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-rw-r--r--src/animatedsprite.cpp1
-rw-r--r--src/being.cpp7
-rw-r--r--src/localplayer.cpp12
-rw-r--r--src/resources/spritedef.h1
4 files changed, 0 insertions, 21 deletions
diff --git a/src/animatedsprite.cpp b/src/animatedsprite.cpp
index 4143cb47a..5277ddf33 100644
--- a/src/animatedsprite.cpp
+++ b/src/animatedsprite.cpp
@@ -53,7 +53,6 @@ AnimatedSprite::AnimatedSprite(SpriteDef *sprite):
mSprite->incRef();
// Play the stand animation by default
- //+++ need get num?
play(SpriteAction::STAND);
}
diff --git a/src/being.cpp b/src/being.cpp
index 3ed7ba587..736d64f1a 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -904,9 +904,6 @@ void Being::setGuild(Guild *guild)
if (old)
old->removeMember(mName);
-// if (guild)
-// guild->addMember(mId, mName);
-
updateColors();
if (this == player_node && socialWindow)
@@ -1041,7 +1038,6 @@ void Being::setAction(Action action, int attackType A_UNUSED)
if (currentAction != SpriteAction::INVALID)
{
- //set mNumber
play(currentAction);
mAction = action;
}
@@ -2141,7 +2137,6 @@ void Being::recalcSpritesOrder()
std::vector<int> slotRemap;
std::map<int, int> itemSlotRemap;
-// logger->log("preparation start");
std::vector<int>::iterator it;
int oldHide[20];
int dir = mSpriteDirection;
@@ -2495,7 +2490,6 @@ void Being::saveComment(const std::string &name,
return;
}
dir += stringToHexPath(name);
-// logger->log("save to: %s", dir.c_str());
ResourceManager *resman = ResourceManager::getInstance();
resman->saveTextFile(dir, "comment.txt", name + "\n" + comment);
}
@@ -2520,7 +2514,6 @@ void Being::setEmote(Uint8 emotion, int emote_time)
updateName();
addToCache();
}
-// logger->log("flags: %d", emotion - FLAG_SPECIAL);
}
else
{
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index 51f1f244e..cbf75a5f9 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -190,7 +190,6 @@ LocalPlayer::LocalPlayer(int id, int subtype):
PlayerInfo::setStatMod(WALK_SPEED, 0);
loadHomes();
-// initTargetCursor();
config.addListener("showownname", this);
config.addListener("targetDeadPlayers", this);
@@ -278,16 +277,12 @@ void LocalPlayer::logic()
{
if (mMessageTime == 0)
{
- //const Vector &pos = getPosition();
-
MessagePair info = mMessages.front();
if (particleEngine)
{
particleEngine->addTextRiseFadeOutEffect(
info.first,
- /*(int) pos.x,
- (int) pos.y - 48,*/
getPixelX(),
getPixelY() - 48,
&userPalette->getColor(info.second),
@@ -818,8 +813,6 @@ void LocalPlayer::nextTile(unsigned char dir A_UNUSED = 0)
if (Net::getNetworkType() != ServerInfo::MANASERV)
#endif
{
-// updatePos();
-
if (Party::getParty(1))
{
PartyMember *pm = Party::getParty(1)->getMember(getName());
@@ -973,7 +966,6 @@ bool LocalPlayer::pickUp(FloorItem *item)
mPickUpTarget = item;
mPickUpTarget->addActorSpriteListener(this);
-// stopAttack();
}
}
return true;
@@ -3042,10 +3034,7 @@ bool LocalPlayer::pickUpItems(int pickUpType)
}
item = actorSpriteManager->findItem(x, y);
if (item)
- {
status = pickUp(item);
-// status = true;
- }
break;
case 2:
switch (mDirection)
@@ -3641,7 +3630,6 @@ void LocalPlayer::updateCoords()
tmpLayer->clean();
tmpLayer->addRoad(mNavigatePath);
}
-// navigateTo(mNavigateX, mNavigateY);
}
}
}
diff --git a/src/resources/spritedef.h b/src/resources/spritedef.h
index 642962c0b..9b60ae2ff 100644
--- a/src/resources/spritedef.h
+++ b/src/resources/spritedef.h
@@ -183,7 +183,6 @@ class SpriteDef : public Resource
typedef std::map<std::string, ImageSet*> ImageSets;
typedef ImageSets::iterator ImageSetIterator;
-// typedef std::map<std::string, std::map<unsigned, Action*>*> Actions;
typedef std::map<unsigned, std::map<std::string, Action*>*> Actions;
ImageSets mImageSets;