diff options
author | Andrei Karas <akaras@inbox.ru> | 2016-06-21 16:43:37 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-06-21 16:43:37 +0300 |
commit | 7dbab059a3703b1afffc87eb8653a532f8796832 (patch) | |
tree | 951327f34f531145a88d7c8a91b8ef2aa1474339 /src | |
parent | e9b904692840a1e1f39b5e5b449fcc686d0441af (diff) | |
download | plus-7dbab059a3703b1afffc87eb8653a532f8796832.tar.gz plus-7dbab059a3703b1afffc87eb8653a532f8796832.tar.bz2 plus-7dbab059a3703b1afffc87eb8653a532f8796832.tar.xz plus-7dbab059a3703b1afffc87eb8653a532f8796832.zip |
Remove useless variable from BeingRecv::processBeingChangeLookContinue.
Diffstat (limited to 'src')
-rw-r--r-- | src/net/eathena/beingrecv.cpp | 33 |
1 files changed, 16 insertions, 17 deletions
diff --git a/src/net/eathena/beingrecv.cpp b/src/net/eathena/beingrecv.cpp index ba0ad46d0..c8b7c52a4 100644 --- a/src/net/eathena/beingrecv.cpp +++ b/src/net/eathena/beingrecv.cpp @@ -143,7 +143,6 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg, dstBeing->setOtherTime(); const ItemColor itemColor = ItemColorManager::getColorFromCards(cards); - const std::string color; switch (type) { // here should be used SPRITE_* constants @@ -161,7 +160,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg, case 2: // LOOK_WEAPON Weapon ID in id, Shield ID in id2 dstBeing->setSpriteCards(SPRITE_BODY, id, - "", + std::string(), itemColor, CardsList(cards)); dstBeing->setWeaponId(id); @@ -173,7 +172,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg, case 3: // LOOK_HEAD_BOTTOM dstBeing->setSpriteCards(SPRITE_WEAPON, id, - color, + std::string(), itemColor, CardsList(cards)); if (localPlayer) @@ -182,7 +181,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg, case 4: // LOOK_HEAD_TOP Change upper headgear for eAthena, hat for us dstBeing->setSpriteCards(SPRITE_CLOTHES_COLOR, id, - color, + std::string(), itemColor, CardsList(cards)); if (localPlayer) @@ -192,7 +191,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg, // armor for us dstBeing->setSpriteCards(SPRITE_HEAD_BOTTOM, id, - color, + std::string(), itemColor, CardsList(cards)); if (localPlayer) @@ -211,7 +210,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg, case 8: // eAthena LOOK_SHIELD dstBeing->setSpriteCards(SPRITE_FLOOR, id, - color, + std::string(), itemColor, CardsList(cards)); if (localPlayer) @@ -220,7 +219,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg, case 9: // eAthena LOOK_SHOES dstBeing->setSpriteCards(SPRITE_HAIR, id, - color, + std::string(), itemColor, CardsList(cards)); if (localPlayer) @@ -229,7 +228,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg, case 10: // LOOK_GLOVES dstBeing->setSpriteCards(SPRITE_SHOES, id, - color, + std::string(), itemColor, CardsList(cards)); if (localPlayer) @@ -238,7 +237,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg, case 11: // LOOK_FLOOR dstBeing->setSpriteCards(SPRITE_SHIELD, id, - color, + std::string(), itemColor, CardsList(cards)); if (localPlayer) @@ -247,7 +246,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg, case 12: // LOOK_ROBE dstBeing->setSpriteCards(SPRITE_HEAD_TOP, id, - color, + std::string(), itemColor, CardsList(cards)); if (localPlayer) @@ -256,7 +255,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg, case 13: // COSTUME_HEAD_TOP dstBeing->setSpriteCards(SPRITE_HEAD_MID, id, - color, + std::string(), itemColor, CardsList(cards)); if (localPlayer) @@ -265,7 +264,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg, case 14: // COSTUME_HEAD_MID dstBeing->setSpriteCards(SPRITE_ROBE, id, - color, + std::string(), itemColor, CardsList(cards)); if (localPlayer) @@ -274,7 +273,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg, case 15: // COSTUME_HEAD_LOW dstBeing->setSpriteCards(SPRITE_EVOL2, id, - color, + std::string(), itemColor, CardsList(cards)); if (localPlayer) @@ -283,7 +282,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg, case 16: // COSTUME_GARMENT dstBeing->setSpriteCards(SPRITE_EVOL3, id, - color, + std::string(), itemColor, CardsList(cards)); if (localPlayer) @@ -292,7 +291,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg, case 17: // ARMOR dstBeing->setSpriteCards(SPRITE_EVOL4, id, - color, + std::string(), itemColor, CardsList(cards)); if (localPlayer) @@ -301,7 +300,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg, case 18: dstBeing->setSpriteCards(SPRITE_EVOL5, id, - color, + std::string(), itemColor, CardsList(cards)); if (localPlayer) @@ -310,7 +309,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg, case 19: dstBeing->setSpriteCards(SPRITE_EVOL6, id, - color, + std::string(), itemColor, CardsList(cards)); if (localPlayer) |