diff options
-rw-r--r-- | src/actorsprite.cpp | 14 | ||||
-rw-r--r-- | src/being.cpp | 20 | ||||
-rw-r--r-- | src/channelmanager.cpp | 10 | ||||
-rw-r--r-- | src/commands.cpp | 6 | ||||
-rw-r--r-- | src/compoundsprite.cpp | 42 | ||||
-rw-r--r-- | src/configuration.cpp | 16 | ||||
-rw-r--r-- | src/effectmanager.cpp | 6 | ||||
-rw-r--r-- | src/graphicsmanager.cpp | 4 | ||||
-rw-r--r-- | src/inputmanager.cpp | 6 | ||||
-rw-r--r-- | src/inventory.cpp | 5 | ||||
-rw-r--r-- | src/joystick.cpp | 3 | ||||
-rw-r--r-- | src/keyboardconfig.cpp | 3 | ||||
-rw-r--r-- | src/localconsts.h | 3 | ||||
-rw-r--r-- | src/localplayer.cpp | 5 | ||||
-rw-r--r-- | src/map.cpp | 41 | ||||
-rw-r--r-- | src/maplayer.cpp | 3 | ||||
-rw-r--r-- | src/particle.cpp | 14 | ||||
-rw-r--r-- | src/particlecontainer.cpp | 8 | ||||
-rw-r--r-- | src/particleemitter.cpp | 18 | ||||
-rw-r--r-- | src/playerinfo.cpp | 3 | ||||
-rw-r--r-- | src/playerrelations.cpp | 27 | ||||
-rw-r--r-- | src/textmanager.cpp | 13 | ||||
-rw-r--r-- | src/touchmanager.cpp | 22 |
23 files changed, 90 insertions, 202 deletions
diff --git a/src/actorsprite.cpp b/src/actorsprite.cpp index e266180ed..b0ed43b75 100644 --- a/src/actorsprite.cpp +++ b/src/actorsprite.cpp @@ -70,8 +70,7 @@ ActorSprite::~ActorSprite() player_node->setTarget(nullptr); // Notify listeners of the destruction. - for (ActorSpriteListenerIterator iter = mActorSpriteListeners.begin(), - e = mActorSpriteListeners.end(); iter != e; ++iter) + FOR_EACH (ActorSpriteListenerIterator, iter, mActorSpriteListeners) { if (reportFalse(*iter)) (*iter)->actorSpriteDestroyed(*this); @@ -120,8 +119,7 @@ void ActorSprite::logic() if (mMustResetParticles) { mMustResetParticles = false; - for (std::set<int>::const_iterator it = mStatusEffects.begin(), - it_end = mStatusEffects.end(); it != it_end; ++it) + FOR_EACH (std::set<int>::const_iterator, it, mStatusEffects) { const StatusEffect *const effect = StatusEffect::getStatusEffect(*it, true); @@ -331,9 +329,7 @@ void ActorSprite::setupSpriteDisplay(const SpriteDisplay &display, { clear(); - for (SpriteRefs it = display.sprites.begin(), - it_end = display.sprites.end(); - it != it_end; ++it) + FOR_EACH (SpriteRefs, it, display.sprites) { if (!*it) continue; @@ -387,9 +383,7 @@ void ActorSprite::setupSpriteDisplay(const SpriteDisplay &display, //setup particle effects if (Particle::enabled && particleEngine) { - for (StringVectCIter itr = display.particles.begin(), - itr_end = display.particles.end(); - itr != itr_end; ++itr) + FOR_EACH (StringVectCIter, itr, display.particles) { Particle *const p = particleEngine->addEffect(*itr, 0, 0); controlParticle(p); diff --git a/src/being.cpp b/src/being.cpp index 910feb936..633be5d53 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -190,7 +190,8 @@ bool Being::mEnableReorderSprites = true; bool Being::mHideErased = false; std::list<BeingCacheEntry*> beingInfoCache; - +typedef std::map<int, Guild*>::const_iterator GuildsMapCIter; +typedef std::map<int, int>::const_iterator IntMapCIter; // TODO: mWalkTime used by eAthena only Being::Being(const int id, const Type type, const uint16_t subtype, @@ -908,8 +909,7 @@ void Being::removeGuild(const int id) Guild *Being::getGuild(const std::string &guildName) const { - for (std::map<int, Guild*>::const_iterator itr = mGuilds.begin(), - itr_end = mGuilds.end(); itr != itr_end; ++itr) + FOR_EACH (GuildsMapCIter, itr, mGuilds) { Guild *const guild = itr->second; if (guild && guild->getName() == guildName) @@ -939,8 +939,7 @@ Guild *Being::getGuild() const void Being::clearGuilds() { - for (std::map<int, Guild*>::const_iterator itr = mGuilds.begin(), - itr_end = mGuilds.end(); itr != itr_end; ++itr) + FOR_EACH (GuildsMapCIter, itr, mGuilds) { Guild *const guild = itr->second; @@ -2034,8 +2033,7 @@ void Being::addToCache() const BeingCacheEntry* Being::getCacheEntry(const int id) { - for (std::list<BeingCacheEntry*>::iterator i = beingInfoCache.begin(); - i != beingInfoCache.end(); ++ i) + FOR_EACH (std::list<BeingCacheEntry*>::iterator, i, beingInfoCache) { if (!*i) continue; @@ -2346,8 +2344,7 @@ void Being::recalcSpritesOrder() if (spriteToItems) { - for (SpriteToItemMapCIter itr = spriteToItems->begin(), - itr_end = spriteToItems->end(); itr != itr_end; ++ itr) + FOR_EACHP (SpriteToItemMapCIter, itr, spriteToItems) { const int remSprite = itr->first; const std::map<int, int> &itemReplacer = itr->second; @@ -2392,10 +2389,7 @@ void Being::recalcSpritesOrder() } else { // slot unknown. Search for real slot, this can be slow - for (std::map<int, int>::const_iterator - repIt = itemReplacer.begin(), - repIt_end = itemReplacer.end(); - repIt != repIt_end; ++ repIt) + FOR_EACH (IntMapCIter, repIt, itemReplacer) { for (unsigned slot2 = 0; slot2 < sz; slot2 ++) { diff --git a/src/channelmanager.cpp b/src/channelmanager.cpp index 31f87010e..48590891b 100644 --- a/src/channelmanager.cpp +++ b/src/channelmanager.cpp @@ -41,10 +41,7 @@ ChannelManager::~ChannelManager() Channel *ChannelManager::findById(const int id) const { Channel *channel = nullptr; - for (std::list<Channel*>::const_iterator itr = mChannels.begin(), - end = mChannels.end(); - itr != end; - ++itr) + FOR_EACH (std::list<Channel*>::const_iterator, itr, mChannels) { Channel *const c = (*itr); if (!c) @@ -63,10 +60,7 @@ Channel *ChannelManager::findByName(const std::string &name) const Channel *channel = nullptr; if (!name.empty()) { - for (std::list<Channel*>::const_iterator itr = mChannels.begin(), - end = mChannels.end(); - itr != end; - ++itr) + FOR_EACH (std::list<Channel*>::const_iterator, itr, mChannels) { Channel *const c = (*itr); if (!c) diff --git a/src/commands.cpp b/src/commands.cpp index 46a1e14f4..eeec00755 100644 --- a/src/commands.cpp +++ b/src/commands.cpp @@ -1177,8 +1177,7 @@ void replaceVars(std::string &str) StringVect names; std::string newStr; actorSpriteManager->getPlayerNames(names, false); - for (StringVectCIter it = names.begin(), it_end = names.end(); - it != it_end; ++ it) + FOR_EACH (StringVectCIter, it, names) { if (*it != player_node->getName()) newStr += *it + ","; @@ -1198,8 +1197,7 @@ void replaceVars(std::string &str) if (player_node->isInParty() && (party = player_node->getParty())) { party->getNames(names); - for (StringVectCIter it = names.begin(), it_end = names.end(); - it != it_end; ++ it) + FOR_EACH (StringVectCIter, it, names) { if (*it != player_node->getName()) newStr += *it + ","; diff --git a/src/compoundsprite.cpp b/src/compoundsprite.cpp index 837d3830c..45c408b49 100644 --- a/src/compoundsprite.cpp +++ b/src/compoundsprite.cpp @@ -77,8 +77,7 @@ bool CompoundSprite::reset() { bool ret = false; - for (SpriteIterator it = mSprites.begin(), it_end = mSprites.end(); - it != it_end; ++ it) + FOR_EACH (SpriteIterator, it, mSprites) { if (*it) ret |= (*it)->reset(); @@ -92,8 +91,7 @@ bool CompoundSprite::play(std::string action) { bool ret = false; - for (SpriteIterator it = mSprites.begin(), it_end = mSprites.end(); - it != it_end; ++ it) + FOR_EACH (SpriteIterator, it, mSprites) { if (*it) ret |= (*it)->play(action); @@ -107,8 +105,7 @@ bool CompoundSprite::update(int time) { bool ret = false; - for (SpriteIterator it = mSprites.begin(), it_end = mSprites.end(); - it != it_end; ++ it) + FOR_EACH (SpriteIterator, it, mSprites) { if (*it) ret |= (*it)->update(time); @@ -147,8 +144,7 @@ bool CompoundSprite::draw(Graphics *graphics, int posX, int posY) const void CompoundSprite::drawSprites(Graphics* graphics, int posX, int posY) const { - for (SpriteConstIterator it = mSprites.begin(), it_end = mSprites.end(); - it != it_end; ++ it) + FOR_EACH (SpriteConstIterator, it, mSprites) { if (*it) { @@ -161,8 +157,7 @@ void CompoundSprite::drawSprites(Graphics* graphics, int posX, int posY) const void CompoundSprite::drawSpritesSDL(Graphics* graphics, int posX, int posY) const { - for (SpriteConstIterator it = mSprites.begin(), it_end = mSprites.end(); - it != it_end; ++ it) + FOR_EACH (SpriteConstIterator, it, mSprites) { if (*it) (*it)->draw(graphics, posX, posY); @@ -173,8 +168,7 @@ int CompoundSprite::getWidth() const { const Sprite *base = nullptr; - for (SpriteConstIterator it = mSprites.begin(), it_end = mSprites.end(); - it != it_end; ++ it) + FOR_EACH (SpriteConstIterator, it, mSprites) { if ((base = *it)) { @@ -190,8 +184,7 @@ int CompoundSprite::getHeight() const { const Sprite *base = nullptr; - for (SpriteConstIterator it = mSprites.begin(), it_end = mSprites.end(); - it != it_end; ++ it) + FOR_EACH (SpriteConstIterator, it, mSprites) { if ((base = *it)) { @@ -212,8 +205,7 @@ bool CompoundSprite::setSpriteDirection(const SpriteDirection direction) { bool ret = false; - for (SpriteIterator it = mSprites.begin(), it_end = mSprites.end(); - it != it_end; ++ it) + FOR_EACH (SpriteIterator, it, mSprites) { if (*it) ret |= (*it)->setSpriteDirection(direction); @@ -233,8 +225,7 @@ int CompoundSprite::getNumberOfLayers() const unsigned int CompoundSprite::getCurrentFrame() const { - for (SpriteConstIterator it = mSprites.begin(), it_end = mSprites.end(); - it != it_end; ++ it) + FOR_EACH (SpriteConstIterator, it, mSprites) { if (*it) return (*it)->getCurrentFrame(); @@ -245,8 +236,7 @@ unsigned int CompoundSprite::getCurrentFrame() const unsigned int CompoundSprite::getFrameCount() const { - for (SpriteConstIterator it = mSprites.begin(), it_end = mSprites.end(); - it != it_end; ++ it) + FOR_EACH (SpriteConstIterator, it, mSprites) { if (*it) return (*it)->getFrameCount(); @@ -424,8 +414,7 @@ void CompoundSprite::setAlpha(float alpha) if (mEnableAlphaFix && size() > 3) #endif { - for (SpriteConstIterator it = mSprites.begin(), - it_end = mSprites.end(); it != it_end; ++ it) + FOR_EACH (SpriteConstIterator, it, mSprites) { if (*it) (*it)->setAlpha(alpha); @@ -496,8 +485,7 @@ bool CompoundSprite::updateFromCache() const // (int)imagesCache.size(), hits, miss); const size_t sz = size(); - for (ImagesCache::iterator it = imagesCache.begin(), - it_end = imagesCache.end(); it != it_end; ++ it) + FOR_EACH (ImagesCache::iterator, it, imagesCache) { CompoundItem *const ic = *it; if (ic && ic->data.size() == sz) @@ -548,8 +536,7 @@ void CompoundSprite::initCurrentCacheItem() const mCacheItem->alphaImage = mAlphaImage; // mCacheItem->alpha = mAlpha; - for (SpriteConstIterator it = mSprites.begin(), it_end = mSprites.end(); - it != it_end; ++ it) + FOR_EACH (SpriteConstIterator, it, mSprites) { if (*it) mCacheItem->data.push_back((*it)->getHash()); @@ -561,8 +548,7 @@ void CompoundSprite::initCurrentCacheItem() const bool CompoundSprite::updateNumber(unsigned num) { bool res(false); - for (SpriteConstIterator it = mSprites.begin(), - it_end = mSprites.end(); it != it_end; ++ it) + FOR_EACH (SpriteConstIterator, it, mSprites) { if (*it) { diff --git a/src/configuration.cpp b/src/configuration.cpp index cb9235c3f..1de179f6e 100644 --- a/src/configuration.cpp +++ b/src/configuration.cpp @@ -221,11 +221,8 @@ void Configuration::setValue(const std::string &key, const std::string &value) if (list != mListenerMap.end()) { Listeners listeners = list->second; - for (ListenerIterator i = listeners.begin(), i_end = listeners.end(); - i != i_end; ++i) - { + FOR_EACH (ListenerIterator, i, listeners) (*i)->optionChanged(key); - } } } @@ -746,8 +743,7 @@ void Configuration::reInit() void ConfigurationObject::writeToXML(const XmlTextWriterPtr writer) { - for (Options::const_iterator i = mOptions.begin(), i_end = mOptions.end(); - i != i_end; ++i) + FOR_EACH (Options::const_iterator, i, mOptions) { #ifdef DEBUG_CONFIG if (mLogKeys) @@ -772,8 +768,7 @@ void ConfigurationObject::writeToXML(const XmlTextWriterPtr writer) XmlTextWriterWriteAttribute(writer, "name", name); // recurse on all elements - for (ConfigurationList::const_iterator elt_it = it->second.begin(), - elt_it_end = it->second.end(); elt_it != elt_it_end; ++elt_it) + FOR_EACH (ConfigurationList::const_iterator, elt_it, it->second) { XmlTextWriterStartElement(writer, name); if (*elt_it) @@ -836,11 +831,8 @@ void Configuration::removeListener(const std::string &key, void Configuration::removeListeners(ConfigListener *const listener) { - for (ListenerMapIterator it = mListenerMap.begin(), - it_end = mListenerMap.end(); it != it_end; ++ it) - { + FOR_EACH (ListenerMapIterator, it, mListenerMap) (it->second).remove(listener); - } } void Configuration::removeOldKeys() diff --git a/src/effectmanager.cpp b/src/effectmanager.cpp index aea3fed3c..bdbcf051c 100644 --- a/src/effectmanager.cpp +++ b/src/effectmanager.cpp @@ -68,8 +68,7 @@ bool EffectManager::trigger(const int id, Being *const being, return false; bool rValue = false; - for (std::vector<EffectDescription>::const_iterator i = mEffects.begin(), - i_end = mEffects.end(); i != i_end; ++i) + FOR_EACH (std::vector<EffectDescription>::const_iterator, i, mEffects) { if ((*i).id == id) { @@ -95,8 +94,7 @@ bool EffectManager::trigger(const int id, const int x, const int y, return false; bool rValue = false; - for (std::vector<EffectDescription>::const_iterator i = mEffects.begin(), - i_end = mEffects.end(); i != i_end; ++i) + FOR_EACH (std::vector<EffectDescription>::const_iterator, i, mEffects) { if ((*i).id == id) { diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp index b6cb51455..ba3ca95ad 100644 --- a/src/graphicsmanager.cpp +++ b/src/graphicsmanager.cpp @@ -283,9 +283,7 @@ void GraphicsManager::setVideoMode() std::string str = strprintf("%dx%d", width, height); if (width != 0 && height != 0) { - for (StringVectCIter it = videoModes.begin(), - it_end = videoModes.end(); - it != it_end; ++ it) + FOR_EACH (StringVectCIter, it, videoModes) { if (str == *it) { diff --git a/src/inputmanager.cpp b/src/inputmanager.cpp index 29b2a87a8..38a743822 100644 --- a/src/inputmanager.cpp +++ b/src/inputmanager.cpp @@ -653,8 +653,7 @@ void InputManager::updateKeyActionMap(KeyToActionMap &actionMap, } keySorter.keys = &keyData[0]; - for (KeyToActionMapIter it = actionMap.begin(), it_end = actionMap.end(); - it != it_end; ++ it) + FOR_EACH (KeyToActionMapIter, it, actionMap) { KeysVector *const keys = &it->second; if (keys && keys->size() > 1) @@ -669,8 +668,7 @@ bool InputManager::triggerAction(const KeysVector *const ptrs) // logger->log("ptrs: %d", (int)ptrs.size()); - for (KeysVectorCIter it = ptrs->begin(), it_end = ptrs->end(); - it != it_end; ++ it) + FOR_EACHP (KeysVectorCIter, it, ptrs) { const int keyNum = *it; if (keyNum < 0 || keyNum >= Input::KEY_TOTAL) diff --git a/src/inventory.cpp b/src/inventory.cpp index c4416a002..a75a7a12e 100644 --- a/src/inventory.cpp +++ b/src/inventory.cpp @@ -202,11 +202,8 @@ void Inventory::removeInventoyListener(InventoryListener* const listener) void Inventory::distributeSlotsChangedEvent() { - for (InventoryListenerList::const_iterator i = mInventoryListeners.begin(), - i_end = mInventoryListeners.end(); i != i_end; ++i) - { + FOR_EACH (InventoryListenerList::const_iterator, i, mInventoryListeners) (*i)->slotsChanged(this); - } } Item *Inventory::findItemBySprite(std::string spritePath, diff --git a/src/joystick.cpp b/src/joystick.cpp index 3b88e5668..42dd14bd1 100644 --- a/src/joystick.cpp +++ b/src/joystick.cpp @@ -334,8 +334,7 @@ bool Joystick::validate() const void Joystick::handleRepeat(const int time) { - for (KeyTimeMapIter it = mKeyTimeMap.begin(), it_end = mKeyTimeMap.end(); - it != it_end; ++ it) + FOR_EACH (KeyTimeMapIter, it, mKeyTimeMap) { bool repeat(false); const int key = (*it).first; diff --git a/src/keyboardconfig.cpp b/src/keyboardconfig.cpp index 9e7931626..33c1e3237 100644 --- a/src/keyboardconfig.cpp +++ b/src/keyboardconfig.cpp @@ -194,8 +194,7 @@ void KeyboardConfig::handleDeActicateKey(const int key) void KeyboardConfig::handleRepeat(const int time) { - for (KeyTimeMapIter it = mKeyTimeMap.begin(), it_end = mKeyTimeMap.end(); - it != it_end; ++ it) + FOR_EACH (KeyTimeMapIter, it, mKeyTimeMap) { bool repeat(false); const int key = (*it).first; diff --git a/src/localconsts.h b/src/localconsts.h index bde91720a..ba803ca86 100644 --- a/src/localconsts.h +++ b/src/localconsts.h @@ -59,6 +59,9 @@ #define FOR_EACH(type, iter, array) for (type iter = array.begin(), \ iter##_end = array.end(); iter != iter##_end; ++ iter) +#define FOR_EACHP(type, iter, array) for (type iter = array->begin(), \ + iter##_end = array->end(); iter != iter##_end; ++ iter) + //#define DEBUG_CONFIG 1 //#define DEBUG_BIND_TEXTURE 1 //#define DISABLE_RESOURCE_CACHING 1 diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 7fc7d725c..0a571b3f2 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -75,6 +75,8 @@ const short awayLimitTimer = 60; +typedef std::map<int, Guild*>::const_iterator GuildMapCIter; + LocalPlayer *player_node = nullptr; extern std::list<BeingCacheEntry*> beingInfoCache; @@ -903,8 +905,7 @@ void LocalPlayer::inviteToGuild(Being *const being) // TODO: Allow user to choose which guild to invite being to // For now, just invite to the first guild you have permissions to invite with - for (std::map<int, Guild*>::const_iterator itr = mGuilds.begin(), - itr_end = mGuilds.end(); itr != itr_end; ++itr) + FOR_EACH (GuildMapCIter, itr, mGuilds) { if (itr->second && checkInviteRights(itr->second->getName())) { diff --git a/src/map.cpp b/src/map.cpp index 899c0acbf..ec9c42e65 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -109,8 +109,7 @@ bool TileAnimation::update(const int ticks) Image *const img = mAnimation->getCurrentImage(); if (img != mLastImage) { - for (TilePairVectorCIter i = mAffected.begin(), - i_end = mAffected.end(); i != i_end; ++i) + FOR_EACH (TilePairVectorCIter, i, mAffected) { if (i->first) i->first->setTile(i->second, img); @@ -311,9 +310,7 @@ void Map::addTileset(Tileset *const tileset) void Map::update(const int ticks) { // Update animated tiles - for (TileAnimationMapCIter iAni = mTileAnimations.begin(), - i_end = mTileAnimations.end(); - iAni != i_end; ++iAni) + FOR_EACH (TileAnimationMapCIter, iAni, mTileAnimations) { if (iAni->second && iAni->second->update(ticks)) mRedrawMap = true; @@ -566,17 +563,11 @@ void Map::updateAmbientLayers(const float scrollX, const float scrollY) const float dy = scrollY - mLastAScrollY; const int timePassed = get_elapsed_time(lastTick); - for (AmbientLayerVectorCIter i = mBackgrounds.begin(), - i_end = mBackgrounds.end(); i != i_end; ++i) - { + FOR_EACH (AmbientLayerVectorCIter, i, mBackgrounds) (*i)->update(timePassed, dx, dy); - } - for (AmbientLayerVectorCIter i = mForegrounds.begin(), - i_end = mForegrounds.end(); i != i_end; ++i) - { + FOR_EACH (AmbientLayerVectorCIter, i, mForegrounds) (*i)->update(timePassed, dx, dy); - } mLastAScrollX = scrollX; mLastAScrollY = scrollY; @@ -610,8 +601,7 @@ void Map::drawAmbientLayers(Graphics *const graphics, const LayerType type, } // Draw overlays - for (AmbientLayerVectorCIter i = layers->begin(), i_end = layers->end(); - i != i_end; ++i) + FOR_EACHP (AmbientLayerVectorCIter, i, layers) { if (*i) (*i)->draw(graphics, graphics->mWidth, graphics->mHeight); @@ -1103,12 +1093,10 @@ void Map::initializeParticleEffects(Particle *const engine) if (!engine) return; - if (config.getBoolValue("particleeffects")) { - for (std::vector<ParticleEffectData>::const_iterator - i = particleEffects.begin(); - i != particleEffects.end(); ++i) + FOR_EACH (std::vector<ParticleEffectData>::const_iterator, + i, particleEffects) { Particle *const p = engine->addEffect(i->file, i->x, i->y); if (p && i->w > 0 && i->h > 0) @@ -1288,8 +1276,7 @@ void Map::updatePortalTile(const std::string &name, const int type, MapItem *Map::findPortalXY(const int x, const int y) const { - for (std::vector<MapItem*>::const_iterator it = mMapPortals.begin(), - it_end = mMapPortals.end(); it != it_end; ++it) + FOR_EACH (std::vector<MapItem*>::const_iterator, it, mMapPortals) { if (!*it) continue; @@ -1372,9 +1359,7 @@ void Map::indexTilesets() mTilesetsIndexed = true; Tileset *s = nullptr; - for (Tilesets::const_iterator it = mTilesets.begin(), - it_end = mTilesets.end(); it < it_end; - ++it) + FOR_EACH (Tilesets::const_iterator, it, mTilesets) { if (!s || s->getFirstGid() + s->size() < (*it)->getFirstGid() + (*it)->size()) @@ -1395,9 +1380,7 @@ void Map::indexTilesets() mIndexedTilesets = new Tileset*[size]; std::fill_n(mIndexedTilesets, size, static_cast<Tileset*>(nullptr)); - for (Tilesets::const_iterator it = mTilesets.begin(), - it_end = mTilesets.end(); it < it_end; - ++it) + FOR_EACH (Tilesets::const_iterator, it, mTilesets) { s = *it; if (s) @@ -1439,9 +1422,7 @@ void Map::reduce() bool correct(true); bool dontHaveAlpha(false); - for (LayersCIter layeri = mLayers.begin(), - layeri_end = mLayers.end(); - layeri != layeri_end; ++ layeri) + FOR_EACH (LayersCIter, layeri, mLayers) { const MapLayer *const layer = *layeri; if (x >= layer->mWidth || y >= layer->mHeight) diff --git a/src/maplayer.cpp b/src/maplayer.cpp index 7f952060d..dcc9621d2 100644 --- a/src/maplayer.cpp +++ b/src/maplayer.cpp @@ -618,8 +618,7 @@ void SpecialLayer::setTile(const int x, const int y, const int type) void SpecialLayer::addRoad(Path road) { - for (Path::const_iterator i = road.begin(), i_end = road.end(); - i != i_end; ++i) + FOR_EACH (Path::const_iterator, i, road) { const Position &pos = (*i); MapItem *item = getTile(pos.x, pos.y); diff --git a/src/particle.cpp b/src/particle.cpp index 666821b93..a14fac698 100644 --- a/src/particle.cpp +++ b/src/particle.cpp @@ -204,12 +204,10 @@ bool Particle::update() // Update child emitters if ((mLifetimePast - 1) % Particle::emitterSkip == 0) { - for (EmitterConstIterator e = mChildEmitters.begin(), - e2 = mChildEmitters.end(); e != e2; ++ e) + FOR_EACH (EmitterConstIterator, e, mChildEmitters) { Particles newParticles = (*e)->createParticles(mLifetimePast); - for (ParticleConstIterator p = newParticles.begin(), - p2 = newParticles.end(); p != p2; ++ p) + FOR_EACH (ParticleConstIterator, p, newParticles) { (*p)->moveBy(mPos); mChildParticles.push_back (*p); @@ -262,8 +260,7 @@ bool Particle::update() void Particle::moveBy(const Vector &change) { mPos += change; - for (ParticleConstIterator p = mChildParticles.begin(), - p2 = mChildParticles.end(); p != p2; ++p) + FOR_EACH (ParticleConstIterator, p, mChildParticles) { if ((*p)->doesFollow()) (*p)->moveBy(change); @@ -461,11 +458,8 @@ void Particle::adjustEmitterSize(const int w, const int h) { if (mAllowSizeAdjust) { - for (EmitterConstIterator e = mChildEmitters.begin(), - e2 = mChildEmitters.end(); e != e2; ++e) - { + FOR_EACH (EmitterConstIterator, e, mChildEmitters) (*e)->adjustSize(w, h); - } } } diff --git a/src/particlecontainer.cpp b/src/particlecontainer.cpp index 782b8fb24..4994ddadd 100644 --- a/src/particlecontainer.cpp +++ b/src/particlecontainer.cpp @@ -25,6 +25,9 @@ #include "debug.h" +typedef std::list<Particle *>::iterator ParticleListIter; +typedef std::list<Particle *>::const_iterator ParticleListCIter; + ParticleContainer::ParticleContainer(ParticleContainer *const parent, const bool delParent): mDelParent(delParent), @@ -93,11 +96,8 @@ void ParticleList::removeLocally(const Particle *const particle) void ParticleList::clearLocally() { - for (std::list<Particle *>::const_iterator it = mElements.begin(), - it_end = mElements.end(); it != it_end; ++ it) - { + FOR_EACH (ParticleListCIter, it, mElements) (*it)->kill(); - } mElements.clear(); } diff --git a/src/particleemitter.cpp b/src/particleemitter.cpp index 7f69afe83..0aea1eaca 100644 --- a/src/particleemitter.cpp +++ b/src/particleemitter.cpp @@ -38,6 +38,9 @@ static const float SIN45 = 0.707106781f; static const float DEG_RAD_FACTOR = 0.017453293f; +typedef std::vector<ImageSet*>::const_iterator ImageSetVectorCIter; +typedef std::list<ParticleEmitter>::const_iterator ParticleEmitterListCIter; + ParticleEmitter::ParticleEmitter(const XmlNodePtr emitterNode, Particle *const target, Map *const map, const int rotation, @@ -435,9 +438,7 @@ ParticleEmitter & ParticleEmitter::operator=(const ParticleEmitter &o) mDeathEffect = o.mDeathEffect; mTempSets = o.mTempSets; - for (std::vector<ImageSet*>::const_iterator - i = mTempSets.begin(), i_end = mTempSets.end(); - i != i_end; ++ i) + FOR_EACH (ImageSetVectorCIter, i, mTempSets) { if (*i) (*i)->incRef(); @@ -453,9 +454,7 @@ ParticleEmitter & ParticleEmitter::operator=(const ParticleEmitter &o) ParticleEmitter::~ParticleEmitter() { - for (std::vector<ImageSet*>::const_iterator - i = mTempSets.begin(), i_end = mTempSets.end(); - i != i_end; ++i) + FOR_EACH (ImageSetVectorCIter, i, mTempSets) { if (*i) (*i)->decRef(); @@ -576,13 +575,8 @@ std::list<Particle *> ParticleEmitter::createParticles(const int tick) newParticle->setFadeIn(mParticleFadeIn.value(tick)); newParticle->setAlpha(mParticleAlpha.value(tick)); - for (std::list<ParticleEmitter>::const_iterator - it = mParticleChildEmitters.begin(), - it_end = mParticleChildEmitters.end(); - it != it_end; ++it) - { + FOR_EACH (ParticleEmitterListCIter, it, mParticleChildEmitters) newParticle->addEmitter(new ParticleEmitter(*it)); - } if (!mDeathEffect.empty()) newParticle->setDeathEffect(mDeathEffect, mDeathEffectConditions); diff --git a/src/playerinfo.cpp b/src/playerinfo.cpp index 6fb482eb8..5721d2d67 100644 --- a/src/playerinfo.cpp +++ b/src/playerinfo.cpp @@ -265,8 +265,7 @@ void logic() if ((mSpecialRechargeUpdateNeeded % 11) == 0) { mSpecialRechargeUpdateNeeded = 0; - for (SpecialsMap::iterator it = mSpecials.begin(), - it_end = mSpecials.end(); it != it_end; ++it) + FOR_EACH (SpecialsMap::iterator, it, mSpecials) { Special &special = it->second; special.currentMana += special.recharge; diff --git a/src/playerrelations.cpp b/src/playerrelations.cpp index fee43107e..7d7716c3e 100644 --- a/src/playerrelations.cpp +++ b/src/playerrelations.cpp @@ -137,21 +137,16 @@ PlayerRelationsManager::~PlayerRelationsManager() { delete_all(mIgnoreStrategies); - for (PlayerRelationsCIter it = mRelations.begin(), - it_end = mRelations.end(); it != it_end; ++ it) - { + FOR_EACH (PlayerRelationsCIter, it, mRelations) delete it->second; - } + mRelations.clear(); } void PlayerRelationsManager::clear() { StringVect *names = getPlayers(); - for (StringVectCIter it = names->begin(), it_end = names->end(); - it != it_end; ++ it) - { + FOR_EACHP (StringVectCIter, it, names) removePlayer(*it); - } delete names; } @@ -217,11 +212,8 @@ void PlayerRelationsManager::init() // until the next update. } - for (PlayerRelationListenersCIter it = mListeners.begin(), - it_end = mListeners.end(); it != it_end; ++it) - { + FOR_EACH (PlayerRelationListenersCIter, it, mListeners) (*it)->updateAll(); - } } void PlayerRelationsManager::store() @@ -245,11 +237,8 @@ void PlayerRelationsManager::store() void PlayerRelationsManager::signalUpdate(const std::string &name) { - for (PlayerRelationListenersCIter it = mListeners.begin(), - it_end = mListeners.end(); it != it_end; ++ it) - { + FOR_EACH (PlayerRelationListenersCIter, it, mListeners) (*it)->updatedPlayer(name); - } if (actorSpriteManager) { @@ -357,8 +346,7 @@ StringVect * PlayerRelationsManager::getPlayers() { StringVect *const retval = new StringVect(); - for (PlayerRelationsCIter it = mRelations.begin(), - it_end = mRelations.end(); it != it_end; ++ it) + FOR_EACH (PlayerRelationsCIter, it, mRelations) { if (it->second) retval->push_back(it->first); @@ -374,8 +362,7 @@ StringVect *PlayerRelationsManager::getPlayersByRelation( { StringVect *const retval = new StringVect(); - for (PlayerRelationsCIter it = mRelations.begin(), - it_end = mRelations.end(); it != it_end; ++ it) + FOR_EACH (PlayerRelationsCIter, it, mRelations) { if (it->second && it->second->mRelation == rel) retval->push_back(it->first); diff --git a/src/textmanager.cpp b/src/textmanager.cpp index 702b024f1..96f5612bb 100644 --- a/src/textmanager.cpp +++ b/src/textmanager.cpp @@ -48,8 +48,7 @@ void TextManager::moveText(Text *const text, const int x, const int y) void TextManager::removeText(const Text *const text) { - for (TextList::iterator ptr = mTextList.begin(), - pEnd = mTextList.end(); ptr != pEnd; ++ptr) + FOR_EACH (TextList::iterator, ptr, mTextList) { if (*ptr == text) { @@ -67,12 +66,8 @@ void TextManager::draw(Graphics *const graphics, const int xOff, const int yOff) { BLOCK_START("TextManager::draw") - for (TextList::const_iterator bPtr = mTextList.begin(), - ePtr = mTextList.end(); - bPtr != ePtr; ++ bPtr) - { + FOR_EACH (TextList::const_iterator, bPtr, mTextList) (*bPtr)->draw(graphics, xOff, yOff); - } BLOCK_END("TextManager::draw") } @@ -110,10 +105,8 @@ void TextManager::place(const Text *const textObj, const Text *const omit, } } bool ok = true; - for (int i = wantedTop; i < wantedTop + h; ++i) - { + for (int i = wantedTop; i < wantedTop + h; ++ i) ok = ok && !occupied[i]; - } if (ok) return; diff --git a/src/touchmanager.cpp b/src/touchmanager.cpp index c8d813998..18bcd4a0d 100644 --- a/src/touchmanager.cpp +++ b/src/touchmanager.cpp @@ -158,11 +158,8 @@ void TouchManager::clear() Theme *theme = Theme::instance(); if (!theme) return; - for (TouchItemVectorCIter it = mObjects.begin(), it_end = mObjects.end(); - it != it_end; ++ it) - { + FOR_EACH (TouchItemVectorCIter, it, mObjects) unload(*it); - } mObjects.clear(); mRedraw = true; } @@ -175,9 +172,7 @@ void TouchManager::draw() { mRedraw = false; mVertexes->clear(); - for (TouchItemVectorCIter it = mObjects.begin(), - it_end = mObjects.end(); - it != it_end; ++ it) + FOR_EACH (TouchItemVectorCIter, it, mObjects) { const TouchItem *const item = *it; if (item && item->images && (mShow || @@ -199,9 +194,7 @@ void TouchManager::draw() } else { - for (TouchItemVectorCIter it = mObjects.begin(), - it_end = mObjects.end(); - it != it_end; ++ it) + FOR_EACH (TouchItemVectorCIter, it, mObjects) { const TouchItem *const item = *it; if (item && item->images && (mShow || @@ -226,8 +219,7 @@ bool TouchManager::processEvent(const MouseInput &mouseInput) const int x = mouseInput.getTouchX(); const int y = mouseInput.getTouchY(); - for (TouchItemVectorCIter it = mObjects.begin(), it_end = mObjects.end(); - it != it_end; ++ it) + FOR_EACH (TouchItemVectorCIter, it, mObjects) { const TouchItem *const item = *it; if (!item || (!mShow && (item != mKeyboard || !mShowKeyboard))) @@ -278,8 +270,7 @@ bool TouchManager::isActionActive(const int index) const void TouchManager::resize(int width, int height) { mRedraw = true; - for (TouchItemVectorCIter it = mObjects.begin(), - it_end = mObjects.end(); it != it_end; ++ it) + FOR_EACH (TouchItemVectorCIter, it, mObjects) { TouchItem *const item = *it; if (!item) @@ -338,8 +329,7 @@ void TouchManager::unloadTouchItem(TouchItem **unloadItem) Theme *theme = Theme::instance(); if (!theme) return; - for (TouchItemVectorIter it = mObjects.begin(), it_end = mObjects.end(); - it != it_end; ++ it) + FOR_EACH (TouchItemVectorIter, it, mObjects) { TouchItem *item = *it; if (item && *unloadItem == item) |