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-rw-r--r--src/actionmanager.cpp2
-rw-r--r--src/gui/setupactiondata.h8
-rw-r--r--src/gui/windows/inventorywindow.cpp8
-rw-r--r--src/input/keyboarddata.h4
-rw-r--r--src/input/keydata.h2
5 files changed, 10 insertions, 14 deletions
diff --git a/src/actionmanager.cpp b/src/actionmanager.cpp
index 878b5ab07..bc7be23a9 100644
--- a/src/actionmanager.cpp
+++ b/src/actionmanager.cpp
@@ -388,7 +388,7 @@ impHandler0(heal)
{
if (actorManager)
{
- if (inputManager.isActionActive(Input::KEY_MOD))
+ if (inputManager.isActionActive(Input::KEY_STOP_ATTACK))
{
Being *target = player_node->getTarget();
if (!target || target->getType() != ActorSprite::PLAYER)
diff --git a/src/gui/setupactiondata.h b/src/gui/setupactiondata.h
index b80052b30..2b9d694a8 100644
--- a/src/gui/setupactiondata.h
+++ b/src/gui/setupactiondata.h
@@ -96,7 +96,7 @@ static SetupActionData setupActionData0[] =
},
{
// TRANSLATORS: input action name
- N_("Stop Attack"),
+ N_("Stop Attack / Modifier key"),
Input::KEY_STOP_ATTACK,
"",
},
@@ -1368,12 +1368,6 @@ static SetupActionData setupActionData6[] =
},
{
// TRANSLATORS: input action name
- N_("Modifier key"),
- Input::KEY_MOD,
- "",
- },
- {
- // TRANSLATORS: input action name
N_("Show onscreen keyboard"),
Input::KEY_SHOW_KEYBOARD,
"",
diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp
index da91b84be..02b30aed7 100644
--- a/src/gui/windows/inventorywindow.cpp
+++ b/src/gui/windows/inventorywindow.cpp
@@ -425,7 +425,8 @@ void InventoryWindow::action(const gcn::ActionEvent &event)
if (PlayerInfo::isItemProtected(item->getId()))
return;
- if (inputManager.isActionActive(static_cast<int>(Input::KEY_MOD)))
+ if (inputManager.isActionActive(static_cast<int>(
+ Input::KEY_STOP_ATTACK)))
{
PlayerInfo::dropItem(item, item->getQuantity(), true);
}
@@ -474,10 +475,11 @@ void InventoryWindow::mouseClicked(gcn::MouseEvent &event)
gui->resetClickCount();
const bool mod = (isStorageActive() && inputManager.isActionActive(
- static_cast<int>(Input::KEY_MOD)));
+ static_cast<int>(Input::KEY_STOP_ATTACK)));
const bool mod2 = (tradeWindow && tradeWindow->isWindowVisible()
- && inputManager.isActionActive(static_cast<int>(Input::KEY_MOD)));
+ && inputManager.isActionActive(static_cast<int>(
+ Input::KEY_STOP_ATTACK)));
if (!mod && !mod2 && event.getButton() == gcn::MouseEvent::RIGHT)
{
diff --git a/src/input/keyboarddata.h b/src/input/keyboarddata.h
index da0d22fee..c250b759e 100644
--- a/src/input/keyboarddata.h
+++ b/src/input/keyboarddata.h
@@ -1811,9 +1811,9 @@ static const KeyData keyData[Input::KEY_TOTAL] = {
Input::KEY_NO_VALUE, 50,
COND_GAME | COND_VALIDSPEED | COND_EMODS},
{"keyMod",
- INPUT_KEYBOARD, SDLK_LSHIFT,
INPUT_UNKNOWN, Input::KEY_NO_VALUE,
- Input::GRP_GUI,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ 0,
nullptr,
Input::KEY_NO_VALUE, 50,
COND_DEFAULT},
diff --git a/src/input/keydata.h b/src/input/keydata.h
index 52bc7f6be..a0fb8341b 100644
--- a/src/input/keydata.h
+++ b/src/input/keydata.h
@@ -319,7 +319,7 @@ namespace Input
KEY_AWAY,
KEY_RIGHT_CLICK,
KEY_CAMERA,
- KEY_MOD,
+ KEY_RESERVED1,
KEY_GUI_UP,
KEY_GUI_DOWN,
KEY_GUI_LEFT,