diff options
-rw-r--r-- | src/gui/minimap.cpp | 50 |
1 files changed, 24 insertions, 26 deletions
diff --git a/src/gui/minimap.cpp b/src/gui/minimap.cpp index 80611f25b..3e696fbda 100644 --- a/src/gui/minimap.cpp +++ b/src/gui/minimap.cpp @@ -97,8 +97,7 @@ Minimap::~Minimap() void Minimap::setMap(const Map *const map) { - std::string caption(""); - std::string minimapName; + std::string caption; if (map) caption = map->getName(); @@ -164,7 +163,7 @@ void Minimap::setMap(const Map *const map) map->getFilename()).append(".png"); ResourceManager *const resman = ResourceManager::getInstance(); - minimapName = map->getProperty("minimap"); + std::string minimapName = map->getProperty("minimap"); if (minimapName.empty() && resman->exists(tempname)) minimapName = tempname; @@ -189,12 +188,8 @@ void Minimap::setMap(const Map *const map) + getTitleBarHeight() + getPadding(); const int mapWidth = mMapImage->mBounds.w < 100 ? width : 100; const int mapHeight = mMapImage->mBounds.h < 100 ? height : 100; - int minWidth = mapWidth; - int minHeight = mapHeight; - if (mapWidth > 310) - minWidth = 310; - if (mapHeight > 220) - minHeight = 220; + const int minWidth = mapWidth > 310 ? 310 : mapWidth; + const int minHeight = mapHeight > 220 ? 220 : mapHeight; setMinWidth(minWidth); setMinHeight(minHeight); @@ -212,7 +207,8 @@ void Minimap::setMap(const Map *const map) setHeight(height); } - setDefaultSize(getX(), getY(), getWidth(), getHeight()); + const gcn::Rectangle &rect = mDimension; + setDefaultSize(rect.x, rect.y, rect.width, rect.height); resetToDefaultSize(); if (mShow) @@ -259,8 +255,10 @@ void Minimap::draw(gcn::Graphics *graphics) if (mMapImage) { - if (mMapImage->mBounds.w > a.width || - mMapImage->mBounds.h > a.height) + const SDL_Rect &rect = mMapImage->mBounds; + const int w = rect.w; + const int h = rect.h; + if (w > a.width || h > a.height) { const Vector &p = player_node->getPosition(); mMapOriginX = (a.width / 2) - (p.x + static_cast<float>( @@ -269,8 +267,8 @@ void Minimap::draw(gcn::Graphics *graphics) mMapOriginY = (a.height / 2) - (p.y + static_cast<float>( viewport->getCameraRelativeY()) * mHeightProportion) / 32; - const int minOriginX = a.width - mMapImage->mBounds.w; - const int minOriginY = a.height - mMapImage->mBounds.h; + const int minOriginX = a.width - w; + const int minOriginY = a.height - h; if (mMapOriginX < minOriginX) mMapOriginX = minOriginX; @@ -296,7 +294,6 @@ void Minimap::draw(gcn::Graphics *graphics) continue; int dotSize = 2; - int type = UserPalette::PC; if (being == player_node) @@ -345,11 +342,10 @@ void Minimap::draw(gcn::Graphics *graphics) const Vector &pos = being->getPosition(); graphics->fillRectangle(gcn::Rectangle( - static_cast<float>(pos.x * mWidthProportion) / 32 - + mMapOriginX - offsetWidth, - static_cast<float>(pos.y * mHeightProportion) / 32 - + mMapOriginY - offsetHeight, - dotSize, dotSize)); + static_cast<float>(pos.x * mWidthProportion) / 32 + + mMapOriginX - offsetWidth, + static_cast<float>(pos.y * mHeightProportion) / 32 + + mMapOriginY - offsetHeight, dotSize, dotSize)); } if (player_node->isInParty()) @@ -397,19 +393,20 @@ void Minimap::draw(gcn::Graphics *graphics) } const Vector &pos = player_node->getPosition(); -// logger->log("width:" + toString(graph->getWidth())); - int x = static_cast<float>((pos.x - (graph->getWidth() / 2) + const int gw = graph->getWidth(); + const int gh = graph->getHeight(); + int x = static_cast<float>((pos.x - (gw / 2) + viewport->getCameraRelativeX()) * mWidthProportion) / 32 + mMapOriginX; - int y = static_cast<float>((pos.y - (graph->getHeight() / 2) + int y = static_cast<float>((pos.y - (gh / 2) + viewport->getCameraRelativeY()) * mHeightProportion) / 32 + mMapOriginY; const int w = static_cast<int>(static_cast<float>( - graph->getWidth()) * mWidthProportion / 32); + gw) * mWidthProportion / 32); const int h = static_cast<int>(static_cast<float>( - graph->getHeight()) * mHeightProportion / 32); + gh) * mHeightProportion / 32); if (w <= a.width) { @@ -461,7 +458,8 @@ void Minimap::mouseMoved(gcn::MouseEvent &event) Window::mouseMoved(event); const int x = event.getX(); const int y = event.getY(); - mTextPopup->show(x + getX(), y + getY(), mCaption); + const gcn::Rectangle &rect = mDimension; + mTextPopup->show(x + rect.x, y + rect.y, mCaption); } void Minimap::mouseExited(gcn::MouseEvent &event) |