/compoundsprite.h b/src/compoundsprite.h index 2e3204d18..aa9b2d7b6 100644 --- a/src/compoundsprite.h +++ b/src/compoundsprite.h @@ -61,11 +61,12 @@ public: virtual bool reset() override; - virtual bool play(std::string action) override; + virtual bool play(const std::string &action) override; - virtual bool update(int time) override; + virtual bool update(const int time) override; - virtual bool draw(Graphics *graphics, int posX, int posY) const override; + virtual bool draw(Graphics *const graphics, + const int posX, const int posY) const override; /** * Gets the width in pixels of the first sprite in the list. diff --git a/src/flooritem.cpp b/src/flooritem.cpp index 6e7749c07..821a10d20 100644 --- a/src/flooritem.cpp +++ b/src/flooritem.cpp @@ -93,7 +93,8 @@ std::string FloorItem::getName() const return info.getName(); } -bool FloorItem::draw(Graphics *graphics, int offsetX, int offsetY) const +bool FloorItem::draw(Graphics *const graphics, + const int offsetX, const int offsetY) const { if (!mMap) return false; diff --git a/src/flooritem.h b/src/flooritem.h index 4e1b78d87..aaf870cf3 100644 --- a/src/flooritem.h +++ b/src/flooritem.h @@ -57,7 +57,8 @@ class FloorItem final : public ActorSprite Type getType() const override A_WARN_UNUSED { return FLOOR_ITEM; } - bool draw(Graphics *graphics, int offsetX, int offsetY) const override; + bool draw(Graphics *const graphics, + const int offsetX, const int offsetY) const override; /** * Returns the item ID. diff --git a/src/imageparticle.cpp b/src/imageparticle.cpp index 4eab16fc9..31eba7333 100644 --- a/src/imageparticle.cpp +++ b/src/imageparticle.cpp @@ -69,7 +69,8 @@ ImageParticle::~ImageParticle() setMap(nullptr); } -bool ImageParticle::draw(Graphics *graphics, int offsetX, int offsetY) const +bool ImageParticle::draw(Graphics *const graphics, + const int offsetX, const int offsetY) const { FUNC_BLOCK("ImageParticle::draw", 1) if (!isAlive() || !mImage) diff --git a/src/imageparticle.h b/src/imageparticle.h index a72063e74..85d08d43f 100644 --- a/src/imageparticle.h +++ b/src/imageparticle.h @@ -54,8 +54,8 @@ class ImageParticle : public Particle /** * Draws the particle image */ - virtual bool draw(Graphics *graphics, - int offsetX, int offsetY) const override; + virtual bool draw(Graphics *const graphics, + const int offsetX, const int offsetY) const override; virtual void setAlpha(const float alpha) override { mAlpha = alpha; } diff --git a/src/imagesprite.cpp b/src/imagesprite.cpp index 779bcfed8..7d19034e5 100644 --- a/src/imagesprite.cpp +++ b/src/imagesprite.cpp @@ -48,7 +48,8 @@ ImageSprite::~ImageSprite() } } -bool ImageSprite::draw(Graphics* graphics, int posX, int posY) const +bool ImageSprite::draw(Graphics *const graphics, + const int posX, const int posY) const { FUNC_BLOCK("ImageSprite::draw", 1) if (!mImage) diff --git a/src/imagesprite.h b/src/imagesprite.h index b9eb477d1..294d0264c 100644 --- a/src/imagesprite.h +++ b/src/imagesprite.h @@ -40,13 +40,14 @@ public: bool reset() override { return false; } - bool play(std::string action A_UNUSED) override + bool play(const std::string &action A_UNUSED) override { return false; } - bool update(int time A_UNUSED) override + bool update(const int time A_UNUSED) override { return false; } - bool draw(Graphics* graphics, int posX, int posY) const override; + bool draw(Graphics *const graphics, + const int posX, const int posY) const override; int getWidth() const override A_WARN_UNUSED { return mImage ? mImage->getWidth() : 0; } diff --git a/src/map.cpp b/src/map.cpp index c6aea4fcb..4f8cab3eb 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -317,7 +317,7 @@ void Map::update(const int ticks) } } -void Map::draw(Graphics *graphics, int scrollX, int scrollY) +void Map::draw(Graphics *const graphics, int scrollX, int scrollY) { if (!player_node) return; @@ -186,7 +186,7 @@ class Map final : public Properties, public ConfigListener * the clipping rectangle set on the Graphics object. However, * currently the map is always drawn full-screen. */ - void draw(Graphics *graphics, int scrollX, int scrollY); + void draw(Graphics *const graphics, int scrollX, int scrollY); /** * Visualizes collision layer for debugging diff --git a/src/particle.cpp b/src/particle.cpp index a14fac698..19d732653 100644 --- a/src/particle.cpp +++ b/src/particle.cpp @@ -101,7 +101,7 @@ void Particle::setupEngine() logger->log1("Particle engine set up"); } -bool Particle::draw(Graphics *, int, int) const +bool Particle::draw(Graphics *const, const int, const int) const { return false; } diff --git a/src/particle.h b/src/particle.h index 3a48afbb4..2f4ea77fd 100644 --- a/src/particle.h +++ b/src/particle.h @@ -107,8 +107,8 @@ class Particle : public Actor /** * Draws the particle image. */ - virtual bool draw(Graphics *graphics, - int offsetX, int offsetY) const override; + virtual bool draw(Graphics *const graphics, + const int offsetX, const int offsetY) const override; /** * Necessary for sorting with the other sprites. diff --git a/src/sprite.h b/src/sprite.h index 79cad1125..d8b5d989d 100644 --- a/src/sprite.h +++ b/src/sprite.h @@ -47,7 +47,7 @@ class Sprite * * @returns true if the sprite changed, false otherwise */ - virtual bool play(std::string action) = 0; + virtual bool play(const std::string &action) = 0; /** * Inform the animation of the passed time so that it can output the @@ -55,13 +55,14 @@ class Sprite * * @returns true if the sprite changed, false otherwise */ - virtual bool update(int time) = 0; + virtual bool update(const int time) = 0; /** * Draw the current animation frame at the coordinates given in screen * pixels. */ - virtual bool draw(Graphics* graphics, int posX, int posY) const = 0; + virtual bool draw(Graphics *const graphics, + const int posX, const int posY) const = 0; /** * Gets the width in pixels of the image of the current frame diff --git a/src/textparticle.cpp b/src/textparticle.cpp index a30e46069..818ac7920 100644 --- a/src/textparticle.cpp +++ b/src/textparticle.cpp @@ -43,7 +43,8 @@ TextParticle::TextParticle(Map *const map, const std::string &text, { } -bool TextParticle::draw(Graphics *graphics, int offsetX, int offsetY) const +bool TextParticle::draw(Graphics *const graphics, + const int offsetX, const int offsetY) const { BLOCK_START("TextParticle::draw") if (!isAlive()) diff --git a/src/textparticle.h b/src/textparticle.h index 9d2f7d956..9882fa22e 100644 --- a/src/textparticle.h +++ b/src/textparticle.h @@ -40,8 +40,8 @@ class TextParticle final : public Particle /** * Draws the particle image. */ - virtual bool draw(Graphics *graphics, - int offsetX, int offsetY) const override; + virtual bool draw(Graphics *const graphics, + const int offsetX, const int offsetY) const override; // hack to improve text visibility virtual int getPixelY() const override A_WARN_UNUSED |