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authorAndrei Karas <akaras@inbox.ru>2013-10-07 23:21:38 +0300
committerAndrei Karas <akaras@inbox.ru>2013-10-07 23:22:37 +0300
commitdfdd2555a2816af800c2e999bf45de9d8bd884a8 (patch)
tree553bfedc80e6fd0e10461e900e0de03948c4d06a /src
parent4776e0efe9859d623939ffd48b95d9ca5fb8969a (diff)
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emulate right click with SDL2 by multitouch two fingers click.
Diffstat (limited to 'src')
-rw-r--r--src/CMakeLists.txt2
-rw-r--r--src/Makefile.am2
-rw-r--r--src/gui/sdlinput.cpp16
-rw-r--r--src/gui/sdlinput.h3
-rw-r--r--src/input/inputmanager.cpp10
-rw-r--r--src/input/multitouchmanager.cpp89
-rw-r--r--src/input/multitouchmanager.h69
7 files changed, 190 insertions, 1 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 1d2662d79..a45793802 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -662,6 +662,8 @@ SET(SRCS
input/keyevent.h
input/keyinput.cpp
input/keyinput.h
+ input/multitouchmanager.cpp
+ input/multitouchmanager.h
localconsts.h
being/localplayer.cpp
being/localplayer.h
diff --git a/src/Makefile.am b/src/Makefile.am
index 8f90991ae..f032777d7 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -675,6 +675,8 @@ manaplus_SOURCES += gui/widgets/avatarlistbox.cpp \
input/keyevent.h \
input/keyinput.cpp \
input/keyinput.h \
+ input/multitouchmanager.cpp \
+ input/multitouchmanager.h \
localconsts.h \
being/localplayer.cpp \
being/localplayer.h \
diff --git a/src/gui/sdlinput.cpp b/src/gui/sdlinput.cpp
index c869cd99b..3dcbd4caa 100644
--- a/src/gui/sdlinput.cpp
+++ b/src/gui/sdlinput.cpp
@@ -529,3 +529,19 @@ int SDLInput::convertKeyCharacter(const SDL_Event &event)
}
return value;
}
+
+void SDLInput::simulateMouseClick(const int x, const int y,
+ const unsigned int button)
+{
+ MouseInput mouseInput;
+ mouseInput.setX(x);
+ mouseInput.setY(y);
+ mouseInput.setReal(x, y);
+ mouseInput.setButton(button);
+ mouseInput.setType(gcn::MouseInput::PRESSED);
+ mouseInput.setTimeStamp(SDL_GetTicks());
+ mMouseInputQueue.push(mouseInput);
+ mouseInput.setType(gcn::MouseInput::RELEASED);
+ mouseInput.setTimeStamp(SDL_GetTicks());
+ mMouseInputQueue.push(mouseInput);
+}
diff --git a/src/gui/sdlinput.h b/src/gui/sdlinput.h
index 29f24784f..77e8ea8db 100644
--- a/src/gui/sdlinput.h
+++ b/src/gui/sdlinput.h
@@ -170,6 +170,9 @@ public:
MouseInput dequeueMouseInput2() A_WARN_UNUSED;
+ void simulateMouseClick(const int x, const int y,
+ const unsigned int button);
+
protected:
/**
* Converts a mouse button from SDL to a Guichan mouse button
diff --git a/src/input/inputmanager.cpp b/src/input/inputmanager.cpp
index af6759b0f..e395aad8e 100644
--- a/src/input/inputmanager.cpp
+++ b/src/input/inputmanager.cpp
@@ -30,6 +30,7 @@
#include "input/joystick.h"
#include "input/keyboardconfig.h"
#include "input/keyboarddata.h"
+#include "input/multitouchmanager.h"
#include "gui/gui.h"
#include "gui/sdlinput.h"
@@ -565,8 +566,15 @@ bool InputManager::handleEvent(const SDL_Event &event)
// joystick.handleDeActicateButton(event);
break;
}
+#ifdef USE_SDL2
+ case SDL_FINGERDOWN:
+ multiTouchManager.handleFingerDown(event);
+ break;
+ case SDL_FINGERUP:
+ multiTouchManager.handleFingerUp(event);
+ break;
+#else
#ifdef ANDROID
-#ifndef USE_SDL2
case SDL_ACCELEROMETER:
{
break;
diff --git a/src/input/multitouchmanager.cpp b/src/input/multitouchmanager.cpp
new file mode 100644
index 000000000..82ccb0b3c
--- /dev/null
+++ b/src/input/multitouchmanager.cpp
@@ -0,0 +1,89 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2013 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "input/multitouchmanager.h"
+
+#ifdef USE_SDL2
+#include "render/graphics.h"
+
+#include "gui/gui.h"
+#include "gui/sdlinput.h"
+#endif
+#include "debug.h"
+
+MultiTouchManager multiTouchManager;
+
+
+MultiTouchManager::MultiTouchManager()
+{
+}
+
+MultiTouchManager::~MultiTouchManager()
+{
+}
+
+void MultiTouchManager::init()
+{
+}
+
+#ifdef USE_SDL2
+void MultiTouchManager::updateFinger(const SDL_Event &event, const bool active)
+{
+ const SDL_TouchFingerEvent &touch = event.tfinger;
+ MultiTouchEventsMap &device = mEvents[touch.touchId];
+ MultiTouchEvent &finger = device[touch.fingerId];
+ finger.active = active;
+ finger.x = touch.x;
+ finger.y = touch.y;
+}
+
+void MultiTouchManager::handleFingerDown(const SDL_Event &event)
+{
+ updateFinger(event, true);
+ const SDL_TouchFingerEvent &touch = event.tfinger;
+ checkDevice(touch.touchId, touch.fingerId);
+}
+
+void MultiTouchManager::handleFingerUp(const SDL_Event &event)
+{
+ updateFinger(event, false);
+}
+
+void MultiTouchManager::checkDevice(const int touchId,
+ const int fingerId)
+{
+ if (fingerId != 1 || !guiInput)
+ return;
+
+ MultiTouchEventsMap &device = mEvents[touchId];
+ MultiTouchEvent &finger0 = device[0];
+ if (finger0.active)
+ {
+ MultiTouchEvent &finger1 = device[1];
+ if (finger1.active)
+ {
+ const int w = mainGraphics->mWidth;
+ const int h = mainGraphics->mHeight;
+ guiInput->simulateMouseClick(finger1.x * w, finger1.y * h,
+ gcn::MouseInput::RIGHT);
+ }
+ }
+}
+#endif
diff --git a/src/input/multitouchmanager.h b/src/input/multitouchmanager.h
new file mode 100644
index 000000000..ca4328459
--- /dev/null
+++ b/src/input/multitouchmanager.h
@@ -0,0 +1,69 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2013 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef INPUT_MULTITOUCHMANAGER_H
+#define INPUT_MULTITOUCHMANAGER_H
+
+#include <SDL_events.h>
+
+#include <map>
+
+#include "localconsts.h"
+
+struct MultiTouchEvent
+{
+ bool active;
+ float x;
+ float y;
+};
+
+typedef std::map<int, MultiTouchEvent> MultiTouchEventsMap;
+typedef std::map<int, MultiTouchEventsMap> MultiTouchDevicesMap;
+
+class MultiTouchManager final
+{
+ public:
+ MultiTouchManager();
+
+ ~MultiTouchManager();
+
+ A_DELETE_COPY(MultiTouchManager)
+
+ void init();
+
+#ifdef USE_SDL2
+ void updateFinger(const SDL_Event &event, const bool active);
+
+ void handleFingerDown(const SDL_Event &event);
+
+ void handleFingerUp(const SDL_Event &event);
+
+ void checkDevice(const int touchId,
+ const int fingerId);
+#endif
+
+ private:
+ MultiTouchDevicesMap mEvents;
+};
+
+extern MultiTouchManager multiTouchManager;
+
+#endif // INPUT_MULTITOUCHMANAGER_H
+