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author | Andrei Karas <akaras@inbox.ru> | 2014-05-08 22:47:02 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-05-08 22:47:02 +0300 |
commit | 8daa939a45794c26a33e109c13c4d6f58a46e00e (patch) | |
tree | fa0c2f40eec569816cfa2565f1070ddd90f57bf3 /src | |
parent | 6d4da51f0fdcecc2d4398f60dbca43f499fdbe16 (diff) | |
download | plus-8daa939a45794c26a33e109c13c4d6f58a46e00e.tar.gz plus-8daa939a45794c26a33e109c13c4d6f58a46e00e.tar.bz2 plus-8daa939a45794c26a33e109c13c4d6f58a46e00e.tar.xz plus-8daa939a45794c26a33e109c13c4d6f58a46e00e.zip |
Fix code style in being
Diffstat (limited to 'src')
-rw-r--r-- | src/being/actorsprite.cpp | 6 | ||||
-rw-r--r-- | src/being/being.cpp | 24 | ||||
-rw-r--r-- | src/being/being.h | 11 | ||||
-rw-r--r-- | src/being/compoundsprite.cpp | 4 | ||||
-rw-r--r-- | src/being/localplayer.cpp | 6 | ||||
-rw-r--r-- | src/being/playerinfo.cpp | 4 | ||||
-rw-r--r-- | src/being/playerinfo.h | 4 | ||||
-rw-r--r-- | src/being/playerrelations.cpp | 4 |
8 files changed, 29 insertions, 34 deletions
diff --git a/src/being/actorsprite.cpp b/src/being/actorsprite.cpp index 75d337bd5..936885ed2 100644 --- a/src/being/actorsprite.cpp +++ b/src/being/actorsprite.cpp @@ -149,11 +149,11 @@ void ActorSprite::setTargetType(const TargetCursorType type) else { const TargetCursorSize sz = getTargetCursorSize(); - mUsedTargetCursor = targetCursor[type][sz]; + mUsedTargetCursor = targetCursor[static_cast<int>(type)][sz]; if (mUsedTargetCursor) { - mCursorPaddingX = targetWidths[sz]; - mCursorPaddingY = targetHeights[sz]; + mCursorPaddingX = static_cast<int>(targetWidths[sz]); + mCursorPaddingY = static_cast<int>(targetHeights[sz]); } } } diff --git a/src/being/being.cpp b/src/being/being.cpp index 182bf3947..8b1c8a7ba 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -1948,7 +1948,7 @@ void Being::updateSprite(const unsigned int slot, const int id, if (slot >= Net::getCharServerHandler()->maxSprite()) return; - if (slot >= mSpriteIDs.size()) + if (slot >= static_cast<unsigned int>(mSpriteIDs.size())) mSpriteIDs.resize(slot + 1, 0); if (slot && mSpriteIDs[slot] == id) @@ -1963,16 +1963,16 @@ void Being::setSprite(const unsigned int slot, const int id, if (slot >= Net::getCharServerHandler()->maxSprite()) return; - if (slot >= size()) + if (slot >= static_cast<unsigned int>(size())) ensureSize(slot + 1); - if (slot >= mSpriteIDs.size()) + if (slot >= static_cast<unsigned int>(mSpriteIDs.size())) mSpriteIDs.resize(slot + 1, 0); - if (slot >= mSpriteColors.size()) + if (slot >= static_cast<unsigned int>(mSpriteColors.size())) mSpriteColors.resize(slot + 1, ""); - if (slot >= mSpriteColorsIds.size()) + if (slot >= static_cast<unsigned int>(mSpriteColorsIds.size())) mSpriteColorsIds.resize(slot + 1, 1); // disabled for now, because it may broke replace/reorder sprites logic @@ -2258,7 +2258,9 @@ void Being::setGender(const Gender gender) mGender = gender; // Reload all subsprites - for (unsigned int i = 0; i < mSpriteIDs.size(); i++) + for (unsigned int i = 0; + i < static_cast<unsigned int>(mSpriteIDs.size()); + i++) { if (mSpriteIDs.at(i) != 0) setSprite(i, mSpriteIDs.at(i), mSpriteColors.at(i)); @@ -2317,8 +2319,8 @@ void Being::drawSprites(Graphics *const graphics, void Being::drawSpritesSDL(Graphics *const graphics, int posX, int posY) const { - const size_t sz = size(); - for (unsigned f = 0; f < sz; f ++) + const unsigned int sz = static_cast<unsigned int>(size()); + for (unsigned int f = 0; f < sz; f ++) { const int rSprite = mSpriteHide[mSpriteRemap[f]]; if (rSprite == 1) @@ -2503,7 +2505,7 @@ void Being::recalcSpritesOrder() return; // logger->log("recalcSpritesOrder"); - const unsigned sz = static_cast<unsigned>(size()); + const size_t sz = size(); if (sz < 1) return; @@ -2522,7 +2524,7 @@ void Being::recalcSpritesOrder() const unsigned int hairSlot = Net::getCharServerHandler()->hairSprite(); - for (unsigned slot = 0; slot < sz; slot ++) + for (size_t slot = 0; slot < sz; slot ++) { oldHide[slot] = mSpriteHide[slot]; mSpriteHide[slot] = 0; @@ -2531,7 +2533,7 @@ void Being::recalcSpritesOrder() const size_t spriteIdSize = mSpriteIDs.size(); - for (unsigned slot = 0; slot < sz; slot ++) + for (size_t slot = 0; slot < sz; slot ++) { slotRemap.push_back(slot); diff --git a/src/being/being.h b/src/being/being.h index 2a6ec9195..208b2b56b 100644 --- a/src/being/being.h +++ b/src/being/being.h @@ -25,6 +25,8 @@ #include "resources/beinginfo.h" +#include "being/gender.h" + #include <map> #include "localconsts.h" @@ -55,15 +57,6 @@ struct ParticleInfo; extern volatile int cur_time; -enum Gender -{ - GENDER_MALE = 0, - GENDER_FEMALE = 1, - GENDER_UNSPECIFIED = 2, - GENDER_OTHER = 3 -}; - - struct NextSoundInfo { NextSoundInfo() : diff --git a/src/being/compoundsprite.cpp b/src/being/compoundsprite.cpp index 26a2268f3..91da283a4 100644 --- a/src/being/compoundsprite.cpp +++ b/src/being/compoundsprite.cpp @@ -288,7 +288,7 @@ void CompoundSprite::ensureSize(size_t layerCount) */ unsigned int CompoundSprite::getCurrentFrame(unsigned int layer) const { - if (layer >= mSprites.size()) + if (layer >= static_cast<unsigned int>(mSprites.size())) return 0; const Sprite *const s = getSprite(layer); @@ -303,7 +303,7 @@ unsigned int CompoundSprite::getCurrentFrame(unsigned int layer) const */ unsigned int CompoundSprite::getFrameCount(unsigned int layer) { - if (layer >= mSprites.size()) + if (layer >= static_cast<unsigned int>(mSprites.size())) return 0; const Sprite *const s = getSprite(layer); diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index f8efd716e..7a364072c 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -948,7 +948,7 @@ void LocalPlayer::handleStatusEffect(const StatusEffect *const effect, if (!sprite) { // delete sprite, if necessary - for (unsigned int i = 0; i < mStatusEffectIcons.size(); ) + for (size_t i = 0; i < mStatusEffectIcons.size(); ) { if (mStatusEffectIcons[i] == effectId) { @@ -1168,7 +1168,7 @@ void LocalPlayer::moveToTarget(int dist) } const size_t sz = debugPath.size(); - if (sz < static_cast<unsigned int>(dist)) + if (sz < static_cast<size_t>(dist)) return; limit = static_cast<int>(sz) - dist; gotPos = true; @@ -3766,7 +3766,7 @@ void LocalPlayer::setTestParticle(const std::string &fileName, } if (!fileName.empty()) { - mTestParticle = particleEngine->addEffect(fileName, 0, 0, false); + mTestParticle = particleEngine->addEffect(fileName, 0, 0, 0); controlParticle(mTestParticle); if (updateHash) mTestParticleHash = UpdaterWindow::getFileHash(mTestParticleName); diff --git a/src/being/playerinfo.cpp b/src/being/playerinfo.cpp index 8f91c16db..fdbad89a5 100644 --- a/src/being/playerinfo.cpp +++ b/src/being/playerinfo.cpp @@ -200,7 +200,7 @@ void setInventoryItem(const int index, const int id, const int amount, const int refine) { bool equipment = false; - const int itemType = ItemDB::get(id).getType(); + const ItemType itemType = ItemDB::get(id).getType(); if (itemType != ITEM_UNUSABLE && itemType != ITEM_USABLE) equipment = true; if (mInventory) @@ -411,7 +411,7 @@ void gameDestroyed() delete2(mEquipment); } -void stateChange(const int state) +void stateChange(const State state) { if (state == STATE_GAME) { diff --git a/src/being/playerinfo.h b/src/being/playerinfo.h index bb7b89141..02dc4897c 100644 --- a/src/being/playerinfo.h +++ b/src/being/playerinfo.h @@ -23,11 +23,11 @@ #define BEING_PLAYERINFO_H #include "equipment.h" +#include "state.h" #include <map> #include <string> - /** * Stat information storage structure. */ @@ -243,7 +243,7 @@ namespace PlayerInfo void gameDestroyed(); - void stateChange(const int state); + void stateChange(const State state); void triggerAttr(const int id, const int old); diff --git a/src/being/playerrelations.cpp b/src/being/playerrelations.cpp index f1804e2b0..41d14c2ea 100644 --- a/src/being/playerrelations.cpp +++ b/src/being/playerrelations.cpp @@ -268,8 +268,8 @@ unsigned int PlayerRelationsManager::checkPermissionSilently( else { const PlayerRelation *const r = (*it).second; - unsigned int permissions = - PlayerRelation::RELATION_PERMISSIONS[r->mRelation]; + unsigned int permissions = PlayerRelation::RELATION_PERMISSIONS[ + static_cast<int>(r->mRelation)]; switch (r->mRelation) { |