diff options
author | Andrei Karas <akaras@inbox.ru> | 2016-09-17 17:05:37 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-09-17 17:05:37 +0300 |
commit | 09bac4d98ec5d5c3a5603526e4dea5816a86c1e6 (patch) | |
tree | 4afd6f5e66af92f2b66211cf322079159e9a7d96 /src | |
parent | f3db3708b082a885d39c38c42221f37b9c0e0d9d (diff) | |
download | plus-09bac4d98ec5d5c3a5603526e4dea5816a86c1e6.tar.gz plus-09bac4d98ec5d5c3a5603526e4dea5816a86c1e6.tar.bz2 plus-09bac4d98ec5d5c3a5603526e4dea5816a86c1e6.tar.xz plus-09bac4d98ec5d5c3a5603526e4dea5816a86c1e6.zip |
Remove ea/guildhandler and ea/guildrecv. Because guilds not works in legacy server anymore.
Diffstat (limited to 'src')
-rw-r--r-- | src/CMakeLists.txt | 4 | ||||
-rw-r--r-- | src/Makefile.am | 4 | ||||
-rw-r--r-- | src/gui/widgets/tabs/chat/guildtab.cpp | 18 | ||||
-rw-r--r-- | src/net/ea/guildhandler.cpp | 56 | ||||
-rw-r--r-- | src/net/ea/guildhandler.h | 50 | ||||
-rw-r--r-- | src/net/ea/guildrecv.cpp | 545 | ||||
-rw-r--r-- | src/net/ea/guildrecv.h | 68 | ||||
-rw-r--r-- | src/net/eathena/generalhandler.cpp | 2 | ||||
-rw-r--r-- | src/net/eathena/guildhandler.cpp | 23 | ||||
-rw-r--r-- | src/net/eathena/guildhandler.h | 17 | ||||
-rw-r--r-- | src/net/eathena/guildrecv.cpp | 520 | ||||
-rw-r--r-- | src/net/eathena/guildrecv.h | 33 | ||||
-rw-r--r-- | src/net/eathena/network.cpp | 1 | ||||
-rw-r--r-- | src/net/eathena/packetsin.inc | 44 | ||||
-rw-r--r-- | src/net/tmwa/generalhandler.cpp | 4 | ||||
-rw-r--r-- | src/net/tmwa/guildhandler.cpp | 11 | ||||
-rw-r--r-- | src/net/tmwa/guildhandler.h | 8 |
17 files changed, 617 insertions, 791 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index a84b11396..9666e881a 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -1779,10 +1779,6 @@ SET(SRCS_EVOL net/ea/gamehandler.h net/ea/gamerecv.cpp net/ea/gamerecv.h - net/ea/guildhandler.cpp - net/ea/guildhandler.h - net/ea/guildrecv.cpp - net/ea/guildrecv.h net/ea/inventoryhandler.cpp net/ea/inventoryhandler.h net/ea/inventoryrecv.cpp diff --git a/src/Makefile.am b/src/Makefile.am index cebc5c3dc..40ad1f30a 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -1425,10 +1425,6 @@ manaplus_SOURCES += main.cpp \ net/ea/gamehandler.h \ net/ea/gamerecv.cpp \ net/ea/gamerecv.h \ - net/ea/guildhandler.cpp \ - net/ea/guildhandler.h \ - net/ea/guildrecv.cpp \ - net/ea/guildrecv.h \ net/ea/inventoryhandler.cpp \ net/ea/inventoryhandler.h \ net/ea/inventoryrecv.cpp \ diff --git a/src/gui/widgets/tabs/chat/guildtab.cpp b/src/gui/widgets/tabs/chat/guildtab.cpp index 416a90aa1..e78cf343b 100644 --- a/src/gui/widgets/tabs/chat/guildtab.cpp +++ b/src/gui/widgets/tabs/chat/guildtab.cpp @@ -37,10 +37,10 @@ #include "debug.h" -namespace Ea +namespace EAthena { extern Guild *taGuild; -} // namespace Ea +} // namespace EAthena GuildTab::GuildTab(const Widget2 *const widget) : // TRANSLATORS: guild chat tab name @@ -60,23 +60,23 @@ GuildTab::~GuildTab() bool GuildTab::handleCommand(const std::string &restrict type, const std::string &restrict args) { - if (type == "invite" && Ea::taGuild) + if (type == "invite" && EAthena::taGuild) { guildHandler->invite(args); } - else if (type == "leave" && Ea::taGuild) + else if (type == "leave" && EAthena::taGuild) { inputManager.executeChatCommand(InputAction::LEAVE_GUILD, std::string(), this); } - else if (type == "kick" && Ea::taGuild) + else if (type == "kick" && EAthena::taGuild) { inputManager.executeChatCommand(InputAction::KICK_GUILD, args, this); } - else if (type == "notice" && Ea::taGuild) + else if (type == "notice" && EAthena::taGuild) { inputManager.executeChatCommand(InputAction::GUILD_NOTICE, args, @@ -92,7 +92,7 @@ bool GuildTab::handleCommand(const std::string &restrict type, void GuildTab::handleInput(const std::string &msg) { - if (!Ea::taGuild) + if (!EAthena::taGuild) return; guildHandler->chat(ChatWindow::doReplace(msg)); @@ -100,8 +100,8 @@ void GuildTab::handleInput(const std::string &msg) void GuildTab::getAutoCompleteList(StringVect &names) const { - if (Ea::taGuild) - Ea::taGuild->getNames(names); + if (EAthena::taGuild) + EAthena::taGuild->getNames(names); } void GuildTab::getAutoCompleteCommands(StringVect &names) const diff --git a/src/net/ea/guildhandler.cpp b/src/net/ea/guildhandler.cpp deleted file mode 100644 index 465b76927..000000000 --- a/src/net/ea/guildhandler.cpp +++ /dev/null @@ -1,56 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2016 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/ea/guildhandler.h" - -#include "net/ea/guildrecv.h" - -#include "gui/widgets/tabs/chat/guildtab.h" - -#include "utils/delete2.h" - -#include "debug.h" - -GuildTab *guildTab = nullptr; - -namespace Ea -{ -GuildHandler::GuildHandler() -{ - Ea::GuildRecv::showBasicInfo = false; -} - -GuildHandler::~GuildHandler() -{ - delete2(guildTab); -} - -void GuildHandler::clear() const -{ - taGuild = nullptr; -} - -ChatTab *GuildHandler::getTab() const -{ - return guildTab; -} - -} // namespace Ea diff --git a/src/net/ea/guildhandler.h b/src/net/ea/guildhandler.h deleted file mode 100644 index 30abd42ce..000000000 --- a/src/net/ea/guildhandler.h +++ /dev/null @@ -1,50 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2016 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_EA_GUILDHANDLER_H -#define NET_EA_GUILDHANDLER_H - -#include "net/guildhandler.h" - -class GuildTab; - -namespace Ea -{ -class GuildHandler notfinal : public Net::GuildHandler -{ - public: - GuildHandler(); - - A_DELETE_COPY(GuildHandler) - - virtual ~GuildHandler(); - - void clear() const override final; - - ChatTab *getTab() const override final; -}; - -extern Guild *taGuild; -} // namespace Ea - -extern GuildTab *guildTab; - -#endif // NET_EA_GUILDHANDLER_H diff --git a/src/net/ea/guildrecv.cpp b/src/net/ea/guildrecv.cpp deleted file mode 100644 index c6eac245d..000000000 --- a/src/net/ea/guildrecv.cpp +++ /dev/null @@ -1,545 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2016 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/ea/guildrecv.h" - -#include "actormanager.h" -#include "guild.h" -#include "notifymanager.h" - -#include "being/localplayer.h" -#include "being/playerinfo.h" - -#include "enums/resources/notifytypes.h" - -#include "gui/windows/skilldialog.h" -#include "gui/windows/socialwindow.h" - -#include "net/messagein.h" - -#include "gui/widgets/tabs/chat/guildtab.h" - -#include "utils/delete2.h" -#include "utils/gettext.h" -#include "utils/stringutils.h" - -#include "debug.h" - -extern GuildTab *guildTab; - -namespace Ea -{ - -Guild *taGuild = nullptr; - -namespace GuildRecv -{ - bool showBasicInfo = false; -} // namespace GuildRecv - -void GuildRecv::processGuildCreateResponse(Net::MessageIn &msg) -{ - const uint8_t flag = msg.readUInt8("flag"); - - switch (flag) - { - case 0: - // Success - NotifyManager::notify(NotifyTypes::GUILD_CREATED); - break; - - case 1: - // Already in a guild - NotifyManager::notify(NotifyTypes::GUILD_ALREADY); - break; - - case 2: - // Unable to make (likely name already in use) - NotifyManager::notify(NotifyTypes::GUILD_ALREADY); - break; - - case 3: - // Emperium check failed - NotifyManager::notify(NotifyTypes::GUILD_EMPERIUM_CHECK_FAILED); - break; - - default: - // Unknown response - NotifyManager::notify(NotifyTypes::GUILD_ERROR); - break; - } -} - -void GuildRecv::processGuildMasterOrMember(Net::MessageIn &msg) -{ - msg.readInt32("type"); // Type (0x57 for member, 0xd7 for master) -} - -void GuildRecv::processGuildBasicInfo(Net::MessageIn &msg) -{ - const int guildId = msg.readInt32("guild id"); - const int level = msg.readInt32("guild level"); - const int members = msg.readInt32("connect member"); - const int maxMembers = msg.readInt32("max member"); - const int avgLevel = msg.readInt32("average level"); - const int exp = msg.readInt32("exp"); - const int nextExp = msg.readInt32("next exp"); - msg.skip(12, "unused"); - const int emblem = msg.readInt32("emblem id"); - std::string name = msg.readString(24, "guild name"); - std::string master = msg.readString(24, "master name"); - std::string castle = msg.readString(16, "castles"); - msg.readInt32("unused"); - - if (guildTab && showBasicInfo) - { - showBasicInfo = false; - // TRANSLATORS: guild info message - guildTab->chatLog(strprintf(_("Guild name: %s"), - name.c_str()), ChatMsgType::BY_SERVER); - // TRANSLATORS: guild info message - guildTab->chatLog(strprintf(_("Guild master: %s"), - master.c_str()), ChatMsgType::BY_SERVER); - // TRANSLATORS: guild info message - guildTab->chatLog(strprintf(_("Guild level: %d"), level), - ChatMsgType::BY_SERVER); - // TRANSLATORS: guild info message - guildTab->chatLog(strprintf(_("Online members: %d"), - members), ChatMsgType::BY_SERVER); - // TRANSLATORS: guild info message - guildTab->chatLog(strprintf(_("Max members: %d"), - maxMembers), ChatMsgType::BY_SERVER); - // TRANSLATORS: guild info message - guildTab->chatLog(strprintf(_("Average level: %d"), - avgLevel), ChatMsgType::BY_SERVER); - // TRANSLATORS: guild info message - guildTab->chatLog(strprintf(_("Guild exp: %d"), exp), - ChatMsgType::BY_SERVER); - // TRANSLATORS: guild info message - guildTab->chatLog(strprintf(_("Guild next exp: %d"), - nextExp), ChatMsgType::BY_SERVER); - // TRANSLATORS: guild info message - guildTab->chatLog(strprintf(_("Guild castle: %s"), - castle.c_str()), ChatMsgType::BY_SERVER); - } - - Guild *const g = Guild::getGuild(CAST_S16(guildId)); - if (!g) - return; - g->setName(name); - g->setEmblemId(emblem); -} - -void GuildRecv::processGuildAlianceInfo(Net::MessageIn &msg) -{ - const int length = msg.readInt16("len"); - if (length < 4) - return; - const int count = (length - 4) / 32; - - for (int i = 0; i < count; i++) - { - msg.readInt32("opposition"); - msg.readInt32("guild id"); - msg.readString(24, "guild name"); - } -} - -void GuildRecv::processGuildMemberList(Net::MessageIn &msg) -{ - const int length = msg.readInt16("len"); - if (length < 4) - return; - const int count = (length - 4) / 104; - if (!taGuild) - { - logger->log1("!taGuild"); - return; - } - - taGuild->clearMembers(); - - int onlineNum = 0; - int totalNum = 0; - for (int i = 0; i < count; i++) - { - const BeingId id = msg.readBeingId("account id"); - const int charId = msg.readInt32("char id"); - msg.readInt16("hair"); - msg.readInt16("hair color"); - const int gender = msg.readInt16("gender"); - const int race = msg.readInt16("class"); - const int level = msg.readInt16("level"); - const int exp = msg.readInt32("exp"); - const int online = msg.readInt32("online"); - const int pos = msg.readInt32("position"); - msg.skip(50, "unused"); - std::string name = msg.readString(24, "name"); - - GuildMember *const m = taGuild->addMember(id, charId, name); - if (m) - { - m->setOnline(online); - m->setID(id); - m->setCharId(charId); - m->setGender(Being::intToGender(CAST_U8(gender))); - m->setLevel(level); - m->setExp(exp); - m->setPos(pos); - m->setRace(race); - if (actorManager) - { - Being *const being = actorManager->findBeingByName( - name, ActorType::Player); - if (being) - { - being->setGuildName(taGuild->getName()); - if (being->getLevel() != level) - { - being->setLevel(level); - being->updateName(); - } - } - } - if (online) - onlineNum ++; - totalNum ++; - } - } - taGuild->sort(); - if (actorManager) - { - actorManager->updatePlayerGuild(); - actorManager->updatePlayerColors(); - } - if (socialWindow) - socialWindow->updateGuildCounter(onlineNum, totalNum); -} - -void GuildRecv::processGuildPosNameList(Net::MessageIn &msg) -{ - if (!taGuild) - { - logger->log1("!taGuild"); - return; - } - - const int length = msg.readInt16("len"); - if (length < 4) - return; - const int count = (length - 4) / 28; - - for (int i = 0; i < count; i++) - { - const int id = msg.readInt32("position id"); - const std::string name = msg.readString(24, "position name"); - taGuild->addPos(id, name); - } -} - -void GuildRecv::processGuildPosInfoList(Net::MessageIn &msg) -{ - const int length = msg.readInt16("len"); - if (length < 4) - return; - const int count = (length - 4) / 16; - - for (int i = 0; i < count; i++) - { - msg.readInt32("id"); - msg.readInt32("mode"); - msg.readInt32("same id"); - msg.readInt32("exp mode"); - } -} - -void GuildRecv::processGuildPositionChanged(Net::MessageIn &msg) -{ - UNIMPLIMENTEDPACKET; - msg.readInt16("len"); - msg.readInt32("id"); - msg.readInt32("mode"); - msg.readInt32("same ip"); - msg.readInt32("exp mode"); - msg.readString(24, "name"); -} - -void GuildRecv::processGuildMemberPosChange(Net::MessageIn &msg) -{ - msg.readInt16("len"); - const BeingId accountId = msg.readBeingId("account id"); - const int charId = msg.readInt32("char id"); - const int pos = msg.readInt32("position"); - if (taGuild) - { - GuildMember *const m = taGuild->getMember(accountId, charId); - if (m) - m->setPos(pos); - } -} - -void GuildRecv::processGuildEmblemData(Net::MessageIn &msg) -{ - UNIMPLIMENTEDPACKET; - const int length = msg.readInt16("len"); - - msg.readInt32("guild id"); - msg.readInt32("emblem id"); - if (length < 12) - return; - msg.skip(length - 12, "emblem data"); -} - -void GuildRecv::processGuildSkillInfo(Net::MessageIn &msg) -{ - const int count = (msg.readInt16("len") - 6) / 37; - msg.readInt16("skill points"); - - if (skillDialog) - skillDialog->hideSkills(SkillOwner::Guild); - for (int i = 0; i < count; i++) - { - const int skillId = msg.readInt16("skill id"); - const SkillType::SkillType inf = static_cast<SkillType::SkillType>( - msg.readInt32("inf")); - const int level = msg.readInt16("skill level"); - const int sp = msg.readInt16("sp"); - const int range = msg.readInt16("range"); - const std::string name = msg.readString(24, "skill name"); - const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable); - PlayerInfo::setSkillLevel(skillId, level); - if (skillDialog) - { - if (!skillDialog->updateSkill(skillId, range, up, inf, sp)) - { - skillDialog->addSkill(SkillOwner::Guild, - skillId, name, level, range, up, inf, sp); - } - } - } - if (skillDialog) - skillDialog->updateModels(); -} - -void GuildRecv::processGuildNotice(Net::MessageIn &msg) -{ - const std::string msg1 = msg.readString(60, "msg1"); - const std::string msg2 = msg.readString(120, "msg2"); - if (guildTab) - { - guildTab->chatLog(msg1, ChatMsgType::BY_SERVER); - guildTab->chatLog(msg2, ChatMsgType::BY_SERVER); - } -} - -void GuildRecv::processGuildInvite(Net::MessageIn &msg) -{ - const int guildId = msg.readInt32("guild id"); - const std::string guildName = msg.readString(24, "guild name"); - - if (socialWindow) - socialWindow->showGuildInvite(guildName, guildId, ""); -} - -void GuildRecv::processGuildInviteAck(Net::MessageIn &msg) -{ - const uint8_t flag = msg.readUInt8("flag"); - if (!guildTab) - return; - - switch (flag) - { - case 0: - NotifyManager::notify(NotifyTypes::GUILD_INVITE_FAILED); - break; - - case 1: - NotifyManager::notify(NotifyTypes::GUILD_INVITE_REJECTED); - break; - - case 2: - NotifyManager::notify(NotifyTypes::GUILD_INVITE_JOINED); - break; - - case 3: - NotifyManager::notify(NotifyTypes::GUILD_INVITE_FULL); - break; - - default: - NotifyManager::notify(NotifyTypes::GUILD_INVITE_ERROR); - break; - } -} - -void GuildRecv::processGuildLeave(Net::MessageIn &msg) -{ - const std::string nick = msg.readString(24, "nick"); - msg.readString(40, "message"); - - if (taGuild) - taGuild->removeMember(nick); - - if (!localPlayer) - return; - - if (nick == localPlayer->getName()) - { - if (taGuild) - { - taGuild->removeFromMembers(); - taGuild->clearMembers(); - localPlayer->removeGuild(taGuild->getId()); - } - NotifyManager::notify(NotifyTypes::GUILD_LEFT); - delete2(guildTab) - - if (socialWindow && taGuild) - socialWindow->removeTab(taGuild); - if (actorManager) - actorManager->updatePlayerColors(); - } - else - { - NotifyManager::notify(NotifyTypes::GUILD_USER_LEFT, nick); - if (actorManager) - { - Being *const b = actorManager->findBeingByName( - nick, ActorType::Player); - - if (b) - b->clearGuilds(); - if (taGuild) - taGuild->removeMember(nick); - } - } -} - -void GuildRecv::processGuildMessage(Net::MessageIn &msg) -{ - const int msgLength = msg.readInt16("len") - 4; - - if (msgLength <= 0) - return; - if (guildTab) - { - std::string chatMsg = msg.readString(msgLength, "message"); - const size_t pos = chatMsg.find(" : ", 0); - if (pos != std::string::npos) - { - const std::string sender_name = chatMsg.substr(0, pos); - chatMsg.erase(0, pos + 3); - trim(chatMsg); - guildTab->chatLog(sender_name, chatMsg); - } - else - { - guildTab->chatLog(chatMsg, ChatMsgType::BY_SERVER); - } - } - else - { - DEBUGLOGSTR("invisible guild?"); - msg.readString(msgLength, "message"); - } -} - -void GuildRecv::processGuildSkillUp(Net::MessageIn &msg) -{ - UNIMPLIMENTEDPACKET; - msg.readInt16("skill id"); - msg.readInt16("level"); - msg.readInt16("sp"); - msg.readInt16("range"); - msg.readUInt8("unused?"); -} - -void GuildRecv::processGuildReqAlliance(Net::MessageIn &msg) -{ - UNIMPLIMENTEDPACKET; - msg.readInt32("id"); - msg.readString(24, "name"); -} - -void GuildRecv::processGuildReqAllianceAck(Net::MessageIn &msg) -{ - UNIMPLIMENTEDPACKET; - msg.readInt32("flag"); -} - -void GuildRecv::processGuildDelAlliance(Net::MessageIn &msg) -{ - UNIMPLIMENTEDPACKET; - msg.readInt32("guild id"); - msg.readInt32("flag"); -} - -void GuildRecv::processGuildOppositionAck(Net::MessageIn &msg) -{ - UNIMPLIMENTEDPACKET; - msg.readUInt8("flag"); -} - -void GuildRecv::processGuildBroken(Net::MessageIn &msg) -{ - UNIMPLIMENTEDPACKET; - msg.readInt32("flag"); -} - -void GuildRecv::processGuildExpulsionContinue(const std::string &nick) -{ - if (taGuild) - taGuild->removeMember(nick); - - if (!localPlayer) - return; - - if (nick == localPlayer->getName()) - { - if (taGuild) - { - taGuild->removeFromMembers(); - taGuild->clearMembers(); - } - NotifyManager::notify(NotifyTypes::GUILD_KICKED); - delete2(guildTab) - - if (socialWindow && taGuild) - socialWindow->removeTab(taGuild); - if (actorManager) - actorManager->updatePlayerColors(); - } - else - { - NotifyManager::notify(NotifyTypes::GUILD_USER_KICKED, nick); - if (actorManager) - { - Being *const b = actorManager->findBeingByName( - nick, ActorType::Player); - - if (b) - b->clearGuilds(); - if (taGuild) - taGuild->removeMember(nick); - } - } -} - -} // namespace Ea diff --git a/src/net/ea/guildrecv.h b/src/net/ea/guildrecv.h deleted file mode 100644 index 330787bb8..000000000 --- a/src/net/ea/guildrecv.h +++ /dev/null @@ -1,68 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2016 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_EA_GUILDRECV_H -#define NET_EA_GUILDRECV_H - -#include <string> - -namespace Net -{ - class MessageIn; -} // namespace Net - -class Guild; - -namespace Ea -{ - namespace GuildRecv - { - extern bool showBasicInfo; - - void processGuildCreateResponse(Net::MessageIn &msg); - void processGuildMasterOrMember(Net::MessageIn &msg); - void processGuildBasicInfo(Net::MessageIn &msg); - void processGuildAlianceInfo(Net::MessageIn &msg); - void processGuildMemberList(Net::MessageIn &msg); - void processGuildPosNameList(Net::MessageIn &msg); - void processGuildPosInfoList(Net::MessageIn &msg); - void processGuildPositionChanged(Net::MessageIn &msg); - void processGuildMemberPosChange(Net::MessageIn &msg); - void processGuildEmblemData(Net::MessageIn &msg); - void processGuildSkillInfo(Net::MessageIn &msg); - void processGuildNotice(Net::MessageIn &msg); - void processGuildInvite(Net::MessageIn &msg); - void processGuildInviteAck(Net::MessageIn &msg); - void processGuildLeave(Net::MessageIn &msg); - void processGuildMessage(Net::MessageIn &msg); - void processGuildSkillUp(Net::MessageIn &msg); - void processGuildReqAlliance(Net::MessageIn &msg); - void processGuildReqAllianceAck(Net::MessageIn &msg); - void processGuildDelAlliance(Net::MessageIn &msg); - void processGuildOppositionAck(Net::MessageIn &msg); - void processGuildBroken(Net::MessageIn &msg); - void processGuildExpulsionContinue(const std::string &nick); - } // namespace GuildRecv - - extern Guild *taGuild; -} // namespace Ea - -#endif // NET_EA_GUILDRECV_H diff --git a/src/net/eathena/generalhandler.cpp b/src/net/eathena/generalhandler.cpp index 36cac3d1d..8663cec06 100644 --- a/src/net/eathena/generalhandler.cpp +++ b/src/net/eathena/generalhandler.cpp @@ -198,7 +198,7 @@ void GeneralHandler::gameEnded() const { if (socialWindow) { - socialWindow->removeTab(Ea::taGuild); + socialWindow->removeTab(taGuild); socialWindow->removeTab(Ea::taParty); } diff --git a/src/net/eathena/guildhandler.cpp b/src/net/eathena/guildhandler.cpp index 42c0bd951..56a661da1 100644 --- a/src/net/eathena/guildhandler.cpp +++ b/src/net/eathena/guildhandler.cpp @@ -26,13 +26,18 @@ #include "being/localplayer.h" #include "being/playerinfo.h" -#include "net/ea/guildrecv.h" +#include "gui/widgets/tabs/chat/guildtab.h" +#include "net/eathena/guildrecv.h" #include "net/eathena/messageout.h" #include "net/eathena/protocolout.h" +#include "utils/delete2.h" + #include "debug.h" +GuildTab *guildTab = nullptr; + extern Net::GuildHandler *guildHandler; extern int packetVersion; @@ -40,13 +45,25 @@ namespace EAthena { GuildHandler::GuildHandler() : - Ea::GuildHandler() + Net::GuildHandler() { guildHandler = this; + GuildRecv::showBasicInfo = false; } GuildHandler::~GuildHandler() { + delete2(guildTab); +} + +void GuildHandler::clear() const +{ + taGuild = nullptr; +} + +ChatTab *GuildHandler::getTab() const +{ + return guildTab; } void GuildHandler::create(const std::string &name) const @@ -164,7 +181,7 @@ void GuildHandler::info() const // 3 = skill info // 4 = expulsion list - Ea::GuildRecv::showBasicInfo = true; + GuildRecv::showBasicInfo = true; createOutPacket(CMSG_GUILD_REQUEST_INFO); outMsg.writeInt32(0, "action"); // Request basic info } diff --git a/src/net/eathena/guildhandler.h b/src/net/eathena/guildhandler.h index 3ff9d5042..1a5248517 100644 --- a/src/net/eathena/guildhandler.h +++ b/src/net/eathena/guildhandler.h @@ -22,12 +22,14 @@ #ifndef NET_EATHENA_GUILDHANDLER_H #define NET_EATHENA_GUILDHANDLER_H -#include "net/ea/guildhandler.h" +#include "net/guildhandler.h" + +class GuildTab; namespace EAthena { -class GuildHandler final : public Ea::GuildHandler +class GuildHandler final : public Net::GuildHandler { public: GuildHandler(); @@ -36,6 +38,10 @@ class GuildHandler final : public Ea::GuildHandler ~GuildHandler(); + void clear() const override final; + + ChatTab *getTab() const override final; + void create(const std::string &name) const override final; void invite(const std::string &name) const override final; @@ -89,11 +95,10 @@ class GuildHandler final : public Ea::GuildHandler void requestEmblem(const int guildId) const override final; }; +extern Guild *taGuild; + } // namespace EAthena -namespace Ea -{ - extern Guild *taGuild; -} +extern GuildTab *guildTab; #endif // NET_EATHENA_GUILDHANDLER_H diff --git a/src/net/eathena/guildrecv.cpp b/src/net/eathena/guildrecv.cpp index ec446edf5..2180f798f 100644 --- a/src/net/eathena/guildrecv.cpp +++ b/src/net/eathena/guildrecv.cpp @@ -21,35 +21,535 @@ #include "net/eathena/guildrecv.h" +#include "actormanager.h" #include "configuration.h" +#include "notifymanager.h" #include "being/localplayer.h" #include "being/playerinfo.h" +#include "enums/resources/notifytypes.h" + #include "gui/windows/chatwindow.h" +#include "gui/windows/skilldialog.h" #include "gui/windows/socialwindow.h" #include "gui/widgets/tabs/chat/guildtab.h" -#include "net/ea/guildrecv.h" - #include "net/messagein.h" #include "net/eathena/guildhandler.h" +#include "utils/delete2.h" +#include "utils/gettext.h" + #include "debug.h" namespace EAthena { +Guild *taGuild = nullptr; + +namespace GuildRecv +{ + bool showBasicInfo = false; +} // namespace GuildRecv + +void GuildRecv::processGuildCreateResponse(Net::MessageIn &msg) +{ + const uint8_t flag = msg.readUInt8("flag"); + + switch (flag) + { + case 0: + // Success + NotifyManager::notify(NotifyTypes::GUILD_CREATED); + break; + + case 1: + // Already in a guild + NotifyManager::notify(NotifyTypes::GUILD_ALREADY); + break; + + case 2: + // Unable to make (likely name already in use) + NotifyManager::notify(NotifyTypes::GUILD_ALREADY); + break; + + case 3: + // Emperium check failed + NotifyManager::notify(NotifyTypes::GUILD_EMPERIUM_CHECK_FAILED); + break; + + default: + // Unknown response + NotifyManager::notify(NotifyTypes::GUILD_ERROR); + break; + } +} + +void GuildRecv::processGuildMasterOrMember(Net::MessageIn &msg) +{ + msg.readInt32("type"); // Type (0x57 for member, 0xd7 for master) +} + +void GuildRecv::processGuildBasicInfo(Net::MessageIn &msg) +{ + const int guildId = msg.readInt32("guild id"); + const int level = msg.readInt32("guild level"); + const int members = msg.readInt32("connect member"); + const int maxMembers = msg.readInt32("max member"); + const int avgLevel = msg.readInt32("average level"); + const int exp = msg.readInt32("exp"); + const int nextExp = msg.readInt32("next exp"); + msg.skip(12, "unused"); + const int emblem = msg.readInt32("emblem id"); + std::string name = msg.readString(24, "guild name"); + std::string master = msg.readString(24, "master name"); + std::string castle = msg.readString(16, "castles"); + msg.readInt32("unused"); + + if (guildTab && showBasicInfo) + { + showBasicInfo = false; + // TRANSLATORS: guild info message + guildTab->chatLog(strprintf(_("Guild name: %s"), + name.c_str()), ChatMsgType::BY_SERVER); + // TRANSLATORS: guild info message + guildTab->chatLog(strprintf(_("Guild master: %s"), + master.c_str()), ChatMsgType::BY_SERVER); + // TRANSLATORS: guild info message + guildTab->chatLog(strprintf(_("Guild level: %d"), level), + ChatMsgType::BY_SERVER); + // TRANSLATORS: guild info message + guildTab->chatLog(strprintf(_("Online members: %d"), + members), ChatMsgType::BY_SERVER); + // TRANSLATORS: guild info message + guildTab->chatLog(strprintf(_("Max members: %d"), + maxMembers), ChatMsgType::BY_SERVER); + // TRANSLATORS: guild info message + guildTab->chatLog(strprintf(_("Average level: %d"), + avgLevel), ChatMsgType::BY_SERVER); + // TRANSLATORS: guild info message + guildTab->chatLog(strprintf(_("Guild exp: %d"), exp), + ChatMsgType::BY_SERVER); + // TRANSLATORS: guild info message + guildTab->chatLog(strprintf(_("Guild next exp: %d"), + nextExp), ChatMsgType::BY_SERVER); + // TRANSLATORS: guild info message + guildTab->chatLog(strprintf(_("Guild castle: %s"), + castle.c_str()), ChatMsgType::BY_SERVER); + } + + Guild *const g = Guild::getGuild(CAST_S16(guildId)); + if (!g) + return; + g->setName(name); + g->setEmblemId(emblem); +} + +void GuildRecv::processGuildAlianceInfo(Net::MessageIn &msg) +{ + const int length = msg.readInt16("len"); + if (length < 4) + return; + const int count = (length - 4) / 32; + + for (int i = 0; i < count; i++) + { + msg.readInt32("opposition"); + msg.readInt32("guild id"); + msg.readString(24, "guild name"); + } +} + +void GuildRecv::processGuildMemberList(Net::MessageIn &msg) +{ + const int length = msg.readInt16("len"); + if (length < 4) + return; + const int count = (length - 4) / 104; + if (!taGuild) + { + logger->log1("!taGuild"); + return; + } + + taGuild->clearMembers(); + + int onlineNum = 0; + int totalNum = 0; + for (int i = 0; i < count; i++) + { + const BeingId id = msg.readBeingId("account id"); + const int charId = msg.readInt32("char id"); + msg.readInt16("hair"); + msg.readInt16("hair color"); + const int gender = msg.readInt16("gender"); + const int race = msg.readInt16("class"); + const int level = msg.readInt16("level"); + const int exp = msg.readInt32("exp"); + const int online = msg.readInt32("online"); + const int pos = msg.readInt32("position"); + msg.skip(50, "unused"); + std::string name = msg.readString(24, "name"); + + GuildMember *const m = taGuild->addMember(id, charId, name); + if (m) + { + m->setOnline(online); + m->setID(id); + m->setCharId(charId); + m->setGender(Being::intToGender(CAST_U8(gender))); + m->setLevel(level); + m->setExp(exp); + m->setPos(pos); + m->setRace(race); + if (actorManager) + { + Being *const being = actorManager->findBeingByName( + name, ActorType::Player); + if (being) + { + being->setGuildName(taGuild->getName()); + if (being->getLevel() != level) + { + being->setLevel(level); + being->updateName(); + } + } + } + if (online) + onlineNum ++; + totalNum ++; + } + } + taGuild->sort(); + if (actorManager) + { + actorManager->updatePlayerGuild(); + actorManager->updatePlayerColors(); + } + if (socialWindow) + socialWindow->updateGuildCounter(onlineNum, totalNum); +} + +void GuildRecv::processGuildPosNameList(Net::MessageIn &msg) +{ + if (!taGuild) + { + logger->log1("!taGuild"); + return; + } + + const int length = msg.readInt16("len"); + if (length < 4) + return; + const int count = (length - 4) / 28; + + for (int i = 0; i < count; i++) + { + const int id = msg.readInt32("position id"); + const std::string name = msg.readString(24, "position name"); + taGuild->addPos(id, name); + } +} + +void GuildRecv::processGuildPosInfoList(Net::MessageIn &msg) +{ + const int length = msg.readInt16("len"); + if (length < 4) + return; + const int count = (length - 4) / 16; + + for (int i = 0; i < count; i++) + { + msg.readInt32("id"); + msg.readInt32("mode"); + msg.readInt32("same id"); + msg.readInt32("exp mode"); + } +} + +void GuildRecv::processGuildPositionChanged(Net::MessageIn &msg) +{ + UNIMPLIMENTEDPACKET; + msg.readInt16("len"); + msg.readInt32("id"); + msg.readInt32("mode"); + msg.readInt32("same ip"); + msg.readInt32("exp mode"); + msg.readString(24, "name"); +} + +void GuildRecv::processGuildMemberPosChange(Net::MessageIn &msg) +{ + msg.readInt16("len"); + const BeingId accountId = msg.readBeingId("account id"); + const int charId = msg.readInt32("char id"); + const int pos = msg.readInt32("position"); + if (taGuild) + { + GuildMember *const m = taGuild->getMember(accountId, charId); + if (m) + m->setPos(pos); + } +} + +void GuildRecv::processGuildEmblemData(Net::MessageIn &msg) +{ + UNIMPLIMENTEDPACKET; + const int length = msg.readInt16("len"); + + msg.readInt32("guild id"); + msg.readInt32("emblem id"); + if (length < 12) + return; + msg.skip(length - 12, "emblem data"); +} + +void GuildRecv::processGuildSkillInfo(Net::MessageIn &msg) +{ + const int count = (msg.readInt16("len") - 6) / 37; + msg.readInt16("skill points"); + + if (skillDialog) + skillDialog->hideSkills(SkillOwner::Guild); + for (int i = 0; i < count; i++) + { + const int skillId = msg.readInt16("skill id"); + const SkillType::SkillType inf = static_cast<SkillType::SkillType>( + msg.readInt32("inf")); + const int level = msg.readInt16("skill level"); + const int sp = msg.readInt16("sp"); + const int range = msg.readInt16("range"); + const std::string name = msg.readString(24, "skill name"); + const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable); + PlayerInfo::setSkillLevel(skillId, level); + if (skillDialog) + { + if (!skillDialog->updateSkill(skillId, range, up, inf, sp)) + { + skillDialog->addSkill(SkillOwner::Guild, + skillId, name, level, range, up, inf, sp); + } + } + } + if (skillDialog) + skillDialog->updateModels(); +} + +void GuildRecv::processGuildNotice(Net::MessageIn &msg) +{ + const std::string msg1 = msg.readString(60, "msg1"); + const std::string msg2 = msg.readString(120, "msg2"); + if (guildTab) + { + guildTab->chatLog(msg1, ChatMsgType::BY_SERVER); + guildTab->chatLog(msg2, ChatMsgType::BY_SERVER); + } +} + +void GuildRecv::processGuildInvite(Net::MessageIn &msg) +{ + const int guildId = msg.readInt32("guild id"); + const std::string guildName = msg.readString(24, "guild name"); + + if (socialWindow) + socialWindow->showGuildInvite(guildName, guildId, ""); +} + +void GuildRecv::processGuildInviteAck(Net::MessageIn &msg) +{ + const uint8_t flag = msg.readUInt8("flag"); + if (!guildTab) + return; + + switch (flag) + { + case 0: + NotifyManager::notify(NotifyTypes::GUILD_INVITE_FAILED); + break; + + case 1: + NotifyManager::notify(NotifyTypes::GUILD_INVITE_REJECTED); + break; + + case 2: + NotifyManager::notify(NotifyTypes::GUILD_INVITE_JOINED); + break; + + case 3: + NotifyManager::notify(NotifyTypes::GUILD_INVITE_FULL); + break; + + default: + NotifyManager::notify(NotifyTypes::GUILD_INVITE_ERROR); + break; + } +} + +void GuildRecv::processGuildLeave(Net::MessageIn &msg) +{ + const std::string nick = msg.readString(24, "nick"); + msg.readString(40, "message"); + + if (taGuild) + taGuild->removeMember(nick); + + if (!localPlayer) + return; + + if (nick == localPlayer->getName()) + { + if (taGuild) + { + taGuild->removeFromMembers(); + taGuild->clearMembers(); + localPlayer->removeGuild(taGuild->getId()); + } + NotifyManager::notify(NotifyTypes::GUILD_LEFT); + delete2(guildTab) + + if (socialWindow && taGuild) + socialWindow->removeTab(taGuild); + if (actorManager) + actorManager->updatePlayerColors(); + } + else + { + NotifyManager::notify(NotifyTypes::GUILD_USER_LEFT, nick); + if (actorManager) + { + Being *const b = actorManager->findBeingByName( + nick, ActorType::Player); + + if (b) + b->clearGuilds(); + if (taGuild) + taGuild->removeMember(nick); + } + } +} + +void GuildRecv::processGuildMessage(Net::MessageIn &msg) +{ + const int msgLength = msg.readInt16("len") - 4; + + if (msgLength <= 0) + return; + if (guildTab) + { + std::string chatMsg = msg.readString(msgLength, "message"); + const size_t pos = chatMsg.find(" : ", 0); + if (pos != std::string::npos) + { + const std::string sender_name = chatMsg.substr(0, pos); + chatMsg.erase(0, pos + 3); + trim(chatMsg); + guildTab->chatLog(sender_name, chatMsg); + } + else + { + guildTab->chatLog(chatMsg, ChatMsgType::BY_SERVER); + } + } + else + { + DEBUGLOGSTR("invisible guild?"); + msg.readString(msgLength, "message"); + } +} + +void GuildRecv::processGuildSkillUp(Net::MessageIn &msg) +{ + UNIMPLIMENTEDPACKET; + msg.readInt16("skill id"); + msg.readInt16("level"); + msg.readInt16("sp"); + msg.readInt16("range"); + msg.readUInt8("unused?"); +} + +void GuildRecv::processGuildReqAlliance(Net::MessageIn &msg) +{ + UNIMPLIMENTEDPACKET; + msg.readInt32("id"); + msg.readString(24, "name"); +} + +void GuildRecv::processGuildReqAllianceAck(Net::MessageIn &msg) +{ + UNIMPLIMENTEDPACKET; + msg.readInt32("flag"); +} + +void GuildRecv::processGuildDelAlliance(Net::MessageIn &msg) +{ + UNIMPLIMENTEDPACKET; + msg.readInt32("guild id"); + msg.readInt32("flag"); +} + +void GuildRecv::processGuildOppositionAck(Net::MessageIn &msg) +{ + UNIMPLIMENTEDPACKET; + msg.readUInt8("flag"); +} + +void GuildRecv::processGuildBroken(Net::MessageIn &msg) +{ + UNIMPLIMENTEDPACKET; + msg.readInt32("flag"); +} + +void GuildRecv::processGuildExpulsionContinue(const std::string &nick) +{ + if (taGuild) + taGuild->removeMember(nick); + + if (!localPlayer) + return; + + if (nick == localPlayer->getName()) + { + if (taGuild) + { + taGuild->removeFromMembers(); + taGuild->clearMembers(); + } + NotifyManager::notify(NotifyTypes::GUILD_KICKED); + delete2(guildTab) + + if (socialWindow && taGuild) + socialWindow->removeTab(taGuild); + if (actorManager) + actorManager->updatePlayerColors(); + } + else + { + NotifyManager::notify(NotifyTypes::GUILD_USER_KICKED, nick); + if (actorManager) + { + Being *const b = actorManager->findBeingByName( + nick, ActorType::Player); + + if (b) + b->clearGuilds(); + if (taGuild) + taGuild->removeMember(nick); + } + } +} + void GuildRecv::processGuildUpdateCoords(Net::MessageIn &msg) { const BeingId id = msg.readBeingId("account id"); const int x = msg.readInt16("x"); const int y = msg.readInt16("y"); - if (Ea::taGuild) + if (taGuild) { - GuildMember *const m = Ea::taGuild->getMember(id); + GuildMember *const m = taGuild->getMember(id); if (m) { m->setX(x); @@ -74,15 +574,15 @@ void GuildRecv::processGuildPositionInfo(Net::MessageIn &msg) g->setName(guildName); g->setEmblemId(emblem); - if (!Ea::taGuild) - Ea::taGuild = g; + if (!taGuild) + taGuild = g; if (!guildTab && chatWindow) { guildTab = new GuildTab(chatWindow); if (config.getBoolValue("showChatHistory")) guildTab->loadFromLogFile("#Guild"); if (localPlayer) - localPlayer->addGuild(Ea::taGuild); + localPlayer->addGuild(taGuild); guildHandler->memberList(); } @@ -102,9 +602,9 @@ void GuildRecv::processGuildMemberLogin(Net::MessageIn &msg) msg.readInt16("sex"))); msg.readInt16("hair"); msg.readInt16("hair color"); - if (Ea::taGuild) + if (taGuild) { - GuildMember *const m = Ea::taGuild->getMember(accountId, charId); + GuildMember *const m = taGuild->getMember(accountId, charId); if (m) { m->setOnline(online); @@ -123,7 +623,7 @@ void GuildRecv::processGuildExpulsion(Net::MessageIn &msg) const std::string nick = msg.readString(24, "name"); msg.readString(40, "message"); - Ea::GuildRecv::processGuildExpulsionContinue(nick); + GuildRecv::processGuildExpulsionContinue(nick); } void GuildRecv::processGuildExpulsionList(Net::MessageIn &msg) diff --git a/src/net/eathena/guildrecv.h b/src/net/eathena/guildrecv.h index 408b494c6..6bec88f54 100644 --- a/src/net/eathena/guildrecv.h +++ b/src/net/eathena/guildrecv.h @@ -22,6 +22,8 @@ #ifndef NET_EATHENA_GUILDRECV_H #define NET_EATHENA_GUILDRECV_H +#include <string> + namespace Net { class MessageIn; @@ -34,6 +36,31 @@ namespace EAthena { namespace GuildRecv { + extern bool showBasicInfo; + + void processGuildCreateResponse(Net::MessageIn &msg); + void processGuildMasterOrMember(Net::MessageIn &msg); + void processGuildBasicInfo(Net::MessageIn &msg); + void processGuildAlianceInfo(Net::MessageIn &msg); + void processGuildMemberList(Net::MessageIn &msg); + void processGuildPosNameList(Net::MessageIn &msg); + void processGuildPosInfoList(Net::MessageIn &msg); + void processGuildPositionChanged(Net::MessageIn &msg); + void processGuildMemberPosChange(Net::MessageIn &msg); + void processGuildEmblemData(Net::MessageIn &msg); + void processGuildSkillInfo(Net::MessageIn &msg); + void processGuildNotice(Net::MessageIn &msg); + void processGuildInvite(Net::MessageIn &msg); + void processGuildInviteAck(Net::MessageIn &msg); + void processGuildLeave(Net::MessageIn &msg); + void processGuildMessage(Net::MessageIn &msg); + void processGuildSkillUp(Net::MessageIn &msg); + void processGuildReqAlliance(Net::MessageIn &msg); + void processGuildReqAllianceAck(Net::MessageIn &msg); + void processGuildDelAlliance(Net::MessageIn &msg); + void processGuildOppositionAck(Net::MessageIn &msg); + void processGuildBroken(Net::MessageIn &msg); + void processGuildExpulsionContinue(const std::string &nick); void processGuildUpdateCoords(Net::MessageIn &msg); void processGuildPositionInfo(Net::MessageIn &msg); void processGuildMemberLogin(Net::MessageIn &msg); @@ -42,12 +69,8 @@ namespace EAthena void processGuildEmblem(Net::MessageIn &msg); void processOnlineInfo(Net::MessageIn &msg); } // namespace GuildRecv -} // namespace EAthena - -namespace Ea -{ extern Guild *taGuild; -} +} // namespace EAthena extern GuildTab *guildTab; diff --git a/src/net/eathena/network.cpp b/src/net/eathena/network.cpp index 9361c4723..d75d7fc6d 100644 --- a/src/net/eathena/network.cpp +++ b/src/net/eathena/network.cpp @@ -30,7 +30,6 @@ #include "net/ea/charserverrecv.h" #include "net/ea/chatrecv.h" #include "net/ea/gamerecv.h" -#include "net/ea/guildrecv.h" #include "net/ea/inventoryrecv.h" #include "net/ea/itemrecv.h" #include "net/ea/loginrecv.h" diff --git a/src/net/eathena/packetsin.inc b/src/net/eathena/packetsin.inc index 3c7003831..d180a84a4 100644 --- a/src/net/eathena/packetsin.inc +++ b/src/net/eathena/packetsin.inc @@ -141,33 +141,33 @@ packet(SMSG_FRIENDS_REQUEST_ACK, 0x0209, 36, &FriendsRecv::processReq packet(SMSG_GM_CHAT, 0x009a, -1, &ChatRecv::processGmChat, 0); packet(SMSG_GM_CHAT2, 0x01c3, -1, &ChatRecv::processGmChat2, 0); packet(SMSG_GRAFFITI_VISIBLE, 0x01c9, 97, &BeingRecv::processGraffiti, 0); -packet(SMSG_GUILD_ALIANCE_INFO, 0x014c, -1, &Ea::GuildRecv::processGuildAlianceInfo, 0); +packet(SMSG_GUILD_ALIANCE_INFO, 0x014c, -1, &GuildRecv::processGuildAlianceInfo, 0); packet(SMSG_GUILD_ALLIANCE_ADDED_DISABLED, 0x0185, 34, nullptr, 0); -packet(SMSG_GUILD_BASIC_INFO, 0x01b6, 114, &Ea::GuildRecv::processGuildBasicInfo, 0); -packet(SMSG_GUILD_BROKEN, 0x015e, 6, &Ea::GuildRecv::processGuildBroken, 0); -packet(SMSG_GUILD_CREATE_RESPONSE, 0x0167, 3, &Ea::GuildRecv::processGuildCreateResponse, 0); -packet(SMSG_GUILD_DEL_ALLIANCE, 0x0184, 10, &Ea::GuildRecv::processGuildDelAlliance, 0); +packet(SMSG_GUILD_BASIC_INFO, 0x01b6, 114, &GuildRecv::processGuildBasicInfo, 0); +packet(SMSG_GUILD_BROKEN, 0x015e, 6, &GuildRecv::processGuildBroken, 0); +packet(SMSG_GUILD_CREATE_RESPONSE, 0x0167, 3, &GuildRecv::processGuildCreateResponse, 0); +packet(SMSG_GUILD_DEL_ALLIANCE, 0x0184, 10, &GuildRecv::processGuildDelAlliance, 0); packet(SMSG_GUILD_EMBLEM, 0x01b4, 12, &GuildRecv::processGuildEmblem, 0); -packet(SMSG_GUILD_EMBLEM_DATA, 0x0152, -1, &Ea::GuildRecv::processGuildEmblemData, 0); +packet(SMSG_GUILD_EMBLEM_DATA, 0x0152, -1, &GuildRecv::processGuildEmblemData, 0); packet(SMSG_GUILD_EXPULSION_LIST, 0x0163, -1, &GuildRecv::processGuildExpulsionList, 0); -packet(SMSG_GUILD_INVITE, 0x016a, 30, &Ea::GuildRecv::processGuildInvite, 0); -packet(SMSG_GUILD_INVITE_ACK, 0x0169, 3, &Ea::GuildRecv::processGuildInviteAck, 0); -packet(SMSG_GUILD_LEAVE, 0x015a, 66, &Ea::GuildRecv::processGuildLeave, 0); -packet(SMSG_GUILD_MASTER_OR_MEMBER, 0x014e, 6, &Ea::GuildRecv::processGuildMasterOrMember, 0); -packet(SMSG_GUILD_MEMBER_LIST, 0x0154, -1, &Ea::GuildRecv::processGuildMemberList, 0); +packet(SMSG_GUILD_INVITE, 0x016a, 30, &GuildRecv::processGuildInvite, 0); +packet(SMSG_GUILD_INVITE_ACK, 0x0169, 3, &GuildRecv::processGuildInviteAck, 0); +packet(SMSG_GUILD_LEAVE, 0x015a, 66, &GuildRecv::processGuildLeave, 0); +packet(SMSG_GUILD_MASTER_OR_MEMBER, 0x014e, 6, &GuildRecv::processGuildMasterOrMember, 0); +packet(SMSG_GUILD_MEMBER_LIST, 0x0154, -1, &GuildRecv::processGuildMemberList, 0); packet(SMSG_GUILD_MEMBER_LOGIN, 0x01f2, 20, &GuildRecv::processGuildMemberLogin, 0); -packet(SMSG_GUILD_MEMBER_POS_CHANGE, 0x0156, -1, &Ea::GuildRecv::processGuildMemberPosChange, 0); -packet(SMSG_GUILD_MESSAGE, 0x017f, -1, &Ea::GuildRecv::processGuildMessage, 0); -packet(SMSG_GUILD_NOTICE, 0x016f, 182, &Ea::GuildRecv::processGuildNotice, 0); -packet(SMSG_GUILD_OPPOSITION_ACK, 0x0181, 3, &Ea::GuildRecv::processGuildOppositionAck, 0); -packet(SMSG_GUILD_POSITION_CHANGED, 0x0174, -1, &Ea::GuildRecv::processGuildPositionChanged, 0); +packet(SMSG_GUILD_MEMBER_POS_CHANGE, 0x0156, -1, &GuildRecv::processGuildMemberPosChange, 0); +packet(SMSG_GUILD_MESSAGE, 0x017f, -1, &GuildRecv::processGuildMessage, 0); +packet(SMSG_GUILD_NOTICE, 0x016f, 182, &GuildRecv::processGuildNotice, 0); +packet(SMSG_GUILD_OPPOSITION_ACK, 0x0181, 3, &GuildRecv::processGuildOppositionAck, 0); +packet(SMSG_GUILD_POSITION_CHANGED, 0x0174, -1, &GuildRecv::processGuildPositionChanged, 0); packet(SMSG_GUILD_POSITION_INFO, 0x016c, 43, &GuildRecv::processGuildPositionInfo, 0); -packet(SMSG_GUILD_POS_INFO_LIST, 0x0160, -1, &Ea::GuildRecv::processGuildPosInfoList, 0); -packet(SMSG_GUILD_POS_NAME_LIST, 0x0166, -1, &Ea::GuildRecv::processGuildPosNameList, 0); -packet(SMSG_GUILD_REQ_ALLIANCE, 0x0171, 30, &Ea::GuildRecv::processGuildReqAlliance, 0); -packet(SMSG_GUILD_REQ_ALLIANCE_ACK, 0x0173, 3, &Ea::GuildRecv::processGuildReqAllianceAck, 0); -packet(SMSG_GUILD_SKILL_INFO, 0x0162, -1, &Ea::GuildRecv::processGuildSkillInfo, 0); -packet(SMSG_GUILD_SKILL_UP, 0x010e, 11, &Ea::GuildRecv::processGuildSkillUp, 0); +packet(SMSG_GUILD_POS_INFO_LIST, 0x0160, -1, &GuildRecv::processGuildPosInfoList, 0); +packet(SMSG_GUILD_POS_NAME_LIST, 0x0166, -1, &GuildRecv::processGuildPosNameList, 0); +packet(SMSG_GUILD_REQ_ALLIANCE, 0x0171, 30, &GuildRecv::processGuildReqAlliance, 0); +packet(SMSG_GUILD_REQ_ALLIANCE_ACK, 0x0173, 3, &GuildRecv::processGuildReqAllianceAck, 0); +packet(SMSG_GUILD_SKILL_INFO, 0x0162, -1, &GuildRecv::processGuildSkillInfo, 0); +packet(SMSG_GUILD_SKILL_UP, 0x010e, 11, &GuildRecv::processGuildSkillUp, 0); packet(SMSG_GUILD_UPDATE_COORDS, 0x01eb, 10, &GuildRecv::processGuildUpdateCoords, 0); packet(SMSG_IGNORE_ALL_RESPONSE, 0x00d2, 4, &Ea::ChatRecv::processIgnoreAllResponse, 0); packet(SMSG_IGNORE_NICK_ACK, 0x00d1, 4, &ChatRecv::processIgnoreNickAck, 0); diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp index 71030d748..bf919ce84 100644 --- a/src/net/tmwa/generalhandler.cpp +++ b/src/net/tmwa/generalhandler.cpp @@ -202,12 +202,8 @@ void GeneralHandler::gameStarted() const void GeneralHandler::gameEnded() const { if (socialWindow) - { - socialWindow->removeTab(Ea::taGuild); socialWindow->removeTab(Ea::taParty); - } - delete2(guildTab); delete2(partyTab); } diff --git a/src/net/tmwa/guildhandler.cpp b/src/net/tmwa/guildhandler.cpp index 0b3c03990..d3312c727 100644 --- a/src/net/tmwa/guildhandler.cpp +++ b/src/net/tmwa/guildhandler.cpp @@ -29,7 +29,7 @@ namespace TmwAthena { GuildHandler::GuildHandler() : - Ea::GuildHandler() + Net::GuildHandler() { guildHandler = this; } @@ -38,6 +38,15 @@ GuildHandler::~GuildHandler() { } +void GuildHandler::clear() const +{ +} + +ChatTab *GuildHandler::getTab() const +{ + return nullptr; +} + void GuildHandler::create(const std::string &name A_UNUSED) const { } diff --git a/src/net/tmwa/guildhandler.h b/src/net/tmwa/guildhandler.h index 16dc3c0df..ff5de76cb 100644 --- a/src/net/tmwa/guildhandler.h +++ b/src/net/tmwa/guildhandler.h @@ -22,12 +22,12 @@ #ifndef NET_TMWA_GUILDHANDLER_H #define NET_TMWA_GUILDHANDLER_H -#include "net/ea/guildhandler.h" +#include "net/guildhandler.h" namespace TmwAthena { -class GuildHandler final : public Ea::GuildHandler +class GuildHandler final : public Net::GuildHandler { public: GuildHandler(); @@ -36,6 +36,10 @@ class GuildHandler final : public Ea::GuildHandler ~GuildHandler(); + void clear() const override final; + + ChatTab *getTab() const override final; + void create(const std::string &name) const override final; void invite(const std::string &name) const override final; |