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author | Andrei Karas <akaras@inbox.ru> | 2013-04-10 00:33:27 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-04-10 00:33:27 +0300 |
commit | a0c7a0e2d34a13f2c3e86f662e352977ebe2ae73 (patch) | |
tree | 15996308da765b18751048c6bdaeb81926959328 /src | |
parent | c5ff42706d5ff540b5f557fa1a2b1924a6cdf07b (diff) | |
download | plus-a0c7a0e2d34a13f2c3e86f662e352977ebe2ae73.tar.gz plus-a0c7a0e2d34a13f2c3e86f662e352977ebe2ae73.tar.bz2 plus-a0c7a0e2d34a13f2c3e86f662e352977ebe2ae73.tar.xz plus-a0c7a0e2d34a13f2c3e86f662e352977ebe2ae73.zip |
Add option to left all per map sprites in memory if once was loaded.
This can prevent random lags and also can use more memory.
Diffstat (limited to 'src')
-rw-r--r-- | src/commands.cpp | 1 | ||||
-rw-r--r-- | src/defaults.cpp | 1 | ||||
-rw-r--r-- | src/game.cpp | 4 | ||||
-rw-r--r-- | src/gui/setup_perfomance.cpp | 4 | ||||
-rw-r--r-- | src/resources/resource.h | 8 | ||||
-rw-r--r-- | src/resources/resourcemanager.cpp | 30 | ||||
-rw-r--r-- | src/resources/resourcemanager.h | 3 | ||||
-rw-r--r-- | src/resources/spritedef.cpp | 10 | ||||
-rw-r--r-- | src/resources/spritedef.h | 2 |
9 files changed, 56 insertions, 7 deletions
diff --git a/src/commands.cpp b/src/commands.cpp index 8ddd0f0bf..9b3a776d4 100644 --- a/src/commands.cpp +++ b/src/commands.cpp @@ -349,6 +349,7 @@ impHandler0(clear) impHandler0(cleanGraphics) { ResourceManager *const resman = ResourceManager::getInstance(); + resman->cleanProtected(); while (resman->cleanOrphans(true)); if (debugChatTab) diff --git a/src/defaults.cpp b/src/defaults.cpp index 96f22dba7..f70788eca 100644 --- a/src/defaults.cpp +++ b/src/defaults.cpp @@ -314,6 +314,7 @@ DefaultsData* getConfigDefaults() AddDEF("enableLangTab", true); AddDEF("showAllLang", false); AddDEF("moveNames", false); + AddDEF("uselonglivesprites", false); return configData; } diff --git a/src/game.cpp b/src/game.cpp index 465911767..105be45cf 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1008,6 +1008,9 @@ void Game::changeMap(const std::string &mapPath) { resetAdjustLevel(); + ResourceManager *const resman = ResourceManager::getInstance(); + resman->cleanProtected(); + if (viewport) viewport->clearPopup(); @@ -1038,7 +1041,6 @@ void Game::changeMap(const std::string &mapPath) std::string realFullMap = paths.getValue("maps", "maps/").append( MapDB::getMapName(mMapName)).append(".tmx"); - const ResourceManager *const resman = ResourceManager::getInstance(); if (!resman->exists(realFullMap)) realFullMap.append(".gz"); diff --git a/src/gui/setup_perfomance.cpp b/src/gui/setup_perfomance.cpp index c570ba1a1..0d924690b 100644 --- a/src/gui/setup_perfomance.cpp +++ b/src/gui/setup_perfomance.cpp @@ -129,6 +129,10 @@ Setup_Perfomance::Setup_Perfomance(const Widget2 *const widget) : new SetupItemCheckBox(_("Enable texture atlases (OpenGL)"), "", "useAtlases", this, "useAtlasesEvent"); + new SetupItemCheckBox(_("Cache all sprites per map (can use " + "additinal memory)"), "", "uselonglivesprites", this, + "uselonglivespritesEvent"); + setDimension(gcn::Rectangle(0, 0, 550, 350)); } diff --git a/src/resources/resource.h b/src/resources/resource.h index 2e73cd3f0..0577a3569 100644 --- a/src/resources/resource.h +++ b/src/resources/resource.h @@ -43,6 +43,7 @@ class Resource */ Resource() : mTimeStamp(0), + mProtected(false), #ifdef DEBUG_DUMP_LEAKS mRefCount(0), mDumped(false) @@ -86,6 +87,12 @@ class Resource std::string getSource() const A_WARN_UNUSED { return mSource; } + void setProtected(bool b) + { mProtected = b; } + + bool isProtected() const + { return mProtected; } + #ifdef DEBUG_DUMP_LEAKS bool getDumped() const A_WARN_UNUSED { return mDumped; } @@ -105,6 +112,7 @@ class Resource private: time_t mTimeStamp; /**< Time at which the resource was orphaned. */ + bool mProtected; unsigned mRefCount; /**< Reference count. */ #ifdef DEBUG_DUMP_LEAKS bool mDumped; diff --git a/src/resources/resourcemanager.cpp b/src/resources/resourcemanager.cpp index ef5ccf128..2baf09340 100644 --- a/src/resources/resourcemanager.cpp +++ b/src/resources/resourcemanager.cpp @@ -63,7 +63,8 @@ ResourceManager::ResourceManager() : mOldestOrphan(0), mSelectedSkin(""), mSkinName(""), - mDestruction(0) + mDestruction(0), + mUseLongLiveSprites(config.getBoolValue("uselonglivesprites")) { logger->log1("Initializing resource manager..."); } @@ -188,6 +189,27 @@ void ResourceManager::cleanUp(Resource *const res) #endif } +void ResourceManager::cleanProtected() +{ + ResourceIterator iter = mResources.begin(); + while (iter != mResources.end()) + { + Resource *res = iter->second; + if (!res) + { + ++ iter; + continue; + } + if (res->isProtected()) + { + res->setProtected(false); + res->decRef(); + } + + ++ iter; + } +} + bool ResourceManager::cleanOrphans(const bool always) { timeval tv; @@ -772,6 +794,7 @@ struct SpriteDefLoader { std::string path; int variant; + bool useLongLiveSprites; static Resource *load(const void *const v) { if (!v) @@ -779,14 +802,14 @@ struct SpriteDefLoader const SpriteDefLoader *const rl = static_cast<const SpriteDefLoader *const>(v); - return SpriteDef::load(rl->path, rl->variant); + return SpriteDef::load(rl->path, rl->variant, rl->useLongLiveSprites); } }; SpriteDef *ResourceManager::getSprite(const std::string &path, const int variant) { - SpriteDefLoader rl = { path, variant }; + SpriteDefLoader rl = { path, variant, mUseLongLiveSprites }; std::stringstream ss; ss << path << "[" << variant << "]"; return static_cast<SpriteDef*>(get(ss.str(), SpriteDefLoader::load, &rl)); @@ -888,6 +911,7 @@ void ResourceManager::deleteInstance() if (instance) { logger->log("clean orphans start"); + instance->cleanProtected(); while (instance->cleanOrphans(true)); logger->log("clean orphans end"); ResourceIterator iter = instance->mResources.begin(); diff --git a/src/resources/resourcemanager.h b/src/resources/resourcemanager.h index 72efe8693..e2352136e 100644 --- a/src/resources/resourcemanager.h +++ b/src/resources/resourcemanager.h @@ -317,6 +317,8 @@ class ResourceManager final bool cleanOrphans(const bool always = false); + void cleanProtected(); + bool isInCache(const std::string &idPath) const A_WARN_UNUSED; Resource *getTempResource(const std::string &idPath) A_WARN_UNUSED; @@ -346,6 +348,7 @@ class ResourceManager final std::string mSelectedSkin; std::string mSkinName; bool mDestruction; + bool mUseLongLiveSprites; static DelayedAnim mDelayedAnimations; }; diff --git a/src/resources/spritedef.cpp b/src/resources/spritedef.cpp index ff9b71901..b417345fd 100644 --- a/src/resources/spritedef.cpp +++ b/src/resources/spritedef.cpp @@ -73,7 +73,8 @@ unsigned SpriteDef::findNumber(const unsigned num) const return min; } -SpriteDef *SpriteDef::load(const std::string &animationFile, const int variant) +SpriteDef *SpriteDef::load(const std::string &animationFile, + const int variant, bool prot) { const size_t pos = animationFile.find('|'); std::string palettes; @@ -90,7 +91,7 @@ SpriteDef *SpriteDef::load(const std::string &animationFile, const int variant) std::string errorFile = paths.getStringValue("sprites").append( paths.getStringValue("spriteErrorFile")); if (animationFile != errorFile) - return load(errorFile, 0); + return load(errorFile, 0, prot); else return nullptr; } @@ -101,6 +102,11 @@ SpriteDef *SpriteDef::load(const std::string &animationFile, const int variant) def->substituteActions(); if (serverVersion < 1) def->fixDeadAction(); + if (prot) + { + def->incRef(); + def->setProtected(true); + } return def; } diff --git a/src/resources/spritedef.h b/src/resources/spritedef.h index ebccc2bd7..3a8fe5a01 100644 --- a/src/resources/spritedef.h +++ b/src/resources/spritedef.h @@ -118,7 +118,7 @@ class SpriteDef final : public Resource * Loads a sprite definition file. */ static SpriteDef *load(const std::string &file, - const int variant) A_WARN_UNUSED; + const int variant, bool prot) A_WARN_UNUSED; /** * Returns the specified action. |