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-rw-r--r--src/being/being.cpp6
-rw-r--r--src/being/compoundsprite.cpp4
-rw-r--r--src/being/playerinfo.cpp2
-rw-r--r--src/being/playerrelations.cpp4
-rw-r--r--src/client.cpp4
-rw-r--r--src/dyetool/client.cpp2
-rw-r--r--src/graphicsmanager.cpp2
-rw-r--r--src/gui/theme.cpp2
-rw-r--r--src/net/tmwa/guildmanager.cpp2
-rw-r--r--src/particle/particle.cpp2
-rw-r--r--src/particle/particleemitter.cpp2
-rw-r--r--src/particle/particleengine.cpp4
-rw-r--r--src/render/mobileopengl2graphics.cpp6
-rw-r--r--src/render/mobileopenglgraphics.cpp6
-rw-r--r--src/render/modernopenglgraphics.cpp6
-rw-r--r--src/render/normalopenglgraphics.cpp6
-rw-r--r--src/render/nullopenglgraphics.cpp6
-rw-r--r--src/render/sdl2graphics.cpp10
-rw-r--r--src/render/sdl2softwaregraphics.cpp10
-rw-r--r--src/render/sdlgraphics.cpp10
-rw-r--r--src/resources/atlas/atlasmanager.cpp4
-rw-r--r--src/resources/db/questdb.cpp2
-rw-r--r--src/resources/iteminfo.cpp2
-rw-r--r--src/resources/map/maplayer.cpp8
-rw-r--r--src/resources/map/objectslayer.cpp2
-rw-r--r--src/resources/skill/skillinfo.cpp2
-rw-r--r--src/resources/sprite/spritedef.cpp2
27 files changed, 59 insertions, 59 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp
index 90638ef55..333e60d12 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -4496,7 +4496,7 @@ void Being::updateHit(const int amount) restrict2
Equipment *Being::getEquipment() restrict2
{
- Equipment *restrict const eq = new Equipment();
+ Equipment *restrict const eq = new Equipment;
Equipment::Backend *restrict const bk = new BeingEquipBackend(this);
eq->setBackend(bk);
return eq;
@@ -4845,7 +4845,7 @@ void Being::addItemParticles(const int id,
ParticleInfo *restrict pi = nullptr;
if (it == mSpriteParticles.end())
{
- pi = new ParticleInfo();
+ pi = new ParticleInfo;
mSpriteParticles[id] = pi;
}
else
@@ -4883,7 +4883,7 @@ void Being::addItemParticlesCards(const int id,
ParticleInfo *restrict pi = nullptr;
if (it == mSpriteParticles.end())
{
- pi = new ParticleInfo();
+ pi = new ParticleInfo;
mSpriteParticles[id] = pi;
}
else
diff --git a/src/being/compoundsprite.cpp b/src/being/compoundsprite.cpp
index 72f3943fe..4f5c6bf3e 100644
--- a/src/being/compoundsprite.cpp
+++ b/src/being/compoundsprite.cpp
@@ -337,7 +337,7 @@ void CompoundSprite::redraw() const
if (!surface)
return;
- SurfaceGraphics *graphics = new SurfaceGraphics();
+ SurfaceGraphics *graphics = new SurfaceGraphics;
graphics->setBlitMode(BlitMode::BLIT_GFX);
graphics->setTarget(surface);
graphics->beginDraw();
@@ -521,7 +521,7 @@ bool CompoundSprite::updateFromCache() const
void CompoundSprite::initCurrentCacheItem() const
{
delete mCacheItem;
- mCacheItem = new CompoundItem();
+ mCacheItem = new CompoundItem;
mCacheItem->image = mImage;
mCacheItem->alphaImage = mAlphaImage;
// mCacheItem->alpha = mAlpha;
diff --git a/src/being/playerinfo.cpp b/src/being/playerinfo.cpp
index 14cc909df..25620d5ba 100644
--- a/src/being/playerinfo.cpp
+++ b/src/being/playerinfo.cpp
@@ -464,7 +464,7 @@ void stateChange(const StateT state)
if (!mInventory)
{
mInventory = new Inventory(InventoryType::Inventory);
- mEquipment = new Equipment();
+ mEquipment = new Equipment;
mCartInventory = new Inventory(InventoryType::Cart);
}
}
diff --git a/src/being/playerrelations.cpp b/src/being/playerrelations.cpp
index c972f25ca..4a2d71ee2 100644
--- a/src/being/playerrelations.cpp
+++ b/src/being/playerrelations.cpp
@@ -361,7 +361,7 @@ void PlayerRelationsManager::setRelation(const std::string &player_name,
StringVect *PlayerRelationsManager::getPlayers() const
{
- StringVect *const retval = new StringVect();
+ StringVect *const retval = new StringVect;
FOR_EACH (PlayerRelationsCIter, it, mRelations)
{
@@ -377,7 +377,7 @@ StringVect *PlayerRelationsManager::getPlayers() const
StringVect *PlayerRelationsManager::getPlayersByRelation(
const RelationT rel) const
{
- StringVect *const retval = new StringVect();
+ StringVect *const retval = new StringVect;
FOR_EACH (PlayerRelationsCIter, it, mRelations)
{
diff --git a/src/client.cpp b/src/client.cpp
index 7a7f420ac..63380868c 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -445,7 +445,7 @@ void Client::gameInit()
emoteShortcut = new EmoteShortcut;
dropShortcut = new DropShortcut;
- gui = new Gui();
+ gui = new Gui;
gui->postInit(mainGraphics);
dialogsManager = new DialogsManager;
popupManager = new PopupManager;
@@ -527,7 +527,7 @@ void Client::gameInit()
#ifdef USE_MUMBLE
if (!mumbleManager)
- mumbleManager = new MumbleManager();
+ mumbleManager = new MumbleManager;
#endif // USE_MUMBLE
mSkin = theme->load("windowmenu.xml", "");
diff --git a/src/dyetool/client.cpp b/src/dyetool/client.cpp
index d03616888..b7ffd63ed 100644
--- a/src/dyetool/client.cpp
+++ b/src/dyetool/client.cpp
@@ -295,7 +295,7 @@ void Client::gameInit()
// emoteShortcut = new EmoteShortcut;
// dropShortcut = new DropShortcut;
- gui = new Gui();
+ gui = new Gui;
gui->postInit(mainGraphics);
dialogsManager = new DialogsManager;
popupManager = new PopupManager;
diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp
index f9a9b4b71..412a4e388 100644
--- a/src/graphicsmanager.cpp
+++ b/src/graphicsmanager.cpp
@@ -167,7 +167,7 @@ GraphicsManager::~GraphicsManager()
#ifdef USE_OPENGL
TestMain *GraphicsManager::startDetection()
{
- TestMain *const test = new TestMain();
+ TestMain *const test = new TestMain;
test->exec(false);
return test;
}
diff --git a/src/gui/theme.cpp b/src/gui/theme.cpp
index 5be8efbf9..2d33d36e7 100644
--- a/src/gui/theme.cpp
+++ b/src/gui/theme.cpp
@@ -1228,7 +1228,7 @@ ThemeInfo *Theme::loadInfo(const std::string &themeName)
return nullptr;
}
- ThemeInfo *const info = new ThemeInfo();
+ ThemeInfo *const info = new ThemeInfo;
const std::string fontSize2("fontSize_" + mScreenDensity);
const std::string npcfontSize2("npcfontSize_" + mScreenDensity);
diff --git a/src/net/tmwa/guildmanager.cpp b/src/net/tmwa/guildmanager.cpp
index 6a2743440..1589b8423 100644
--- a/src/net/tmwa/guildmanager.cpp
+++ b/src/net/tmwa/guildmanager.cpp
@@ -91,7 +91,7 @@ void GuildManager::init()
if (mEnableGuildBot)
{
if (!guildManager)
- guildManager = new GuildManager();
+ guildManager = new GuildManager;
else
guildManager->reload();
}
diff --git a/src/particle/particle.cpp b/src/particle/particle.cpp
index 1931e9b03..9f5708b26 100644
--- a/src/particle/particle.cpp
+++ b/src/particle/particle.cpp
@@ -465,7 +465,7 @@ Particle *Particle::addEffect(const std::string &restrict particleEffectFile,
// Other
else
{
- newParticle = new Particle();
+ newParticle = new Particle;
newParticle->setMap(mMap);
}
diff --git a/src/particle/particleemitter.cpp b/src/particle/particleemitter.cpp
index cab5dbc96..9492a01b1 100644
--- a/src/particle/particleemitter.cpp
+++ b/src/particle/particleemitter.cpp
@@ -554,7 +554,7 @@ void ParticleEmitter::createParticles(const int tick,
}
else
{
- newParticle = new Particle();
+ newParticle = new Particle;
newParticle->setMap(mMap);
}
diff --git a/src/particle/particleengine.cpp b/src/particle/particleengine.cpp
index f4ac7f8d3..b63d1c53c 100644
--- a/src/particle/particleengine.cpp
+++ b/src/particle/particleengine.cpp
@@ -118,7 +118,7 @@ bool ParticleEngine::update() restrict2
Particle *ParticleEngine::createChild() restrict2
{
- Particle *const newParticle = new Particle();
+ Particle *const newParticle = new Particle;
newParticle->setMap(mMap);
mChildParticles.push_back(newParticle);
return newParticle;
@@ -190,7 +190,7 @@ Particle *ParticleEngine::addEffect(const std::string &restrict
// Other
else
{
- newParticle = new Particle();
+ newParticle = new Particle;
newParticle->setMap(mMap);
}
diff --git a/src/render/mobileopengl2graphics.cpp b/src/render/mobileopengl2graphics.cpp
index d077aaa9f..62a53fed6 100644
--- a/src/render/mobileopengl2graphics.cpp
+++ b/src/render/mobileopengl2graphics.cpp
@@ -690,7 +690,7 @@ void MobileOpenGL2Graphics::calcTileCollection(ImageCollection *
return;
if (vertCol->currentGLImage != image->mGLImage)
{
- ImageVertexes *const vert = new ImageVertexes();
+ ImageVertexes *const vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
@@ -737,7 +737,7 @@ void MobileOpenGL2Graphics::calcPattern(ImageCollection *restrict const
ImageVertexes *vert = nullptr;
if (vertCol->currentGLImage != image->mGLImage)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
@@ -839,7 +839,7 @@ void MobileOpenGL2Graphics::calcWindow(ImageCollection *restrict const vertCol,
return;
if (vertCol->currentGLImage != image->mGLImage)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
diff --git a/src/render/mobileopenglgraphics.cpp b/src/render/mobileopenglgraphics.cpp
index 55f7833d5..c22a7ac0f 100644
--- a/src/render/mobileopenglgraphics.cpp
+++ b/src/render/mobileopenglgraphics.cpp
@@ -718,7 +718,7 @@ void MobileOpenGLGraphics::calcTileCollection(ImageCollection *
return;
if (vertCol->currentGLImage != image->mGLImage)
{
- ImageVertexes *const vert = new ImageVertexes();
+ ImageVertexes *const vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
@@ -764,7 +764,7 @@ void MobileOpenGLGraphics::calcPattern(ImageCollection *restrict const vertCol,
ImageVertexes *vert = nullptr;
if (vertCol->currentGLImage != image->mGLImage)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
@@ -866,7 +866,7 @@ void MobileOpenGLGraphics::calcWindow(ImageCollection *restrict const vertCol,
return;
if (vertCol->currentGLImage != image->mGLImage)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
diff --git a/src/render/modernopenglgraphics.cpp b/src/render/modernopenglgraphics.cpp
index 248d2f086..84843098c 100644
--- a/src/render/modernopenglgraphics.cpp
+++ b/src/render/modernopenglgraphics.cpp
@@ -675,7 +675,7 @@ void ModernOpenGLGraphics::calcTileCollection(ImageCollection *
return;
if (vertCol->currentGLImage != image->mGLImage)
{
- ImageVertexes *const vert = new ImageVertexes();
+ ImageVertexes *const vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
@@ -729,7 +729,7 @@ void ModernOpenGLGraphics::calcPattern(ImageCollection *restrict const vertCol,
ImageVertexes *vert = nullptr;
if (vertCol->currentGLImage != image->mGLImage)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
@@ -827,7 +827,7 @@ void ModernOpenGLGraphics::calcWindow(ImageCollection *restrict const vertCol,
return;
if (vertCol->currentGLImage != image->mGLImage)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
diff --git a/src/render/normalopenglgraphics.cpp b/src/render/normalopenglgraphics.cpp
index 0de8d5a8d..429fa2256 100644
--- a/src/render/normalopenglgraphics.cpp
+++ b/src/render/normalopenglgraphics.cpp
@@ -1044,7 +1044,7 @@ void NormalOpenGLGraphics::calcTileCollection(ImageCollection *
return;
if (vertCol->currentGLImage != image->mGLImage)
{
- ImageVertexes *const vert = new ImageVertexes();
+ ImageVertexes *const vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
@@ -1091,7 +1091,7 @@ void NormalOpenGLGraphics::calcPattern(ImageCollection *restrict const vertCol,
ImageVertexes *vert = nullptr;
if (vertCol->currentGLImage != image->mGLImage)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
@@ -1213,7 +1213,7 @@ void NormalOpenGLGraphics::calcWindow(ImageCollection *restrict const vertCol,
return;
if (vertCol->currentGLImage != image->mGLImage)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
diff --git a/src/render/nullopenglgraphics.cpp b/src/render/nullopenglgraphics.cpp
index c371a88f5..c4985f758 100644
--- a/src/render/nullopenglgraphics.cpp
+++ b/src/render/nullopenglgraphics.cpp
@@ -726,7 +726,7 @@ void NullOpenGLGraphics::calcTileCollection(ImageCollection *
return;
if (vertCol->currentGLImage != image->mGLImage)
{
- ImageVertexes *const vert = new ImageVertexes();
+ ImageVertexes *const vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
@@ -770,7 +770,7 @@ void NullOpenGLGraphics::calcPattern(ImageCollection *restrict const vertCol,
ImageVertexes *vert = nullptr;
if (vertCol->currentGLImage != image->mGLImage)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
@@ -933,7 +933,7 @@ void NullOpenGLGraphics::calcWindow(ImageCollection *restrict const vertCol,
return;
if (vertCol->currentGLImage != image->mGLImage)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
diff --git a/src/render/sdl2graphics.cpp b/src/render/sdl2graphics.cpp
index 21aab3779..a8b5515c4 100644
--- a/src/render/sdl2graphics.cpp
+++ b/src/render/sdl2graphics.cpp
@@ -446,7 +446,7 @@ void SDLGraphics::calcPatternInline(ImageVertexes *restrict const vert,
const int dw = (px + iw >= w) ? w - px : iw;
const int dstX = px + xOffset;
- DoubleRect *const r = new DoubleRect();
+ DoubleRect *const r = new DoubleRect;
SDL_Rect &dstRect = r->dst;
SDL_Rect &srcRect = r->src;
srcRect.x = CAST_S32(srcX);
@@ -471,7 +471,7 @@ void SDLGraphics::calcPattern(ImageCollection *restrict const vertCol,
ImageVertexes *vert = nullptr;
if (vertCol->currentImage != image)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentImage = image;
vertCol->currentVert = vert;
vert->image = image;
@@ -518,7 +518,7 @@ void SDLGraphics::calcTileSDL(ImageVertexes *restrict const vert,
x += top.xOffset;
y += top.yOffset;
- DoubleRect *rect = new DoubleRect();
+ DoubleRect *rect = new DoubleRect;
SDL_Rect &dstRect = rect->dst;
SDL_Rect &srcRect = rect->src;
@@ -542,7 +542,7 @@ void SDLGraphics::calcTileCollection(ImageCollection *restrict const vertCol,
return;
if (vertCol->currentImage != image)
{
- ImageVertexes *const vert = new ImageVertexes();
+ ImageVertexes *const vert = new ImageVertexes;
vertCol->currentImage = image;
vertCol->currentVert = vert;
vert->image = image;
@@ -612,7 +612,7 @@ void SDLGraphics::calcWindow(ImageCollection *restrict const vertCol,
return;
if (vertCol->currentImage != image)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentImage = image;
vertCol->currentVert = vert;
vert->image = image;
diff --git a/src/render/sdl2softwaregraphics.cpp b/src/render/sdl2softwaregraphics.cpp
index 91e3ce7a4..789ec413b 100644
--- a/src/render/sdl2softwaregraphics.cpp
+++ b/src/render/sdl2softwaregraphics.cpp
@@ -645,7 +645,7 @@ void SDL2SoftwareGraphics::calcPatternInline(ImageVertexes *
const int dw = (px + iw >= w) ? w - px : iw;
const int dstX = px + xOffset;
- DoubleRect *const r = new DoubleRect();
+ DoubleRect *const r = new DoubleRect;
SDL_Rect &srcRect = r->src;
srcRect.x = CAST_S16(srcX);
srcRect.y = CAST_S16(srcY);
@@ -678,7 +678,7 @@ void SDL2SoftwareGraphics::calcPattern(ImageCollection *restrict const vertCol,
ImageVertexes *vert = nullptr;
if (vertCol->currentImage != image)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentImage = image;
vertCol->currentVert = vert;
vert->image = image;
@@ -721,7 +721,7 @@ void SDL2SoftwareGraphics::calcTileSDL(ImageVertexes *restrict const vert,
const ClipRect &top = mClipStack.top();
const SDL_Rect &bounds = image->mBounds;
- DoubleRect *rect = new DoubleRect();
+ DoubleRect *rect = new DoubleRect;
rect->src.x = CAST_S16(bounds.x);
rect->src.y = CAST_S16(bounds.y);
rect->src.w = CAST_U16(bounds.w);
@@ -749,7 +749,7 @@ void SDL2SoftwareGraphics::calcTileCollection(ImageCollection *
return;
if (vertCol->currentImage != image)
{
- ImageVertexes *const vert = new ImageVertexes();
+ ImageVertexes *const vert = new ImageVertexes;
vertCol->currentImage = image;
vertCol->currentVert = vert;
vert->image = image;
@@ -820,7 +820,7 @@ void SDL2SoftwareGraphics::calcWindow(ImageCollection *restrict const vertCol,
return;
if (vertCol->currentImage != image)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentImage = image;
vertCol->currentVert = vert;
vert->image = image;
diff --git a/src/render/sdlgraphics.cpp b/src/render/sdlgraphics.cpp
index 2e0069043..533912760 100644
--- a/src/render/sdlgraphics.cpp
+++ b/src/render/sdlgraphics.cpp
@@ -622,7 +622,7 @@ void SDLGraphics::calcPatternInline(ImageVertexes *restrict const vert,
const int dw = (px + iw >= w) ? w - px : iw;
const int dstX = px + xOffset;
- DoubleRect *const r = new DoubleRect();
+ DoubleRect *const r = new DoubleRect;
SDL_Rect &srcRect = r->src;
srcRect.x = CAST_S16(srcX);
srcRect.y = CAST_S16(srcY);
@@ -656,7 +656,7 @@ void SDLGraphics::calcPattern(ImageCollection *restrict const vertCol,
ImageVertexes *vert = nullptr;
if (vertCol->currentImage != image)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentImage = image;
vertCol->currentVert = vert;
vert->image = image;
@@ -697,7 +697,7 @@ void SDLGraphics::calcTileSDL(ImageVertexes *restrict const vert,
const ClipRect &top = mClipStack.top();
const SDL_Rect &bounds = image->mBounds;
- DoubleRect *rect = new DoubleRect();
+ DoubleRect *rect = new DoubleRect;
rect->src.x = CAST_S16(bounds.x);
rect->src.y = CAST_S16(bounds.y);
rect->src.w = CAST_U16(bounds.w);
@@ -723,7 +723,7 @@ void SDLGraphics::calcTileCollection(ImageCollection *restrict const vertCol,
return;
if (vertCol->currentImage != image)
{
- ImageVertexes *const vert = new ImageVertexes();
+ ImageVertexes *const vert = new ImageVertexes;
vertCol->currentImage = image;
vertCol->currentVert = vert;
vert->image = image;
@@ -800,7 +800,7 @@ void SDLGraphics::calcWindow(ImageCollection *restrict const vertCol,
return;
if (vertCol->currentImage != image)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentImage = image;
vertCol->currentVert = vert;
vert->image = image;
diff --git a/src/resources/atlas/atlasmanager.cpp b/src/resources/atlas/atlasmanager.cpp
index f724618b5..46894b24b 100644
--- a/src/resources/atlas/atlasmanager.cpp
+++ b/src/resources/atlas/atlasmanager.cpp
@@ -212,7 +212,7 @@ void AtlasManager::simpleSort(const std::string &restrict name,
int x = 0;
int y = 0;
int tempHeight = 0;
- TextureAtlas *atlas = new TextureAtlas();
+ TextureAtlas *atlas = new TextureAtlas;
std::vector<Image*>::const_iterator it = images.begin();
const std::vector<Image*>::const_iterator it_end = images.end();
for (it = images.begin(); it != it_end; ++ it)
@@ -247,7 +247,7 @@ void AtlasManager::simpleSort(const std::string &restrict name,
x = 0;
y = 0;
atlases.push_back(atlas);
- atlas = new TextureAtlas();
+ atlas = new TextureAtlas;
atlas->name = std::string("atlas_").append(name).append(
"_").append(img->getIdPath());
}
diff --git a/src/resources/db/questdb.cpp b/src/resources/db/questdb.cpp
index c28c9c278..91dd44ac4 100644
--- a/src/resources/db/questdb.cpp
+++ b/src/resources/db/questdb.cpp
@@ -56,7 +56,7 @@ static void loadQuest(const int var,
{
if (!node)
return;
- QuestItem *const quest = new QuestItem();
+ QuestItem *const quest = new QuestItem;
// TRANSLATORS: quests window quest name
quest->name = XML::langProperty(node, "name", _("unknown"));
quest->group = XML::getProperty(node, "group", "");
diff --git a/src/resources/iteminfo.cpp b/src/resources/iteminfo.cpp
index fabf96f3b..6c0363e6c 100644
--- a/src/resources/iteminfo.cpp
+++ b/src/resources/iteminfo.cpp
@@ -178,7 +178,7 @@ IntMap *ItemInfo::addReplaceSprite(const int sprite,
if (!spMap)
{
- spMap = new SpriteToItemMap();
+ spMap = new SpriteToItemMap;
mSpriteToItemReplaceMap[direction] = spMap;
mSpriteToItemReplaceList.push_back(spMap);
}
diff --git a/src/resources/map/maplayer.cpp b/src/resources/map/maplayer.cpp
index 57e49b3eb..4c6fe3a1e 100644
--- a/src/resources/map/maplayer.cpp
+++ b/src/resources/map/maplayer.cpp
@@ -230,7 +230,7 @@ void MapLayer::updateSDL(const Graphics *const graphics,
for (int y = startY; y < endY; y++)
{
- MapRowVertexes *const row = new MapRowVertexes();
+ MapRowVertexes *const row = new MapRowVertexes;
mTempRows.push_back(row);
const Image *lastImage = nullptr;
@@ -252,7 +252,7 @@ void MapLayer::updateSDL(const Graphics *const graphics,
{
if (lastImage != img)
{
- imgVert = new ImageVertexes();
+ imgVert = new ImageVertexes;
imgVert->image = img;
row->images.push_back(imgVert);
lastImage = img;
@@ -293,7 +293,7 @@ void MapLayer::updateOGL(Graphics *const graphics,
const int dx = mPixelX - scrollX;
const int dy = mPixelY - scrollY;
- MapRowVertexes *const row = new MapRowVertexes();
+ MapRowVertexes *const row = new MapRowVertexes;
mTempRows.push_back(row);
Image *lastImage = nullptr;
ImageVertexes *imgVert = nullptr;
@@ -330,7 +330,7 @@ void MapLayer::updateOGL(Graphics *const graphics,
{
if (lastImage)
imgSet[lastImage->mGLImage] = imgVert;
- imgVert = new ImageVertexes();
+ imgVert = new ImageVertexes;
imgVert->ogl.init();
imgVert->image = img;
row->images.push_back(imgVert);
diff --git a/src/resources/map/objectslayer.cpp b/src/resources/map/objectslayer.cpp
index 0495f4e7a..a100b2c7d 100644
--- a/src/resources/map/objectslayer.cpp
+++ b/src/resources/map/objectslayer.cpp
@@ -64,7 +64,7 @@ void ObjectsLayer::addObject(const std::string &name, const int type,
for (unsigned i = idx1; i < idx2; i ++)
{
if (!mTiles[i])
- mTiles[i] = new MapObjectList();
+ mTiles[i] = new MapObjectList;
mTiles[i]->objects.push_back(MapObject(type, name));
}
}
diff --git a/src/resources/skill/skillinfo.cpp b/src/resources/skill/skillinfo.cpp
index 62bc54941..7f0099a5c 100644
--- a/src/resources/skill/skillinfo.cpp
+++ b/src/resources/skill/skillinfo.cpp
@@ -67,7 +67,7 @@ SkillInfo::SkillInfo() :
alwaysVisible(Visible_false),
useTextParameter(false)
{
- dataMap[0] = new SkillData();
+ dataMap[0] = new SkillData;
data = dataMap[0];
}
diff --git a/src/resources/sprite/spritedef.cpp b/src/resources/sprite/spritedef.cpp
index 544729d6a..3eb30d27d 100644
--- a/src/resources/sprite/spritedef.cpp
+++ b/src/resources/sprite/spritedef.cpp
@@ -565,7 +565,7 @@ void SpriteDef::addAction(const unsigned hp, const std::string &name,
{
const Actions::const_iterator i = mActions.find(hp);
if (i == mActions.end())
- mActions[hp] = new ActionMap();
+ mActions[hp] = new ActionMap;
(*mActions[hp])[name] = action;
}