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authorAndrei Karas <akaras@inbox.ru>2014-11-20 17:39:34 +0300
committerAndrei Karas <akaras@inbox.ru>2014-11-20 17:39:34 +0300
commitac5b6771c50c97dc667611a104acb8c87cf65231 (patch)
treebaa35ff0bf347546831e2d817c082de6961e9924 /src
parent08bd81e4db25d054c49fdea16062f23b0eb69fc6 (diff)
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Move processNameResponse2 into ea namespace.
Diffstat (limited to 'src')
-rw-r--r--src/net/ea/beinghandler.cpp46
-rw-r--r--src/net/ea/beinghandler.h2
-rw-r--r--src/net/eathena/beinghandler.cpp41
-rw-r--r--src/net/eathena/beinghandler.h2
-rw-r--r--src/net/tmwa/beinghandler.cpp46
-rw-r--r--src/net/tmwa/beinghandler.h2
6 files changed, 48 insertions, 91 deletions
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp
index da6ace767..5f835047d 100644
--- a/src/net/ea/beinghandler.cpp
+++ b/src/net/ea/beinghandler.cpp
@@ -446,4 +446,50 @@ void BeingHandler::processPvpSet(Net::MessageIn &msg)
BLOCK_END("BeingHandler::processPvpSet")
}
+void BeingHandler::processNameResponse2(Net::MessageIn &msg)
+{
+ BLOCK_START("BeingHandler::processNameResponse2")
+ if (!actorManager || !localPlayer)
+ {
+ BLOCK_END("BeingHandler::processNameResponse2")
+ return;
+ }
+
+ const int len = msg.readInt16("len");
+ const int beingId = msg.readInt32("account ic");
+ const std::string str = msg.readString(len - 8, "name");
+ Being *const dstBeing = actorManager->findBeing(beingId);
+ if (dstBeing)
+ {
+ if (beingId == localPlayer->getId())
+ {
+ localPlayer->pingResponse();
+ }
+ else
+ {
+ dstBeing->setName(str);
+ dstBeing->updateGuild();
+ dstBeing->addToCache();
+
+ if (dstBeing->getType() == ActorType::Player)
+ dstBeing->updateColors();
+
+ if (localPlayer)
+ {
+ const Party *const party = localPlayer->getParty();
+ if (party && party->isMember(dstBeing->getId()))
+ {
+ PartyMember *const member = party->getMember(
+ dstBeing->getId());
+
+ if (member)
+ member->setName(dstBeing->getName());
+ }
+ localPlayer->checkNewName(dstBeing);
+ }
+ }
+ }
+ BLOCK_END("BeingHandler::processNameResponse2")
+}
+
} // namespace Ea
diff --git a/src/net/ea/beinghandler.h b/src/net/ea/beinghandler.h
index 8513df916..9ac9fc39d 100644
--- a/src/net/ea/beinghandler.h
+++ b/src/net/ea/beinghandler.h
@@ -68,6 +68,8 @@ class BeingHandler notfinal : public Net::BeingHandler
static void processPvpSet(Net::MessageIn &msg);
+ static void processNameResponse2(Net::MessageIn &msg);
+
// Should we honor server "Stop Walking" packets
static int mSpawnId;
static bool mSync;
diff --git a/src/net/eathena/beinghandler.cpp b/src/net/eathena/beinghandler.cpp
index a3d6706b2..a0a086511 100644
--- a/src/net/eathena/beinghandler.cpp
+++ b/src/net/eathena/beinghandler.cpp
@@ -528,47 +528,6 @@ void BeingHandler::processBeingChangeLookContinue(Being *const dstBeing,
}
}
-void BeingHandler::processNameResponse2(Net::MessageIn &msg)
-{
- if (!actorManager || !localPlayer)
- return;
-
- const int len = msg.readInt16("len");
- const int beingId = msg.readInt32("being id");
- const std::string str = msg.readString(len - 8, "name");
- Being *const dstBeing = actorManager->findBeing(beingId);
- if (dstBeing)
- {
- if (beingId == localPlayer->getId())
- {
- localPlayer->pingResponse();
- }
- else
- {
- dstBeing->setName(str);
- dstBeing->updateGuild();
- dstBeing->addToCache();
-
- if (dstBeing->getType() == ActorType::Player)
- dstBeing->updateColors();
-
- if (localPlayer)
- {
- const Party *const party = localPlayer->getParty();
- if (party && party->isMember(dstBeing->getId()))
- {
- PartyMember *const member = party->getMember(
- dstBeing->getId());
-
- if (member)
- member->setName(dstBeing->getName());
- }
- localPlayer->checkNewName(dstBeing);
- }
- }
- }
-}
-
void BeingHandler::processPlayerUpdate1(Net::MessageIn &msg)
{
if (!actorManager || !localPlayer)
diff --git a/src/net/eathena/beinghandler.h b/src/net/eathena/beinghandler.h
index 3719362c3..00041bd9d 100644
--- a/src/net/eathena/beinghandler.h
+++ b/src/net/eathena/beinghandler.h
@@ -61,8 +61,6 @@ class BeingHandler final : public MessageHandler, public Ea::BeingHandler
static void processBeingSpawn(Net::MessageIn &msg);
- static void processNameResponse2(Net::MessageIn &msg);
-
static void processPlayerUpdate1(Net::MessageIn &msg);
static void processPlayerUpdate2(Net::MessageIn &msg);
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp
index 3c77e70a1..23c23c213 100644
--- a/src/net/tmwa/beinghandler.cpp
+++ b/src/net/tmwa/beinghandler.cpp
@@ -421,52 +421,6 @@ void BeingHandler::processBeingChangeLookContinue(Being *const dstBeing,
}
}
-void BeingHandler::processNameResponse2(Net::MessageIn &msg)
-{
- BLOCK_START("BeingHandler::processNameResponse2")
- if (!actorManager || !localPlayer)
- {
- BLOCK_END("BeingHandler::processNameResponse2")
- return;
- }
-
- const int len = msg.readInt16("len");
- const int beingId = msg.readInt32("account ic");
- const std::string str = msg.readString(len - 8, "name");
- Being *const dstBeing = actorManager->findBeing(beingId);
- if (dstBeing)
- {
- if (beingId == localPlayer->getId())
- {
- localPlayer->pingResponse();
- }
- else
- {
- dstBeing->setName(str);
- dstBeing->updateGuild();
- dstBeing->addToCache();
-
- if (dstBeing->getType() == ActorType::Player)
- dstBeing->updateColors();
-
- if (localPlayer)
- {
- const Party *const party = localPlayer->getParty();
- if (party && party->isMember(dstBeing->getId()))
- {
- PartyMember *const member = party->getMember(
- dstBeing->getId());
-
- if (member)
- member->setName(dstBeing->getName());
- }
- localPlayer->checkNewName(dstBeing);
- }
- }
- }
- BLOCK_END("BeingHandler::processNameResponse2")
-}
-
void BeingHandler::processPlayerUpdate1(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processPlayerMoveUpdate")
diff --git a/src/net/tmwa/beinghandler.h b/src/net/tmwa/beinghandler.h
index 1ecc23d43..cb366d8a1 100644
--- a/src/net/tmwa/beinghandler.h
+++ b/src/net/tmwa/beinghandler.h
@@ -56,8 +56,6 @@ class BeingHandler final : public MessageHandler, public Ea::BeingHandler
static void processBeingMove(Net::MessageIn &msg);
- static void processNameResponse2(Net::MessageIn &msg);
-
static void processPlayerUpdate1(Net::MessageIn &msg);
static void processPlayerUpdate2(Net::MessageIn &msg);