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-rw-r--r--src/client.cpp7
-rw-r--r--src/game.cpp6
-rw-r--r--src/gui/gui.cpp11
-rw-r--r--src/gui/widgets/windowcontainer.cpp2
4 files changed, 18 insertions, 8 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 0e62d9a52..2d4de8a9f 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -167,7 +167,7 @@ volatile int frame_count = 0; /**< Counts the frames during one second */
volatile int cur_time;
volatile bool runCounters;
bool isSafeMode = false;
-int serverVersion;
+int serverVersion = 0;
int start_time;
int textures_count = 0;
@@ -2363,6 +2363,8 @@ void Client::resizeVideo(int width, int height)
width = std::max(640, width);
height = std::max(480, height);
+ if (!mainGraphics)
+ return;
if (mainGraphics->mWidth == width && mainGraphics->mHeight == height)
return;
@@ -2396,7 +2398,8 @@ void Client::resizeVideo(int width, int height)
if (mGame)
mGame->videoResized(width, height);
- gui->draw();
+ if (gui)
+ gui->draw();
// Since everything appears to have worked out, remember to store the
// new size in the configuration.
diff --git a/src/game.cpp b/src/game.cpp
index b6e956c98..fcec7731b 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1947,6 +1947,8 @@ void Game::closeDialogs()
void Game::videoResized(int width, int height)
{
- viewport->setSize(width, height);
- windowMenu->setPosition(width - 3 - windowMenu->getWidth(), 3);
+ if (viewport)
+ viewport->setSize(width, height);
+ if (windowMenu)
+ windowMenu->setPosition(width - 3 - windowMenu->getWidth(), 3);
}
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index e441111a9..1d8b45872 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -290,11 +290,14 @@ void Gui::videoResized()
{
WindowContainer *top = static_cast<WindowContainer*>(getTop());
- int oldWidth = top->getWidth();
- int oldHeight = top->getHeight();
+ if (top)
+ {
+ int oldWidth = top->getWidth();
+ int oldHeight = top->getHeight();
- top->setSize(mainGraphics->mWidth, mainGraphics->mHeight);
- top->adjustAfterResize(oldWidth, oldHeight);
+ top->setSize(mainGraphics->mWidth, mainGraphics->mHeight);
+ top->adjustAfterResize(oldWidth, oldHeight);
+ }
}
void Gui::setUseCustomCursor(bool customCursor)
diff --git a/src/gui/widgets/windowcontainer.cpp b/src/gui/widgets/windowcontainer.cpp
index ce218e042..9e698ffa6 100644
--- a/src/gui/widgets/windowcontainer.cpp
+++ b/src/gui/widgets/windowcontainer.cpp
@@ -48,6 +48,8 @@ void WindowContainer::adjustAfterResize(int oldScreenWidth,
int oldScreenHeight)
{
for (WidgetListIterator i = mWidgets.begin(); i != mWidgets.end(); ++i)
+ {
if (Window *window = dynamic_cast<Window*>(*i))
window->adjustPositionAfterResize(oldScreenWidth, oldScreenHeight);
+ }
}