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-rw-r--r--manaplus.cbp2
-rw-r--r--src/CMakeLists.txt2
-rw-r--r--src/Makefile.am4
-rw-r--r--src/gui/popupmenu.cpp1
-rw-r--r--src/gui/socialwindow.cpp1
-rw-r--r--src/gui/viewport.cpp1
-rw-r--r--src/gui/widgets/avatarlistbox.cpp1
-rw-r--r--src/localplayer.cpp1
-rw-r--r--src/map.cpp788
-rw-r--r--src/map.h265
-rw-r--r--src/maplayer.cpp817
-rw-r--r--src/maplayer.h299
-rw-r--r--src/resources/mapreader.cpp1
13 files changed, 1131 insertions, 1052 deletions
diff --git a/manaplus.cbp b/manaplus.cbp
index ba3367806..13cb1b513 100644
--- a/manaplus.cbp
+++ b/manaplus.cbp
@@ -428,6 +428,8 @@
</Unit>
<Unit filename="src\map.cpp" />
<Unit filename="src\map.h" />
+ <Unit filename="src\maplayer.cpp" />
+ <Unit filename="src\maplayer.h" />
<Unit filename="src\mumblemanager.cpp" />
<Unit filename="src\mumblemanager.h" />
<Unit filename="src\net\adminhandler.h" />
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index a52ce41da..96c1eac67 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -559,6 +559,8 @@ SET(SRCS
main.h
map.cpp
map.h
+ maplayer.cpp
+ maplayer.h
opengl1graphics.cpp
opengl1graphics.h
openglgraphics.cpp
diff --git a/src/Makefile.am b/src/Makefile.am
index c5fdaeac1..e9af09463 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -564,8 +564,10 @@ manaplus_SOURCES += gui/widgets/avatarlistbox.cpp \
logger.h \
main.cpp \
main.h \
- map.cpp\
+ map.cpp \
map.h \
+ maplayer.cpp \
+ maplayer.h \
opengl1graphics.cpp\
opengl1graphics.h \
openglgraphics.cpp\
diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp
index 142acc69c..c987843d3 100644
--- a/src/gui/popupmenu.cpp
+++ b/src/gui/popupmenu.cpp
@@ -35,6 +35,7 @@
#include "localplayer.h"
#include "logger.h"
#include "map.h"
+#include "maplayer.h"
#include "party.h"
#include "playerinfo.h"
#include "playerrelations.h"
diff --git a/src/gui/socialwindow.cpp b/src/gui/socialwindow.cpp
index 59ace1685..287089790 100644
--- a/src/gui/socialwindow.cpp
+++ b/src/gui/socialwindow.cpp
@@ -28,6 +28,7 @@
#include "localplayer.h"
#include "logger.h"
#include "map.h"
+#include "maplayer.h"
#include "party.h"
#include "playerrelations.h"
#include "gui/whoisonline.h"
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index 7ff2c8850..2e1e15c92 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -31,6 +31,7 @@
#include "keyboardconfig.h"
#include "localplayer.h"
#include "map.h"
+#include "maplayer.h"
#include "textmanager.h"
#include "gui/beingpopup.h"
diff --git a/src/gui/widgets/avatarlistbox.cpp b/src/gui/widgets/avatarlistbox.cpp
index 1bf897301..2e3472515 100644
--- a/src/gui/widgets/avatarlistbox.cpp
+++ b/src/gui/widgets/avatarlistbox.cpp
@@ -26,6 +26,7 @@
#include "graphics.h"
#include "guild.h"
#include "localplayer.h"
+#include "maplayer.h"
#include "gui/chatwindow.h"
#include "gui/gui.h"
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index 27897a486..f50e3440c 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -33,6 +33,7 @@
#include "keyboardconfig.h"
#include "logger.h"
#include "map.h"
+#include "maplayer.h"
#include "party.h"
#include "particle.h"
#include "playerinfo.h"
diff --git a/src/map.cpp b/src/map.cpp
index 488fb16e9..a9aed4531 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -23,11 +23,10 @@
#include "map.h"
#include "actorspritemanager.h"
-#include "client.h"
#include "configuration.h"
-#include "graphics.h"
-#include "graphicsvertexes.h"
+
#include "logger.h"
+#include "maplayer.h"
#include "particle.h"
#include "simpleanimation.h"
#include "tileset.h"
@@ -37,17 +36,11 @@
#include "resources/image.h"
#include "resources/resourcemanager.h"
-#include "gui/gui.h"
-#include "gui/palette.h"
-#include "gui/sdlfont.h"
-
#include "gui/widgets/chattab.h"
#include "utils/dtor.h"
#include "utils/mkdir.h"
-#include "utils/stringutils.h"
-#include <queue>
#include <limits.h>
#include <sys/stat.h>
@@ -123,485 +116,6 @@ void TileAnimation::update(int ticks)
}
}
-MapLayer::MapLayer(int x, int y, int width, int height, bool fringeLayer):
- mX(x), mY(y),
- mWidth(width), mHeight(height),
- mIsFringeLayer(fringeLayer),
- mHighlightAttackRange(config.getBoolValue("highlightAttackRange"))
-{
- const int size = mWidth * mHeight;
- mTiles = new Image*[size];
-
- std::fill_n(mTiles, size, static_cast<Image*>(nullptr));
-
- config.addListener("highlightAttackRange", this);
-}
-
-MapLayer::~MapLayer()
-{
- config.removeListener("highlightAttackRange", this);
- delete[] mTiles;
- delete_all(mTempRows);
- mTempRows.clear();
-}
-
-void MapLayer::optionChanged(const std::string &value)
-{
- if (value == "highlightAttackRange")
- {
- mHighlightAttackRange =
- config.getBoolValue("highlightAttackRange");
- }
-}
-
-void MapLayer::setTile(int x, int y, Image *img)
-{
- mTiles[x + y * mWidth] = img;
-}
-
-void MapLayer::draw(Graphics *graphics, int startX, int startY,
- int endX, int endY, int scrollX, int scrollY,
- int debugFlags) const
-{
- if (!player_node)
- return;
-
- startX -= mX;
- startY -= mY;
- endX -= mX;
- endY -= mY;
-
- if (startX < 0)
- startX = 0;
- if (startY < 0)
- startY = 0;
- if (endX > mWidth)
- endX = mWidth;
- if (endY > mHeight)
- endY = mHeight;
-
- const int dx = (mX * 32) - scrollX;
- const int dy = (mY * 32) - scrollY + 32;
- const bool flag = (debugFlags != Map::MAP_SPECIAL
- && debugFlags != Map::MAP_SPECIAL2);
-
- for (int y = startY; y < endY; y++)
- {
- const int y32 = y * 32;
- const int yWidth = y * mWidth;
-
- const int py0 = y32 + dy;
-
- Image **tilePtr = mTiles + startX + yWidth;
-
- for (int x = startX; x < endX; x++, tilePtr++)
- {
- const int x32 = x * 32;
-
- int c = 0;
- Image *img = *tilePtr;
- if (img)
- {
- const int px = x32 + dx;
- const int py = py0 - img->mBounds.h;
- if (flag || img->mBounds.h <= 32)
- {
- int width = 0;
- // here need not draw over player position
- c = getTileDrawWidth(img, endX - x, width);
-
- if (!c)
- {
- graphics->drawImage(img, px, py);
- }
- else
- {
- graphics->drawImagePattern(img, px, py,
- width, img->mBounds.h);
- }
- }
- }
-
- x += c;
- }
- }
-}
-
-void MapLayer::updateSDL(Graphics *graphics, int startX, int startY,
- int endX, int endY, int scrollX, int scrollY,
- int debugFlags)
-{
- delete_all(mTempRows);
- mTempRows.clear();
-
- startX -= mX;
- startY -= mY;
- endX -= mX;
- endY -= mY;
-
- if (startX < 0)
- startX = 0;
- if (startY < 0)
- startY = 0;
- if (endX > mWidth)
- endX = mWidth;
- if (endY > mHeight)
- endY = mHeight;
-
- const int dx = (mX * 32) - scrollX;
- const int dy = (mY * 32) - scrollY + 32;
- const bool flag = (debugFlags != Map::MAP_SPECIAL
- && debugFlags != Map::MAP_SPECIAL2);
-
- for (int y = startY; y < endY; y++)
- {
- MapRowVertexes *row = new MapRowVertexes();
- mTempRows.push_back(row);
-
- Image *lastImage = nullptr;
- ImageVertexes *imgVert = nullptr;
-
- const int yWidth = y * mWidth;
- const int py0 = y * 32 + dy;
- Image **tilePtr = mTiles + startX + yWidth;
-
- for (int x = startX; x < endX; x++, tilePtr++)
- {
- Image *img = *tilePtr;
- if (img)
- {
- const int px = x * 32 + dx;
- const int py = py0 - img->mBounds.h;
- if (flag || img->mBounds.h <= 32)
- {
- if (lastImage != img)
- {
- imgVert = new ImageVertexes();
- imgVert->image = img;
- row->images.push_back(imgVert);
- lastImage = img;
- }
- graphics->calcTile(imgVert, px, py);
- }
- }
- }
- }
-}
-
-void MapLayer::drawSDL(Graphics *graphics)
-{
- MapRows::const_iterator rit = mTempRows.begin();
- MapRows::const_iterator rit_end = mTempRows.end();
- while (rit != rit_end)
- {
- MepRowImages *images = &(*rit)->images;
- MepRowImages::const_iterator iit = images->begin();
- MepRowImages::const_iterator iit_end = images->end();
- while (iit != iit_end)
- {
- graphics->drawTile(*iit);
- ++ iit;
- }
- ++ rit;
- }
-}
-
-void MapLayer::updateOGL(Graphics *graphics, int startX, int startY,
- int endX, int endY, int scrollX, int scrollY,
- int debugFlags)
-{
- delete_all(mTempRows);
- mTempRows.clear();
-
- startX -= mX;
- startY -= mY;
- endX -= mX;
- endY -= mY;
-
- if (startX < 0)
- startX = 0;
- if (startY < 0)
- startY = 0;
- if (endX > mWidth)
- endX = mWidth;
- if (endY > mHeight)
- endY = mHeight;
-
- const int dx = (mX * 32) - scrollX;
- const int dy = (mY * 32) - scrollY + 32;
- const bool flag = (debugFlags != Map::MAP_SPECIAL
- && debugFlags != Map::MAP_SPECIAL2);
-
- for (int y = startY; y < endY; y++)
- {
- MapRowVertexes *row = new MapRowVertexes();
- mTempRows.push_back(row);
-
- Image *lastImage = nullptr;
- ImageVertexes *imgVert = nullptr;
-
- const int yWidth = y * mWidth;
- const int py0 = y * 32 + dy;
- std::map<Image*, ImageVertexes*> imgSet;
-
- Image **tilePtr = mTiles + startX + yWidth;
- for (int x = startX; x < endX; x++, tilePtr++)
- {
- Image *img = *tilePtr;
- if (img)
- {
- const int px = x * 32 + dx;
- const int py = py0 - img->mBounds.h;
- if (flag || img->mBounds.h <= 32)
- {
- if (lastImage != img)
- {
- if (img->mBounds.w > 32)
- imgSet.clear();
-
- imgSet[lastImage] = imgVert;
- if (imgSet.find(img) != imgSet.end())
- {
- imgVert = imgSet[img];
- }
- else
- {
- imgVert = new ImageVertexes();
- imgVert->image = img;
- row->images.push_back(imgVert);
- }
- lastImage = img;
- }
- graphics->calcTile(imgVert, px, py);
- }
- }
- }
- }
-}
-
-void MapLayer::drawOGL(Graphics *graphics)
-{
- MapRows::const_iterator rit = mTempRows.begin();
- MapRows::const_iterator rit_end = mTempRows.end();
- while (rit != rit_end)
- {
- MepRowImages *images = &(*rit)->images;
- MepRowImages::const_iterator iit = images->begin();
- MepRowImages::const_iterator iit_end = images->end();
- while (iit != iit_end)
- {
- graphics->drawTile(*iit);
- ++ iit;
- }
- ++ rit;
- }
-}
-
-void MapLayer::drawFringe(Graphics *graphics, int startX, int startY,
- int endX, int endY, int scrollX, int scrollY,
- const Actors *actors, int debugFlags, int yFix) const
-{
- if (!player_node || !mSpecialLayer || !mTempLayer)
- return;
-
- startX -= mX;
- startY -= mY;
- endX -= mX;
- endY -= mY;
-
- if (startX < 0)
- startX = 0;
- if (startY < 0)
- startY = 0;
- if (endX > mWidth)
- endX = mWidth;
- if (endY > mHeight)
- endY = mHeight;
-
- Actors::const_iterator ai = actors->begin();
-
- const int dx = (mX * 32) - scrollX;
- const int dy = (mY * 32) - scrollY + 32;
-
- int specialWidth = mSpecialLayer->mWidth;
- int specialHeight = mSpecialLayer->mHeight;
-
- for (int y = startY; y < endY; y++)
- {
- const int y32 = y * 32;
- const int y32s = (y + yFix) * 32;
- const int yWidth = y * mWidth;
-
- // If drawing the fringe layer, make sure all actors above this row of
- // tiles have been drawn
- while (ai != actors->end() && (*ai)->getPixelY() <= y32s)
- {
- (*ai)->draw(graphics, -scrollX, -scrollY);
- ++ ai;
- }
-
- if (debugFlags == Map::MAP_SPECIAL3
- || debugFlags == Map::MAP_BLACKWHITE)
- {
- if (y < specialHeight)
- {
- int ptr = y * specialWidth;
- const int py1 = y32 - scrollY;
- int endX1 = endX;
- if (endX1 > specialWidth)
- endX1 = specialWidth;
- if (endX1 < 0)
- endX1 = 0;
-
- for (int x = startX; x < endX1; x++)
- {
- const int px1 = x * 32 - scrollX;
-
- MapItem *item = mSpecialLayer->mTiles[ptr + x];
- if (item)
- item->draw(graphics, px1, py1, 32, 32);
-
- item = mTempLayer->mTiles[ptr + x];
- if (item)
- item->draw(graphics, px1, py1, 32, 32);
- }
- }
- }
- else
- {
- const int py0 = y32 + dy;
- const int py1 = y32 - scrollY;
-
- Image **tilePtr = mTiles + startX + yWidth;
- for (int x = startX; x < endX; x++, tilePtr++)
- {
- const int x32 = x * 32;
-
- const int px1 = x32 - scrollX;
- int c = 0;
- Image *img = *tilePtr;
- if (img)
- {
- const int px = x32 + dx;
- const int py = py0 - img->mBounds.h;
- if ((debugFlags != Map::MAP_SPECIAL
- && debugFlags != Map::MAP_SPECIAL2)
- || img->mBounds.h <= 32)
- {
- int width = 0;
- // here need not draw over player position
- c = getTileDrawWidth(img, endX - x, width);
-
- if (!c)
- {
- graphics->drawImage(img, px, py);
- }
- else
- {
- graphics->drawImagePattern(img, px, py,
- width, img->mBounds.h);
- }
- }
- }
-
- if (y < specialHeight)
- {
- int c1 = c;
- if (c1 + x + 1 > specialWidth)
- c1 = specialWidth - x - 1;
- if (c1 < 0)
- c1 = 0;
-
- int ptr = y * specialWidth + x;
-
- for (int x1 = 0; x1 < c1 + 1; x1 ++)
- {
- MapItem *item1 = mSpecialLayer->mTiles[ptr + x1];
- MapItem *item2 = mTempLayer->mTiles[ptr + x1];
- if (item1 || item2)
- {
- const int px2 = px1 + (x1 * 32);
- if (item1 && item1->mType != MapItem::EMPTY)
- item1->draw(graphics, px2, py1, 32, 32);
-
- if (item2 && item2->mType != MapItem::EMPTY)
- item2->draw(graphics, px2, py1, 32, 32);
- }
- }
- }
- x += c;
- }
- }
- }
-
- // Draw any remaining actors
- if (debugFlags != Map::MAP_SPECIAL3)
- {
- while (ai != actors->end())
- {
- (*ai)->draw(graphics, -scrollX, -scrollY);
- ++ai;
- }
- if (mHighlightAttackRange && player_node)
- {
- const int px = player_node->getPixelX() - scrollX - 16;
- const int py = player_node->getPixelY() - scrollY - 32;
- const int attackRange = player_node->getAttackRange() * 32;
-
- int x = px - attackRange;
- int y = py - attackRange;
- int w = 2 * attackRange + 32;
- int h = w;
- if (attackRange <= 32)
- {
- x -= 16;
- y -= 16;
- w += 32;
- h += 32;
- }
-
- if (userPalette)
- {
- graphics->setColor(userPalette->getColorWithAlpha(
- UserPalette::ATTACK_RANGE));
-
- graphics->fillRectangle(gcn::Rectangle(
- x, y,
- w, h));
-
- graphics->setColor(userPalette->getColorWithAlpha(
- UserPalette::ATTACK_RANGE_BORDER));
-
- graphics->drawRectangle(gcn::Rectangle(
- x, y,
- w, h));
- }
- }
- }
-}
-
-int MapLayer::getTileDrawWidth(Image *img, int endX, int &width) const
-{
- Image *img1 = img;
- int c = 0;
- if (!img1)
- {
- width = 0;
- return c;
- }
- width = img1->mBounds.w;
- for (int x = 1; x < endX; x++)
- {
- img ++;
- if (img != img1)
- break;
- c ++;
- if (img)
- width += img->mBounds.w;
- }
- return c;
-}
-
Map::Map(int width, int height, int tileWidth, int tileHeight):
mWidth(width), mHeight(height),
mTileWidth(tileWidth), mTileHeight(tileHeight),
@@ -2055,301 +1569,3 @@ void Map::redrawMap()
{
mRedrawMap = true;
}
-
-SpecialLayer::SpecialLayer(int width, int height, bool drawSprites):
- mWidth(width), mHeight(height)
-{
- const int size = mWidth * mHeight;
- mTiles = new MapItem*[size];
- std::fill_n(mTiles, size, static_cast<MapItem*>(nullptr));
- mDrawSprites = drawSprites;
-}
-
-SpecialLayer::~SpecialLayer()
-{
- for (int f = 0; f < mWidth * mHeight; f ++)
- {
- delete mTiles[f];
- mTiles[f] = nullptr;
- }
- delete[] mTiles;
-}
-
-MapItem* SpecialLayer::getTile(int x, int y) const
-{
- if (x < 0 || x >= mWidth ||
- y < 0 || y >= mHeight)
- {
- return nullptr;
- }
- return mTiles[x + y * mWidth];
-}
-
-void SpecialLayer::setTile(int x, int y, MapItem *item)
-{
- if (x < 0 || x >= mWidth ||
- y < 0 || y >= mHeight)
- {
- return;
- }
-
- int idx = x + y * mWidth;
- delete mTiles[idx];
- if (item)
- item->setPos(x, y);
- mTiles[idx] = item;
-}
-
-void SpecialLayer::setTile(int x, int y, int type)
-{
- if (x < 0 || x >= mWidth ||
- y < 0 || y >= mHeight)
- {
- return;
- }
-
- int idx = x + y * mWidth;
- if (mTiles[idx])
- mTiles[idx]->setType(type);
- else
- mTiles[idx] = new MapItem(type);
- mTiles[idx]->setPos(x, y);
-}
-
-void SpecialLayer::addRoad(Path road)
-{
- for (Path::const_iterator i = road.begin(), i_end = road.end();
- i != i_end; ++i)
- {
- Position pos = (*i);
- MapItem *item = getTile(pos.x, pos.y);
- if (!item)
- {
- item = new MapItem(MapItem::ROAD);
- setTile(pos.x, pos.y, item);
- }
- else
- {
- item->setType(MapItem::ROAD);
- }
- }
-}
-
-void SpecialLayer::clean()
-{
- if (!mTiles)
- return;
-
- for (int f = 0; f < mWidth * mHeight; f ++)
- {
- MapItem *item = mTiles[f];
- if (item)
- item->setType(MapItem::EMPTY);
- }
-}
-
-void SpecialLayer::draw(Graphics *graphics, int startX, int startY,
- int endX, int endY, int scrollX, int scrollY)
-{
- if (startX < 0)
- startX = 0;
- if (startY < 0)
- startY = 0;
- if (endX > mWidth)
- endX = mWidth;
- if (endY > mHeight)
- endY = mHeight;
-
- for (int y = startY; y < endY; y++)
- {
- for (int x = startX; x < endX; x++)
- itemDraw(graphics, x, y, scrollX, scrollY);
- }
-}
-
-void SpecialLayer::itemDraw(Graphics *graphics, int x, int y,
- int scrollX, int scrollY)
-{
- MapItem *item = getTile(x, y);
- if (item)
- {
- const int px = x * 32 - scrollX;
- const int py = y * 32 - scrollY;
- item->draw(graphics, px, py, 32, 32);
- }
-}
-
-
-MapItem::MapItem():
- mImage(nullptr), mComment(""), mName(""), mX(-1), mY(-1)
-{
- setType(EMPTY);
-}
-
-MapItem::MapItem(int type):
- mImage(nullptr), mComment(""), mName(""), mX(-1), mY(-1)
-{
- setType(type);
-}
-
-MapItem::MapItem(int type, std::string comment):
- mImage(nullptr), mComment(comment), mName(""), mX(-1), mY(-1)
-{
- setType(type);
-}
-
-MapItem::MapItem(int type, std::string comment, int x, int y):
- mImage(nullptr), mComment(comment), mName(""), mX(x), mY(y)
-{
- setType(type);
-}
-
-MapItem::~MapItem()
-{
- if (mImage)
- {
- mImage->decRef();
- mImage = nullptr;
- }
-}
-
-void MapItem::setType(int type)
-{
- std::string name("");
- mType = type;
- if (mImage)
- mImage->decRef();
-
- switch (type)
- {
- case ARROW_UP:
- name = "graphics/sprites/arrow_up.gif";
- break;
- case ARROW_DOWN:
- name = "graphics/sprites/arrow_down.gif";
- break;
- case ARROW_LEFT:
- name = "graphics/sprites/arrow_left.gif";
- break;
- case ARROW_RIGHT:
- name = "graphics/sprites/arrow_right.gif";
- break;
- default:
- break;
- }
-
- if (name != "")
- {
- ResourceManager *resman = ResourceManager::getInstance();
- mImage = resman->getImage(name);
- }
- else
- {
- mImage = nullptr;
- }
-}
-
-void MapItem::setPos(int x, int y)
-{
- mX = x;
- mY = y;
-}
-
-void MapItem::draw(Graphics *graphics, int x, int y, int dx, int dy)
-{
- if (mImage)
- graphics->drawImage(mImage, x, y);
-
- switch(mType)
- {
- case ROAD:
- case CROSS:
- graphics->setColor(userPalette->getColorWithAlpha(
- UserPalette::ROAD_POINT));
- graphics->fillRectangle(gcn::Rectangle(x + dx / 3, y + dy / 3,
- dx / 3, dy / 3));
- break;
- case HOME:
- {
- graphics->setColor(userPalette->getColorWithAlpha(
- UserPalette::HOME_PLACE));
- graphics->fillRectangle(gcn::Rectangle(
- x, y,
- dx, dy));
- graphics->setColor(userPalette->getColorWithAlpha(
- UserPalette::HOME_PLACE_BORDER));
- graphics->drawRectangle(gcn::Rectangle(
- x, y,
- dx, dy));
- break;
- }
- default:
- break;
- }
- if (!mName.empty() && mType != PORTAL && mType != EMPTY && userPalette)
- {
- gcn::Font *font = gui->getFont();
- if (font)
- {
- graphics->setColor(userPalette->getColor(UserPalette::BEING));
- font->drawString(graphics, mName, x, y);
- }
- }
-}
-
-ObjectsLayer::ObjectsLayer(unsigned width, unsigned height) :
- mWidth(width), mHeight(height)
-{
- const unsigned size = width * height;
- mTiles = new MapObjectList*[size];
- std::fill_n(mTiles, size, static_cast<MapObjectList*>(nullptr));
-}
-
-ObjectsLayer::~ObjectsLayer()
-{
- const unsigned size = mWidth * mHeight;
- for (unsigned f = 0; f < size; f ++)
- delete mTiles[f];
-
- delete [] mTiles;
- mTiles = nullptr;
-}
-
-void ObjectsLayer::addObject(std::string name, int type,
- unsigned x, unsigned y,
- unsigned dx, unsigned dy)
-{
- if (!mTiles)
- return;
-
- if (x + dx > mWidth)
- dx = mWidth - x;
- if (y + dy > mHeight)
- dy = mHeight - y;
-
- for (unsigned y1 = y; y1 < y + dy; y1 ++)
- {
- unsigned idx1 = x + y1 * mWidth;
- unsigned idx2 = idx1 + dx;
-
- for (unsigned i = idx1; i < idx2; i ++)
- {
- if (!mTiles[i])
- mTiles[i] = new MapObjectList();
- mTiles[i]->objects.push_back(MapObject(type, name));
- }
- }
-}
-
-MapObjectList *ObjectsLayer::getAt(unsigned x, unsigned y)
-{
- if (x >= mWidth || y >= mHeight)
- return nullptr;
- return mTiles[x + y * mWidth];
-}
-
-MapRowVertexes::~MapRowVertexes()
-{
- delete_all(images);
- images.clear();
-}
diff --git a/src/map.h b/src/map.h
index e157628cc..5b79ec8f5 100644
--- a/src/map.h
+++ b/src/map.h
@@ -28,14 +28,11 @@
#include "position.h"
#include "properties.h"
-#include <list>
#include <string>
#include <vector>
class Animation;
class AmbientLayer;
-class Graphics;
-class GraphicsVertexes;
class MapLayer;
class Particle;
class SimpleAnimation;
@@ -44,24 +41,8 @@ class SpecialLayer;
class MapItem;
class ObjectsLayer;
-class ImageVertexes;
-
typedef std::vector<Tileset*> Tilesets;
typedef std::vector<MapLayer*> Layers;
-typedef std::vector<ImageVertexes*> MepRowImages;
-
-class MapRowVertexes
-{
- public:
- MapRowVertexes()
- {
- images.reserve(30);
- }
-
- ~MapRowVertexes();
-
- MepRowImages images;
-};
/**
* A meta tile stores additional information about a location on a tile map.
@@ -87,25 +68,6 @@ struct MetaTile
unsigned char blockmask; /**< Blocking properties of this tile */
};
-class MapObject
-{
- public:
- MapObject(int type0, std::string data0)
- {
- type = type0;
- data = data0;
- }
-
- int type;
- std::string data;
-};
-
-class MapObjectList
-{
- public:
- std::vector<MapObject> objects;
-};
-
/**
* Animation cycle of a tile image which changes the map accordingly.
*/
@@ -124,114 +86,6 @@ class TileAnimation
};
/**
- * A map layer. Stores a grid of tiles and their offset, and implements layer
- * rendering.
- */
-class MapLayer: public ConfigListener
-{
- public:
- friend class Map;
-
- /**
- * Constructor, taking layer origin, size and whether this layer is the
- * fringe layer. The fringe layer is the layer that draws the actors.
- * There can be only one fringe layer per map.
- */
- MapLayer(int x, int y, int width, int height, bool isFringeLayer);
-
- /**
- * Destructor.
- */
- ~MapLayer();
-
- /**
- * Set tile image, with x and y in layer coordinates.
- */
- void setTile(int x, int y, Image *img);
-
- /**
- * Set tile image with x + y * width already known.
- */
- void setTile(int index, Image *img)
- { mTiles[index] = img; }
-
- /**
- * Draws this layer to the given graphics context. The coordinates are
- * expected to be in map range and will be translated to local layer
- * coordinates and clipped to the layer's dimensions.
- *
- * The given actors are only drawn when this layer is the fringe
- * layer.
- */
- void draw(Graphics *graphics,
- int startX, int startY,
- int endX, int endY,
- int scrollX, int scrollY,
- int mDebugFlags) const;
-
- void drawOGL(Graphics *graphics);
-
- void drawSDL(Graphics *graphics);
-
- void updateOGL(Graphics *graphics,
- int startX, int startY,
- int endX, int endY,
- int scrollX, int scrollY,
- int mDebugFlags);
-
- void updateSDL(Graphics *graphics,
- int startX, int startY,
- int endX, int endY,
- int scrollX, int scrollY,
- int mDebugFlags);
-
- void drawFringe(Graphics *graphics,
- int startX, int startY,
- int endX, int endY,
- int scrollX, int scrollY,
- const Actors *actors,
- int mDebugFlags, int yFix) const;
-
- bool isFringeLayer() const
- { return mIsFringeLayer; }
-
- void setSpecialLayer(SpecialLayer *val)
- { mSpecialLayer = val; }
-
- void setTempLayer(SpecialLayer *val)
- { mTempLayer = val; }
-
- int getWidth() const
- { return mWidth; }
-
- int getHeight() const
- { return mHeight; }
-
-// void setTileInfo(int x, int y, int width, int cnt);
-
-// void getTileInfo(int x, int y, int &width, int &cnt) const;
-
- void optionChanged(const std::string &value);
-
- int getTileDrawWidth(Image *img, int endX, int &width) const;
-
-// void initTileInfo();
-
- private:
- int mX, mY;
- int mWidth, mHeight;
- bool mIsFringeLayer; /**< Whether the actors are drawn. */
- bool mHighlightAttackRange;
- Image **mTiles;
-// int *mTilesWidth;
-// int *mTilesCount;
- SpecialLayer *mSpecialLayer;
- SpecialLayer *mTempLayer;
- typedef std::vector<MapRowVertexes*> MapRows;
- MapRows mTempRows;
-};
-
-/**
* A tile map.
*/
class Map : public Properties, public ConfigListener
@@ -614,123 +468,4 @@ class Map : public Properties, public ConfigListener
bool mBeingOpacity;
};
-
-class SpecialLayer
-{
- public:
- friend class Map;
- friend class MapLayer;
-
- SpecialLayer(int width, int height, bool drawSprites = false);
-
- ~SpecialLayer();
-
- void draw(Graphics *graphics, int startX, int startY,
- int endX, int endY, int scrollX, int scrollY);
-
- MapItem* getTile(int x, int y) const;
-
- void setTile(int x, int y, MapItem* item);
-
- void setTile(int x, int y, int type);
-
- void addRoad(Path road);
-
- void clean();
-
- void itemDraw(Graphics *graphics, int x, int y,
- int scrollX, int scrollY);
-
- private:
- int mWidth, mHeight;
- bool mDrawSprites;
- MapItem **mTiles;
-};
-
-class MapItem
-{
- public:
- friend class Map;
- friend class MapLayer;
-
- enum ItemType
- {
- EMPTY = 0,
- HOME = 1,
- ROAD = 2,
- CROSS = 3,
- ARROW_UP = 4,
- ARROW_DOWN = 5,
- ARROW_LEFT = 6,
- ARROW_RIGHT = 7,
- PORTAL = 8,
- MUSIC = 9,
- ATTACK = 10,
- PRIORITY = 11,
- IGNORE_ = 12,
- SEPARATOR = 13
- };
-
- MapItem();
-
- MapItem(int type);
-
- MapItem(int type, std::string comment);
-
- MapItem(int type, std::string comment, int x, int y);
-
- ~MapItem();
-
- int getType() const
- { return mType; }
-
- void setType(int type);
-
- void setPos(int x, int y);
-
- int getX() const
- { return mX; }
-
- int getY() const
- { return mY; }
-
- std::string &getComment()
- { return mComment; }
-
- void setComment(std::string comment)
- { mComment = comment; }
-
- std::string &getName()
- { return mName; }
-
- void setName(std::string name)
- { mName = name; }
-
- void draw(Graphics *graphics, int x, int y, int dx, int dy);
-
- private:
- int mType;
- Image *mImage;
- std::string mComment;
- std::string mName;
- int mX;
- int mY;
-};
-
-class ObjectsLayer
-{
- public:
- ObjectsLayer(unsigned width, unsigned height);
- ~ObjectsLayer();
-
- void addObject(std::string name, int type, unsigned x, unsigned y,
- unsigned dx, unsigned dy);
-
- MapObjectList *getAt(unsigned x, unsigned y);
- private:
- MapObjectList **mTiles;
- unsigned mWidth;
- unsigned mHeight;
-};
-
#endif
diff --git a/src/maplayer.cpp b/src/maplayer.cpp
new file mode 100644
index 000000000..3e9c47968
--- /dev/null
+++ b/src/maplayer.cpp
@@ -0,0 +1,817 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2012 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "maplayer.h"
+
+#include "configuration.h"
+
+#include "graphicsvertexes.h"
+
+#include "logger.h"
+#include "localplayer.h"
+
+#include "resources/image.h"
+#include "resources/resourcemanager.h"
+
+#include "gui/gui.h"
+#include "gui/sdlfont.h"
+
+#include "utils/dtor.h"
+
+#include "debug.h"
+
+MapLayer::MapLayer(int x, int y, int width, int height, bool fringeLayer):
+ mX(x), mY(y),
+ mWidth(width), mHeight(height),
+ mIsFringeLayer(fringeLayer),
+ mHighlightAttackRange(config.getBoolValue("highlightAttackRange"))
+{
+ const int size = mWidth * mHeight;
+ mTiles = new Image*[size];
+
+ std::fill_n(mTiles, size, static_cast<Image*>(nullptr));
+
+ config.addListener("highlightAttackRange", this);
+}
+
+MapLayer::~MapLayer()
+{
+ config.removeListener("highlightAttackRange", this);
+ delete[] mTiles;
+ delete_all(mTempRows);
+ mTempRows.clear();
+}
+
+void MapLayer::optionChanged(const std::string &value)
+{
+ if (value == "highlightAttackRange")
+ {
+ mHighlightAttackRange =
+ config.getBoolValue("highlightAttackRange");
+ }
+}
+
+void MapLayer::setTile(int x, int y, Image *img)
+{
+ mTiles[x + y * mWidth] = img;
+}
+
+void MapLayer::draw(Graphics *graphics, int startX, int startY,
+ int endX, int endY, int scrollX, int scrollY,
+ int debugFlags) const
+{
+ if (!player_node)
+ return;
+
+ startX -= mX;
+ startY -= mY;
+ endX -= mX;
+ endY -= mY;
+
+ if (startX < 0)
+ startX = 0;
+ if (startY < 0)
+ startY = 0;
+ if (endX > mWidth)
+ endX = mWidth;
+ if (endY > mHeight)
+ endY = mHeight;
+
+ const int dx = (mX * 32) - scrollX;
+ const int dy = (mY * 32) - scrollY + 32;
+ const bool flag = (debugFlags != Map::MAP_SPECIAL
+ && debugFlags != Map::MAP_SPECIAL2);
+
+ for (int y = startY; y < endY; y++)
+ {
+ const int y32 = y * 32;
+ const int yWidth = y * mWidth;
+
+ const int py0 = y32 + dy;
+
+ Image **tilePtr = mTiles + startX + yWidth;
+
+ for (int x = startX; x < endX; x++, tilePtr++)
+ {
+ const int x32 = x * 32;
+
+ int c = 0;
+ Image *img = *tilePtr;
+ if (img)
+ {
+ const int px = x32 + dx;
+ const int py = py0 - img->mBounds.h;
+ if (flag || img->mBounds.h <= 32)
+ {
+ int width = 0;
+ // here need not draw over player position
+ c = getTileDrawWidth(img, endX - x, width);
+
+ if (!c)
+ {
+ graphics->drawImage(img, px, py);
+ }
+ else
+ {
+ graphics->drawImagePattern(img, px, py,
+ width, img->mBounds.h);
+ }
+ }
+ }
+
+ x += c;
+ }
+ }
+}
+
+void MapLayer::updateSDL(Graphics *graphics, int startX, int startY,
+ int endX, int endY, int scrollX, int scrollY,
+ int debugFlags)
+{
+ delete_all(mTempRows);
+ mTempRows.clear();
+
+ startX -= mX;
+ startY -= mY;
+ endX -= mX;
+ endY -= mY;
+
+ if (startX < 0)
+ startX = 0;
+ if (startY < 0)
+ startY = 0;
+ if (endX > mWidth)
+ endX = mWidth;
+ if (endY > mHeight)
+ endY = mHeight;
+
+ const int dx = (mX * 32) - scrollX;
+ const int dy = (mY * 32) - scrollY + 32;
+ const bool flag = (debugFlags != Map::MAP_SPECIAL
+ && debugFlags != Map::MAP_SPECIAL2);
+
+ for (int y = startY; y < endY; y++)
+ {
+ MapRowVertexes *row = new MapRowVertexes();
+ mTempRows.push_back(row);
+
+ Image *lastImage = nullptr;
+ ImageVertexes *imgVert = nullptr;
+
+ const int yWidth = y * mWidth;
+ const int py0 = y * 32 + dy;
+ Image **tilePtr = mTiles + startX + yWidth;
+
+ for (int x = startX; x < endX; x++, tilePtr++)
+ {
+ Image *img = *tilePtr;
+ if (img)
+ {
+ const int px = x * 32 + dx;
+ const int py = py0 - img->mBounds.h;
+ if (flag || img->mBounds.h <= 32)
+ {
+ if (lastImage != img)
+ {
+ imgVert = new ImageVertexes();
+ imgVert->image = img;
+ row->images.push_back(imgVert);
+ lastImage = img;
+ }
+ graphics->calcTile(imgVert, px, py);
+ }
+ }
+ }
+ }
+}
+
+void MapLayer::drawSDL(Graphics *graphics)
+{
+ MapRows::const_iterator rit = mTempRows.begin();
+ MapRows::const_iterator rit_end = mTempRows.end();
+ while (rit != rit_end)
+ {
+ MepRowImages *images = &(*rit)->images;
+ MepRowImages::const_iterator iit = images->begin();
+ MepRowImages::const_iterator iit_end = images->end();
+ while (iit != iit_end)
+ {
+ graphics->drawTile(*iit);
+ ++ iit;
+ }
+ ++ rit;
+ }
+}
+
+void MapLayer::updateOGL(Graphics *graphics, int startX, int startY,
+ int endX, int endY, int scrollX, int scrollY,
+ int debugFlags)
+{
+ delete_all(mTempRows);
+ mTempRows.clear();
+
+ startX -= mX;
+ startY -= mY;
+ endX -= mX;
+ endY -= mY;
+
+ if (startX < 0)
+ startX = 0;
+ if (startY < 0)
+ startY = 0;
+ if (endX > mWidth)
+ endX = mWidth;
+ if (endY > mHeight)
+ endY = mHeight;
+
+ const int dx = (mX * 32) - scrollX;
+ const int dy = (mY * 32) - scrollY + 32;
+ const bool flag = (debugFlags != Map::MAP_SPECIAL
+ && debugFlags != Map::MAP_SPECIAL2);
+
+ for (int y = startY; y < endY; y++)
+ {
+ MapRowVertexes *row = new MapRowVertexes();
+ mTempRows.push_back(row);
+
+ Image *lastImage = nullptr;
+ ImageVertexes *imgVert = nullptr;
+
+ const int yWidth = y * mWidth;
+ const int py0 = y * 32 + dy;
+ std::map<Image*, ImageVertexes*> imgSet;
+
+ Image **tilePtr = mTiles + startX + yWidth;
+ for (int x = startX; x < endX; x++, tilePtr++)
+ {
+ Image *img = *tilePtr;
+ if (img)
+ {
+ const int px = x * 32 + dx;
+ const int py = py0 - img->mBounds.h;
+ if (flag || img->mBounds.h <= 32)
+ {
+ if (lastImage != img)
+ {
+ if (img->mBounds.w > 32)
+ imgSet.clear();
+
+ imgSet[lastImage] = imgVert;
+ if (imgSet.find(img) != imgSet.end())
+ {
+ imgVert = imgSet[img];
+ }
+ else
+ {
+ imgVert = new ImageVertexes();
+ imgVert->image = img;
+ row->images.push_back(imgVert);
+ }
+ lastImage = img;
+ }
+ graphics->calcTile(imgVert, px, py);
+ }
+ }
+ }
+ }
+}
+
+void MapLayer::drawOGL(Graphics *graphics)
+{
+ MapRows::const_iterator rit = mTempRows.begin();
+ MapRows::const_iterator rit_end = mTempRows.end();
+ while (rit != rit_end)
+ {
+ MepRowImages *images = &(*rit)->images;
+ MepRowImages::const_iterator iit = images->begin();
+ MepRowImages::const_iterator iit_end = images->end();
+ while (iit != iit_end)
+ {
+ graphics->drawTile(*iit);
+ ++ iit;
+ }
+ ++ rit;
+ }
+}
+
+void MapLayer::drawFringe(Graphics *graphics, int startX, int startY,
+ int endX, int endY, int scrollX, int scrollY,
+ const Actors *actors, int debugFlags, int yFix) const
+{
+ if (!player_node || !mSpecialLayer || !mTempLayer)
+ return;
+
+ startX -= mX;
+ startY -= mY;
+ endX -= mX;
+ endY -= mY;
+
+ if (startX < 0)
+ startX = 0;
+ if (startY < 0)
+ startY = 0;
+ if (endX > mWidth)
+ endX = mWidth;
+ if (endY > mHeight)
+ endY = mHeight;
+
+ Actors::const_iterator ai = actors->begin();
+
+ const int dx = (mX * 32) - scrollX;
+ const int dy = (mY * 32) - scrollY + 32;
+
+ int specialWidth = mSpecialLayer->mWidth;
+ int specialHeight = mSpecialLayer->mHeight;
+
+ for (int y = startY; y < endY; y++)
+ {
+ const int y32 = y * 32;
+ const int y32s = (y + yFix) * 32;
+ const int yWidth = y * mWidth;
+
+ // If drawing the fringe layer, make sure all actors above this row of
+ // tiles have been drawn
+ while (ai != actors->end() && (*ai)->getPixelY() <= y32s)
+ {
+ (*ai)->draw(graphics, -scrollX, -scrollY);
+ ++ ai;
+ }
+
+ if (debugFlags == Map::MAP_SPECIAL3
+ || debugFlags == Map::MAP_BLACKWHITE)
+ {
+ if (y < specialHeight)
+ {
+ int ptr = y * specialWidth;
+ const int py1 = y32 - scrollY;
+ int endX1 = endX;
+ if (endX1 > specialWidth)
+ endX1 = specialWidth;
+ if (endX1 < 0)
+ endX1 = 0;
+
+ for (int x = startX; x < endX1; x++)
+ {
+ const int px1 = x * 32 - scrollX;
+
+ MapItem *item = mSpecialLayer->mTiles[ptr + x];
+ if (item)
+ item->draw(graphics, px1, py1, 32, 32);
+
+ item = mTempLayer->mTiles[ptr + x];
+ if (item)
+ item->draw(graphics, px1, py1, 32, 32);
+ }
+ }
+ }
+ else
+ {
+ const int py0 = y32 + dy;
+ const int py1 = y32 - scrollY;
+
+ Image **tilePtr = mTiles + startX + yWidth;
+ for (int x = startX; x < endX; x++, tilePtr++)
+ {
+ const int x32 = x * 32;
+
+ const int px1 = x32 - scrollX;
+ int c = 0;
+ Image *img = *tilePtr;
+ if (img)
+ {
+ const int px = x32 + dx;
+ const int py = py0 - img->mBounds.h;
+ if ((debugFlags != Map::MAP_SPECIAL
+ && debugFlags != Map::MAP_SPECIAL2)
+ || img->mBounds.h <= 32)
+ {
+ int width = 0;
+ // here need not draw over player position
+ c = getTileDrawWidth(img, endX - x, width);
+
+ if (!c)
+ {
+ graphics->drawImage(img, px, py);
+ }
+ else
+ {
+ graphics->drawImagePattern(img, px, py,
+ width, img->mBounds.h);
+ }
+ }
+ }
+
+ if (y < specialHeight)
+ {
+ int c1 = c;
+ if (c1 + x + 1 > specialWidth)
+ c1 = specialWidth - x - 1;
+ if (c1 < 0)
+ c1 = 0;
+
+ int ptr = y * specialWidth + x;
+
+ for (int x1 = 0; x1 < c1 + 1; x1 ++)
+ {
+ MapItem *item1 = mSpecialLayer->mTiles[ptr + x1];
+ MapItem *item2 = mTempLayer->mTiles[ptr + x1];
+ if (item1 || item2)
+ {
+ const int px2 = px1 + (x1 * 32);
+ if (item1 && item1->mType != MapItem::EMPTY)
+ item1->draw(graphics, px2, py1, 32, 32);
+
+ if (item2 && item2->mType != MapItem::EMPTY)
+ item2->draw(graphics, px2, py1, 32, 32);
+ }
+ }
+ }
+ x += c;
+ }
+ }
+ }
+
+ // Draw any remaining actors
+ if (debugFlags != Map::MAP_SPECIAL3)
+ {
+ while (ai != actors->end())
+ {
+ (*ai)->draw(graphics, -scrollX, -scrollY);
+ ++ai;
+ }
+ if (mHighlightAttackRange && player_node)
+ {
+ const int px = player_node->getPixelX() - scrollX - 16;
+ const int py = player_node->getPixelY() - scrollY - 32;
+ const int attackRange = player_node->getAttackRange() * 32;
+
+ int x = px - attackRange;
+ int y = py - attackRange;
+ int w = 2 * attackRange + 32;
+ int h = w;
+ if (attackRange <= 32)
+ {
+ x -= 16;
+ y -= 16;
+ w += 32;
+ h += 32;
+ }
+
+ if (userPalette)
+ {
+ graphics->setColor(userPalette->getColorWithAlpha(
+ UserPalette::ATTACK_RANGE));
+
+ graphics->fillRectangle(gcn::Rectangle(
+ x, y,
+ w, h));
+
+ graphics->setColor(userPalette->getColorWithAlpha(
+ UserPalette::ATTACK_RANGE_BORDER));
+
+ graphics->drawRectangle(gcn::Rectangle(
+ x, y,
+ w, h));
+ }
+ }
+ }
+}
+
+int MapLayer::getTileDrawWidth(Image *img, int endX, int &width) const
+{
+ Image *img1 = img;
+ int c = 0;
+ if (!img1)
+ {
+ width = 0;
+ return c;
+ }
+ width = img1->mBounds.w;
+ for (int x = 1; x < endX; x++)
+ {
+ img ++;
+ if (img != img1)
+ break;
+ c ++;
+ if (img)
+ width += img->mBounds.w;
+ }
+ return c;
+}
+
+SpecialLayer::SpecialLayer(int width, int height, bool drawSprites):
+ mWidth(width), mHeight(height)
+{
+ const int size = mWidth * mHeight;
+ mTiles = new MapItem*[size];
+ std::fill_n(mTiles, size, static_cast<MapItem*>(nullptr));
+ mDrawSprites = drawSprites;
+}
+
+SpecialLayer::~SpecialLayer()
+{
+ for (int f = 0; f < mWidth * mHeight; f ++)
+ {
+ delete mTiles[f];
+ mTiles[f] = nullptr;
+ }
+ delete[] mTiles;
+}
+
+MapItem* SpecialLayer::getTile(int x, int y) const
+{
+ if (x < 0 || x >= mWidth ||
+ y < 0 || y >= mHeight)
+ {
+ return nullptr;
+ }
+ return mTiles[x + y * mWidth];
+}
+
+void SpecialLayer::setTile(int x, int y, MapItem *item)
+{
+ if (x < 0 || x >= mWidth ||
+ y < 0 || y >= mHeight)
+ {
+ return;
+ }
+
+ int idx = x + y * mWidth;
+ delete mTiles[idx];
+ if (item)
+ item->setPos(x, y);
+ mTiles[idx] = item;
+}
+
+void SpecialLayer::setTile(int x, int y, int type)
+{
+ if (x < 0 || x >= mWidth ||
+ y < 0 || y >= mHeight)
+ {
+ return;
+ }
+
+ int idx = x + y * mWidth;
+ if (mTiles[idx])
+ mTiles[idx]->setType(type);
+ else
+ mTiles[idx] = new MapItem(type);
+ mTiles[idx]->setPos(x, y);
+}
+
+void SpecialLayer::addRoad(Path road)
+{
+ for (Path::const_iterator i = road.begin(), i_end = road.end();
+ i != i_end; ++i)
+ {
+ Position pos = (*i);
+ MapItem *item = getTile(pos.x, pos.y);
+ if (!item)
+ {
+ item = new MapItem(MapItem::ROAD);
+ setTile(pos.x, pos.y, item);
+ }
+ else
+ {
+ item->setType(MapItem::ROAD);
+ }
+ }
+}
+
+void SpecialLayer::clean()
+{
+ if (!mTiles)
+ return;
+
+ for (int f = 0; f < mWidth * mHeight; f ++)
+ {
+ MapItem *item = mTiles[f];
+ if (item)
+ item->setType(MapItem::EMPTY);
+ }
+}
+
+void SpecialLayer::draw(Graphics *graphics, int startX, int startY,
+ int endX, int endY, int scrollX, int scrollY)
+{
+ if (startX < 0)
+ startX = 0;
+ if (startY < 0)
+ startY = 0;
+ if (endX > mWidth)
+ endX = mWidth;
+ if (endY > mHeight)
+ endY = mHeight;
+
+ for (int y = startY; y < endY; y++)
+ {
+ for (int x = startX; x < endX; x++)
+ itemDraw(graphics, x, y, scrollX, scrollY);
+ }
+}
+
+void SpecialLayer::itemDraw(Graphics *graphics, int x, int y,
+ int scrollX, int scrollY)
+{
+ MapItem *item = getTile(x, y);
+ if (item)
+ {
+ const int px = x * 32 - scrollX;
+ const int py = y * 32 - scrollY;
+ item->draw(graphics, px, py, 32, 32);
+ }
+}
+
+
+MapItem::MapItem():
+ mImage(nullptr), mComment(""), mName(""), mX(-1), mY(-1)
+{
+ setType(EMPTY);
+}
+
+MapItem::MapItem(int type):
+ mImage(nullptr), mComment(""), mName(""), mX(-1), mY(-1)
+{
+ setType(type);
+}
+
+MapItem::MapItem(int type, std::string comment):
+ mImage(nullptr), mComment(comment), mName(""), mX(-1), mY(-1)
+{
+ setType(type);
+}
+
+MapItem::MapItem(int type, std::string comment, int x, int y):
+ mImage(nullptr), mComment(comment), mName(""), mX(x), mY(y)
+{
+ setType(type);
+}
+
+MapItem::~MapItem()
+{
+ if (mImage)
+ {
+ mImage->decRef();
+ mImage = nullptr;
+ }
+}
+
+void MapItem::setType(int type)
+{
+ std::string name("");
+ mType = type;
+ if (mImage)
+ mImage->decRef();
+
+ switch (type)
+ {
+ case ARROW_UP:
+ name = "graphics/sprites/arrow_up.gif";
+ break;
+ case ARROW_DOWN:
+ name = "graphics/sprites/arrow_down.gif";
+ break;
+ case ARROW_LEFT:
+ name = "graphics/sprites/arrow_left.gif";
+ break;
+ case ARROW_RIGHT:
+ name = "graphics/sprites/arrow_right.gif";
+ break;
+ default:
+ break;
+ }
+
+ if (name != "")
+ {
+ ResourceManager *resman = ResourceManager::getInstance();
+ mImage = resman->getImage(name);
+ }
+ else
+ {
+ mImage = nullptr;
+ }
+}
+
+void MapItem::setPos(int x, int y)
+{
+ mX = x;
+ mY = y;
+}
+
+void MapItem::draw(Graphics *graphics, int x, int y, int dx, int dy)
+{
+ if (mImage)
+ graphics->drawImage(mImage, x, y);
+
+ switch(mType)
+ {
+ case ROAD:
+ case CROSS:
+ graphics->setColor(userPalette->getColorWithAlpha(
+ UserPalette::ROAD_POINT));
+ graphics->fillRectangle(gcn::Rectangle(x + dx / 3, y + dy / 3,
+ dx / 3, dy / 3));
+ break;
+ case HOME:
+ {
+ graphics->setColor(userPalette->getColorWithAlpha(
+ UserPalette::HOME_PLACE));
+ graphics->fillRectangle(gcn::Rectangle(
+ x, y,
+ dx, dy));
+ graphics->setColor(userPalette->getColorWithAlpha(
+ UserPalette::HOME_PLACE_BORDER));
+ graphics->drawRectangle(gcn::Rectangle(
+ x, y,
+ dx, dy));
+ break;
+ }
+ default:
+ break;
+ }
+ if (!mName.empty() && mType != PORTAL && mType != EMPTY && userPalette)
+ {
+ gcn::Font *font = gui->getFont();
+ if (font)
+ {
+ graphics->setColor(userPalette->getColor(UserPalette::BEING));
+ font->drawString(graphics, mName, x, y);
+ }
+ }
+}
+
+ObjectsLayer::ObjectsLayer(unsigned width, unsigned height) :
+ mWidth(width), mHeight(height)
+{
+ const unsigned size = width * height;
+ mTiles = new MapObjectList*[size];
+ std::fill_n(mTiles, size, static_cast<MapObjectList*>(nullptr));
+}
+
+ObjectsLayer::~ObjectsLayer()
+{
+ const unsigned size = mWidth * mHeight;
+ for (unsigned f = 0; f < size; f ++)
+ delete mTiles[f];
+
+ delete [] mTiles;
+ mTiles = nullptr;
+}
+
+void ObjectsLayer::addObject(std::string name, int type,
+ unsigned x, unsigned y,
+ unsigned dx, unsigned dy)
+{
+ if (!mTiles)
+ return;
+
+ if (x + dx > mWidth)
+ dx = mWidth - x;
+ if (y + dy > mHeight)
+ dy = mHeight - y;
+
+ for (unsigned y1 = y; y1 < y + dy; y1 ++)
+ {
+ unsigned idx1 = x + y1 * mWidth;
+ unsigned idx2 = idx1 + dx;
+
+ for (unsigned i = idx1; i < idx2; i ++)
+ {
+ if (!mTiles[i])
+ mTiles[i] = new MapObjectList();
+ mTiles[i]->objects.push_back(MapObject(type, name));
+ }
+ }
+}
+
+MapObjectList *ObjectsLayer::getAt(unsigned x, unsigned y)
+{
+ if (x >= mWidth || y >= mHeight)
+ return nullptr;
+ return mTiles[x + y * mWidth];
+}
+
+MapRowVertexes::~MapRowVertexes()
+{
+ delete_all(images);
+ images.clear();
+}
diff --git a/src/maplayer.h b/src/maplayer.h
new file mode 100644
index 000000000..861ef1318
--- /dev/null
+++ b/src/maplayer.h
@@ -0,0 +1,299 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2012 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef MAPLAYER_H
+#define MAPLAYER_H
+
+#include "actor.h"
+#include "configlistener.h"
+#include "position.h"
+#include "properties.h"
+
+#include <string>
+#include <vector>
+
+class MapItem;
+class MapLayer;
+class SpecialLayer;
+class ImageVertexes;
+
+typedef std::vector<ImageVertexes*> MepRowImages;
+
+class MapRowVertexes
+{
+ public:
+ MapRowVertexes()
+ {
+ images.reserve(30);
+ }
+
+ ~MapRowVertexes();
+
+ MepRowImages images;
+};
+
+class MapObject
+{
+ public:
+ MapObject(int type0, std::string data0)
+ {
+ type = type0;
+ data = data0;
+ }
+
+ int type;
+ std::string data;
+};
+
+class MapObjectList
+{
+ public:
+ std::vector<MapObject> objects;
+};
+
+/**
+ * A map layer. Stores a grid of tiles and their offset, and implements layer
+ * rendering.
+ */
+class MapLayer: public ConfigListener
+{
+ public:
+ friend class Map;
+
+ /**
+ * Constructor, taking layer origin, size and whether this layer is the
+ * fringe layer. The fringe layer is the layer that draws the actors.
+ * There can be only one fringe layer per map.
+ */
+ MapLayer(int x, int y, int width, int height, bool isFringeLayer);
+
+ /**
+ * Destructor.
+ */
+ ~MapLayer();
+
+ /**
+ * Set tile image, with x and y in layer coordinates.
+ */
+ void setTile(int x, int y, Image *img);
+
+ /**
+ * Set tile image with x + y * width already known.
+ */
+ void setTile(int index, Image *img)
+ { mTiles[index] = img; }
+
+ /**
+ * Draws this layer to the given graphics context. The coordinates are
+ * expected to be in map range and will be translated to local layer
+ * coordinates and clipped to the layer's dimensions.
+ *
+ * The given actors are only drawn when this layer is the fringe
+ * layer.
+ */
+ void draw(Graphics *graphics,
+ int startX, int startY,
+ int endX, int endY,
+ int scrollX, int scrollY,
+ int mDebugFlags) const;
+
+ void drawOGL(Graphics *graphics);
+
+ void drawSDL(Graphics *graphics);
+
+ void updateOGL(Graphics *graphics,
+ int startX, int startY,
+ int endX, int endY,
+ int scrollX, int scrollY,
+ int mDebugFlags);
+
+ void updateSDL(Graphics *graphics,
+ int startX, int startY,
+ int endX, int endY,
+ int scrollX, int scrollY,
+ int mDebugFlags);
+
+ void drawFringe(Graphics *graphics,
+ int startX, int startY,
+ int endX, int endY,
+ int scrollX, int scrollY,
+ const Actors *actors,
+ int mDebugFlags, int yFix) const;
+
+ bool isFringeLayer() const
+ { return mIsFringeLayer; }
+
+ void setSpecialLayer(SpecialLayer *val)
+ { mSpecialLayer = val; }
+
+ void setTempLayer(SpecialLayer *val)
+ { mTempLayer = val; }
+
+ int getWidth() const
+ { return mWidth; }
+
+ int getHeight() const
+ { return mHeight; }
+
+// void setTileInfo(int x, int y, int width, int cnt);
+
+// void getTileInfo(int x, int y, int &width, int &cnt) const;
+
+ void optionChanged(const std::string &value);
+
+ int getTileDrawWidth(Image *img, int endX, int &width) const;
+
+// void initTileInfo();
+
+ private:
+ int mX, mY;
+ int mWidth, mHeight;
+ bool mIsFringeLayer; /**< Whether the actors are drawn. */
+ bool mHighlightAttackRange;
+ Image **mTiles;
+// int *mTilesWidth;
+// int *mTilesCount;
+ SpecialLayer *mSpecialLayer;
+ SpecialLayer *mTempLayer;
+ typedef std::vector<MapRowVertexes*> MapRows;
+ MapRows mTempRows;
+};
+
+class SpecialLayer
+{
+ public:
+ friend class Map;
+ friend class MapLayer;
+
+ SpecialLayer(int width, int height, bool drawSprites = false);
+
+ ~SpecialLayer();
+
+ void draw(Graphics *graphics, int startX, int startY,
+ int endX, int endY, int scrollX, int scrollY);
+
+ MapItem* getTile(int x, int y) const;
+
+ void setTile(int x, int y, MapItem* item);
+
+ void setTile(int x, int y, int type);
+
+ void addRoad(Path road);
+
+ void clean();
+
+ void itemDraw(Graphics *graphics, int x, int y,
+ int scrollX, int scrollY);
+
+ private:
+ int mWidth, mHeight;
+ bool mDrawSprites;
+ MapItem **mTiles;
+};
+
+class MapItem
+{
+ public:
+ friend class Map;
+ friend class MapLayer;
+
+ enum ItemType
+ {
+ EMPTY = 0,
+ HOME = 1,
+ ROAD = 2,
+ CROSS = 3,
+ ARROW_UP = 4,
+ ARROW_DOWN = 5,
+ ARROW_LEFT = 6,
+ ARROW_RIGHT = 7,
+ PORTAL = 8,
+ MUSIC = 9,
+ ATTACK = 10,
+ PRIORITY = 11,
+ IGNORE_ = 12,
+ SEPARATOR = 13
+ };
+
+ MapItem();
+
+ MapItem(int type);
+
+ MapItem(int type, std::string comment);
+
+ MapItem(int type, std::string comment, int x, int y);
+
+ ~MapItem();
+
+ int getType() const
+ { return mType; }
+
+ void setType(int type);
+
+ void setPos(int x, int y);
+
+ int getX() const
+ { return mX; }
+
+ int getY() const
+ { return mY; }
+
+ std::string &getComment()
+ { return mComment; }
+
+ void setComment(std::string comment)
+ { mComment = comment; }
+
+ std::string &getName()
+ { return mName; }
+
+ void setName(std::string name)
+ { mName = name; }
+
+ void draw(Graphics *graphics, int x, int y, int dx, int dy);
+
+ private:
+ int mType;
+ Image *mImage;
+ std::string mComment;
+ std::string mName;
+ int mX;
+ int mY;
+};
+
+class ObjectsLayer
+{
+ public:
+ ObjectsLayer(unsigned width, unsigned height);
+ ~ObjectsLayer();
+
+ void addObject(std::string name, int type, unsigned x, unsigned y,
+ unsigned dx, unsigned dy);
+
+ MapObjectList *getAt(unsigned x, unsigned y);
+ private:
+ MapObjectList **mTiles;
+ unsigned mWidth;
+ unsigned mHeight;
+};
+
+#endif
diff --git a/src/resources/mapreader.cpp b/src/resources/mapreader.cpp
index 8d71779f2..1ddb74f20 100644
--- a/src/resources/mapreader.cpp
+++ b/src/resources/mapreader.cpp
@@ -25,6 +25,7 @@
#include "configuration.h"
#include "logger.h"
#include "map.h"
+#include "maplayer.h"
#include "tileset.h"
#include "resources/animation.h"