diff options
-rw-r--r-- | src/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/Makefile.am | 2 | ||||
-rw-r--r-- | src/actormanager.cpp | 10 | ||||
-rw-r--r-- | src/being/being.cpp | 67 | ||||
-rw-r--r-- | src/being/being.h | 6 | ||||
-rw-r--r-- | src/defaults.cpp | 5 | ||||
-rw-r--r-- | src/enums/being/badgedrawtype.h | 35 | ||||
-rw-r--r-- | src/enums/being/visiblenamepos.h | 33 | ||||
-rw-r--r-- | src/gui/widgets/tabs/setup_players.cpp | 21 | ||||
-rw-r--r-- | src/gui/widgets/tabs/setup_players.h | 1 |
10 files changed, 160 insertions, 22 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 7c41804c3..5bfcfd164 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -998,6 +998,7 @@ SET(SRCS enums/being/attributes.h enums/being/attributesstrings.cpp enums/being/attributesstrings.h + enums/being/badgedrawtype.h enums/being/badgeindex.h listeners/actorspritelistener.h listeners/arrowslistener.cpp @@ -1273,6 +1274,7 @@ SET(SRCS enums/being/targetcursorsize.h enums/being/targetcursortype.h enums/being/visiblename.h + enums/being/visiblenamepos.h listeners/playerrelationslistener.h listeners/renamelistener.cpp listeners/renamelistener.h diff --git a/src/Makefile.am b/src/Makefile.am index fe70cd2ef..5226f3415 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -768,6 +768,7 @@ BASE_SRC += events/actionevent.h \ enums/being/targetcursorsize.h \ enums/being/targetcursortype.h \ enums/being/visiblename.h \ + enums/being/visiblenamepos.h \ position.cpp \ position.h \ render/safeopenglgraphics.cpp\ @@ -1055,6 +1056,7 @@ SRC = ${BASE_SRC} \ enums/being/attributes.h \ enums/being/attributesstrings.cpp \ enums/being/attributesstrings.h \ + enums/being/badgedrawtype.h \ enums/being/badgeindex.h \ dragdrop.h \ gui/shortcut/dropshortcut.cpp \ diff --git a/src/actormanager.cpp b/src/actormanager.cpp index ebc3dc50e..172472072 100644 --- a/src/actormanager.cpp +++ b/src/actormanager.cpp @@ -243,6 +243,7 @@ ActorManager::ActorManager() : config.addListener("extMouseTargeting", this); config.addListener("showBadges", this); config.addListener("enableIdCollecting", this); + config.addListener("visiblenamespos", this); loadAttackList(); } @@ -1835,6 +1836,8 @@ void ActorManager::optionChanged(const std::string &name) mExtMouseTargeting = config.getBoolValue("extMouseTargeting"); else if (name == "showBadges") updateBadges(); + else if (name == "visiblenamespos") + updateBadges(); else if (name == "enableIdCollecting") mEnableIdCollecting = config.getBoolValue("enableIdCollecting"); } @@ -2122,16 +2125,19 @@ Being *ActorManager::cloneBeing(const Being *const srcBeing, void ActorManager::updateBadges() const { - const uint8_t showBadges = CAST_U8( + const BadgeDrawType::Type showBadges = static_cast<BadgeDrawType::Type>( config.getIntValue("showBadges")); Being::mShowBadges = showBadges; + Being::mVisibleNamePos = static_cast<VisibleNamePos::Type>( + config.getIntValue("visiblenamespos")); + for_actors { ActorSprite *const actor = *it; if (actor->getType() == ActorType::Player) { Being *const being = static_cast<Being*>(actor); - being->showBadges(showBadges != 0u); + being->showBadges(showBadges != BadgeDrawType::Hide); } } } diff --git a/src/being/being.cpp b/src/being/being.cpp index 010fb3182..4621b99a2 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -142,8 +142,9 @@ bool Being::mEnableReorderSprites = true; bool Being::mHideErased = false; Move Being::mMoveNames = Move_false; bool Being::mUseDiagonal = true; -uint8_t Being::mShowBadges = 1; +BadgeDrawType::Type Being::mShowBadges = BadgeDrawType::Top; int Being::mAwayEffect = -1; +VisibleNamePos::Type Being::mVisibleNamePos = VisibleNamePos::Buttom; std::list<BeingCacheEntry*> beingInfoCache; typedef std::map<int, Guild*>::const_iterator GuildsMapCIter; @@ -1096,7 +1097,9 @@ void Being::handleSkill(Being *restrict const victim, void Being::showNameBadge(const bool show) restrict2 { delete2(mBadges[BadgeIndex::Name]); - if (show && !mName.empty() && (mShowBadges != 0u)) + if (show && + !mName.empty() && + mShowBadges != BadgeDrawType::Hide) { const std::string badge = BadgesDB::getNameBadge(mName); if (!badge.empty()) @@ -1153,7 +1156,9 @@ void Being::setShowName(const bool doShowName) restrict2 void Being::showGuildBadge(const bool show) restrict2 { delete2(mBadges[BadgeIndex::Guild]); - if (show && !mGuildName.empty() && (mShowBadges != 0u)) + if (show && + !mGuildName.empty() && + mShowBadges != BadgeDrawType::Hide) { const std::string badge = BadgesDB::getGuildBadge(mGuildName); if (!badge.empty()) @@ -2264,25 +2269,36 @@ void Being::drawEmotion(Graphics *restrict const graphics, const int py = mPixelY - offsetY - mapTileSize * 2 - mapTileSize; if (mAnimationEffect != nullptr) mAnimationEffect->draw(graphics, px, py); - if ((mShowBadges != 0u) && (mBadgesCount != 0u)) + if (mShowBadges != BadgeDrawType::Hide && + mBadgesCount != 0u) { int x; int y; - if (mShowBadges == 2 && mDispName != nullptr && gui != nullptr) + if (mShowBadges == BadgeDrawType::Right && + mDispName != nullptr && + gui != nullptr) { const Font *restrict const font = gui->getFont(); x = mDispName->getX() - offsetX + mDispName->getWidth(); y = mDispName->getY() - offsetY - font->getHeight(); } - else if (mShowBadges == 3 && mDispName != nullptr && gui != nullptr) + else if (mShowBadges == BadgeDrawType::Bottom && + mDispName != nullptr && + gui != nullptr) { x = px + 8 - mBadgesCount * 8; - y = mDispName->getY() - offsetY; + if (mVisibleNamePos == VisibleNamePos::Buttom) + y = mDispName->getY() - offsetY; + else + y = py + getHeight() + 16; } else { x = px + 8 - mBadgesCount * 8; - y = py; + if (mVisibleNamePos == VisibleNamePos::Top) + y = py - mDispName->getHeight(); + else + y = py; } for_each_badges() { @@ -2407,8 +2423,11 @@ void Being::updateCoords() restrict2 offsetY += mInfo->getNameOffsetY(); } // Monster names show above the sprite instead of below it - if (mType == ActorType::Monster) + if (mType == ActorType::Monster || + mVisibleNamePos == VisibleNamePos::Top) + { offsetY += - getHeight() - mDispName->getHeight(); + } mDispName->adviseXY(offsetX, offsetY, mMoveNames); } @@ -2444,7 +2463,8 @@ std::string Being::getGenderSign() const restrict2 else if (getGender() == Gender::MALE) str = "\u2642"; } - if (mShowPlayersStatus && (mShowBadges == 0u)) + if (mShowPlayersStatus && + mShowBadges == BadgeDrawType::Hide) { if (mShop) str.append("$"); @@ -3309,7 +3329,10 @@ void Being::reReadConfig() mHideErased = config.getBoolValue("hideErased"); mMoveNames = fromBool(config.getBoolValue("moveNames"), Move); mUseDiagonal = config.getBoolValue("useDiagonalSpeed"); - mShowBadges = CAST_U8(config.getIntValue("showBadges")); + mShowBadges = static_cast<BadgeDrawType::Type>( + config.getIntValue("showBadges")); + mVisibleNamePos = static_cast<VisibleNamePos::Type>( + config.getIntValue("visiblenamespos")); mUpdateConfigTime = cur_time; } @@ -3502,7 +3525,7 @@ void Being::showGmBadge(const bool show) restrict2 delete2(mBadges[BadgeIndex::Gm]); if (show && mIsGM && - mShowBadges != 0u && + mShowBadges != BadgeDrawType::Hide && GroupDb::getShowBadge(mGroupId)) { const std::string &gmBadge = GroupDb::getBadge(mGroupId); @@ -5019,7 +5042,9 @@ void Being::setTeamId(const uint16_t teamId) restrict2 void Being::showTeamBadge(const bool show) restrict2 { delete2(mBadges[BadgeIndex::Team]); - if (show && (mTeamId != 0u) && (mShowBadges != 0u)) + if (show && + mTeamId != 0u && + mShowBadges != BadgeDrawType::Hide) { const std::string name = paths.getStringValue("badges") + paths.getStringValue(strprintf("team%dbadge", @@ -5045,7 +5070,9 @@ void Being::showBadges(const bool show) restrict2 void Being::showPartyBadge(const bool show) restrict2 { delete2(mBadges[BadgeIndex::Party]); - if (show && !mPartyName.empty() && (mShowBadges != 0u)) + if (show && + !mPartyName.empty() && + mShowBadges != BadgeDrawType::Hide) { const std::string badge = BadgesDB::getPartyBadge(mPartyName); if (!badge.empty()) @@ -5070,7 +5097,9 @@ void Being::setPartyName(const std::string &restrict name) restrict2 void Being::showShopBadge(const bool show) restrict2 { delete2(mBadges[BadgeIndex::Shop]); - if (show && mShop && (mShowBadges != 0u)) + if (show && + mShop && + mShowBadges != BadgeDrawType::Hide) { const std::string badge = paths.getStringValue("shopbadge"); if (!badge.empty()) @@ -5085,7 +5114,9 @@ void Being::showShopBadge(const bool show) restrict2 void Being::showInactiveBadge(const bool show) restrict2 { delete2(mBadges[BadgeIndex::Inactive]); - if (show && mInactive && (mShowBadges != 0u)) + if (show && + mInactive && + mShowBadges != BadgeDrawType::Hide) { const std::string badge = paths.getStringValue("inactivebadge"); if (!badge.empty()) @@ -5100,7 +5131,9 @@ void Being::showInactiveBadge(const bool show) restrict2 void Being::showAwayBadge(const bool show) restrict2 { delete2(mBadges[BadgeIndex::Away]); - if (show && mAway && (mShowBadges != 0u)) + if (show && + mAway && + mShowBadges != BadgeDrawType::Hide) { const std::string badge = paths.getStringValue("awaybadge"); if (!badge.empty()) diff --git a/src/being/being.h b/src/being/being.h index 6f9e753d9..0f652139d 100644 --- a/src/being/being.h +++ b/src/being/being.h @@ -32,12 +32,15 @@ #include "enums/simpletypes/move.h" +#include "enums/being/visiblenamepos.h" + #include "resources/beinginfo.h" #include "resources/beingslot.h" #include "being/actorsprite.h" #include "enums/being/attacktype.h" +#include "enums/being/badgedrawtype.h" #include "enums/being/beingaction.h" #include "enums/being/gender.h" @@ -1324,8 +1327,9 @@ class Being notfinal : public ActorSprite, static bool mHideErased; static Move mMoveNames; static bool mUseDiagonal; - static uint8_t mShowBadges; + static BadgeDrawType::Type mShowBadges; static int mAwayEffect; + static VisibleNamePos::Type mVisibleNamePos; time_t mMoveTime; time_t mAttackTime; diff --git a/src/defaults.cpp b/src/defaults.cpp index 698436614..24aa3452c 100644 --- a/src/defaults.cpp +++ b/src/defaults.cpp @@ -30,7 +30,9 @@ #include "enums/screendensity.h" +#include "enums/being/badgedrawtype.h" #include "enums/being/visiblename.h" +#include "enums/being/visiblenamepos.h" #include "enums/input/inputaction.h" @@ -88,6 +90,7 @@ DefaultsData* getConfigDefaults() AddDEF("speechBubbleAlpha", 1.0F); AddDEF("MostUsedServerName0", "server.themanaworld.org"); AddDEF("visiblenames", VisibleName::Show); + AddDEF("visiblenamespos", VisibleNamePos::Buttom); AddDEF("speech", CAST_S32(BeingSpeech::NO_NAME_IN_BUBBLE)); AddDEF("showgender", true); AddDEF("showlevel", false); @@ -394,7 +397,7 @@ DefaultsData* getConfigDefaults() AddDEF("ignorelogpackets", ""); AddDEF("disableLoggingInGame", false); AddDEF("sellShopName", "unnamed"); - AddDEF("showBadges", 1); + AddDEF("showBadges", BadgeDrawType::Top); AddDEF("tradescreenshot", false); AddDEF("skillAutotarget", true); AddDEF("logPlayerActions", false); diff --git a/src/enums/being/badgedrawtype.h b/src/enums/being/badgedrawtype.h new file mode 100644 index 000000000..6624b9a66 --- /dev/null +++ b/src/enums/being/badgedrawtype.h @@ -0,0 +1,35 @@ +/* + * The ManaPlus Client + * Copyright (C) 2011-2017 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef ENUMS_BEING_BADGEDRAWTYPE_H +#define ENUMS_BEING_BADGEDRAWTYPE_H + +namespace BadgeDrawType +{ + enum Type + { + Hide = 0, + Top = 1, + Right = 2, + Bottom = 3 + }; +} // namespace VisibleNamePos + +#endif // ENUMS_BEING_BADGEDRAWTYPE_H diff --git a/src/enums/being/visiblenamepos.h b/src/enums/being/visiblenamepos.h new file mode 100644 index 000000000..9c5ac6bd5 --- /dev/null +++ b/src/enums/being/visiblenamepos.h @@ -0,0 +1,33 @@ +/* + * The ManaPlus Client + * Copyright (C) 2011-2017 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef ENUMS_BEING_VISIBLENAMEPOS_H +#define ENUMS_BEING_VISIBLENAMEPOS_H + +namespace VisibleNamePos +{ + enum Type + { + Top = 0, + Buttom = 1 + }; +} // namespace VisibleNamePos + +#endif // ENUMS_BEING_VISIBLENAMEPOS_H diff --git a/src/gui/widgets/tabs/setup_players.cpp b/src/gui/widgets/tabs/setup_players.cpp index 4f9d8f856..97865c91e 100644 --- a/src/gui/widgets/tabs/setup_players.cpp +++ b/src/gui/widgets/tabs/setup_players.cpp @@ -63,10 +63,21 @@ static const char *const visibleNamesList[] = N_("show on selection") }; +static const int topDownListSize = 2; + +static const char *const topDownList[] = +{ + // TRANSLATORS: show on top or down + N_("top"), + // TRANSLATORS: show on top or down + N_("buttom") +}; + Setup_Players::Setup_Players(const Widget2 *const widget) : SetupTabScroll(widget), mBadgesList(new NamesModel), - mVisibleNamesList(new NamesModel) + mVisibleNamesList(new NamesModel), + mVisibleNamesPosList(new NamesModel) { // TRANSLATORS: settings tab name setName(_("Players")); @@ -102,6 +113,13 @@ Setup_Players::Setup_Players(const Widget2 *const widget) : "visiblenames", this, "visiblenamesEvent", mVisibleNamesList, 150); + mVisibleNamesPosList->fillFromArray(&topDownList[0], + topDownListSize); + // TRANSLATORS: settings option + new SetupItemDropDown(_("Show player names at"), "", + "visiblenamespos", this, "visiblenamesposEvent", + mVisibleNamesPosList, 150); + // TRANSLATORS: settings option new SetupItemCheckBox(_("Auto move names"), "", "moveNames", this, "moveNamesEvent"); @@ -176,6 +194,7 @@ Setup_Players::~Setup_Players() { delete2(mBadgesList); delete2(mVisibleNamesList); + delete2(mVisibleNamesPosList); } void Setup_Players::externalUpdated() diff --git a/src/gui/widgets/tabs/setup_players.h b/src/gui/widgets/tabs/setup_players.h index 506983381..d29d41781 100644 --- a/src/gui/widgets/tabs/setup_players.h +++ b/src/gui/widgets/tabs/setup_players.h @@ -43,6 +43,7 @@ class Setup_Players final : public SetupTabScroll private: NamesModel *mBadgesList; NamesModel *mVisibleNamesList; + NamesModel *mVisibleNamesPosList; }; #endif // GUI_WIDGETS_TABS_SETUP_PLAYERS_H |