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author | Andrei Karas <akaras@inbox.ru> | 2018-03-27 04:37:38 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2018-03-27 04:37:38 +0300 |
commit | 7f9e9d58c4ecb3a473cffd32a3c09848b12d6c3a (patch) | |
tree | 7fdf3396ea2ce2dc65eb52068267eff4ff1ca69b /src | |
parent | b07f9c8add5905efb9b3f4cefa50898e69f06ebc (diff) | |
download | plus-7f9e9d58c4ecb3a473cffd32a3c09848b12d6c3a.tar.gz plus-7f9e9d58c4ecb3a473cffd32a3c09848b12d6c3a.tar.bz2 plus-7f9e9d58c4ecb3a473cffd32a3c09848b12d6c3a.tar.xz plus-7f9e9d58c4ecb3a473cffd32a3c09848b12d6c3a.zip |
Fix possible crash in recalcSpritesOrder.
This can happend if try to change unallocated slot in being.
Diffstat (limited to 'src')
-rw-r--r-- | src/being/being.cpp | 22 |
1 files changed, 12 insertions, 10 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp index acea75bd4..8cedc4fa8 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -4420,18 +4420,20 @@ void Being::recalcSpritesOrder() restrict2 { FOR_EACHP (SpriteToItemMapCIter, itr, spriteToItems) { - const int remSprite = itr->first; + const int remSlot = itr->first; const IntMap &restrict itemReplacer = itr->second; - if (remSprite >= 0) + if (remSlot >= 0) { // slot known + if (CAST_U32(remSlot) >= spriteIdSize) + continue; if (itemReplacer.empty()) { - mSpriteHide[remSprite] = 1; + mSpriteHide[remSlot] = 1; } - else if (mSpriteHide[remSprite] != 1) + else if (mSpriteHide[remSlot] != 1) { IntMapCIter repIt = itemReplacer.find( - mSlots[remSprite].spriteId); + mSlots[remSlot].spriteId); if (repIt == itemReplacer.end()) { repIt = itemReplacer.find(0); @@ -4443,21 +4445,21 @@ void Being::recalcSpritesOrder() restrict2 } if (repIt != itemReplacer.end()) { - mSpriteHide[remSprite] = repIt->second; + mSpriteHide[remSlot] = repIt->second; if (repIt->second != 1) { - if (CAST_U32(remSprite) + if (CAST_U32(remSlot) != hairSlot) { - setTempSprite(remSprite, + setTempSprite(remSlot, repIt->second); } else { - setHairTempSprite(remSprite, + setHairTempSprite(remSlot, repIt->second); } - updatedSprite[remSprite] = true; + updatedSprite[remSlot] = true; } } } |