diff options
-rw-r--r-- | src/actions/actions.cpp | 29 | ||||
-rw-r--r-- | src/being/playerinfo.cpp | 4 | ||||
-rw-r--r-- | src/enums/inventorytype.h | 26 | ||||
-rw-r--r-- | src/gui/popups/popupmenu.cpp | 18 | ||||
-rw-r--r-- | src/gui/popups/popupmenu.h | 2 | ||||
-rw-r--r-- | src/gui/widgets/itemcontainer.cpp | 65 | ||||
-rw-r--r-- | src/gui/windows/equipmentwindow.cpp | 2 | ||||
-rw-r--r-- | src/gui/windows/inventorywindow.cpp | 117 | ||||
-rw-r--r-- | src/gui/windows/itemamountwindow.cpp | 16 | ||||
-rw-r--r-- | src/gui/windows/maileditwindow.cpp | 2 | ||||
-rw-r--r-- | src/gui/windows/ministatuswindow.cpp | 2 | ||||
-rw-r--r-- | src/gui/windows/npcdialog.cpp | 2 | ||||
-rw-r--r-- | src/gui/windows/tradewindow.cpp | 4 | ||||
-rw-r--r-- | src/inventory.cpp | 18 | ||||
-rw-r--r-- | src/inventory.h | 8 | ||||
-rw-r--r-- | src/net/ea/inventoryhandler.cpp | 10 | ||||
-rw-r--r-- | src/net/ea/inventoryhandler.h | 3 | ||||
-rw-r--r-- | src/net/ea/inventoryrecv.cpp | 2 | ||||
-rw-r--r-- | src/net/eathena/inventoryhandler.cpp | 24 | ||||
-rw-r--r-- | src/net/eathena/inventoryhandler.h | 6 | ||||
-rw-r--r-- | src/net/inventoryhandler.h | 10 | ||||
-rw-r--r-- | src/net/tmwa/inventoryhandler.cpp | 16 | ||||
-rw-r--r-- | src/net/tmwa/inventoryhandler.h | 6 |
23 files changed, 203 insertions, 189 deletions
diff --git a/src/actions/actions.cpp b/src/actions/actions.cpp index 288c866f0..b76b64108 100644 --- a/src/actions/actions.cpp +++ b/src/actions/actions.cpp @@ -236,18 +236,19 @@ static Being *findBeing(const std::string &name, const bool npc) return being; } -static Item *getItemByInvIndex(const InputEvent &event, const int invType) +static Item *getItemByInvIndex(const InputEvent &event, + const InventoryTypeT invType) { const int index = atoi(event.args.c_str()); const Inventory *inv = nullptr; switch (invType) { - case InventoryType::STORAGE: + case InventoryType::Storage: inv = PlayerInfo::getStorageInventory(); break; default: - case InventoryType::INVENTORY: + case InventoryType::Inventory: inv = PlayerInfo::getInventory(); break; } @@ -258,7 +259,7 @@ static Item *getItemByInvIndex(const InputEvent &event, const int invType) static int getAmountFromEvent(const InputEvent &event, Item *&item0, - const int invType) + const InventoryTypeT invType) { Item *const item = getItemByInvIndex(event, invType); item0 = item; @@ -453,7 +454,7 @@ impHandler(dropItemId) impHandler(dropItemInv) { - Item *const item = getItemByInvIndex(event, InventoryType::INVENTORY); + Item *const item = getItemByInvIndex(event, InventoryType::Inventory); if (item && !PlayerInfo::isItemProtected(item->getId())) { ItemAmountWindow::showWindow(ItemAmountWindow::ItemDrop, @@ -479,7 +480,7 @@ impHandler(dropItemIdAll) impHandler(dropItemInvAll) { - Item *const item = getItemByInvIndex(event, InventoryType::INVENTORY); + Item *const item = getItemByInvIndex(event, InventoryType::Inventory); if (item && !PlayerInfo::isItemProtected(item->getId())) PlayerInfo::dropItem(item, item->getQuantity(), Sfx_true); return true; @@ -1518,7 +1519,7 @@ impHandler(useItem) impHandler(useItemInv) { - Item *const item = getItemByInvIndex(event, InventoryType::INVENTORY); + Item *const item = getItemByInvIndex(event, InventoryType::Inventory); PlayerInfo::useEquipItem(item, Sfx_true); return true; } @@ -1527,17 +1528,17 @@ impHandler(invToStorage) { Item *item = nullptr; const int amount = getAmountFromEvent(event, item, - InventoryType::INVENTORY); + InventoryType::Inventory); if (!item) return true; if (amount) { if (inventoryHandler) { - inventoryHandler->moveItem2(InventoryType::INVENTORY, + inventoryHandler->moveItem2(InventoryType::Inventory, item->getInvIndex(), amount, - InventoryType::STORAGE); + InventoryType::Storage); } } else @@ -1552,7 +1553,7 @@ impHandler(tradeAdd) { Item *item = nullptr; const int amount = getAmountFromEvent(event, item, - InventoryType::INVENTORY); + InventoryType::Inventory); if (!item || PlayerInfo::isItemProtected(item->getId())) return true; @@ -1572,15 +1573,15 @@ impHandler(tradeAdd) impHandler(storageToInv) { Item *item = nullptr; - const int amount = getAmountFromEvent(event, item, InventoryType::STORAGE); + const int amount = getAmountFromEvent(event, item, InventoryType::Storage); if (amount) { if (inventoryHandler && item) { - inventoryHandler->moveItem2(InventoryType::STORAGE, + inventoryHandler->moveItem2(InventoryType::Storage, item->getInvIndex(), amount, - InventoryType::INVENTORY); + InventoryType::Inventory); } } else diff --git a/src/being/playerinfo.cpp b/src/being/playerinfo.cpp index b3c3f5bb4..a665001ce 100644 --- a/src/being/playerinfo.cpp +++ b/src/being/playerinfo.cpp @@ -466,10 +466,10 @@ void stateChange(const State state) { if (!mInventory) { - mInventory = new Inventory(InventoryType::INVENTORY); + mInventory = new Inventory(InventoryType::Inventory); mEquipment = new Equipment(); #ifdef EATHENA_SUPPORT - mCartInventory = new Inventory(InventoryType::CART); + mCartInventory = new Inventory(InventoryType::Cart); #endif } } diff --git a/src/enums/inventorytype.h b/src/enums/inventorytype.h index fe24864d3..cd4ff4732 100644 --- a/src/enums/inventorytype.h +++ b/src/enums/inventorytype.h @@ -23,21 +23,21 @@ #ifndef ENUMS_INVENTORYTYPE_H #define ENUMS_INVENTORYTYPE_H -namespace InventoryType +#include "enums/simpletypes/enumdefines.h" + +enumStart(InventoryType) { - enum Type - { - INVENTORY = 0, - STORAGE, - TRADE, - NPC, + Inventory = 0, + Storage, + Trade, + Npc, #ifdef EATHENA_SUPPORT - CART, - VENDING, - MAIL, + Cart, + Vending, + Mail, #endif - TYPE_END - }; -} // namespace InventoryType + TypeEnd +} +enumEnd(InventoryType); #endif // ENUMS_INVENTORYTYPE_H diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp index e18906052..f55d8cb22 100644 --- a/src/gui/popups/popupmenu.cpp +++ b/src/gui/popups/popupmenu.cpp @@ -1625,7 +1625,7 @@ void PopupMenu::handleLink(const std::string &link, void PopupMenu::showPopup(Window *const parent, const int x, const int y, Item *const item, - const InventoryType::Type type) + const InventoryTypeT type) { if (!item) return; @@ -1644,7 +1644,7 @@ void PopupMenu::showPopup(Window *const parent, switch (type) { - case InventoryType::INVENTORY: + case InventoryType::Inventory: if (tradeWindow && tradeWindow->isWindowVisible() && !isProtected) { // TRANSLATORS: popup menu item @@ -1706,7 +1706,7 @@ void PopupMenu::showPopup(Window *const parent, addUseDrop(item, isProtected); break; - case InventoryType::STORAGE: + case InventoryType::Storage: // TRANSLATORS: popup menu item // TRANSLATORS: get item from storage mBrowserBox->addRow("/storagetoinv 'INVINDEX'", _("Retrieve")); @@ -1734,14 +1734,14 @@ void PopupMenu::showPopup(Window *const parent, } break; - case InventoryType::TRADE: - case InventoryType::NPC: + case InventoryType::Trade: + case InventoryType::Npc: #ifdef EATHENA_SUPPORT - case InventoryType::CART: - case InventoryType::VENDING: - case InventoryType::MAIL: + case InventoryType::Cart: + case InventoryType::Vending: + case InventoryType::Mail: #endif - case InventoryType::TYPE_END: + case InventoryType::TypeEnd: default: break; } diff --git a/src/gui/popups/popupmenu.h b/src/gui/popups/popupmenu.h index e8e0ddeb4..d37a29f56 100644 --- a/src/gui/popups/popupmenu.h +++ b/src/gui/popups/popupmenu.h @@ -96,7 +96,7 @@ class PopupMenu final : public Popup, public LinkHandler void showPopup(Window *const parent, const int x, const int y, Item *const item, - const InventoryType::Type type); + const InventoryTypeT type); void showPopup(const int x, const int y, Button *const button); diff --git a/src/gui/widgets/itemcontainer.cpp b/src/gui/widgets/itemcontainer.cpp index ac65a024f..108dc8638 100644 --- a/src/gui/widgets/itemcontainer.cpp +++ b/src/gui/widgets/itemcontainer.cpp @@ -578,31 +578,31 @@ void ItemContainer::mousePressed(MouseEvent &event) DragDropSource src = DragDropSource::Empty; switch (mInventory->getType()) { - case InventoryType::INVENTORY: + case InventoryType::Inventory: src = DragDropSource::Inventory; break; - case InventoryType::STORAGE: + case InventoryType::Storage: src = DragDropSource::Storage; break; - case InventoryType::TRADE: + case InventoryType::Trade: src = DragDropSource::Trade; break; - case InventoryType::NPC: + case InventoryType::Npc: src = DragDropSource::Npc; break; #ifdef EATHENA_SUPPORT - case InventoryType::CART: + case InventoryType::Cart: src = DragDropSource::Cart; break; - case InventoryType::MAIL: + case InventoryType::Mail: src = DragDropSource::Mail; break; #endif default: #ifdef EATHENA_SUPPORT - case InventoryType::VENDING: + case InventoryType::Vending: #endif - case InventoryType::TYPE_END: + case InventoryType::TypeEnd: break; } if (mSelectedIndex == index && mClicks != 2) @@ -685,57 +685,57 @@ void ItemContainer::mouseReleased(MouseEvent &event) DragDropSource dst = DragDropSource::Empty; switch (mInventory->getType()) { - case InventoryType::INVENTORY: + case InventoryType::Inventory: dst = DragDropSource::Inventory; break; - case InventoryType::STORAGE: + case InventoryType::Storage: dst = DragDropSource::Storage; break; - case InventoryType::TRADE: + case InventoryType::Trade: dst = DragDropSource::Trade; break; - case InventoryType::NPC: + case InventoryType::Npc: dst = DragDropSource::Npc; break; #ifdef EATHENA_SUPPORT - case InventoryType::MAIL: + case InventoryType::Mail: dst = DragDropSource::Mail; break; - case InventoryType::CART: + case InventoryType::Cart: dst = DragDropSource::Cart; break; #endif default: #ifdef EATHENA_SUPPORT - case InventoryType::VENDING: + case InventoryType::Vending: #endif - case InventoryType::TYPE_END: + case InventoryType::TypeEnd: break; } - int srcContainer = -1; - int dstContainer = -1; + InventoryTypeT srcContainer = InventoryType::TypeEnd; + InventoryTypeT dstContainer = InventoryType::TypeEnd; bool checkProtection(false); Inventory *inventory = nullptr; if (src == DragDropSource::Inventory && dst == DragDropSource::Storage) { - srcContainer = InventoryType::INVENTORY; - dstContainer = InventoryType::STORAGE; + srcContainer = InventoryType::Inventory; + dstContainer = InventoryType::Storage; inventory = PlayerInfo::getInventory(); } else if (src == DragDropSource::Storage && dst == DragDropSource::Inventory) { - srcContainer = InventoryType::STORAGE; - dstContainer = InventoryType::INVENTORY; + srcContainer = InventoryType::Storage; + dstContainer = InventoryType::Inventory; inventory = PlayerInfo::getStorageInventory(); } #ifdef EATHENA_SUPPORT if (src == DragDropSource::Inventory && dst == DragDropSource::Cart) { - srcContainer = InventoryType::INVENTORY; - dstContainer = InventoryType::CART; + srcContainer = InventoryType::Inventory; + dstContainer = InventoryType::Cart; inventory = PlayerInfo::getInventory(); } if (src == DragDropSource::Inventory @@ -753,22 +753,22 @@ void ItemContainer::mouseReleased(MouseEvent &event) else if (src == DragDropSource::Cart && dst == DragDropSource::Inventory) { - srcContainer = InventoryType::CART; - dstContainer = InventoryType::INVENTORY; + srcContainer = InventoryType::Cart; + dstContainer = InventoryType::Inventory; inventory = PlayerInfo::getCartInventory(); } else if (src == DragDropSource::Cart && dst == DragDropSource::Storage) { - srcContainer = InventoryType::CART; - dstContainer = InventoryType::STORAGE; + srcContainer = InventoryType::Cart; + dstContainer = InventoryType::Storage; inventory = PlayerInfo::getCartInventory(); } else if (src == DragDropSource::Storage && dst == DragDropSource::Cart) { - srcContainer = InventoryType::STORAGE; - dstContainer = InventoryType::CART; + srcContainer = InventoryType::Storage; + dstContainer = InventoryType::Cart; inventory = PlayerInfo::getStorageInventory(); } #endif @@ -865,10 +865,11 @@ void ItemContainer::mouseReleased(MouseEvent &event) const Item *const item = inventory->getItem(dragDrop.getTag()); if (item) { - if (srcContainer != -1) + if (srcContainer != InventoryType::TypeEnd) { // inventory <--> storage, cart inventoryHandler->moveItem2(srcContainer, - item->getInvIndex(), item->getQuantity(), + item->getInvIndex(), + item->getQuantity(), dstContainer); } else diff --git a/src/gui/windows/equipmentwindow.cpp b/src/gui/windows/equipmentwindow.cpp index 4bd285b8f..b3accf9ed 100644 --- a/src/gui/windows/equipmentwindow.cpp +++ b/src/gui/windows/equipmentwindow.cpp @@ -489,7 +489,7 @@ void EquipmentWindow::mousePressed(MouseEvent& event) else { popupMenu->showPopup(this, mx, my, item, - InventoryType::INVENTORY); + InventoryType::Inventory); } return; } diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp index 6f1cac84d..4770ef69a 100644 --- a/src/gui/windows/inventorywindow.cpp +++ b/src/gui/windows/inventorywindow.cpp @@ -117,24 +117,24 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) : setWindowName(inventory->getName()); switch (inventory->getType()) { - case InventoryType::INVENTORY: - case InventoryType::TRADE: - case InventoryType::NPC: + case InventoryType::Inventory: + case InventoryType::Trade: + case InventoryType::Npc: #ifdef EATHENA_SUPPORT - case InventoryType::VENDING: - case InventoryType::MAIL: + case InventoryType::Vending: + case InventoryType::Mail: #endif - case InventoryType::TYPE_END: + case InventoryType::TypeEnd: default: mSortDropDown->setSelected(config.getIntValue( "inventorySortOrder")); break; - case InventoryType::STORAGE: + case InventoryType::Storage: mSortDropDown->setSelected(config.getIntValue( "storageSortOrder")); break; #ifdef EATHENA_SUPPORT - case InventoryType::CART: + case InventoryType::Cart: mSortDropDown->setSelected(config.getIntValue( "cartSortOrder")); break; @@ -151,7 +151,7 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) : if (setupWindow && inventory && - inventory->getType() != InventoryType::STORAGE) + inventory->getType() != InventoryType::Storage) { setupWindow->registerWindowForReset(this); } @@ -193,7 +193,7 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) : switch (mInventory->getType()) { - case InventoryType::INVENTORY: + case InventoryType::Inventory: { // TRANSLATORS: inventory button const std::string equip = _("Equip"); @@ -257,7 +257,7 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) : break; } - case InventoryType::STORAGE: + case InventoryType::Storage: { // TRANSLATORS: storage button mStoreButton = new Button(this, _("Store"), "store", this); @@ -281,7 +281,7 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) : } #ifdef EATHENA_SUPPORT - case InventoryType::CART: + case InventoryType::Cart: { // TRANSLATORS: storage button mStoreButton = new Button(this, _("Store"), "store", this); @@ -313,13 +313,13 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) : #endif default: - case InventoryType::TRADE: - case InventoryType::NPC: + case InventoryType::Trade: + case InventoryType::Npc: #ifdef EATHENA_SUPPORT - case InventoryType::VENDING: - case InventoryType::MAIL: + case InventoryType::Vending: + case InventoryType::Mail: #endif - case InventoryType::TYPE_END: + case InventoryType::TypeEnd: break; }; @@ -351,7 +351,7 @@ void InventoryWindow::postInit() mItems->setSortType(mSortDropDown->getSelected()); widgetResized(Event(nullptr)); - if (mInventory && mInventory->getType() == InventoryType::STORAGE) + if (mInventory && mInventory->getType() == InventoryType::Storage) setVisible(Visible_true); } @@ -373,24 +373,24 @@ void InventoryWindow::storeSortOrder() const { switch (mInventory->getType()) { - case InventoryType::INVENTORY: - case InventoryType::TRADE: - case InventoryType::NPC: + case InventoryType::Inventory: + case InventoryType::Trade: + case InventoryType::Npc: #ifdef EATHENA_SUPPORT - case InventoryType::VENDING: - case InventoryType::MAIL: + case InventoryType::Vending: + case InventoryType::Mail: #endif - case InventoryType::TYPE_END: + case InventoryType::TypeEnd: default: config.setValue("inventorySortOrder", mSortDropDown->getSelected()); break; - case InventoryType::STORAGE: + case InventoryType::Storage: config.setValue("storageSortOrder", mSortDropDown->getSelected()); break; #ifdef EATHENA_SUPPORT - case InventoryType::CART: + case InventoryType::Cart: config.setValue("cartSortOrder", mSortDropDown->getSelected()); break; @@ -480,16 +480,18 @@ void InventoryWindow::action(const ActionEvent &event) { if (isStorageActive()) { - inventoryHandler->moveItem2(InventoryType::INVENTORY, - item->getInvIndex(), item->getQuantity(), - InventoryType::STORAGE); + inventoryHandler->moveItem2(InventoryType::Inventory, + item->getInvIndex(), + item->getQuantity(), + InventoryType::Storage); } #ifdef EATHENA_SUPPORT else if (cartWindow && cartWindow->isWindowVisible()) { - inventoryHandler->moveItem2(InventoryType::INVENTORY, - item->getInvIndex(), item->getQuantity(), - InventoryType::CART); + inventoryHandler->moveItem2(InventoryType::Inventory, + item->getInvIndex(), + item->getQuantity(), + InventoryType::Cart); } else #endif @@ -598,13 +600,15 @@ void InventoryWindow::mouseClicked(MouseEvent &event) if (event.getButton() == MouseButton::RIGHT) { ItemAmountWindow::showWindow(ItemAmountWindow::StoreAdd, - inventoryWindow, item); + inventoryWindow, + item); } else { - inventoryHandler->moveItem2(InventoryType::INVENTORY, - item->getInvIndex(), item->getQuantity(), - InventoryType::STORAGE); + inventoryHandler->moveItem2(InventoryType::Inventory, + item->getInvIndex(), + item->getQuantity(), + InventoryType::Storage); } } else @@ -616,9 +620,10 @@ void InventoryWindow::mouseClicked(MouseEvent &event) } else { - inventoryHandler->moveItem2(InventoryType::STORAGE, - item->getInvIndex(), item->getQuantity(), - InventoryType::INVENTORY); + inventoryHandler->moveItem2(InventoryType::Storage, + item->getInvIndex(), + item->getQuantity(), + InventoryType::Inventory); } } } @@ -793,30 +798,30 @@ void InventoryWindow::close() switch (mInventory->getType()) { - case InventoryType::INVENTORY: + case InventoryType::Inventory: #ifdef EATHENA_SUPPORT - case InventoryType::CART: + case InventoryType::Cart: #endif setVisible(Visible_false); break; - case InventoryType::STORAGE: + case InventoryType::Storage: if (inventoryHandler) { - inventoryHandler->closeStorage(InventoryType::STORAGE); + inventoryHandler->closeStorage(); inventoryHandler->forgotStorage(); } scheduleDelete(); break; default: - case InventoryType::TRADE: - case InventoryType::NPC: + case InventoryType::Trade: + case InventoryType::Npc: #ifdef EATHENA_SUPPORT - case InventoryType::VENDING: - case InventoryType::MAIL: + case InventoryType::Vending: + case InventoryType::Mail: #endif - case InventoryType::TYPE_END: + case InventoryType::TypeEnd: break; } } @@ -825,17 +830,18 @@ void InventoryWindow::updateWeight() { if (!mInventory || !mWeightBar) return; - const InventoryType::Type type = mInventory->getType(); + const InventoryTypeT type = mInventory->getType(); #ifdef EATHENA_SUPPORT - if (type != InventoryType::INVENTORY && type != InventoryType::CART) + if (type != InventoryType::Inventory && + type != InventoryType::Cart) #else - if (type != InventoryType::INVENTORY) + if (type != InventoryType::Inventory) #endif { return; } - const bool isInv = type == InventoryType::INVENTORY; + const bool isInv = type == InventoryType::Inventory; const int total = PlayerInfo::getAttribute(isInv ? Attributes::TOTAL_WEIGHT : Attributes::CART_TOTAL_WEIGHT); const int max = PlayerInfo::getAttribute(isInv @@ -948,11 +954,12 @@ void InventoryWindow::widgetResized(const Event &event) if (!mInventory) return; - const InventoryType::Type type = mInventory->getType(); + const InventoryTypeT type = mInventory->getType(); #ifdef EATHENA_SUPPORT - if (type != InventoryType::INVENTORY && type != InventoryType::CART) + if (type != InventoryType::Inventory && + type != InventoryType::Cart) #else - if (type != InventoryType::INVENTORY) + if (type != InventoryType::Inventory) #endif { return; diff --git a/src/gui/windows/itemamountwindow.cpp b/src/gui/windows/itemamountwindow.cpp index a48a6dab2..fba671675 100644 --- a/src/gui/windows/itemamountwindow.cpp +++ b/src/gui/windows/itemamountwindow.cpp @@ -74,12 +74,12 @@ void ItemAmountWindow::finish(const Item *const item, inventoryHandler->splitItem(item, amount); break; case StoreAdd: - inventoryHandler->moveItem2(InventoryType::INVENTORY, - item->getInvIndex(), amount, InventoryType::STORAGE); + inventoryHandler->moveItem2(InventoryType::Inventory, + item->getInvIndex(), amount, InventoryType::Storage); break; case StoreRemove: - inventoryHandler->moveItem2(InventoryType::STORAGE, - item->getInvIndex(), amount, InventoryType::INVENTORY); + inventoryHandler->moveItem2(InventoryType::Storage, + item->getInvIndex(), amount, InventoryType::Inventory); break; case ShopBuyAdd: if (shopWindow) @@ -91,12 +91,12 @@ void ItemAmountWindow::finish(const Item *const item, break; #ifdef EATHENA_SUPPORT case CartAdd: - inventoryHandler->moveItem2(InventoryType::INVENTORY, - item->getInvIndex(), amount, InventoryType::CART); + inventoryHandler->moveItem2(InventoryType::Inventory, + item->getInvIndex(), amount, InventoryType::Cart); break; case CartRemove: - inventoryHandler->moveItem2(InventoryType::CART, - item->getInvIndex(), amount, InventoryType::INVENTORY); + inventoryHandler->moveItem2(InventoryType::Cart, + item->getInvIndex(), amount, InventoryType::Inventory); break; case MailAdd: if (mailEditWindow) diff --git a/src/gui/windows/maileditwindow.cpp b/src/gui/windows/maileditwindow.cpp index de403839b..da7210a43 100644 --- a/src/gui/windows/maileditwindow.cpp +++ b/src/gui/windows/maileditwindow.cpp @@ -66,7 +66,7 @@ MailEditWindow::MailEditWindow() : mSubjectField(new TextField(this)), mMoneyField(new IntTextField(this, 0, 0, 10000000)), mMessageField(new TextField(this)), - mInventory(new Inventory(InventoryType::MAIL, 1)), + mInventory(new Inventory(InventoryType::Mail, 1)), mItemContainer(new ItemContainer(this, mInventory)), mItemScrollArea(new ScrollArea(this, mItemContainer, getOptionBool("showitemsbackground"), "mailedit_listbackground.xml")) diff --git a/src/gui/windows/ministatuswindow.cpp b/src/gui/windows/ministatuswindow.cpp index 37e6bccc9..aa544e128 100644 --- a/src/gui/windows/ministatuswindow.cpp +++ b/src/gui/windows/ministatuswindow.cpp @@ -538,7 +538,7 @@ void MiniStatusWindow::slotsChanged(Inventory *const inventory) if (!inventory) return; - if (inventory->getType() == InventoryType::INVENTORY) + if (inventory->getType() == InventoryType::Inventory) StatusWindow::updateInvSlotsBar(mInvSlotsBar); } diff --git a/src/gui/windows/npcdialog.cpp b/src/gui/windows/npcdialog.cpp index f2157585d..4f716f32d 100644 --- a/src/gui/windows/npcdialog.cpp +++ b/src/gui/windows/npcdialog.cpp @@ -124,7 +124,7 @@ NpcDialog::NpcDialog(const BeingId npcId) : mButton3(new Button(this, _("Add"), "add", this)), // TRANSLATORS: npc dialog button mResetButton(new Button(this, _("Reset"), "reset", this)), - mInventory(new Inventory(InventoryType::NPC, 1)), + mInventory(new Inventory(InventoryType::Npc, 1)), mItemContainer(new ItemContainer(this, mInventory, 10000, ShowEmptyRows_true)), mItemScrollArea(new ScrollArea(this, mItemContainer, diff --git a/src/gui/windows/tradewindow.cpp b/src/gui/windows/tradewindow.cpp index edd685f30..69cf87848 100644 --- a/src/gui/windows/tradewindow.cpp +++ b/src/gui/windows/tradewindow.cpp @@ -73,8 +73,8 @@ TradeWindow::TradeWindow() : Window(_("Trade: You"), Modal_false, nullptr, "trade.xml"), ActionListener(), SelectionListener(), - mMyInventory(new Inventory(InventoryType::TRADE)), - mPartnerInventory(new Inventory(InventoryType::TRADE)), + mMyInventory(new Inventory(InventoryType::Trade)), + mPartnerInventory(new Inventory(InventoryType::Trade)), mMyItemContainer(new ItemContainer(this, mMyInventory)), mPartnerItemContainer(new ItemContainer(this, mPartnerInventory)), // TRANSLATORS: trade window money label diff --git a/src/inventory.cpp b/src/inventory.cpp index 3240f9d8f..500e8c207 100644 --- a/src/inventory.cpp +++ b/src/inventory.cpp @@ -53,7 +53,7 @@ namespace }; } // namespace -Inventory::Inventory(const InventoryType::Type type, const int size1) : +Inventory::Inventory(const InventoryTypeT type, const int size1) : mInventoryListeners(), mVirtualRemove(), mType(type), @@ -298,39 +298,39 @@ std::string Inventory::getName() const { switch (mType) { - case InventoryType::INVENTORY: + case InventoryType::Inventory: #ifdef EATHENA_SUPPORT - case InventoryType::VENDING: + case InventoryType::Vending: #endif - case InventoryType::TYPE_END: + case InventoryType::TypeEnd: default: { // TRANSLATORS: inventory type name return N_("Inventory"); } - case InventoryType::STORAGE: + case InventoryType::Storage: { // TRANSLATORS: inventory type name return N_("Storage"); } - case InventoryType::NPC: + case InventoryType::Npc: { // TRANSLATORS: inventory type name return N_("Npc"); } #ifdef EATHENA_SUPPORT - case InventoryType::CART: + case InventoryType::Cart: { // TRANSLATORS: inventory type name return N_("Cart"); } - case InventoryType::MAIL: + case InventoryType::Mail: { // TRANSLATORS: inventory type name return N_("Mail"); } #endif - case InventoryType::TRADE: + case InventoryType::Trade: { // TRANSLATORS: inventory type name return N_("Trade"); diff --git a/src/inventory.h b/src/inventory.h index 311e6c5f0..9ebb3de12 100644 --- a/src/inventory.h +++ b/src/inventory.h @@ -57,7 +57,7 @@ class Inventory final * * @param size the number of items that fit in the inventory */ - explicit Inventory(const InventoryType::Type type, + explicit Inventory(const InventoryTypeT type, const int size = -1); /** @@ -159,11 +159,11 @@ class Inventory final void removeInventoyListener(InventoryListener *const listener); - InventoryType::Type getType() const A_WARN_UNUSED + InventoryTypeT getType() const A_WARN_UNUSED { return mType; } bool isMainInventory() const A_WARN_UNUSED - { return mType == InventoryType::INVENTORY; } + { return mType == InventoryType::Inventory; } const Item *findItemBySprite(std::string spritePath, const GenderT gender, @@ -194,7 +194,7 @@ class Inventory final void distributeSlotsChangedEvent(); IntMap mVirtualRemove; - InventoryType::Type mType; + InventoryTypeT mType; unsigned mSize; /**< The max number of inventory items */ Item **mItems; /**< The holder of items */ int mUsed; /**< THe number of slots in use */ diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp index 8d3ad6c9f..b1aa87020 100644 --- a/src/net/ea/inventoryhandler.cpp +++ b/src/net/ea/inventoryhandler.cpp @@ -81,18 +81,18 @@ void InventoryHandler::openStorage(const int type A_UNUSED) const // Doesn't apply to eAthena, since opening happens through NPCs? } -size_t InventoryHandler::getSize(const int type) const +size_t InventoryHandler::getSize(const InventoryTypeT type) const { switch (type) { - case InventoryType::INVENTORY: + case InventoryType::Inventory: return 100; - case InventoryType::STORAGE: + case InventoryType::Storage: return 0; // Comes from server after items - case InventoryType::TRADE: + case InventoryType::Trade: return 12; // GUILD_STORAGE - case InventoryType::TYPE_END: + case InventoryType::TypeEnd: return 0; // Comes from server after items default: return 0; diff --git a/src/net/ea/inventoryhandler.h b/src/net/ea/inventoryhandler.h index 313485dd4..5c6f4258e 100644 --- a/src/net/ea/inventoryhandler.h +++ b/src/net/ea/inventoryhandler.h @@ -56,7 +56,8 @@ class InventoryHandler notfinal : public Net::InventoryHandler void openStorage(const int type) const override final; - size_t getSize(const int type) const override final A_WARN_UNUSED; + size_t getSize(const InventoryTypeT type) const override final + A_WARN_UNUSED; void pushPickup(const BeingId floorId); diff --git a/src/net/ea/inventoryrecv.cpp b/src/net/ea/inventoryrecv.cpp index 7a96e86cd..bda53bab3 100644 --- a/src/net/ea/inventoryrecv.cpp +++ b/src/net/ea/inventoryrecv.cpp @@ -148,7 +148,7 @@ void InventoryRecv::processPlayerStorageStatus(Net::MessageIn &msg) const int size = msg.readInt16("max size"); if (!mStorage) - mStorage = new Inventory(InventoryType::STORAGE, size); + mStorage = new Inventory(InventoryType::Storage, size); FOR_EACH (Ea::InventoryItems::const_iterator, it, mInventoryItems) { diff --git a/src/net/eathena/inventoryhandler.cpp b/src/net/eathena/inventoryhandler.cpp index 1b781c3be..05d8c77ca 100644 --- a/src/net/eathena/inventoryhandler.cpp +++ b/src/net/eathena/inventoryhandler.cpp @@ -119,38 +119,38 @@ void InventoryHandler::dropItem(const Item *const item, const int amount) const outMsg.writeInt16(static_cast<int16_t>(amount), "amount"); } -void InventoryHandler::closeStorage(const int type A_UNUSED) const +void InventoryHandler::closeStorage() const { createOutPacket(CMSG_CLOSE_STORAGE); } -void InventoryHandler::moveItem2(const int source, +void InventoryHandler::moveItem2(const InventoryTypeT source, const int slot, const int amount, - const int destination) const + const InventoryTypeT destination) const { int packet = 0; int offset = INVENTORY_OFFSET; - if (source == InventoryType::INVENTORY) + if (source == InventoryType::Inventory) { - if (destination == InventoryType::STORAGE) + if (destination == InventoryType::Storage) packet = CMSG_MOVE_TO_STORAGE; - else if (destination == InventoryType::CART) + else if (destination == InventoryType::Cart) packet = CMSG_MOVE_TO_CART; } - else if (source == InventoryType::STORAGE) + else if (source == InventoryType::Storage) { offset = STORAGE_OFFSET; - if (destination == InventoryType::INVENTORY) + if (destination == InventoryType::Inventory) packet = CMSG_MOVE_FROM_STORAGE; - else if (destination == InventoryType::CART) + else if (destination == InventoryType::Cart) packet = CMSG_MOVE_FROM_STORAGE_TO_CART; } - else if (source == InventoryType::CART) + else if (source == InventoryType::Cart) { - if (destination == InventoryType::INVENTORY) + if (destination == InventoryType::Inventory) packet = CMSG_MOVE_FROM_CART; - else if (destination == InventoryType::STORAGE) + else if (destination == InventoryType::Storage) packet = CMSG_MOVE_FROM_CART_TO_STORAGE; } diff --git a/src/net/eathena/inventoryhandler.h b/src/net/eathena/inventoryhandler.h index 924275757..a398fe2eb 100644 --- a/src/net/eathena/inventoryhandler.h +++ b/src/net/eathena/inventoryhandler.h @@ -46,12 +46,12 @@ class InventoryHandler final : public Ea::InventoryHandler void dropItem(const Item *const item, const int amount) const override final; - void closeStorage(const int type) const override final; + void closeStorage() const override final; - void moveItem2(const int source, + void moveItem2(const InventoryTypeT source, const int slot, const int amount, - const int destination) const override final; + const InventoryTypeT destination) const override final; void useCard(const Item *const item) override final; diff --git a/src/net/inventoryhandler.h b/src/net/inventoryhandler.h index a151e39da..c7153ee29 100644 --- a/src/net/inventoryhandler.h +++ b/src/net/inventoryhandler.h @@ -55,13 +55,15 @@ class InventoryHandler notfinal virtual void openStorage(const int type) const = 0; - virtual void closeStorage(const int type) const = 0; + virtual void closeStorage() const = 0; - virtual void moveItem2(const int source, const int slot, + virtual void moveItem2(const InventoryTypeT source, + const int slot, const int amount, - const int destination) const = 0; + const InventoryTypeT destination) const = 0; - virtual size_t getSize(const int type) const A_WARN_UNUSED = 0; + virtual size_t getSize(const InventoryTypeT type) const + A_WARN_UNUSED = 0; virtual Inventory *getStorage() const = 0; diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp index 3248ec8f6..f4af144ea 100644 --- a/src/net/tmwa/inventoryhandler.cpp +++ b/src/net/tmwa/inventoryhandler.cpp @@ -110,24 +110,26 @@ void InventoryHandler::dropItem(const Item *const item, const int amount) const outMsg.writeInt16(static_cast<int16_t>(amount), "amount"); } -void InventoryHandler::closeStorage(const int type A_UNUSED) const +void InventoryHandler::closeStorage() const { createOutPacket(CMSG_CLOSE_STORAGE); } -void InventoryHandler::moveItem2(const int source, const int slot, - const int amount, const int destination) const +void InventoryHandler::moveItem2(const InventoryTypeT source, + const int slot, + const int amount, + const InventoryTypeT destination) const { - if (source == InventoryType::INVENTORY - && destination == InventoryType::STORAGE) + if (source == InventoryType::Inventory && + destination == InventoryType::Storage) { createOutPacket(CMSG_MOVE_TO_STORAGE); outMsg.writeInt16(static_cast<int16_t>(slot + INVENTORY_OFFSET), "index"); outMsg.writeInt32(amount, "amount"); } - else if (source == InventoryType::STORAGE - && destination == InventoryType::INVENTORY) + else if (source == InventoryType::Storage && + destination == InventoryType::Inventory) { createOutPacket(CMSG_MOVE_FROM_STORAGE); outMsg.writeInt16(static_cast<int16_t>(slot + STORAGE_OFFSET), diff --git a/src/net/tmwa/inventoryhandler.h b/src/net/tmwa/inventoryhandler.h index d0ccedab5..81e300bd3 100644 --- a/src/net/tmwa/inventoryhandler.h +++ b/src/net/tmwa/inventoryhandler.h @@ -46,12 +46,12 @@ class InventoryHandler final : public Ea::InventoryHandler void dropItem(const Item *const item, const int amount) const override final; - void closeStorage(const int type) const override final; + void closeStorage() const override final; - void moveItem2(const int source, + void moveItem2(const InventoryTypeT source, const int slot, const int amount, - const int destination) const override final; + const InventoryTypeT destination) const override final; void useCard(const Item *const item) override final; |