diff options
author | Andrei Karas <akaras@inbox.ru> | 2013-08-25 19:36:20 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2013-08-25 23:26:55 +0300 |
commit | d5847d54a527c41006cb4cade15d0b6346490e77 (patch) | |
tree | 5146fc48f6e2d10eb3f41f1b20eac16f66b36f28 /src | |
parent | 5b20a3d95717f75d33801c4dd2b093e106d90541 (diff) | |
download | plus-d5847d54a527c41006cb4cade15d0b6346490e77.tar.gz plus-d5847d54a527c41006cb4cade15d0b6346490e77.tar.bz2 plus-d5847d54a527c41006cb4cade15d0b6346490e77.tar.xz plus-d5847d54a527c41006cb4cade15d0b6346490e77.zip |
add partial support for software mode with SDL2.
Diffstat (limited to 'src')
-rw-r--r-- | src/graphicsmanager.cpp | 4 | ||||
-rw-r--r-- | src/localconsts.h | 2 | ||||
-rw-r--r-- | src/resources/image.cpp | 71 | ||||
-rw-r--r-- | src/resources/image.h | 7 | ||||
-rw-r--r-- | src/resources/sdl2imagehelper.cpp | 21 | ||||
-rw-r--r-- | src/resources/sdl2imagehelper.h | 8 | ||||
-rw-r--r-- | src/resources/subimage.cpp | 53 | ||||
-rw-r--r-- | src/resources/subimage.h | 4 | ||||
-rw-r--r-- | src/resources/surfaceimagehelper.cpp | 2 | ||||
-rw-r--r-- | src/sdl2graphics.cpp | 701 | ||||
-rw-r--r-- | src/sdl2graphics.h | 9 |
11 files changed, 226 insertions, 656 deletions
diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp index fb1ce3a32..d39af895d 100644 --- a/src/graphicsmanager.cpp +++ b/src/graphicsmanager.cpp @@ -374,7 +374,9 @@ SDL_Renderer *GraphicsManager::createRenderer(SDL_Window *const window, const int flags) { // +++ need use different drivers and different flags - return SDL_CreateRenderer(window, -1, flags); + SDL_Renderer *const renderer = SDL_CreateRenderer(window, -1, flags); + SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND); + return renderer; } #endif diff --git a/src/localconsts.h b/src/localconsts.h index d146e2787..b367e98a2 100644 --- a/src/localconsts.h +++ b/src/localconsts.h @@ -82,6 +82,6 @@ // #define DEBUG_DRAW_CALLS 1 // debug images usage -#define DEBUG_IMAGES 1 +// #define DEBUG_IMAGES 1 #include "utils/perfomance.h" diff --git a/src/resources/image.cpp b/src/resources/image.cpp index 49650fef3..759a3a055 100644 --- a/src/resources/image.cpp +++ b/src/resources/image.cpp @@ -46,6 +46,50 @@ #include "debug.h" +#ifdef USE_SDL2 +Image::Image(SDL_Texture *const image, const int width, const int height) : + Resource(), +#ifdef USE_OPENGL + mGLImage(0), + mTexWidth(0), + mTexHeight(0), +#endif + mBounds(), + mAlpha(1.0f), + mSDLSurface(nullptr), + mTexture(image), + mAlphaChannel(nullptr), + mAlphaCache(), + mLoaded(false), + mHasAlphaChannel(false), + mUseAlphaCache(false), + mIsAlphaVisible(true), + mIsAlphaCalculated(false) +{ +#ifdef DEBUG_IMAGES + logger->log("created: %p", this); +#endif + + mBounds.x = 0; + mBounds.y = 0; + + if (mTexture) + { + mBounds.w = static_cast<uint16_t>(width); + mBounds.h = static_cast<uint16_t>(height); + + mLoaded = true; + } + else + { + logger->log("Image::Image(SDL_Texture *const image):" + " Couldn't load invalid Surface!"); + mBounds.w = 0; + mBounds.h = 0; + } +} +#endif + Image::Image(SDL_Surface *const image, const bool hasAlphaChannel0, uint8_t *const alphaChannel) : Resource(), @@ -57,6 +101,9 @@ Image::Image(SDL_Surface *const image, const bool hasAlphaChannel0, mBounds(), mAlpha(1.0f), mSDLSurface(image), +#ifdef USE_SDL2 + mTexture(nullptr), +#endif mAlphaChannel(alphaChannel), mAlphaCache(), mLoaded(false), @@ -98,6 +145,9 @@ Image::Image(const GLuint glimage, const int width, const int height, mBounds(), mAlpha(1.0f), mSDLSurface(nullptr), +#ifdef USE_SDL2 + mTexture(nullptr), +#endif mAlphaChannel(nullptr), mAlphaCache(), mLoaded(false), @@ -164,6 +214,13 @@ void Image::unload() delete [] mAlphaChannel; mAlphaChannel = nullptr; } +#ifdef USE_SDL2 + if (mTexture) + { + SDL_DestroyTexture(mTexture); + mTexture = nullptr; + } +#endif #ifdef USE_OPENGL if (mGLImage) @@ -257,11 +314,11 @@ void Image::setAlpha(const float alpha) if (!mHasAlphaChannel) { - // Set the alpha value this image is drawn at #ifdef USE_SDL2 SDL_SetSurfaceAlphaMod(mSDLSurface, static_cast<unsigned char>(255 * mAlpha)); #else + // Set the alpha value this image is drawn at SDL_SetAlpha(mSDLSurface, SDL_SRCALPHA, static_cast<unsigned char>(255 * mAlpha)); #endif @@ -302,6 +359,14 @@ void Image::setAlpha(const float alpha) SDL_UnlockSurface(mSDLSurface); } } +#ifdef USE_SDL2 + else if (mTexture) + { + mAlpha = alpha; + SDL_SetTextureAlphaMod(mTexture, + static_cast<unsigned char>(255 * mAlpha)); + } +#endif else { mAlpha = alpha; @@ -352,7 +417,11 @@ Image *Image::getSubImage(const int x, const int y, } #endif +#ifdef USE_SDL2 + return new SubImage(this, mTexture, x, y, width, height); +#else return new SubImage(this, mSDLSurface, x, y, width, height); +#endif } void Image::SDLTerminateAlphaCache() diff --git a/src/resources/image.h b/src/resources/image.h index ed42991bb..a40f62dee 100644 --- a/src/resources/image.h +++ b/src/resources/image.h @@ -199,9 +199,16 @@ class Image : public Resource Image(SDL_Surface *const image, const bool hasAlphaChannel = false, uint8_t *const alphaChannel = nullptr); +#ifdef USE_SDL2 + Image(SDL_Texture *const image, const int width, const int height); +#endif + SDL_Surface *getByAlpha(const float alpha) A_WARN_UNUSED; SDL_Surface *mSDLSurface; +#ifdef USE_SDL2 + SDL_Texture *mTexture; +#endif /** Alpha Channel pointer used for 32bit based SDL surfaces */ uint8_t *mAlphaChannel; diff --git a/src/resources/sdl2imagehelper.cpp b/src/resources/sdl2imagehelper.cpp index b131b4d69..ee342ee26 100644 --- a/src/resources/sdl2imagehelper.cpp +++ b/src/resources/sdl2imagehelper.cpp @@ -38,6 +38,9 @@ #include "debug.h" bool SDLImageHelper::mEnableAlphaCache = false; +#ifdef USE_SDL2 +SDL_Renderer *SDLImageHelper::mRenderer = nullptr; +#endif Image *SDLImageHelper::load(SDL_RWops *const rw, Dye const &dye) const { @@ -114,13 +117,9 @@ Image *SDLImageHelper::createTextSurface(SDL_Surface *const tmpImage, if (!tmpImage) return nullptr; - Image *img; - bool hasAlpha = false; - uint8_t *alphaChannel = nullptr; - SDL_Surface *image = SDLDuplicateSurface(tmpImage); - - img = new Image(image, hasAlpha, alphaChannel); - img->mAlpha = alpha; + Image *const img = _SDLload(tmpImage); + if (img) + img->setAlpha(alpha); return img; } @@ -137,8 +136,12 @@ Image *SDLImageHelper::_SDLload(SDL_Surface *tmpImage) const if (!tmpImage) return nullptr; - SDL_Surface *image = convertTo32Bit(tmpImage); - return new Image(image, false, nullptr); + SDL_Texture *const texture = SDL_CreateTextureFromSurface( + mRenderer, tmpImage); + if (!texture) + return nullptr; + SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND); + return new Image(texture, tmpImage->w, tmpImage->h); } int SDLImageHelper::useOpenGL() const diff --git a/src/resources/sdl2imagehelper.h b/src/resources/sdl2imagehelper.h index 9edd48ebe..5c35f8026 100644 --- a/src/resources/sdl2imagehelper.h +++ b/src/resources/sdl2imagehelper.h @@ -94,11 +94,19 @@ class SDLImageHelper final : public ImageHelper SDL_Surface *const dst, SDL_Rect *const dstrect); +#ifdef USE_SDL2 + static void setRenderer(SDL_Renderer *const renderer) + { mRenderer = renderer; } +#endif + protected: /** SDL_Surface to SDL_Surface Image loader */ Image *_SDLload(SDL_Surface *tmpImage) const A_WARN_UNUSED; static bool mEnableAlphaCache; +#ifdef USE_SDL2 + static SDL_Renderer *mRenderer; +#endif }; #endif // USE_SDL2 diff --git a/src/resources/subimage.cpp b/src/resources/subimage.cpp index b2343c71c..d37eda91a 100644 --- a/src/resources/subimage.cpp +++ b/src/resources/subimage.cpp @@ -36,6 +36,59 @@ #include "debug.h" +#ifdef USE_SDL2 +SubImage::SubImage(Image *const parent, SDL_Texture *const image, + const int x, const int y, + const int width, const int height) : + Image(image, width, height), + mInternalBounds(), + mParent(parent) +{ + if (mParent) + { + mParent->incRef(); + mParent->SDLTerminateAlphaCache(); + mHasAlphaChannel = mParent->hasAlphaChannel(); + mIsAlphaVisible = mHasAlphaChannel; + mAlphaChannel = mParent->SDLgetAlphaChannel(); + mSource = parent->getIdPath(); +#ifdef DEBUG_IMAGES + logger->log("set name2 %p, %s", this, mSource.c_str()); +#endif +#ifdef DEBUG_BIND_TEXTURE + mIdPath = parent->getIdPath(); +#endif + } + else + { + mHasAlphaChannel = false; + mIsAlphaVisible = false; + mAlphaChannel = nullptr; + } + + // Set up the rectangle. + mBounds.x = static_cast<int16_t>(x); + mBounds.y = static_cast<int16_t>(y); + mBounds.w = static_cast<uint16_t>(width); + mBounds.h = static_cast<uint16_t>(height); + if (mParent) + { + mInternalBounds.x = mParent->mBounds.x; + mInternalBounds.y = mParent->mBounds.y; + mInternalBounds.w = mParent->mBounds.w; + mInternalBounds.h = mParent->mBounds.h; + } + else + { + mInternalBounds.x = 0; + mInternalBounds.y = 0; + mInternalBounds.w = 1; + mInternalBounds.h = 1; + } + mUseAlphaCache = false; +} +#endif + SubImage::SubImage(Image *const parent, SDL_Surface *const image, const int x, const int y, const int width, const int height) : diff --git a/src/resources/subimage.h b/src/resources/subimage.h index 8dae594f6..5322f9a71 100644 --- a/src/resources/subimage.h +++ b/src/resources/subimage.h @@ -50,6 +50,10 @@ class SubImage final : public Image /** * Constructor. */ +#ifdef USE_SDL2 + SubImage(Image *const parent, SDL_Texture *const image, + const int x, const int y, const int width, const int height); +#endif SubImage(Image *const parent, SDL_Surface *const image, const int x, const int y, const int width, const int height); #ifdef USE_OPENGL diff --git a/src/resources/surfaceimagehelper.cpp b/src/resources/surfaceimagehelper.cpp index 1b5997ce0..45a7d95fd 100644 --- a/src/resources/surfaceimagehelper.cpp +++ b/src/resources/surfaceimagehelper.cpp @@ -120,7 +120,7 @@ Image *SurfaceImageHelper::createTextSurface(SDL_Surface *const tmpImage, SDL_Surface *image = SDLDuplicateSurface(tmpImage); img = new Image(image, hasAlpha, alphaChannel); - img->mAlpha = alpha; + img->setAlpha(alpha); return img; } diff --git a/src/sdl2graphics.cpp b/src/sdl2graphics.cpp index bdd06d3cf..42f06a1cc 100644 --- a/src/sdl2graphics.cpp +++ b/src/sdl2graphics.cpp @@ -32,6 +32,7 @@ #include "logger.h" #include "resources/imagehelper.h" +#include "resources/sdl2imagehelper.h" #include <guichan/sdl/sdlpixel.hpp> @@ -69,7 +70,7 @@ bool SDLGraphics::drawRescaledImage(const Image *const image, int srcX, int srcY // Check that preconditions for blitting are met. if (!mWindow || !image) return false; - if (!image->mSDLSurface) + if (!image->mTexture) return false; Image *const tmpImage = image->SDLgetScaledImage( @@ -77,7 +78,7 @@ bool SDLGraphics::drawRescaledImage(const Image *const image, int srcX, int srcY if (!tmpImage) return false; - if (!tmpImage->mSDLSurface) + if (!tmpImage->mTexture) return false; dstX += mClipStack.top().xOffset; @@ -95,9 +96,10 @@ bool SDLGraphics::drawRescaledImage(const Image *const image, int srcX, int srcY srcRect.w = static_cast<uint16_t>(width); srcRect.h = static_cast<uint16_t>(height); - const bool returnValue(true); -// const bool returnValue = !(SDL_BlitSurface(tmpImage->mSDLSurface, -// &srcRect, mWindow, &dstRect) < 0); + // +++ dstRect.w/h + + const bool returnValue = (SDL_RenderCopy(mRenderer, tmpImage->mTexture, + &srcRect, &dstRect) < 0); delete tmpImage; @@ -105,12 +107,12 @@ bool SDLGraphics::drawRescaledImage(const Image *const image, int srcX, int srcY } bool SDLGraphics::drawImage2(const Image *const image, int srcX, int srcY, - int dstX, int dstY, const int width, - const int height, const bool useColor A_UNUSED) + int dstX, int dstY, const int width, + const int height, const bool useColor A_UNUSED) { FUNC_BLOCK("Graphics::drawImage2", 1) // Check that preconditions for blitting are met. - if (!mWindow || !image || !image->mSDLSurface) + if (!mWindow || !image || !image->mTexture) return false; dstX += mClipStack.top().xOffset; @@ -127,12 +129,10 @@ bool SDLGraphics::drawImage2(const Image *const image, int srcX, int srcY, srcRect.y = static_cast<int16_t>(srcY); srcRect.w = static_cast<uint16_t>(width); srcRect.h = static_cast<uint16_t>(height); + dstRect.w = static_cast<uint16_t>(width); + dstRect.h = static_cast<uint16_t>(height); - return true; -/* - return !(SDL_BlitSurface(image->mSDLSurface, &srcRect, - mWindow, &dstRect) < 0); -*/ + return !SDL_RenderCopy(mRenderer, image->mTexture, &srcRect, &dstRect); } void SDLGraphics::drawImagePattern(const Image *const image, @@ -143,7 +143,7 @@ void SDLGraphics::drawImagePattern(const Image *const image, // Check that preconditions for blitting are met. if (!mWindow || !image) return; - if (!image->mSDLSurface) + if (!image->mTexture) return; const int iw = image->mBounds.w; @@ -172,8 +172,10 @@ void SDLGraphics::drawImagePattern(const Image *const image, srcRect.y = static_cast<int16_t>(srcY); srcRect.w = static_cast<uint16_t>(dw); srcRect.h = static_cast<uint16_t>(dh); + dstRect.w = static_cast<uint16_t>(dw); + dstRect.h = static_cast<uint16_t>(dh); -// SDL_BlitSurface(image->mSDLSurface, &srcRect, mWindow, &dstRect); + SDL_RenderCopy(mRenderer, image->mTexture, &srcRect, &dstRect); } } } @@ -187,7 +189,7 @@ void SDLGraphics::drawRescaledImagePattern(const Image *const image, // Check that preconditions for blitting are met. if (!mWindow || !image) return; - if (!image->mSDLSurface) + if (!image->mTexture) return; if (scaledHeight == 0 || scaledWidth == 0) @@ -224,9 +226,10 @@ void SDLGraphics::drawRescaledImagePattern(const Image *const image, srcRect.y = static_cast<int16_t>(srcY); srcRect.w = static_cast<uint16_t>(dw); srcRect.h = static_cast<uint16_t>(dh); + dstRect.w = static_cast<uint16_t>(dw); + dstRect.h = static_cast<uint16_t>(dh); -// SDL_BlitSurface(tmpImage->mSDLSurface, &srcRect, -// mWindow, &dstRect); + SDL_RenderCopy(mRenderer, image->mTexture, &srcRect, &dstRect); } } @@ -239,7 +242,7 @@ void SDLGraphics::calcImagePattern(ImageVertexes* const vert, const int w, const int h) const { // Check that preconditions for blitting are met. - if (!vert || !mWindow || !image || !image->mSDLSurface) + if (!vert || !mWindow || !image || !image->mTexture) return; const int iw = image->mBounds.w; @@ -269,18 +272,10 @@ void SDLGraphics::calcImagePattern(ImageVertexes* const vert, srcRect.y = static_cast<int16_t>(srcY); srcRect.w = static_cast<uint16_t>(dw); srcRect.h = static_cast<uint16_t>(dh); + dstRect.w = static_cast<uint16_t>(dw); + dstRect.h = static_cast<uint16_t>(dh); -/* - if (SDL_FakeUpperBlit(image->mSDLSurface, &srcRect, - mWindow, &dstRect) == 1) - { - vert->sdl.push_back(r); - } - else -*/ - { - delete r; - } + vert->sdl.push_back(r); } } } @@ -318,7 +313,7 @@ void SDLGraphics::calcTile(ImageVertexes *const vert, void SDLGraphics::calcTileSDL(ImageVertexes *const vert, int x, int y) const { // Check that preconditions for blitting are met. - if (!vert || !vert->image || !vert->image->mSDLSurface) + if (!vert || !vert->image || !vert->image->mTexture) return; const Image *const image = vert->image; @@ -334,17 +329,10 @@ void SDLGraphics::calcTileSDL(ImageVertexes *const vert, int x, int y) const rect->src.y = static_cast<int16_t>(image->mBounds.y); rect->src.w = static_cast<uint16_t>(image->mBounds.w); rect->src.h = static_cast<uint16_t>(image->mBounds.h); -/* - if (SDL_FakeUpperBlit(image->mSDLSurface, &rect->src, - mWindow, &rect->dst) == 1) - { - vert->sdl.push_back(rect); - } - else -*/ - { - delete rect; - } + rect->dst.w = static_cast<uint16_t>(image->mBounds.w); + rect->dst.h = static_cast<uint16_t>(image->mBounds.h); + + vert->sdl.push_back(rect); } void SDLGraphics::calcTile(ImageCollection *const vertCol, @@ -379,8 +367,8 @@ void SDLGraphics::drawTile(const ImageCollection *const vertCol) const DoubleRects::const_iterator it2_end = rects->end(); while (it2 != it2_end) { -// SDL_LowerBlit(img->mSDLSurface, &(*it2)->src, -// mWindow, &(*it2)->dst); + SDL_RenderCopy(mRenderer, img->mTexture, + &(*it2)->src, &(*it2)->dst); ++ it2; } } @@ -395,7 +383,7 @@ void SDLGraphics::drawTile(const ImageVertexes *const vert) const DoubleRects::const_iterator it_end = rects->end(); while (it != it_end) { -// SDL_LowerBlit(img->mSDLSurface, &(*it)->src, mWindow, &(*it)->dst); + SDL_RenderCopy(mRenderer, img->mTexture, &(*it)->src, &(*it)->dst); ++ it; } } @@ -403,7 +391,11 @@ void SDLGraphics::drawTile(const ImageVertexes *const vert) void SDLGraphics::updateScreen() { BLOCK_START("Graphics::updateScreen") + SDL_RenderPresent(mRenderer); + +// SDL_SetRenderDrawColor(mRenderer, 255, 0, 0, 255); +// SDL_RenderClear(mRenderer); BLOCK_END("Graphics::updateScreen") } @@ -433,6 +425,7 @@ bool SDLGraphics::drawNet(const int x1, const int y1, const int x2, const int y2, const int width, const int height) { + // +++ need use SDL_RenderDrawLines for (int y = y1; y < y2; y += height) drawLine(x1, y, x2, y); @@ -468,304 +461,18 @@ bool SDLGraphics::calcWindow(ImageCollection *const vertCol, imgRect.grid[4]); } -int SDLGraphics::SDL_FakeUpperBlit(const SDL_Surface *const src, - SDL_Rect *const srcrect, - const SDL_Surface *const dst, - SDL_Rect *dstrect) const -{ - SDL_Rect fulldst; - int srcx, srcy, w, h; - - // Make sure the surfaces aren't locked - if (!src || !dst) - return -1; - - if (src->locked || dst->locked) - return -1; - - // If the destination rectangle is nullptr, use the entire dest surface - if (!dstrect) - { - fulldst.x = 0; - fulldst.y = 0; - dstrect = &fulldst; - } - - // clip the source rectangle to the source surface - if (srcrect) - { - srcx = srcrect->x; - w = srcrect->w; - if (srcx < 0) - { - w += srcx; - dstrect->x -= static_cast<int16_t>(srcx); - srcx = 0; - } - int maxw = src->w - srcx; - if (maxw < w) - w = maxw; - - srcy = srcrect->y; - h = srcrect->h; - if (srcy < 0) - { - h += srcy; - dstrect->y -= static_cast<int16_t>(srcy); - srcy = 0; - } - int maxh = src->h - srcy; - if (maxh < h) - h = maxh; - } - else - { - srcx = 0; - srcy = 0; - w = src->w; - h = src->h; - } - - // clip the destination rectangle against the clip rectangle - { - const SDL_Rect *const clip = &dst->clip_rect; - int dx = clip->x - dstrect->x; - if (dx > 0) - { - w -= dx; - dstrect->x += static_cast<int16_t>(dx); - srcx += dx; - } - dx = dstrect->x + w - clip->x - clip->w; - if (dx > 0) - w -= dx; - - int dy = clip->y - dstrect->y; - if (dy > 0) - { - h -= dy; - dstrect->y += static_cast<int16_t>(dy); - srcy += dy; - } - dy = dstrect->y + h - clip->y - clip->h; - if (dy > 0) - h -= dy; - } - - if (w > 0 && h > 0) - { - if (srcrect) - { - srcrect->x = static_cast<int16_t>(srcx); - srcrect->y = static_cast<int16_t>(srcy); - srcrect->w = static_cast<int16_t>(w); - srcrect->h = static_cast<int16_t>(h); - } - dstrect->w = static_cast<int16_t>(w); - dstrect->h = static_cast<int16_t>(h); - - return 1; - } - dstrect->w = dstrect->h = 0; - return 0; -} - -void SDLGraphics::fillRectangle(const gcn::Rectangle& rectangle) +void SDLGraphics::fillRectangle(const gcn::Rectangle &rectangle) { -/* - FUNC_BLOCK("Graphics::fillRectangle", 1) - if (mClipStack.empty()) - return; - - const gcn::ClipRectangle& top = mClipStack.top(); - - gcn::Rectangle area = rectangle; - area.x += top.xOffset; - area.y += top.yOffset; - - if (!area.isIntersecting(top)) - return; - - if (mAlpha) - { - const int x1 = area.x > top.x ? area.x : top.x; - const int y1 = area.y > top.y ? area.y : top.y; - const int x2 = area.x + area.width < top.x + top.width ? - area.x + area.width : top.x + top.width; - const int y2 = area.y + area.height < top.y + top.height ? - area.y + area.height : top.y + top.height; - int x, y; - - SDL_LockSurface(mWindow); - - const int bpp = mWindow->format->BytesPerPixel; - const uint32_t pixel = SDL_MapRGB(mWindow->format, - static_cast<uint8_t>(mColor.r), static_cast<uint8_t>(mColor.g), - static_cast<uint8_t>(mColor.b)); - - switch (bpp) - { - case 1: - for (y = y1; y < y2; y++) - { - uint8_t *const p = static_cast<uint8_t *>(mWindow->pixels) - + y * mWindow->pitch; - for (x = x1; x < x2; x++) - *(p + x) = static_cast<uint8_t>(pixel); - } - break; - case 2: - for (y = y1; y < y2; y++) - { - uint8_t *const p0 = static_cast<uint8_t *>(mWindow->pixels) - + y * mWindow->pitch; - for (x = x1; x < x2; x++) - { - uint8_t *const p = p0 + x * 2; - *reinterpret_cast<uint16_t *>(p) = gcn::SDLAlpha16( - static_cast<uint16_t>(pixel), - *reinterpret_cast<uint16_t *>(p), - static_cast<uint8_t>(mColor.a), mWindow->format); - } - } - break; - case 3: - { - const int ca = 255 - mColor.a; - const int cr = mColor.r * mColor.a; - const int cg = mColor.g * mColor.a; - const int cb = mColor.b * mColor.a; - - for (y = y1; y < y2; y++) - { - uint8_t *const p0 = static_cast<uint8_t *>(mWindow->pixels) - + y * mWindow->pitch; - for (x = x1; x < x2; x++) - { - uint8_t *const p = p0 + x * 3; -#if SDL_BYTEORDER == SDL_BIG_ENDIAN - p[2] = static_cast<uint8_t>((p[2] * ca + cb) >> 8); - p[1] = static_cast<uint8_t>((p[1] * ca + cg) >> 8); - p[0] = static_cast<uint8_t>((p[0] * ca + cr) >> 8); -#else - p[0] = static_cast<uint8_t>((p[0] * ca + cb) >> 8); - p[1] = static_cast<uint8_t>((p[1] * ca + cg) >> 8); - p[2] = static_cast<uint8_t>((p[2] * ca + cr) >> 8); -#endif - } - } - break; - } - case 4: - { -#if SDL_BYTEORDER == SDL_BIG_ENDIAN - const unsigned pb = (pixel & 0xff) * mColor.a; - const unsigned pg = (pixel & 0xff00) * mColor.a; - const unsigned pr = (pixel & 0xff0000) * mColor.a; - const unsigned a1 = (255 - mColor.a); - - for (y = y1; y < y2; y++) - { - uint8_t *const p0 = static_cast<uint8_t *>(mWindow->pixels) - + y * mWindow->pitch; - for (x = x1; x < x2; x++) - { - uint8_t *p = p0 + x * 4; - uint32_t dst = *reinterpret_cast<uint32_t *>(p); - const unsigned int b = (pb + (dst & 0xff) * a1) >> 8; - const unsigned int g = (pg + (dst & 0xff00) * a1) >> 8; - const unsigned int r = (pr - + (dst & 0xff0000) * a1) >> 8; - - *reinterpret_cast<uint32_t *>(p) = ((b & 0xff) - | (g & 0xff00) | (r & 0xff0000)); - } - } -#else - if (!cR) - { - cR = new unsigned int[0x100]; - cG = new unsigned int[0x100]; - cB = new unsigned int[0x100]; - mOldPixel = 0; - mOldAlpha = mColor.a; - } - - const SDL_PixelFormat * const format = mWindow->format; - const unsigned rMask = format->Rmask; - const unsigned gMask = format->Gmask; - const unsigned bMask = format->Bmask; -// const unsigned aMask = format->Amask; - unsigned rShift = rMask / 0xff; - unsigned gShift = gMask / 0xff; - unsigned bShift = bMask / 0xff; - if (!rShift) - rShift = 1; - if (!gShift) - gShift = 1; - if (!bShift) - bShift = 1; - if (pixel != mOldPixel || mColor.a != mOldAlpha) - { - const unsigned pb = (pixel & bMask) * mColor.a; - const unsigned pg = (pixel & gMask) * mColor.a; - const unsigned pr = (pixel & rMask) * mColor.a; - const unsigned a0 = (255 - mColor.a); - - const unsigned int a1 = a0 * bShift; - const unsigned int a2 = a0 * gShift; - const unsigned int a3 = a0 * rShift; - - for (int f = 0; f <= 0xff; f ++) - { - cB[f] = ((pb + f * a1) >> 8) & bMask; - cG[f] = ((pg + f * a2) >> 8) & gMask; - cR[f] = ((pr + f * a3) >> 8) & rMask; - } - - mOldPixel = pixel; - mOldAlpha = mColor.a; - } - - for (y = y1; y < y2; y++) - { - uint32_t *const p0 = reinterpret_cast<uint32_t*>( - static_cast<uint8_t*>(mWindow->pixels) - + y * mWindow->pitch); - for (x = x1; x < x2; x++) - { - uint32_t *const p = p0 + x; - const uint32_t dst = *p; - *p = cB[dst & bMask / bShift] - | cG[(dst & gMask) / gShift] - | cR[(dst & rMask) / rShift]; - } - } -#endif - break; - } - default: - break; - } - - SDL_UnlockSurface(mWindow); - } - else + const SDL_Rect rect { - SDL_Rect rect; - rect.x = static_cast<int16_t>(area.x); - rect.y = static_cast<int16_t>(area.y); - rect.w = static_cast<uint16_t>(area.width); - rect.h = static_cast<uint16_t>(area.height); - - const uint32_t color = SDL_MapRGBA(mWindow->format, - static_cast<int8_t>(mColor.r), - static_cast<int8_t>(mColor.g), - static_cast<int8_t>(mColor.b), - static_cast<int8_t>(mColor.a)); - SDL_FillRect(mWindow, &rect, color); - } -*/ + static_cast<int16_t>(rectangle.x) + mClipStack.top().xOffset, + static_cast<int16_t>(rectangle.y) + mClipStack.top().yOffset, + static_cast<uint16_t>(rectangle.width), + static_cast<uint16_t>(rectangle.height) + }; + + SDL_SetRenderDrawColor(mRenderer, mColor.r, mColor.g, mColor.b, mColor.a); + SDL_RenderFillRect(mRenderer, &rect); } void SDLGraphics::_beginDraw() @@ -788,7 +495,7 @@ bool SDLGraphics::pushClipArea(gcn::Rectangle area) rect.y = static_cast<int16_t>(carea.y); rect.w = static_cast<int16_t>(carea.width); rect.h = static_cast<int16_t>(carea.height); -// SDL_SetClipRect(mWindow, &rect); + SDL_RenderSetClipRect(mRenderer, &rect); return result; } @@ -807,7 +514,7 @@ void SDLGraphics::popClipArea() rect.w = static_cast<int16_t>(carea.width); rect.h = static_cast<int16_t>(carea.height); -// SDL_SetClipRect(mWindow, &rect); + SDL_RenderSetClipRect(mRenderer, &rect); } void SDLGraphics::drawPoint(int x, int y) @@ -823,307 +530,32 @@ void SDLGraphics::drawPoint(int x, int y) if (!top.isPointInRect(x, y)) return; -/* - if (mAlpha) - SDLputPixelAlpha(mWindow, x, y, mColor); - else - SDLputPixel(mWindow, x, y, mColor); -*/ -} - -void SDLGraphics::drawHLine(int x1, int y, int x2) -{ -/* - if (mClipStack.empty()) - return; - - const gcn::ClipRectangle& top = mClipStack.top(); - - const int xOffset = top.xOffset; - x1 += xOffset; - y += top.yOffset; - x2 += xOffset; - - const int topY = top.y; - if (y < topY || y >= topY + top.height) - return; - - if (x1 > x2) - { - x1 ^= x2; - x2 ^= x1; - x1 ^= x2; - } - - const int topX = top.x; - if (topX > x1) - { - if (topX > x2) - return; - - x1 = topX; - } - - const int sumX = topX + top.width; - if (sumX <= x2) - { - if (sumX <= x1) - return; - - x2 = sumX -1; - } - - const int bpp = mWindow->format->BytesPerPixel; - - SDL_LockSurface(mWindow); - - uint8_t *p = static_cast<uint8_t*>(mWindow->pixels) - + y * mWindow->pitch + x1 * bpp; - - const uint32_t pixel = SDL_MapRGB(mWindow->format, - static_cast<uint8_t>(mColor.r), - static_cast<uint8_t>(mColor.g), - static_cast<uint8_t>(mColor.b)); - switch (bpp) - { - case 1: - for (; x1 <= x2; ++x1) - *(p++) = static_cast<uint8_t>(pixel); - break; - - case 2: - { - uint16_t* q = reinterpret_cast<uint16_t*>(p); - for (; x1 <= x2; ++x1) - *(q++) = pixel; - break; - } - - case 3: - { - const uint8_t b0 = static_cast<uint8_t>((pixel >> 16) & 0xff); - const uint8_t b1 = static_cast<uint8_t>((pixel >> 8) & 0xff); - const uint8_t b2 = static_cast<uint8_t>(pixel & 0xff); -#if SDL_BYTEORDER == SDL_BIG_ENDIAN - for (; x1 <= x2; ++x1) - { - p[0] = b0; - p[1] = b1; - p[2] = b2; - p += 3; - } -#else - for (; x1 <= x2; ++x1) - { - p[0] = b2; - p[1] = b1; - p[2] = b0; - p += 3; - } -#endif - break; - } - - case 4: - { - uint32_t *q = reinterpret_cast<uint32_t*>(p); - if (mAlpha) - { - unsigned char a = static_cast<unsigned char>(mColor.a); - unsigned char a1 = 255 - a; - const int b0 = (pixel & 0xff) * a; - const int g0 = (pixel & 0xff00) * a; - const int r0 = (pixel & 0xff0000) * a; - for (; x1 <= x2; ++x1) - { - const unsigned int b = (b0 + (*q & 0xff) * a1) >> 8; - const unsigned int g = (g0 + (*q & 0xff00) * a1) >> 8; - const unsigned int r = (r0 + (*q & 0xff0000) * a1) >> 8; - *q = (b & 0xff) | (g & 0xff00) | (r & 0xff0000); - - q++; - } - } - else - { - for (; x1 <= x2; ++x1) - *(q++) = pixel; - } - break; - } - default: - break; - } // end switch - - SDL_UnlockSurface(mWindow); -*/ + SDL_RenderDrawPoint(mRenderer, x, y); } -void SDLGraphics::drawVLine(int x, int y1, int y2) -{ -/* - if (mClipStack.empty()) - return; - - const gcn::ClipRectangle& top = mClipStack.top(); - - const int yOffset = top.yOffset; - x += top.xOffset; - y1 += yOffset; - y2 += yOffset; - - if (x < top.x || x >= top.x + top.width) - return; - - if (y1 > y2) - { - y1 ^= y2; - y2 ^= y1; - y1 ^= y2; - } - - if (top.y > y1) - { - if (top.y > y2) - return; - - y1 = top.y; - } - - const int sumY = top.y + top.height; - if (sumY <= y2) - { - if (sumY <= y1) - return; - - y2 = sumY - 1; - } - - const int bpp = mWindow->format->BytesPerPixel; - - SDL_LockSurface(mWindow); - - uint8_t *p = static_cast<uint8_t*>(mWindow->pixels) - + y1 * mWindow->pitch + x * bpp; - - const uint32_t pixel = SDL_MapRGB(mWindow->format, - static_cast<uint8_t>(mColor.r), - static_cast<uint8_t>(mColor.g), - static_cast<uint8_t>(mColor.b)); - - const int pitch = mWindow->pitch; - switch (bpp) - { - case 1: - for (; y1 <= y2; ++y1) - { - *p = static_cast<uint8_t>(pixel); - p += pitch; - } - break; - - case 2: - for (; y1 <= y2; ++ y1) - { - *reinterpret_cast<uint16_t*>(p) - = static_cast<uint16_t>(pixel); - p += pitch; - } - break; - - case 3: - { - const uint8_t b0 = static_cast<uint8_t>((pixel >> 16) & 0xff); - const uint8_t b1 = static_cast<uint8_t>((pixel >> 8) & 0xff); - const uint8_t b2 = static_cast<uint8_t>(pixel & 0xff); -#if SDL_BYTEORDER == SDL_BIG_ENDIAN - for (; y1 <= y2; ++y1) - { - p[0] = b0; - p[1] = b1; - p[2] = b2; - p += pitch; - } -#else - for (; y1 <= y2; ++y1) - { - p[0] = b2; - p[1] = b1; - p[2] = b0; - p += pitch; - } -#endif - break; - } - - case 4: - { - if (mAlpha) - { - unsigned char a = static_cast<unsigned char>(mColor.a); - unsigned char a1 = 255 - a; - const int b0 = (pixel & 0xff) * a; - const int g0 = (pixel & 0xff00) * a; - const int r0 = (pixel & 0xff0000) * a; - for (; y1 <= y2; ++y1) - { - const unsigned int dst = *reinterpret_cast<uint32_t*>(p); - const unsigned int b = (b0 + (dst & 0xff) * a1) >> 8; - const unsigned int g = (g0 + (dst & 0xff00) * a1) >> 8; - const unsigned int r = (r0 + (dst & 0xff0000) * a1) >> 8; - *reinterpret_cast<uint32_t*>(p) = - (b & 0xff) | (g & 0xff00) | (r & 0xff0000); - - p += pitch; - } - } - else - { - for (; y1 <= y2; ++y1) - { - *reinterpret_cast<uint32_t*>(p) = pixel; - p += pitch; - } - } - break; - } - - default: - break; - } // end switch - - SDL_UnlockSurface(mWindow); -*/ -} void SDLGraphics::drawRectangle(const gcn::Rectangle &rectangle) { - const int x1 = rectangle.x; - const int x2 = x1 + rectangle.width - 1; - const int y1 = rectangle.y; - const int y2 = y1 + rectangle.height - 1; - - drawHLine(x1, y1, x2); - drawHLine(x1, y2, x2); - - drawVLine(x1, y1, y2); - drawVLine(x2, y1, y2); + const SDL_Rect rect + { + static_cast<int16_t>(rectangle.x) + mClipStack.top().xOffset, + static_cast<int16_t>(rectangle.y) + mClipStack.top().yOffset, + static_cast<uint16_t>(rectangle.width), + static_cast<uint16_t>(rectangle.height) + }; + + SDL_SetRenderDrawColor(mRenderer, mColor.r, mColor.g, mColor.b, mColor.a); + SDL_RenderDrawRect(mRenderer, &rect); } void SDLGraphics::drawLine(int x1, int y1, int x2, int y2) { - if (x1 == x2) - { - drawVLine(x1, y1, y2); - return; - } - if (y1 == y2) - { - drawHLine(x1, y1, x2); - return; - } + const gcn::ClipRectangle& top = mClipStack.top(); + + const int x0 = top.xOffset; + const int y0 = top.yOffset; - // other cases not implimented + SDL_RenderDrawLine(mRenderer, x1 + x0, y1 + x0, x2 + x0, y2 + x0); } bool SDLGraphics::setVideoMode(const int w, const int h, const int bpp, @@ -1147,6 +579,7 @@ bool SDLGraphics::setVideoMode(const int w, const int h, const int bpp, mRect.h = h1; mRenderer = graphicsManager.createRenderer(mWindow, 0); + SDLImageHelper::setRenderer(mRenderer); return videoInfo(); } diff --git a/src/sdl2graphics.h b/src/sdl2graphics.h index 35659161d..3cb191d41 100644 --- a/src/sdl2graphics.h +++ b/src/sdl2graphics.h @@ -135,15 +135,6 @@ class SDLGraphics : public Graphics const int width, const int height, const bool useColor); - int SDL_FakeUpperBlit(const SDL_Surface *const src, - SDL_Rect *const srcrect, - const SDL_Surface *const dst, - SDL_Rect *dstrect) const; - - void drawHLine(int x1, int y, int x2); - - void drawVLine(int x, int y1, int y2); - uint32_t mOldPixel; int mOldAlpha; }; |