diff options
-rw-r--r-- | src/being.cpp | 69 | ||||
-rw-r--r-- | src/being.h | 14 | ||||
-rw-r--r-- | src/net/ea/beinghandler.cpp | 1 | ||||
-rw-r--r-- | src/net/tmwa/beinghandler.cpp | 6 | ||||
-rw-r--r-- | src/net/tmwa/charserverhandler.cpp | 4 |
5 files changed, 83 insertions, 11 deletions
diff --git a/src/being.cpp b/src/being.cpp index 6eecb9989..ce6ec1a0e 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -241,7 +241,8 @@ Being::Being(const int id, const Type type, const uint16_t subtype, mShop(false), mAway(false), mInactive(false), - mNumber(100) + mNumber(100), + mHairColor(0) { for (int f = 0; f < 20; f ++) @@ -1767,6 +1768,37 @@ void Being::setSpriteColor(const unsigned int slot, const std::string &color) setSprite(slot, mSpriteIDs[slot], color); } +void Being::setHairStyle(const unsigned int slot, const int id) +{ +// dumpSprites(); + setSprite(slot, id, ItemDB::get(id).getDyeColorsString(mHairColor)); +// dumpSprites(); +} + +void Being::setHairColor(const unsigned int slot, const unsigned char color) +{ + mHairColor = color; + setSprite(slot, mSpriteIDs[slot], ItemDB::get( + getSpriteID(slot)).getDyeColorsString(color)); +} + +void Being::dumpSprites() +{ + std::vector<int>::const_iterator it1 = mSpriteIDs.begin(); + const std::vector<int>::const_iterator it1_end = mSpriteIDs.end(); + StringVectCIter it2 = mSpriteColors.begin(); + const StringVectCIter it2_end = mSpriteColors.end(); + std::vector<int>::const_iterator it3 = mSpriteColorsIds.begin(); + const std::vector<int>::const_iterator it3_end = mSpriteColorsIds.end(); + + logger->log("sprites"); + for (; it1 != it1_end && it2 != it2_end && it3 != it3_end; + ++ it1, ++ it2, ++ it3) + { + logger->log("%d,%s,%d", *it1, (*it2).c_str(), *it3); + } +} + void Being::load() { // Hairstyles are encoded as negative numbers. Count how far negative @@ -2181,6 +2213,8 @@ void Being::recalcSpritesOrder() if (mAction == DEAD) dir = 9; + const unsigned int hairSlot = Net::getCharHandler()->hairSprite(); + for (unsigned slot = 0; slot < sz; slot ++) { oldHide[slot] = mSpriteHide[slot]; @@ -2233,9 +2267,19 @@ void Being::recalcSpritesOrder() mSpriteHide[remSprite] = repIt->second; if (repIt->second != 1) { - setSprite(remSprite, repIt->second, - mSpriteColors[remSprite], - 1, false, true); + if (remSprite != hairSlot) + { + setSprite(remSprite, repIt->second, + mSpriteColors[remSprite], + 1, false, true); + } + else + { + setSprite(remSprite, repIt->second, + ItemDB::get(repIt->second) + .getDyeColorsString(mHairColor), + 1, false, true); + } } } } @@ -2254,9 +2298,20 @@ void Being::recalcSpritesOrder() mSpriteHide[slot2] = repIt->second; if (repIt->second != 1) { - setSprite(slot2, repIt->second, - mSpriteColors[slot2], - 1, false, true); + if (slot2 != hairSlot) + { + setSprite(slot2, repIt->second, + mSpriteColors[slot2], + 1, false, true); + } + else + { + setSprite(slot2, repIt->second, + ItemDB::get(repIt->second) + .getDyeColorsString( + mHairColor), + 1, false, true); + } } } } diff --git a/src/being.h b/src/being.h index 4e78f7eb9..8c1fc81f9 100644 --- a/src/being.h +++ b/src/being.h @@ -821,6 +821,17 @@ class Being : public ActorSprite, public ConfigListener int getSpriteID(const int slot) const; + void setHairStyle(const unsigned int slot, const int id); + + void setHairColor(const unsigned int slot, + const unsigned char color); + + void setHairColor(const unsigned char color) + { mHairColor = color; } + + unsigned char getHairColor() const + { return mHairColor; } + void recalcSpritesOrder(); static uint8_t genderToInt(const Gender sex); @@ -911,6 +922,8 @@ class Being : public ActorSprite, public ConfigListener std::vector<int> &slotRemap, const int val) const; + void dumpSprites(); + const Type mType; /** Speech Bubble components */ @@ -971,6 +984,7 @@ class Being : public ActorSprite, public ConfigListener bool mAway; bool mInactive; unsigned mNumber; + unsigned char mHairColor; }; extern std::list<BeingCacheEntry*> beingInfoCache; diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp index 1dc98f776..d234bca6a 100644 --- a/src/net/ea/beinghandler.cpp +++ b/src/net/ea/beinghandler.cpp @@ -265,6 +265,7 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg, bool visible) // Set these after the gender, as the sprites may be gender-specific setSprite(dstBeing, EA_SPRITE_HAIR, hairStyle * -1, ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); + dstBeing->setHairColor(hairColor); setSprite(dstBeing, EA_SPRITE_BOTTOMCLOTHES, headBottom); setSprite(dstBeing, EA_SPRITE_TOPCLOTHES, headMid); setSprite(dstBeing, EA_SPRITE_HAT, headTop); diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp index 2eac3c4a2..f816c9e04 100644 --- a/src/net/tmwa/beinghandler.cpp +++ b/src/net/tmwa/beinghandler.cpp @@ -299,7 +299,7 @@ void BeingHandler::processBeingChangeLook(Net::MessageIn &msg, bool look2) dstBeing->setSubtype(static_cast<uint16_t>(id)); break; case 1: // eAthena LOOK_HAIR - dstBeing->setSpriteID(SPRITE_HAIR, id *-1); + dstBeing->setHairStyle(SPRITE_HAIR, id * -1); break; case 2: // Weapon ID in id, Shield ID in id2 dstBeing->setSprite(SPRITE_WEAPON, id, "", 1, true); @@ -323,8 +323,7 @@ void BeingHandler::processBeingChangeLook(Net::MessageIn &msg, bool look2) player_node->imitateOutfit(dstBeing, SPRITE_TOPCLOTHES); break; case 6: // eAthena LOOK_HAIR_COLOR - dstBeing->setSpriteColor(SPRITE_HAIR, ItemDB::get( - dstBeing->getSpriteID(SPRITE_HAIR)).getDyeColorsString(id)); + dstBeing->setHairColor(SPRITE_HAIR, id); break; case 7: // Clothes color // ignoring it @@ -541,6 +540,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, int msgType) //dstBeing->setSprite(SPRITE_MISC2, misc2); dstBeing->setSprite(SPRITE_HAIR, hairStyle * -1, ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); + dstBeing->setHairColor(hairColor); player_node->imitateOutfit(dstBeing); diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp index 235028f71..4261887fb 100644 --- a/src/net/tmwa/charserverhandler.cpp +++ b/src/net/tmwa/charserverhandler.cpp @@ -215,8 +215,10 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, const int hat = msg.readInt16(); // head option top const int topClothes = msg.readInt16(); + const int hairColor = msg.readInt16(); tempPlayer->setSprite(SPRITE_HAIR, hairStyle * -1, - ItemDB::get(-hairStyle).getDyeColorsString(msg.readInt16())); + ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); + tempPlayer->setHairColor(hairColor); const int misc2 = msg.readInt16(); tempPlayer->setName(msg.readString(24)); |