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author | Andrei Karas <akaras@inbox.ru> | 2014-09-20 15:07:13 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-09-20 15:07:13 +0300 |
commit | a4e455a2ce74cac174bf1ae00f4f95e2b65c7374 (patch) | |
tree | 46e840678d9274d1f37cc6563320c366c0f4ce8e /src | |
parent | 2f8076f6c51cd969da927d12d6cd89a46899322e (diff) | |
download | plus-a4e455a2ce74cac174bf1ae00f4f95e2b65c7374.tar.gz plus-a4e455a2ce74cac174bf1ae00f4f95e2b65c7374.tar.bz2 plus-a4e455a2ce74cac174bf1ae00f4f95e2b65c7374.tar.xz plus-a4e455a2ce74cac174bf1ae00f4f95e2b65c7374.zip |
eathena: set mercenary name and some other basic stats.
Diffstat (limited to 'src')
-rw-r--r-- | src/being/being.cpp | 4 | ||||
-rw-r--r-- | src/net/eathena/mercenaryhandler.cpp | 17 |
2 files changed, 15 insertions, 6 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp index f52371d78..40d20fe98 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -221,7 +221,7 @@ Being::Being(const int id, setMap(map); setSubtype(subtype, 0); - if (mType == ActorType::Player) + if (mType == ActorType::Player || mType == ActorType::Mercenary) mShowName = config.getBoolValue("visiblenames"); else if (mType != ActorType::Npc) mGotComment = true; @@ -838,7 +838,7 @@ void Being::setName(const std::string &name) { mName = name; - if (mType == ActorType::Player && getShowName()) + if (getShowName()) showName(); } } diff --git a/src/net/eathena/mercenaryhandler.cpp b/src/net/eathena/mercenaryhandler.cpp index b48a6b39b..0000d0139 100644 --- a/src/net/eathena/mercenaryhandler.cpp +++ b/src/net/eathena/mercenaryhandler.cpp @@ -20,8 +20,11 @@ #include "net/eathena/mercenaryhandler.h" +#include "actormanager.h" #include "logger.h" +#include "being/being.h" + #include "net/ea/eaprotocol.h" #include "net/eathena/messageout.h" @@ -79,7 +82,7 @@ void MercenaryHandler::processMercenaryUpdate(Net::MessageIn &msg) void MercenaryHandler::processMercenaryInfo(Net::MessageIn &msg) { // +++ need create if need mercenary being and update stats - msg.readInt32("account id"); // owner + Being *const dstBeing = actorManager->findBeing(msg.readInt32("being id")); msg.readInt16("atk"); msg.readInt16("matk"); msg.readInt16("hit"); @@ -88,8 +91,8 @@ void MercenaryHandler::processMercenaryInfo(Net::MessageIn &msg) msg.readInt16("mdef"); msg.readInt16("flee"); msg.readInt16("attack speed"); - msg.readString(24, "name"); - msg.readInt16("level"); + const std::string name = msg.readString(24, "name"); + const int level = msg.readInt16("level"); msg.readInt32("hp"); msg.readInt32("max hp"); msg.readInt32("sp"); @@ -98,7 +101,13 @@ void MercenaryHandler::processMercenaryInfo(Net::MessageIn &msg) msg.readInt16("faith"); msg.readInt32("calls"); msg.readInt32("kills"); - msg.readInt16("attack range"); + const int range = msg.readInt16("attack range"); + if (dstBeing) + { + dstBeing->setName(name); + dstBeing->setLevel(level); + dstBeing->setAttackRange(range); + } } void MercenaryHandler::processMercenarySkills(Net::MessageIn &msg) |