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authorAndrei Karas <akaras@inbox.ru>2017-01-10 16:00:39 +0300
committerAndrei Karas <akaras@inbox.ru>2017-01-10 16:00:39 +0300
commit7aef61e276300a5f3b881e90c9dde14940dbf4bc (patch)
tree34ae4a1cae40684bc592763d6039831f1b884f9e /src
parent009f1f8585c17ac27087bf96fed27db580bcfdc4 (diff)
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Add tests for MapLayer::drawFringe.
Some tests incomplete, and some failing.
Diffstat (limited to 'src')
-rw-r--r--src/resources/map/maplayer_unittest.cc740
1 files changed, 740 insertions, 0 deletions
diff --git a/src/resources/map/maplayer_unittest.cc b/src/resources/map/maplayer_unittest.cc
index 4ad264543..250f55426 100644
--- a/src/resources/map/maplayer_unittest.cc
+++ b/src/resources/map/maplayer_unittest.cc
@@ -19,15 +19,22 @@
*/
#include "catch.hpp"
+#include "graphicsmanager.h"
#include "enums/resources/map/blockmask.h"
+#include "enums/resources/map/mapitemtype.h"
#include "render/mockgraphics.h"
+#include "resources/sdlimagehelper.h"
+
#include "resources/image/image.h"
#include "resources/map/map.h"
#include "resources/map/maplayer.h"
+#include "resources/map/speciallayer.h"
+
+#include "resources/resourcemanager/resourcemanager.h"
#include "debug.h"
@@ -1630,3 +1637,736 @@ TEST_CASE("MapLayer draw")
delete img3;
delete mock;
}
+
+TEST_CASE("MapLayer drawFringe")
+{
+ ResourceManager::init();
+ resourceManager->addToSearchPath("data", Append_false);
+ resourceManager->addToSearchPath("../data", Append_false);
+
+ imageHelper = new SDLImageHelper;
+#ifdef USE_SDL2
+ SDLImageHelper::setRenderer(graphicsManager.createRenderer(
+ graphicsManager.createWindow(640, 480, 0,
+ SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE));
+#else // USE_SDL2
+
+ graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE);
+#endif // USE_SDL2
+
+ Image *const img1 = new Image(32, 32);
+ Image *const img2 = new Image(32, 32);
+ Image *const img3 = new Image(32, 32);
+ Map *map = nullptr;
+ MapLayer *layer = nullptr;
+ MockGraphics *const mock = new MockGraphics;
+ const Actors actors;
+
+ SECTION("simple 1")
+ {
+ map = new Map("map",
+ 1, 1,
+ 32, 32);
+ layer = new MapLayer("test",
+ 0, 0,
+ 1, 1,
+ true,
+ 0,
+ 0);
+ layer->setTile(0, 0, img1);
+ map->addLayer(layer);
+ layer->setSpecialLayer(map->getSpecialLayer());
+ layer->setTempLayer(map->getTempLayer());
+ TileInfo *const tiles = layer->getTiles();
+ layer->updateCache(1, 1);
+
+ layer->drawFringe(mock,
+ 0, 0,
+ 1, 1,
+ 0, 0,
+ actors);
+ REQUIRE(mock->mDraws.size() == 1);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[0].x == 0);
+ REQUIRE(mock->mDraws[0].y == 0);
+ REQUIRE(mock->mDraws[0].image == img1);
+
+ mock->mDraws.clear();
+ layer->drawFringe(mock,
+ 0, 0,
+ 1, 1,
+ 10, 5,
+ actors);
+ REQUIRE(mock->mDraws.size() == 1);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[0].x == -10);
+ REQUIRE(mock->mDraws[0].y == -5);
+ REQUIRE(mock->mDraws[0].image == img1);
+
+ mock->mDraws.clear();
+ layer->drawFringe(mock,
+ 0, 0,
+ 1, 1,
+ -10, -5,
+ actors);
+ REQUIRE(mock->mDraws.size() == 1);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[0].x == 10);
+ REQUIRE(mock->mDraws[0].y == 5);
+ REQUIRE(mock->mDraws[0].image == img1);
+ }
+
+ SECTION("simple 2")
+ {
+ map = new Map("map",
+ 2, 1,
+ 32, 32);
+ layer = new MapLayer("test",
+ 0, 0,
+ 2, 1,
+ true,
+ 0,
+ 0);
+ layer->setTile(0, 0, img1);
+ map->addLayer(layer);
+ layer->setSpecialLayer(map->getSpecialLayer());
+ layer->setTempLayer(map->getTempLayer());
+ TileInfo *const tiles = layer->getTiles();
+ layer->updateCache(2, 1);
+
+ layer->drawFringe(mock,
+ 0, 0,
+ 2, 1,
+ 0, 0,
+ actors);
+
+ REQUIRE(mock->mDraws.size() == 1);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[0].x == 0);
+ REQUIRE(mock->mDraws[0].y == 0);
+ REQUIRE(mock->mDraws[0].image == img1);
+
+ mock->mDraws.clear();
+ layer->drawFringe(mock,
+ 0, 0,
+ 2, 1,
+ 10, 5,
+ actors);
+ REQUIRE(mock->mDraws.size() == 1);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[0].x == -10);
+ REQUIRE(mock->mDraws[0].y == -5);
+ REQUIRE(mock->mDraws[0].image == img1);
+
+ mock->mDraws.clear();
+ layer->drawFringe(mock,
+ 0, 0,
+ 2, 1,
+ -10, -5,
+ actors);
+ REQUIRE(mock->mDraws.size() == 1);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[0].x == 10);
+ REQUIRE(mock->mDraws[0].y == 5);
+ REQUIRE(mock->mDraws[0].image == img1);
+ }
+
+ SECTION("simple 3")
+ {
+ map = new Map("map",
+ 2, 1,
+ 32, 32);
+ layer = new MapLayer("test",
+ 0, 0,
+ 2, 1,
+ true,
+ 0,
+ 0);
+ layer->setTile(0, 0, img1);
+ layer->setTile(1, 0, img2);
+ map->addLayer(layer);
+ layer->setSpecialLayer(map->getSpecialLayer());
+ layer->setTempLayer(map->getTempLayer());
+ TileInfo *const tiles = layer->getTiles();
+ layer->updateCache(2, 1);
+
+ layer->drawFringe(mock,
+ 0, 0,
+ 2, 1,
+ 0, 0,
+ actors);
+ REQUIRE(mock->mDraws.size() == 2);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[0].x == 0);
+ REQUIRE(mock->mDraws[0].y == 0);
+ REQUIRE(mock->mDraws[0].image == img1);
+ REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[1].x == 32);
+ REQUIRE(mock->mDraws[1].y == 0);
+ REQUIRE(mock->mDraws[1].image == img2);
+
+ mock->mDraws.clear();
+ layer->drawFringe(mock,
+ 0, 0,
+ 2, 1,
+ -10, -20,
+ actors);
+ REQUIRE(mock->mDraws.size() == 2);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[0].x == 10);
+ REQUIRE(mock->mDraws[0].y == 20);
+ REQUIRE(mock->mDraws[0].image == img1);
+ REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[1].x == 42);
+ REQUIRE(mock->mDraws[1].y == 20);
+ REQUIRE(mock->mDraws[1].image == img2);
+ }
+
+ SECTION("simple 4")
+ {
+ map = new Map("map",
+ 2, 1,
+ 32, 32);
+ layer = new MapLayer("test",
+ 0, 0,
+ 2, 1,
+ true,
+ 0,
+ 0);
+ layer->setTile(0, 0, img1);
+ layer->setTile(1, 0, img1);
+ map->addLayer(layer);
+ layer->setSpecialLayer(map->getSpecialLayer());
+ layer->setTempLayer(map->getTempLayer());
+ TileInfo *const tiles = layer->getTiles();
+ layer->updateCache(2, 1);
+
+ layer->drawFringe(mock,
+ 0, 0,
+ 2, 1,
+ 0, 0,
+ actors);
+ REQUIRE(mock->mDraws.size() == 1);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[0].x == 0);
+ REQUIRE(mock->mDraws[0].y == 0);
+ REQUIRE(mock->mDraws[0].width == 64);
+ REQUIRE(mock->mDraws[0].height == 32);
+ REQUIRE(mock->mDraws[0].image == img1);
+
+ mock->mDraws.clear();
+ layer->drawFringe(mock,
+ 0, 0,
+ 2, 1,
+ -10, 20,
+ actors);
+ REQUIRE(mock->mDraws.size() == 1);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[0].x == 10);
+ REQUIRE(mock->mDraws[0].y == -20);
+ REQUIRE(mock->mDraws[0].width == 64);
+ REQUIRE(mock->mDraws[0].height == 32);
+ REQUIRE(mock->mDraws[0].image == img1);
+ }
+
+ SECTION("simple 4.2")
+ {
+ map = new Map("map",
+ 3, 1,
+ 32, 32);
+ layer = new MapLayer("test",
+ 0, 0,
+ 3, 1,
+ true,
+ 0,
+ 0);
+ layer->setTile(0, 0, img1);
+ layer->setTile(2, 0, img1);
+ map->addLayer(layer);
+ layer->setSpecialLayer(map->getSpecialLayer());
+ layer->setTempLayer(map->getTempLayer());
+ TileInfo *const tiles = layer->getTiles();
+ layer->updateCache(3, 1);
+
+ layer->drawFringe(mock,
+ 0, 0,
+ 3, 1,
+ 0, 0,
+ actors);
+ REQUIRE(mock->mDraws.size() == 2);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[0].x == 0);
+ REQUIRE(mock->mDraws[0].y == 0);
+ REQUIRE(mock->mDraws[0].image == img1);
+ REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[1].x == 64);
+ REQUIRE(mock->mDraws[1].y == 0);
+ REQUIRE(mock->mDraws[1].image == img1);
+
+ mock->mDraws.clear();
+ layer->drawFringe(mock,
+ 0, 0,
+ 3, 1,
+ 10, -20,
+ actors);
+ REQUIRE(mock->mDraws.size() == 2);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[0].x == -10);
+ REQUIRE(mock->mDraws[0].y == 20);
+ REQUIRE(mock->mDraws[0].image == img1);
+ REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[1].x == 54);
+ REQUIRE(mock->mDraws[1].y == 20);
+ REQUIRE(mock->mDraws[1].image == img1);
+ }
+
+ SECTION("simple 5")
+ {
+ map = new Map("map",
+ 3, 1,
+ 32, 32);
+ layer = new MapLayer("test",
+ 0, 0,
+ 3, 1,
+ true,
+ 0,
+ 0);
+ layer->setTile(0, 0, img1);
+ layer->setTile(1, 0, img1);
+ map->addLayer(layer);
+ layer->setSpecialLayer(map->getSpecialLayer());
+ layer->setTempLayer(map->getTempLayer());
+ TileInfo *const tiles = layer->getTiles();
+ layer->updateCache(3, 1);
+
+ layer->drawFringe(mock,
+ 0, 0,
+ 3, 1,
+ 0, 0,
+ actors);
+ REQUIRE(mock->mDraws.size() == 1);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[0].x == 0);
+ REQUIRE(mock->mDraws[0].y == 0);
+ REQUIRE(mock->mDraws[0].width == 64);
+ REQUIRE(mock->mDraws[0].height == 32);
+ REQUIRE(mock->mDraws[0].image == img1);
+
+ mock->mDraws.clear();
+ layer->drawFringe(mock,
+ 0, 0,
+ 3, 1,
+ -10, 20,
+ actors);
+ REQUIRE(mock->mDraws.size() == 1);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[0].x == 10);
+ REQUIRE(mock->mDraws[0].y == -20);
+ REQUIRE(mock->mDraws[0].width == 64);
+ REQUIRE(mock->mDraws[0].height == 32);
+ REQUIRE(mock->mDraws[0].image == img1);
+ }
+
+ SECTION("simple 6")
+ {
+ map = new Map("map",
+ 3, 1,
+ 32, 32);
+ layer = new MapLayer("test",
+ 0, 0,
+ 3, 1,
+ true,
+ 0,
+ 0);
+ layer->setTile(0, 0, img1);
+ layer->setTile(1, 0, img1);
+ layer->setTile(2, 0, img2);
+ map->addLayer(layer);
+ layer->setSpecialLayer(map->getSpecialLayer());
+ layer->setTempLayer(map->getTempLayer());
+ TileInfo *const tiles = layer->getTiles();
+ layer->updateCache(3, 1);
+
+ layer->drawFringe(mock,
+ 0, 0,
+ 3, 1,
+ 0, 0,
+ actors);
+ REQUIRE(mock->mDraws.size() == 2);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[0].x == 0);
+ REQUIRE(mock->mDraws[0].y == 0);
+ REQUIRE(mock->mDraws[0].width == 64);
+ REQUIRE(mock->mDraws[0].height == 32);
+ REQUIRE(mock->mDraws[0].image == img1);
+ REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[1].x == 64);
+ REQUIRE(mock->mDraws[1].y == 0);
+ REQUIRE(mock->mDraws[1].image == img2);
+
+ mock->mDraws.clear();
+ layer->drawFringe(mock,
+ 0, 0,
+ 3, 1,
+ -10, 20,
+ actors);
+ REQUIRE(mock->mDraws.size() == 2);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[0].x == 10);
+ REQUIRE(mock->mDraws[0].y == -20);
+ REQUIRE(mock->mDraws[0].width == 64);
+ REQUIRE(mock->mDraws[0].height == 32);
+ REQUIRE(mock->mDraws[0].image == img1);
+ REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[1].x == 74);
+ REQUIRE(mock->mDraws[1].y == -20);
+ REQUIRE(mock->mDraws[1].image == img2);
+ }
+
+ SECTION("simple 7")
+ {
+ map = new Map("map",
+ 3, 1,
+ 32, 32);
+ layer = new MapLayer("test",
+ 0, 0,
+ 3, 1,
+ true,
+ 0,
+ 0);
+ layer->setTile(0, 0, img1);
+ layer->setTile(1, 0, img1);
+ layer->setTile(2, 0, img2);
+ map->addLayer(layer);
+ layer->setSpecialLayer(map->getSpecialLayer());
+ layer->setTempLayer(map->getTempLayer());
+ TileInfo *const tiles = layer->getTiles();
+ tiles[0].isEnabled = false;
+ layer->updateCache(3, 1);
+
+ layer->drawFringe(mock,
+ 0, 0,
+ 3, 1,
+ 0, 0,
+ actors);
+ REQUIRE(mock->mDraws.size() == 2);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[0].x == 32);
+ REQUIRE(mock->mDraws[0].y == 0);
+ REQUIRE(mock->mDraws[0].image == img1);
+ REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[1].x == 64);
+ REQUIRE(mock->mDraws[1].y == 0);
+ REQUIRE(mock->mDraws[1].image == img2);
+
+ mock->mDraws.clear();
+ layer->drawFringe(mock,
+ 0, 0,
+ 3, 1,
+ -10, 20,
+ actors);
+ REQUIRE(mock->mDraws.size() == 2);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[0].x == 42);
+ REQUIRE(mock->mDraws[0].y == -20);
+ REQUIRE(mock->mDraws[0].image == img1);
+ REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[1].x == 74);
+ REQUIRE(mock->mDraws[1].y == -20);
+ REQUIRE(mock->mDraws[1].image == img2);
+ }
+
+ SECTION("normal 1")
+ {
+ const int maxX = 100;
+ const int maxY = 100;
+ map = new Map("map",
+ maxX, maxY,
+ 32, 32);
+ layer = new MapLayer("test",
+ 0, 0,
+ maxX, maxY,
+ true,
+ 0,
+ 0);
+ layer->setTile(1, 10, img1);
+ layer->setTile(2, 10, img1);
+ layer->setTile(3, 10, img1);
+ layer->setTile(4, 10, img2);
+ layer->setTile(5, 10, nullptr);
+ layer->setTile(6, 10, img2);
+ layer->setTile(7, 10, nullptr);
+ layer->setTile(8, 10, nullptr);
+ layer->setTile(9, 10, img2);
+ layer->setTile(10, 10, img2);
+ layer->setTile(11, 10, img3);
+ layer->setTile(12, 10, nullptr);
+ layer->setTile(13, 10, nullptr);
+ layer->setTile(14, 10, nullptr);
+ layer->setTile(15, 10, img1);
+ layer->setTile(16, 10, img1);
+ layer->setTile(17, 10, img1);
+ map->addLayer(layer);
+ layer->setSpecialLayer(map->getSpecialLayer());
+ layer->setTempLayer(map->getTempLayer());
+ TileInfo *const tiles = layer->getTiles();
+ layer->updateCache(maxX, maxY);
+
+ layer->drawFringe(mock,
+ 0, 0,
+ maxX, maxY,
+ 0, 0,
+ actors);
+ REQUIRE(mock->mDraws.size() == 6);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[0].x == 32 * 1);
+ REQUIRE(mock->mDraws[0].y == 32 * 10);
+ REQUIRE(mock->mDraws[0].width == 96);
+ REQUIRE(mock->mDraws[0].height == 32);
+ REQUIRE(mock->mDraws[0].image == img1);
+ REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[1].x == 32 * 4);
+ REQUIRE(mock->mDraws[1].y == 32 * 10);
+ REQUIRE(mock->mDraws[1].image == img2);
+ REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[2].x == 32 * 6);
+ REQUIRE(mock->mDraws[2].y == 32 * 10);
+ REQUIRE(mock->mDraws[2].image == img2);
+ REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[3].x == 32 * 9);
+ REQUIRE(mock->mDraws[3].y == 32 * 10);
+ REQUIRE(mock->mDraws[3].width == 64);
+ REQUIRE(mock->mDraws[3].height == 32);
+ REQUIRE(mock->mDraws[3].image == img2);
+ REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[4].x == 32 * 11);
+ REQUIRE(mock->mDraws[4].y == 32 * 10);
+ REQUIRE(mock->mDraws[4].image == img3);
+ REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[5].x == 32 * 15);
+ REQUIRE(mock->mDraws[5].y == 32 * 10);
+ REQUIRE(mock->mDraws[5].width == 96);
+ REQUIRE(mock->mDraws[5].height == 32);
+ REQUIRE(mock->mDraws[5].image == img1);
+
+ mock->mDraws.clear();
+ layer->drawFringe(mock,
+ 0, 0,
+ maxX, maxY,
+ -10, 20,
+ actors);
+ REQUIRE(mock->mDraws.size() == 6);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[0].x == 32 * 1 + 10);
+ REQUIRE(mock->mDraws[0].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[0].width == 96);
+ REQUIRE(mock->mDraws[0].height == 32);
+ REQUIRE(mock->mDraws[0].image == img1);
+ REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[1].x == 32 * 4 + 10);
+ REQUIRE(mock->mDraws[1].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[1].image == img2);
+ REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[2].x == 32 * 6 + 10);
+ REQUIRE(mock->mDraws[2].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[2].image == img2);
+ REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[3].x == 32 * 9 + 10);
+ REQUIRE(mock->mDraws[3].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[3].width == 64);
+ REQUIRE(mock->mDraws[3].height == 32);
+ REQUIRE(mock->mDraws[3].image == img2);
+ REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[4].x == 32 * 11 + 10);
+ REQUIRE(mock->mDraws[4].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[4].image == img3);
+ REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[5].x == 32 * 15 + 10);
+ REQUIRE(mock->mDraws[5].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[5].width == 96);
+ REQUIRE(mock->mDraws[5].height == 32);
+ REQUIRE(mock->mDraws[5].image == img1);
+ }
+
+ SECTION("normal2")
+ {
+ const int maxX = 100;
+ const int maxY = 100;
+ map = new Map("map",
+ maxX, maxY,
+ 32, 32);
+ layer = new MapLayer("test",
+ 0, 0,
+ maxX, maxY,
+ true,
+ 0,
+ 0);
+ TileInfo *const tiles = layer->getTiles();
+ map->addLayer(layer);
+ layer->setSpecialLayer(map->getSpecialLayer());
+ layer->setTempLayer(map->getTempLayer());
+ for (int x = 0; x < maxX; x ++)
+ {
+ for (int y = 0; y < maxY; y ++)
+ {
+ layer->setTile(x, y, img1);
+ tiles[y * maxX + x].isEnabled = false;
+ }
+ }
+ tiles[10 * maxX + 41].isEnabled = true;
+ layer->updateCache(maxX, maxY);
+
+ layer->drawFringe(mock,
+ 0, 0,
+ maxX, maxY,
+ 0, 0,
+ actors);
+ REQUIRE(mock->mDraws.size() == 1);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[0].x == 32 * 41);
+ REQUIRE(mock->mDraws[0].y == 32 * 10);
+
+ mock->mDraws.clear();
+ layer->drawFringe(mock,
+ 0, 0,
+ maxX, maxY,
+ -10, 20,
+ actors);
+ REQUIRE(mock->mDraws.size() == 1);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[0].x == 32 * 41 + 10);
+ REQUIRE(mock->mDraws[0].y == 32 * 10 - 20);
+ }
+
+ SECTION("normal 3")
+ {
+ const int maxX = 100;
+ const int maxY = 100;
+ map = new Map("map",
+ maxX, maxY,
+ 32, 32);
+ layer = new MapLayer("test",
+ 0, 0,
+ maxX, maxY,
+ true,
+ 0,
+ 0);
+ layer->setTile(1, 10, img1);
+ layer->setTile(2, 10, img1);
+ layer->setTile(3, 10, img1);
+ layer->setTile(4, 10, img2);
+ layer->setTile(5, 10, nullptr);
+ layer->setTile(6, 10, img2);
+ layer->setTile(7, 10, nullptr);
+ layer->setTile(8, 10, nullptr);
+ layer->setTile(9, 10, img2);
+ layer->setTile(10, 10, img2);
+ layer->setTile(11, 10, img3);
+ layer->setTile(12, 10, nullptr);
+ layer->setTile(13, 10, nullptr);
+ layer->setTile(14, 10, nullptr);
+ layer->setTile(15, 10, img1);
+ layer->setTile(16, 10, img1);
+ layer->setTile(17, 10, img1);
+ map->addLayer(layer);
+ SpecialLayer *const specialLayer = map->getSpecialLayer();
+ SpecialLayer *const tempLayer = map->getTempLayer();
+ specialLayer->setTile(1, 10, MapItemType::ARROW_UP);
+ specialLayer->setTile(10, 10, MapItemType::ARROW_DOWN);
+ layer->setSpecialLayer(specialLayer);
+ layer->setTempLayer(tempLayer);
+ TileInfo *const tiles = layer->getTiles();
+ layer->updateCache(maxX, maxY);
+
+ logger->log("normal 3 draw");
+ layer->drawFringe(mock,
+ 0, 0,
+ maxX, maxY,
+ 0, 0,
+ actors);
+//+ REQUIRE(mock->mDraws.size() == 8);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[0].x == 32 * 1);
+ REQUIRE(mock->mDraws[0].y == 32 * 10);
+ REQUIRE(mock->mDraws[0].width == 96);
+ REQUIRE(mock->mDraws[0].height == 32);
+ REQUIRE(mock->mDraws[0].image == img1);
+ REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[1].x == 32 * 1);
+ REQUIRE(mock->mDraws[1].y == 32 * 10);
+ //REQUIRE(mock->mDraws[1].image == img2);
+ REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[2].x == 32 * 4);
+ REQUIRE(mock->mDraws[2].y == 32 * 10);
+ REQUIRE(mock->mDraws[2].image == img2);
+ REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[3].x == 32 * 6);
+ REQUIRE(mock->mDraws[3].y == 32 * 10);
+ REQUIRE(mock->mDraws[3].image == img2);
+ REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[4].x == 32 * 9);
+ REQUIRE(mock->mDraws[4].y == 32 * 10);
+ REQUIRE(mock->mDraws[4].width == 64);
+ REQUIRE(mock->mDraws[4].height == 32);
+ REQUIRE(mock->mDraws[4].image == img2);
+ REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[5].x == 32 * 10);
+ REQUIRE(mock->mDraws[5].y == 32 * 10);
+ //REQUIRE(mock->mDraws[5].image == img2);
+ REQUIRE(mock->mDraws[6].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[6].x == 32 * 11);
+ REQUIRE(mock->mDraws[6].y == 32 * 10);
+ REQUIRE(mock->mDraws[6].image == img3);
+ REQUIRE(mock->mDraws[7].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[7].x == 32 * 15);
+ REQUIRE(mock->mDraws[7].y == 32 * 10);
+ REQUIRE(mock->mDraws[7].width == 96);
+ REQUIRE(mock->mDraws[7].height == 32);
+ REQUIRE(mock->mDraws[7].image == img1);
+
+ mock->mDraws.clear();
+ layer->drawFringe(mock,
+ 0, 0,
+ maxX, maxY,
+ -10, 20,
+ actors);
+ REQUIRE(mock->mDraws.size() == 6);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[0].x == 32 * 1 + 10);
+ REQUIRE(mock->mDraws[0].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[0].width == 96);
+ REQUIRE(mock->mDraws[0].height == 32);
+ REQUIRE(mock->mDraws[0].image == img1);
+ REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[1].x == 32 * 4 + 10);
+ REQUIRE(mock->mDraws[1].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[1].image == img2);
+ REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[2].x == 32 * 6 + 10);
+ REQUIRE(mock->mDraws[2].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[2].image == img2);
+ REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[3].x == 32 * 9 + 10);
+ REQUIRE(mock->mDraws[3].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[3].width == 64);
+ REQUIRE(mock->mDraws[3].height == 32);
+ REQUIRE(mock->mDraws[3].image == img2);
+ REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[4].x == 32 * 11 + 10);
+ REQUIRE(mock->mDraws[4].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[4].image == img3);
+ REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[5].x == 32 * 15 + 10);
+ REQUIRE(mock->mDraws[5].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[5].width == 96);
+ REQUIRE(mock->mDraws[5].height == 32);
+ REQUIRE(mock->mDraws[5].image == img1);
+ }
+
+
+ delete map;
+ delete img1;
+ delete img2;
+ delete img3;
+ delete mock;
+}